Geo (X) vs Hecatomb (A), Global'40 2nd, no bid, no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Southern Italy to Libya
1 infantry moved from Tobruk to Libya
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Alexandria to Egypt
Italians take Egypt from BritishCombat - Italians
Battle in Greece
Battle in Libya
Italians attack with 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Libya, round 2 : 0/2 hits
French roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Libya
retreated to Libya
French win, taking Greece from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern France to Yugoslavia
1 armour moved from Slovakia Hungary to Poland
2 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Southern France to France
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian SudanPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Alexandria : 1 flag, 2 artilleries and 2 infantry
Egypt : 1 flag, 1 harbour and 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Tanganyika Territory : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 2 infantry
Western Germany : 1 aaGun
Romania : 2 infantry
Poland : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 cruiser and 2 transports
Yugoslavia : 1 armourProduction/PUs Summary :
Germans : 43 / 49
Russians : 35 / 35
Japanese : 37 / 41
Americans : 52 / 71
Chinese : 8 / 9
British : 27 / 33
UK_Pacific : 14 / 14
Italians : 21 / 32
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to EgyptCombat - ANZAC
Battle in Egypt
ANZAC attack with 2 infantry
Italians defend with 1 harbour and 1 infantry
ANZAC roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Egypt, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in Egypt, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
ANZAC roll dice for 2 infantry in Egypt, round 5 : 1/2 hits
Italians roll dice for 1 infantry in Egypt, round 5 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
ANZAC win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from Java to Borneo
2 fighters moved from Java to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
India : 2 fighters
Borneo : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser
Egypt : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to EgyptCombat - ANZAC
Battle in Egypt
ANZAC attack with 2 infantry
Italians defend with 1 harbour and 1 infantry
ANZAC roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Egypt, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in Egypt, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
ANZAC roll dice for 2 infantry in Egypt, round 5 : 1/2 hits
Italians roll dice for 1 infantry in Egypt, round 5 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
ANZAC win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from Java to Borneo
2 fighters moved from Java to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Battle in French Equatorial Africa
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
French roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits
1 infantry owned by the French lost in French Equatorial Africa
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for ANZAC and French :
Shan State : 1 infantry
India : 2 fighters
Borneo : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser
Egypt : 1 infantry
United Kingdom : 2 infantry
Tunisia : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
80 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Poland to Eastern Poland
16 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 3 infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
1 bomber moved from Southern Italy to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 16 armour, 5 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys
Russians defend with 2 armour and 2 artilleries
Germans roll dice for 16 armour, 5 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 14/29 hits
Russians roll dice for 2 armour and 2 artilleries in Eastern Poland, round 2 : 1/4 hits
2 armour owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 16 armour, 5 artilleries, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour and 2 artilleriesNon Combat Move - Germans
2 bombers moved from Eastern Poland to Western Germany
5 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
2 infantry moved from Norway to Finland
1 tactical_bomber moved from Finland to Karelia
1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Norway
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Alexandria to Southern Italy
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Western Germany to KareliaPlace Units - Germans
3 infantry placed in France
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 3 tactical_bombers
Germany : 1 factory_major and 10 mech_infantrys
Norway : 1 mech_infantry
Southern Italy : 1 fighter
Karelia : 1 flag, 1 fighter, 7 infantry and 1 tactical_bomber
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 16 armour, 5 artilleries, 2 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 cruiser and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 35
Japanese : 37 / 41
Americans : 52 / 71
Chinese : 8 / 9
British : 29 / 33
UK_Pacific : 14 / 14
Italians : 19 / 32
ANZAC : 14 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 fighters and 1 tactical_bomber moved from Novgorod to Poland
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Poland
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Poland, round 2 : 0/3 hits
Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Poland, round 3 : 2/3 hits
Germans roll dice for 1 armour in Poland, round 3 : 0/1 hits
1 armour owned by the Italians lost in Poland
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Poland to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 fighter moved from Russia to Bryansk
4 artilleries and 5 infantry moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Archangel
1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Amur to Sakha
3 mech_infantrys moved from Novgorod to Bryansk
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to BryanskPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Ukraine
4 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 1 infantry
Sakha : 3 infantry
Yenisey : 1 aaGun and 12 infantry
Amur : 1 aaGun and 1 infantry
Belarus : 1 aaGun and 1 infantry
Bryansk : 1 aaGun, 2 armour, 10 artilleries, 3 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
Archangel : 1 aaGun
Russia : 1 airfield, 4 armour and 1 factory_major
Ukraine : 1 aaGun, 1 factory_minor, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 1 cruiser and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 harbour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Midway
1 cruiser moved from 26 Sea Zone to 24 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Hunan to Kwangsi
3 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to Suiyuyan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from French Indo China to 37 Sea Zone
4 infantry moved from Jehol to ManchuriaCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 0/3 hits
UK_Pacific roll dice for 1 fighter in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 3 : 1/2 hits
UK_Pacific roll dice for 1 fighter in Borneo, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 fighter owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hawaiian Islands, round 3 : 1/4 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Midway
Japanese attack with 1 tactical_bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 tactical_bomber in Midway, round 2 : 1/1 hits
Americans roll dice for 1 bomber in Midway, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Midway
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Battle in Malaya
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 0/2 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits
retreated to MalayaNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 3 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from French Indo China to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Burma to 39 Sea Zone
1 fighter moved from Shan State to 39 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from Borneo to French Indo China
1 bomber moved from Suiyuyan to Kweichow
1 fighter moved from Hawaiian Islands to 24 Sea Zone
1 tactical_bomber moved from Midway to 24 Sea Zone
1 carrier moved from 26 Sea Zone to 24 Sea Zone
3 transports moved from 38 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 aaGun and 2 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to HopeiPlace Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Malaya: 2 artilleries and 1 infantry
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 airfield, 2 artilleries, 1 harbour and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 5 infantry
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 bomber and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 2 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 5 tactical_bombers
42 Sea Zone : 1 flag
43 Sea Zone : 1 transport
45 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 1 carrier and 2 fighters
37 Sea Zone : 1 flag, 1 destroyer and 2 transports
36 Sea Zone : 3 transports
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
24 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
26 Sea Zone : 1 flag, 2 transports
19 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 49
Russians : 37 / 37
Japanese : 41 / 46
Americans : 51 / 71
Chinese : 5 / 9
British : 29 / 33
UK_Pacific : 11 / 14
Italians : 19 / 32
ANZAC : 14 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 8 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Editing Political Relationship for Americans and Neutral_True from Strict_Neutral to War
EDIT: Turning off Edit Mode
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 cruiser moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
2 infantry moved from 92 Sea Zone to Spain
3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Spain
Americans attack with 2 artilleries, 3 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship in Spain, round 2 : 0/1 hits
Americans roll dice for 2 artilleries, 3 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 4/18 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits
4 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
Americans roll dice for 2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 5/16 hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries, 3 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in French Equatorial Africa
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in French Equatorial Africa, round 2 : 1/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 carriers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Spain to 92 Sea Zone
1 infantry moved from Western United States to Central United States
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery and 8 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag, 7 submarines
10 Sea Zone : 1 destroyer
Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 9 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
French Equatorial Africa : 1 flag, 1 armour
106 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
101 Sea Zone : 5 transports
82 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag
Spain : 1 flag, 2 artilleries, 5 infantry and 4 mech_infantrys
91 Sea Zone : 1 destroyer and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Sikang to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
3 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in Chahar
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 4 infantry
Szechwan : 5 infantry
Chahar : 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 8 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Editing Political Relationship for Americans and Neutral_True from Strict_Neutral to War
EDIT: Turning off Edit Mode
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 cruiser moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
2 infantry moved from 92 Sea Zone to Spain
3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Spain
Americans attack with 2 artilleries, 3 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship in Spain, round 2 : 0/1 hits
Americans roll dice for 2 artilleries, 3 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 4/18 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits
4 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
Americans roll dice for 2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 5/16 hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries, 3 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in French Equatorial Africa
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in French Equatorial Africa, round 2 : 1/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 carriers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Spain to 92 Sea Zone
1 infantry moved from Western United States to Central United States
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery and 8 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Sikang to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
3 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in Chahar
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalPurchase Units - British
British buy 1 airfield and 1 bomber; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action Allies To War With TrueNeutrals
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - British
1 infantry moved from Persia to 80 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 artillery and 3 infantry moved from Iraq to Turkey
1 armour and 1 infantry moved from Syria to Turkey
1 fighter and 1 tactical_bomber moved from Cyprus to Turkey
1 fighter and 1 mech_infantry moved from India to Yunnan
1 fighter moved from India to 43 Sea ZoneCombat - British
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tanganyika Territory
British attack with 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Turkey
British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Turkey, round 2 : 1/8 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Turkey, round 3 : 3/7 hits
Neutral_True roll dice for 7 infantry in Turkey, round 3 : 3/7 hits
3 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Turkey, round 4 : 2/4 hits
Neutral_True roll dice for 4 infantry in Turkey, round 4 : 2/4 hits
2 infantry owned by the Neutral_True, 1 armour owned by the British and 1 artillery owned by the British lost in Turkey
British roll dice for 1 fighter and 1 tactical_bomber in Turkey, round 5 : 1/2 hits
Neutral_True roll dice for 2 infantry in Turkey, round 5 : 0/2 hits
1 infantry owned by the Neutral_True lost in Turkey
retreated to Turkey
Neutral_True win with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 armour, 1 artillery and 4 infantry
Casualties for Neutral_True: 7 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Turkey to Turkmenistan
2 mech_infantrys moved from India to West India
1 fighter moved from Yunnan to West India
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 airfield and 1 bomber placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6,5,2,4,5
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 aaGun and 3 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 4 infantry
Szechwan : 5 infantry
Chahar : 3 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Borneo : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag, 7 submarines
10 Sea Zone : 1 destroyer
Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 9 infantry
Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
West India : 1 fighter, 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Cyprus : 1 airfield
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Tanganyika Territory : 2 mech_infantrys
French Equatorial Africa : 1 flag, 1 armour
Syria : 1 flag
Turkmenistan : 1 fighter and 1 tactical_bomber
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 2 infantry
92 Sea Zone : 1 battleship, 3 carriers, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Eastern Persia : 1 flag
72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
101 Sea Zone : 5 transports
79 Sea Zone : 1 transport
82 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag
Persia : 1 flag
Spain : 1 flag, 2 artilleries, 5 infantry and 4 mech_infantrys
91 Sea Zone : 1 carrier, 1 destroyer and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Egypt
Italians attack with 2 artilleries, 1 fighter and 3 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Egypt, round 2 : 1/6 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 0/3 hits
British roll dice for 2 mech_infantrys in Tanganyika Territory, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Tanganyika Territory
Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 3 : 1/2 hits
British roll dice for 2 mech_infantrys in Tanganyika Territory, round 3 : 0/2 hits
1 mech_infantry owned by the British lost in Tanganyika Territory
Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 4 : 0/2 hits
British roll dice for 1 mech_infantry in Tanganyika Territory, round 4 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 5 : 0/2 hits
British roll dice for 1 mech_infantry in Tanganyika Territory, round 5 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 6 : 1/2 hits
British roll dice for 1 mech_infantry in Tanganyika Territory, round 6 : 0/1 hits
1 mech_infantry owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to France
1 infantry moved from Greece to Turkey
Italians take Turkey from Neutral_True
1 infantry moved from France to Switzerland
Italians take Switzerland from Neutral_True
1 aaGun moved from Western Germany to Northern Italy
1 armour moved from Yugoslavia to Greece
2 infantry moved from Romania to BessarabiaPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Alexandria : 1 flag, 1 artillery, 1 fighter and 1 infantry
Egypt : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 armour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery, 1 bomber and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Bessarabia : 2 infantry
Turkey : 1 flag, 2 infantry
Switzerland : 1 flag, 3 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 armour
97 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 49
Russians : 37 / 37
Japanese : 39 / 46
Americans : 54 / 69
Chinese : 7 / 7
British : 27 / 36
UK_Pacific : 11 / 9
Italians : 22 / 25
ANZAC : 14 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from India to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 2 transports
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter and 2 mech_infantrys moved from New South Wales to Western Australia
1 aaGun and 3 infantry moved from Queensland to South Australia
1 artillery moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
South Australia : 1 aaGun and 3 infantry
Western Australia : 1 fighter and 2 mech_infantrys
New Guinea : 1 artillery
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 cruiser -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from India to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 2 transports
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter and 2 mech_infantrys moved from New South Wales to Western Australia
1 aaGun and 3 infantry moved from Queensland to South Australia
1 artillery moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - French
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
South Australia : 1 aaGun and 3 infantry
Western Australia : 1 fighter and 2 mech_infantrys
New Guinea : 1 artillery
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 cruiser
United Kingdom : 2 infantry
Tunisia : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
72 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Karelia to 113 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor, 1 infantry and 2 mech_infantrys
AA fire in Ukraine : 0/2 hits
Germans roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/5 hits
Russians roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 3/5 hits
Russians roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits
1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Ukraine, round 4 : 2/4 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 infantry and 2 mech_infantrys
Battle in 113 Sea Zone
Germans attack with 2 fighters, 1 submarine and 4 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 4/6 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Norway to Karelia
1 infantry moved from Finland to Karelia
6 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Western Germany to Southern Italy
1 artillery moved from Western Germany to France
3 aaGuns moved from Western Germany to Northern Italy
1 tactical_bomber moved from 113 Sea Zone to Southern Italy
2 bombers moved from Ukraine to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour moved from Eastern Poland to Bessarabia
1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Northern Italy
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries placed in France
5 mech_infantrys placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major and 4 mech_infantrys
Northern Italy : 3 aaGuns, 1 fighter and 2 tactical_bombers
Southern Italy : 1 fighter, 1 mech_infantry and 1 tactical_bomber
Karelia : 1 flag, 1 infantry and 1 mech_infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 11 armour, 5 artilleries, 2 bombers, 1 infantry and 10 mech_infantrys
Bessarabia : 1 flag, 3 armour and 1 mech_infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 armour and 1 mech_infantry
Sweden : 1 flag, 7 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 64
Russians : 31 / 37
Japanese : 39 / 46
Americans : 54 / 69
Chinese : 7 / 7
British : 27 / 36
UK_Pacific : 11 / 9
Italians : 22 / 25
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 artillery, 1 fighter and 2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 armour moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 2/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Ukraine
retreated to Ukraine
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Russians roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/7 hits
Germans roll dice for 7 infantry in Novgorod, round 2 : 4/7 hits
3 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
1 armour owned by the Russians retreated to Belarus
Germans win with 6 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 3 mech_infantrysNon Combat Move - Russians
1 aaGun, 9 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 aaGun moved from Archangel to Vologda
1 aaGun moved from Belarus to Smolensk
1 mech_infantry moved from Rostov to Volgograd
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
4 armour moved from Russia to Volgograd
1 aaGun and 12 infantry moved from Yenisey to Timguska
3 infantry moved from Sakha to Amur
1 submarine moved from 113 Sea Zone to 114 Sea ZonePlace Units - Russians
3 mech_infantrys placed in Volgograd
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 1 aaGun and 4 infantry
Timguska : 1 aaGun and 12 infantry
Belarus : 1 armour
Baltic States : 1 infantry
Rostov : 1 aaGun, 9 artilleries and 3 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters and 6 mech_infantrys
Western Ukraine : 2 infantry
Vologda : 1 aaGun, 1 fighter and 1 tactical_bomber
Volgograd : 4 armour, 1 factory_minor and 4 mech_infantrys
Smolensk : 1 aaGun
114 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
2 artilleries and 1 infantry moved from 79 Sea Zone to West India
2 fighters moved from 39 Sea Zone to West India
1 bomber moved from French Indo China to West India
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 fighter and 2 tactical_bombers moved from French Indo China to India
1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Chahar
2 infantry moved from Hopei to Chahar
1 tactical_bomber moved from French Indo China to Szechwan
1 infantry moved from Manchuria to Korea
1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Korea
1 bomber moved from Kweichow to IndiaCombat - Japanese
Battle in West India
Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 1 infantry
British defend with 1 fighter, 2 infantry and 2 mech_infantrys
Japanese roll dice for 1 battleship and 1 cruiser in West India, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 infantry in West India, round 2 : 3/6 hits
UK_Pacific roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in West India, round 2 : 3/5 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 1 fighter owned by the Japanese and 2 infantry owned by the British lost in West India
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in West India, round 3 : 1/3 hits
UK_Pacific roll dice for 1 fighter in West India, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 fighter, 2 infantry and 2 mech_infantrys
Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/7 hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 3/5 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 0/4 hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter and 2 tactical_bombers in Szechwan, round 4 : 2/3 hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 fighter and 2 tactical_bombers in Szechwan, round 5 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 fighter and 4 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Korea
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/3 hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in India, round 2 : 3/8 hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in India, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in India, round 3 : 4/7 hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 bomber moved from West India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to Yunnan
2 tactical_bombers moved from Szechwan to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 33 Sea Zone to French Indo China
1 carrier and 1 cruiser moved from 24 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
Japanese undo move 1.
1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
1 artillery and 3 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,2,2,1,5,5,4,2,4,1,5,4,4,6
Japanese collect 46 PUs (1 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Yunnan : 1 flag, 1 aaGun, 2 bombers and 3 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Anhwe : 1 flag, 1 fighter and 1 tactical_bomber
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
42 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 2 transports
39 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 destroyer and 2 transports
West India : 1 flag, 1 artillery
79 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 50 / 64
Russians : 31 / 35
Japanese : 47 / 65
Americans : 54 / 69
Chinese : 7 / 7
British : 27 / 36
UK_Pacific : 6 / 0
Italians : 22 / 25
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
Can’t stop pacific Victory, so Ist have to surrender. This wasn’t my best allied gameplay and you did your axis part well. Gratulations to you!
Need another try to bring democracy to the axis… :lol: