I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Desert Admiral (Axis) vs farmboy (Allies+13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from India to West India
1 artillery and 2 infantry moved from India to West IndiaCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in West India
ANZAC attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in West India, round 2 : 2/5 hits
Germans roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the ANZAC lost in West India
ANZAC win, taking 20 Sea Zone from Japanese, taking West India from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
2 fighters moved from West India to India
3 transports moved from 39 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
2 aaGuns and 1 artillery moved from Queensland to Northern Territory
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 cruiser and 2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from India to West India
1 artillery and 2 infantry moved from India to West IndiaCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in West India
ANZAC attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in West India, round 2 : 2/5 hits
Germans roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the ANZAC lost in West India
ANZAC win, taking 20 Sea Zone from Japanese, taking West India from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
2 fighters moved from West India to India
3 transports moved from 39 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
2 aaGuns and 1 artillery moved from Queensland to Northern Territory
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 cruiser and 2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsPolitics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to LibyaTurn Complete - French
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I started making an edit as I thought I forgot an ANZAC move and then remembered that I decided not to make that move.
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lol
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
3 mech_infantrys moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 infantry moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern Poland -
London intercept?
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
3 mech_infantrys moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 infantry moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern PolandCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,7,5,6 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in Trans-Jordan
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
British defend with 1 aaGun and 1 fighter; Americans defend with 1 tactical_bomber; ANZAC defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun and 1 fighter
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Norway
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Norway from Russians, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 mech_infantry moved from Eastern Persia to Persia
5 armour moved from Eastern Persia to Persia
1 tactical_bomber moved from Germany to Western Germany
5 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 armour moved from Western Germany to Poland
3 aaGuns moved from Germany to Poland
1 armour moved from Greater Southern Germany to Poland
3 bombers moved from United Kingdom to France
1 bomber moved from United Kingdom to Holland Belgium
1 bomber moved from Trans-Jordan to Southern ItalyPlace Units - Germans
2 carriers and 1 transport placed in 112 Sea Zone
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Germans collect 32 PUs (1 lost to blockades); end with 34 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
3 mech_infantrys moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 infantry moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern PolandCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 4,7,5,6 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in Trans-Jordan
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
British defend with 1 aaGun and 1 fighter; Americans defend with 1 tactical_bomber; ANZAC defend with 1 infantry
AA fire in Trans-Jordan : 0/1 hits
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the British and 1 infantry owned by the ANZAC lost in Trans-Jordan
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Trans-Jordan, round 3 : 1/4 hits
British roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 3 : 0/2 hits
1 tactical_bomber owned by the Americans lost in Trans-Jordan
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Trans-Jordan, round 4 : 0/4 hits
British roll dice for 1 fighter in Trans-Jordan, round 4 : 0/1 hits
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Trans-Jordan, round 5 : 1/4 hits
British roll dice for 1 fighter in Trans-Jordan, round 5 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun and 1 fighter
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Norway
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Norway from Russians, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 mech_infantry moved from Eastern Persia to Persia
5 armour moved from Eastern Persia to Persia
1 tactical_bomber moved from Germany to Western Germany
5 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 armour moved from Western Germany to Poland
3 aaGuns moved from Germany to Poland
1 armour moved from Greater Southern Germany to Poland
3 bombers moved from United Kingdom to France
1 bomber moved from United Kingdom to Holland Belgium
1 bomber moved from Trans-Jordan to Southern ItalyPlace Units - Germans
2 carriers and 1 transport placed in 112 Sea Zone
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Germans collect 32 PUs (1 lost to blockades); end with 34 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 41 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
France : 3 bombers
Western Germany : 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
Romania : 3 aaGuns, 7 artilleries, 1 factory_major and 6 infantry
Poland : 3 aaGuns, 3 armour, 5 infantry and 2 mech_infantrys
Germany : 3 artilleries and 1 factory_major
Norway : 1 artillery and 1 infantry
Denmark : 2 mech_infantrys
Holland Belgium : 1 bomber
Southern Italy : 1 bomber
Eastern Poland : 1 flag, 2 artilleries and 2 infantry
Bessarabia : 1 flag, 1 infantry
Turkmenistan : 1 flag
112 Sea Zone : 2 carriers, 3 fighters and 1 transport
113 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 5 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 33 / 41
Russians : 36 / 46
Japanese : 27 / 31
Americans : 59 / 96
Chinese : 12 / 18
British : 25 / 26
UK_Pacific : 18 / 21
Italians : 29 / 36
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 3 times
Average roll : 3.783
Median : 4.000
Variance : 2.933
Standard Deviation : 1.713
Total rolls : 46Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 5 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.759
Median : 4.000
Variance : 2.607
Standard Deviation : 1.615
Total rolls : 29British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Russians Combat
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Ukraine to Bessarabia
1 armour, 1 artillery and 3 infantry moved from Baltic States to Poland
3 armour moved from Novgorod to Poland
2 fighters and 2 tactical_bombers moved from Novgorod to Poland
1 artillery moved from Western Ukraine to Bessarabia
3 armour, 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
Italians defend with 1 mech_infantry
Russians roll dice for 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 4/13 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Poland
Russians attack with 4 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 3 aaGuns, 3 armour, 5 infantry and 2 mech_infantrys
AA fire in Poland : 1/4 hits
1 fighter owned by the Russians lost in Poland
Russians roll dice for 4 armour, 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 2 : 5/11 hits
Germans roll dice for 3 aaGuns, 3 armour, 5 infantry and 2 mech_infantrys in Poland, round 2 : 3/10 hits
3 aaGuns owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Poland
Russians roll dice for 4 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Poland, round 3 : 3/8 hits
Germans roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Poland, round 3 : 2/8 hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians roll dice for 3 armour, 1 fighter and 2 tactical_bombers in Poland, round 4 : 3/6 hits
Germans roll dice for 3 armour and 2 mech_infantrys in Poland, round 4 : 2/5 hits
2 mech_infantrys owned by the Germans, 2 armour owned by the Russians and 1 armour owned by the Germans lost in Poland
Russians roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Poland, round 5 : 4/4 hits
Germans roll dice for 2 armour in Poland, round 5 : 0/2 hits
2 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns, 3 armour, 5 infantry and 2 mech_infantrys
Casualties for Russians: 3 armour, 1 artillery, 1 fighter and 3 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 1 artillery and 2 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 4 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/7 hits
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 0/4 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 4 armour, 1 artillery and 2 infantry in Eastern Poland, round 3 : 3/7 hits
Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 3 : 1/3 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Poland to Novgorod
1 aaGun and 12 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Volgograd to Rostov
3 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 artillery and 3 infantry moved from Novgorod to Baltic States
1 armour moved from Karelia to Novgorod
2 infantry moved from Sakha to AmurPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 bombers and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 fighter moved from Kiangsi to Chahar
1 tactical_bomber moved from Kiangsi to Chahar
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
3 fighters moved from Kiangsi to 21 Sea Zone
1 tactical_bomber moved from Kiangsi to 21 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Kiangsi to 20 Sea Zone
2 fighters moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kiangsi to Chahar
1 tactical_bomber moved from Kiangsi to Chahar
2 fighters moved from Kiangsi to 21 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 tactical_bomber moved from Chahar to Kiangsu
1 fighter moved from Chahar to Kiangsu
2 fighters moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 20 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
4 carriers moved from 19 Sea Zone to 6 Sea Zone
2 battleships moved from 19 Sea Zone to 6 Sea Zone
4 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Japan to 6 Sea Zone
2 aaGuns moved from 6 Sea Zone to Korea
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total -
will post the moves shortly but a heads up that 3 bombers will hit the transport and destroyer in 113. You have the option to scramble one tac from West Germany.
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No scramble.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 113 Sea Zone
4 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
4 artilleries and 6 infantry moved from 125 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 113 Sea Zone
4 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
4 artilleries and 6 infantry moved from 125 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from 76 Sea Zone to EthiopiaCombat - Americans
Battle in Ethiopia
Battle in Norway
Americans attack with 4 artilleries and 6 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 artilleries and 6 infantry in Norway, round 2 : 2/10 hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
Americans win, taking Ethiopia from Italians, taking Norway from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - Americans
3 bombers moved from 113 Sea Zone to United Kingdom
3 fighters moved from Iceland to United Kingdom
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from Midway to 54 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to Queensland
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to EgyptPlace Units - Americans
1 submarine placed in 10 Sea Zone
5 bombers and 3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,2
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Kiangsi
1 artillery owned by the Chinese retreated to Hunan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
5 infantry moved from Yunnan to Hunan
3 artilleries moved from Yunnan to Hunan
1 fighter moved from Kiangsi to Hunan
1 fighter moved from Hunan to KweichowPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Hopei
3 infantry placed in Anhwe
Chinese undo move 3.
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 113 Sea Zone
4 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
4 artilleries and 6 infantry moved from 125 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from 76 Sea Zone to EthiopiaCombat - Americans
Battle in Ethiopia
Battle in Norway
Americans attack with 4 artilleries and 6 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 artilleries and 6 infantry in Norway, round 2 : 2/10 hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
Americans win, taking Ethiopia from Italians, taking Norway from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - Americans
3 bombers moved from 113 Sea Zone to United Kingdom
3 fighters moved from Iceland to United Kingdom
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from Midway to 54 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to Queensland
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to EgyptPlace Units - Americans
1 submarine placed in 10 Sea Zone
5 bombers and 3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,2
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Kiangsi
1 artillery owned by the Chinese retreated to Hunan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
5 infantry moved from Yunnan to Hunan
3 artilleries moved from Yunnan to Hunan
1 fighter moved from Kiangsi to Hunan
1 fighter moved from Hunan to KweichowPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Hopei
3 infantry placed in Anhwe
Chinese undo move 3.
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsPurchase Units - British
British buy 2 infantry and 1 transport; Remaining resources: 13 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Nigeria
British take French Equatorial Africa from Italians
British take Nigeria from Italians
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in KenyaNon Combat Move - British
2 fighters moved from United Kingdom to Norway
2 fighters moved from Novgorod to Norway
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from India to West India
1 aaGun moved from India to West India
2 fighters moved from Yunnan to West India
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Yunnan to HunanPlace Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in QuebecTurn Complete - British
British collect 28 PUs; end with 41 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomber -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 9 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 9 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to EgyptCombat - Italians
Battle in Greece
Battle in 98 Sea Zone
Italians attack with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
British defend with 1 cruiser; Americans defend with 1 transport
Italians roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
1 transport owned by the Americans lost in 98 Sea Zone
Italians win, taking Greece from Americans, taking 98 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser
Casualties for Americans: 1 transport
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 0/4 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery and 2 fighters in Egypt, round 3 : 1/3 hits
British roll dice for 2 infantry in Egypt, round 3 : 1/2 hits
1 fighter owned by the Italians and 1 infantry owned by the Americans lost in Egypt
Italians roll dice for 1 artillery and 1 fighter in Egypt, round 4 : 1/2 hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to 98 Sea Zone
2 infantry moved from France to Normandy Bordeaux
2 artilleries moved from Southern France to FrancePlace Units - Italians
1 transport placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 38 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 52 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
French Central Africa : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
French West Africa : 1 flag
France : 1 flag, 1 airfield, 7 artilleries, 1 factory_minor and 1 infantry
Holland Belgium : 7 artilleries and 3 mech_infantrys
Northern Italy : 1 aaGun, 4 artilleries, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 2 transports
Iraq : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 27 / 41
Russians : 38 / 45
Japanese : 28 / 29
Americans : 61 / 86
Chinese : 12 / 18
British : 26 / 41
UK_Pacific : 18 / 23
Italians : 29 / 52
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.765
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17Italians Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11British Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6





