That went perfectly!
Farmboy (allies + 19) vs Variance (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 118 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 infantry moved from Western Germany to Denmark
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Belarus
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Germany to Belarus
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Western Germany to Denmark
6 mech_infantrys moved from Germany to Denmark
3 infantry moved from Western Germany to Denmark
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Southern Italy to Denmark -
scramble z110?
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no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 118 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 infantry moved from Western Germany to Denmark
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Belarus
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Germany to Belarus
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Western Germany to Denmark
6 mech_infantrys moved from Germany to Denmark
3 infantry moved from Western Germany to Denmark
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Southern Italy to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 1 fighter, 6 infantry and 6 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Denmark from Americans with 1 fighter, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 118 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports
Germans win with 1 bomber remaining. Battle score for attacker is 56
Casualties for Americans: 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports
Battle in 110 Sea Zone
Germans attack with 1 fighter and 3 tactical_bombers
British defend with 1 transport; Americans defend with 1 transport
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 fighter and 2 tactical_bombers
Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 20
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 fighter and 2 tactical_bombers
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
3 mech_infantrys moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Baltic States to Novgorod
7 mech_infantrys moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from 118 Sea Zone to Holland Belgium
1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 artilleries moved from France to Western Germany
1 infantry moved from France to Western Germany
2 aaGuns moved from Germany to Western Germany
1 fighter moved from Denmark to Western Germany
3 infantry moved from Bulgaria to Yugoslavia
1 aaGun moved from Western Germany to DenmarkPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 armour placed in Novgorod
2 artilleries and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 95 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 92 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 93 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 29 PUs;
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Archangel to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Archangel to Russia
1 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
11 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Manchuria to JeholPlace Units - Russians
7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour and 6 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Shensi to Sikang
1 armour moved from French Indo China to Szechwan
Japanese take Yunnan from Chinese
Japanese take Szechwan from Chinese
4 tactical_bombers moved from Shan State to Sikang
2 fighters moved from Shan State to Sikang
3 bombers moved from Bryansk to Sikang
2 infantry moved from Anhwe to Kweichow
1 armour moved from French Indo China to Hunan
1 armour moved from French Indo China to Hunan
1 bomber moved from Japan to Hunan
1 bomber moved from Japan to Hunan
1 bomber moved from Japan to Kweichow
4 fighters and 1 tactical_bomber moved from 37 Sea Zone to KweichowCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Sikang
Japanese attack with 3 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win, taking 37 Sea Zone from UK_Pacific with 3 bombers and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Japanese: 2 fighters and 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 2 armour and 2 bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kweichow to Shensi
2 bombers moved from Hunan to Shensi
4 fighters moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
3 bombers moved from Sikang to Shensi
4 tactical_bombers moved from Sikang to Shensi
2 battleships, 3 carriers and 3 transports moved from 37 Sea Zone to 39 Sea ZonePlace Units - Japanese
6 infantry placed in Japan
3 armour placed in French Indo China
1 airfield placed in ShensiTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Japanese collect 33 PUs (2 lost to blockades); end with 33 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 4 bombers, 1 factory_minor and 3 infantry; Remaining resources: 3 PUs;Combat Move - Americans
4 fighters moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Guam to French Indo China
1 fighter and 1 tactical_bomber moved from Guam to French Indo China
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium -
need a scramble order for West Germany
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 4 bombers, 1 factory_minor and 3 infantry; Remaining resources: 3 PUs;Combat Move - Americans
4 fighters moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Guam to French Indo China
1 fighter and 1 tactical_bomber moved from Guam to French Indo China
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 4 infantry
Germans defend with 1 bomber; Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 0/5 hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 3/4 hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 0/3 hits
1 bomber owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 bomber
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 113 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 4 fighters in 113 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Americans: 1 fighter
Battle in French Indo China
Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 3 armour and 1 factory_minor
Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits
Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/7 hits
Japanese roll dice for 3 armour in French Indo China, round 2 : 2/3 hits
1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in French Indo China
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 4/5 hits
Japanese roll dice for 2 armour in French Indo China, round 3 : 2/2 hits
1 bomber owned by the Americans, 2 armour owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Americans: 1 bomber, 2 fighters and 1 infantry
Casualties for Japanese: 3 armourNon Combat Move - Americans
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
3 fighters moved from 113 Sea Zone to 109 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 108 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 airfield and 1 factory_minor placed in Norway
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 4 bombers, 1 factory_minor and 3 infantry; Remaining resources: 3 PUs;Combat Move - Americans
4 fighters moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Guam to French Indo China
1 fighter and 1 tactical_bomber moved from Guam to French Indo China
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 4 infantry
Germans defend with 1 bomber; Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 0/5 hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 3/4 hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 0/3 hits
1 bomber owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 bomber
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 113 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 4 fighters in 113 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Americans: 1 fighter
Battle in French Indo China
Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 3 armour and 1 factory_minor
Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits
Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/7 hits
Japanese roll dice for 3 armour in French Indo China, round 2 : 2/3 hits
1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in French Indo China
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 4/5 hits
Japanese roll dice for 2 armour in French Indo China, round 3 : 2/2 hits
1 bomber owned by the Americans, 2 armour owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Americans: 1 bomber, 2 fighters and 1 infantry
Casualties for Japanese: 3 armourNon Combat Move - Americans
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
3 fighters moved from 113 Sea Zone to 109 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 108 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 airfield and 1 factory_minor placed in Norway
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsPurchase Units - British
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Persia to Iraq
British take Iraq from Italians
2 infantry moved from Persia to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
1 tactical_bomber moved from Eastern Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 tactical_bomber moved from Northwest Persia to Eastern Persia
1 armour moved from India to Eastern Persia
2 infantry moved from India to West India
1 battleship, 1 cruiser, 3 destroyers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Norway to Vyborg
1 infantry moved from Norway to FinlandPlace Units - British
1 armour and 2 infantry placed in Union of South Africa
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
Note the edit on the UK turn. Forgot to move 3 UK inf in the non combat phase to Normandy so edited it in.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
1 bomber moved from Bryansk to Iraq
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
4 infantry moved from France to Holland Belgium
1 armour and 1 artillery moved from France to Holland BelgiumCombat - Italians
Battle in Ethiopia
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Italians win, taking Ethiopia from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 armour, 1 artillery and 4 infantry
Americans defend with 1 artillery and 3 infantry
1 armour owned by the Italians and 1 artillery owned by the Italians retreated to France
Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 4 infantryNon Combat Move - Italians
1 aaGun and 6 infantry moved from Northern Italy to France
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 fighter moved from Bryansk to GermanyPlace Units - Italians
3 infantry placed in Egypt
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
Italy fails in Holland
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in Kwangsi
Battle in HainanNon Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
3 fighters moved from Philippines to French Indo China
2 destroyers moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in Kwangsi
Battle in HainanNon Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
3 fighters moved from Philippines to French Indo China
2 destroyers moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
2 fighters moved from Bryansk to Volgograd
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Western Germany to Vyborg
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Bryansk
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Bryansk to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
2 armour moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Vyborg
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Vyborg from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 3 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
2 fighters moved from Volgograd to Bryansk
3 armour moved from Caucasus to Bryansk
1 infantry moved from Bryansk to Tambov
3 infantry moved from Yugoslavia to Greater Southern GermanyPlace Units - Germans
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Samara to Volgograd
2 infantry moved from Samara to Tambov
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Vologda
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
9 infantry moved from Jehol to AnhweCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Tambov to Russia
2 aaGuns moved from Jehol to AnhwePlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
Though there was a possibility that you would hit Russia with the Japanese airforce to soften it for the Germans. If so, the OOL would be max defense except that I would like to hold onto two AAs





