Geo (X) vs Hecatomb (A), Global'40 2nd, no bid, no tech


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 artillery and 13 infantry moved from Belarus to Eastern Poland
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                1 submarine moved from 124 Sea Zone to 112 Sea Zone

    triplea_40519_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 artillery and 13 infantry moved from Belarus to Eastern Poland
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                1 submarine moved from 124 Sea Zone to 112 Sea Zone

    Combat - Russians
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Russians attack with 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 3 armour, 3 artilleries and 15 infantry
                    Russians win, taking Eastern Poland from Germans with 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 3 aaGuns, 3 armour, 3 artilleries and 15 infantry
                    Casualties for Russians: 19 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                3 artilleries moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                3 artilleries moved from Russia to Bryansk
                2 aaGuns moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                4 infantry moved from Buryatia to Amur
                2 infantry moved from Buryatia to Amur
                1 aaGun moved from Buryatia to Amur
                1 aaGun and 12 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Belarus

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Amur : 1 aaGun and 6 infantry
        Yakut S.S.R. : 1 aaGun and 12 infantry
        Belarus : 4 artilleries and 6 infantry
        Bryansk : 3 artilleries
        Eastern Poland : 2 armour and 2 artilleries
        Russia : 1 airfield, 1 factory_major and 1 fighter
        Ukraine : 2 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Ukraine : 2 aaGuns and 3 artilleries
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        115 Sea Zone : 1 cruiser and 1 submarine

    triplea_40519_Rus2.tsvg


  • Bäm - take this, Wehrmacht!  :evil:

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 battleship
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 89 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
                1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 1 battleship and 2 transports moved from 35 Sea Zone to 38 Sea Zone
                1 cruiser moved from 37 Sea Zone to 38 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from 38 Sea Zone to Burma
                1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Burma
                1 fighter moved from Siam to Burma
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Jehol to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  2/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 3 aaGuns, 4 infantry and 1 tactical_bomber; Chinese defend with 1 fighter
                        AA fire in Burma :  0/9 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 :  10/15 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 :  1/6 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Chinese, 1 tactical_bomber owned by the British, 3 aaGuns owned by the British and 4 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for British: 3 aaGuns, 4 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 31 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
                3 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 carrier and 2 destroyers moved from 35 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                2 bombers, 5 fighters and 4 tactical_bombers moved from Burma to French Indo China
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
                3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
                1 battleship and 1 carrier moved from 31 Sea Zone to 33 Sea Zone
                1 cruiser moved from 31 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 artillery placed in Japan
                3 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 41 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 4 infantry
        Manchuria : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        Burma : 1 flag, 1 armour and 2 artilleries
        Kwangtung : 1 flag, 3 artilleries, 1 harbour and 3 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 bombers, 1 factory_minor, 7 fighters and 5 tactical_bombers
        42 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
        37 Sea Zone : 1 flag
        38 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 3 transports
        6 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 35 / 35
        Japanese : 40 / 41
        Americans : 52 / 72
        Chinese : 6 / 16
        British : 28 / 35
        UK_Pacific : 13 / 12
        Italians : 15 / 9
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40519_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 infantry, 7 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from New Zealand to 25 Sea Zone
                1 destroyer moved from 89 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to 106 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 25 Sea Zone to Midway
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 infantry placed in Central United States
                7 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6,2,6,5
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 bomber
        10 Sea Zone : 7 submarines
        Central United States : 2 aaGuns, 1 factory_major, 3 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        British Guiana : 2 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports

    triplea_40519_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 infantry in Hopei, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 10 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 10 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 11 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 11 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 12 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 12 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                3 infantry moved from Shensi to Sikang

    Place Units - Chinese
                3 infantry placed in Kansu
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Suiyuyan : 2 infantry
        Kansu : 3 infantry
        Szechwan : 1 infantry
        Sikang : 5 infantry

    triplea_40519_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 infantry, 7 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from New Zealand to 25 Sea Zone
                1 destroyer moved from 89 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to 106 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 25 Sea Zone to Midway
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 infantry placed in Central United States
                7 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6,2,6,5
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 infantry in Hopei, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 10 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 10 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 11 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 11 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 12 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 12 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                3 infantry moved from Shensi to Sikang

    Place Units - Chinese
                3 infantry placed in Kansu
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Purchase Units - British
                British buy 1 carrier, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Cyprus to 98 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Iraq
                1 artillery, 1 fighter and 1 infantry moved from India to Burma
                1 infantry moved from Shan State to Burma
                1 fighter moved from Malaya to Burma
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 1 infantry moved from Trans-Jordan to Syria
                1 tactical_bomber moved from Cyprus to Syria

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Iraq
                    British attack with 1 artillery and 4 infantry
                    Neutral_Axis defend with 2 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 :  1/1 hits
                        British roll dice for 1 artillery and 4 infantry in Iraq, round 2 :  0/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery and 4 infantry in Iraq, round 3 :  0/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 4 infantry in Iraq, round 4 :  2/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 2 infantry
                Battle in Syria
                    British attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Syria, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Syria
                        British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Syria, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Syria, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Burma
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 1 armour and 2 artilleries
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 :  2/5 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Burma, round 2 :  1/3 hits
                        2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 3 :  2/4 hits
                        Japanese roll dice for 1 armour in Burma, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour and 2 artilleries

    Non Combat Move - British
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 78 Sea Zone to 80 Sea Zone
                1 fighter moved from 98 Sea Zone to Cyprus
                1 tactical_bomber moved from Syria to Cyprus
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                2 fighters moved from Burma to India

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                1 carrier placed in 106 Sea Zone
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 3 mech_infantrys

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kwangsi : 2 infantry
        Suiyuyan : 2 infantry
        Kansu : 3 infantry
        Szechwan : 1 infantry
        Sikang : 5 infantry
        Burma : 1 artillery and 1 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 bomber
        37 Sea Zone : 1 destroyer
        10 Sea Zone : 7 submarines
        Central United States : 2 aaGuns, 1 factory_major, 3 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Cyprus : 1 airfield, 1 fighter and 1 tactical_bomber
        British Guiana : 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Syria : 1 flag, 1 armour and 1 infantry
        80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        106 Sea Zone : 1 flag, 1 carrier and 1 destroyer
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 3 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports

    triplea_40519_UK_2.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Southern Italy to Libya
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British

    Combat - Italians
                Battle in Greece
                Battle in Libya
                    Italians attack with 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Libya, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Libya, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Libya
                    retreated to Libya
                    French win, taking Greece from British with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Libya to Southern Italy
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone
                2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Southern France to Yugoslavia
                1 armour moved from Slovakia Hungary to Poland
                2 infantry moved from Bulgaria to Romania
                1 artillery and 2 infantry moved from Southern France to France
                1 artillery moved from Tobruk to Alexandria
                1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
                1 armour moved from Alexandria to Anglo Egyptian Sudan

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Alexandria : 1 flag, 2 artilleries and 2 infantry
        Egypt : 1 flag, 1 harbour and 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Tanganyika Territory : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 2 infantry
        Western Germany : 1 aaGun
        Romania : 2 infantry
        Poland : 1 armour
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 cruiser and 2 transports
        Yugoslavia : 1 armour

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 35 / 35
        Japanese : 37 / 41
        Americans : 52 / 71
        Chinese : 8 / 9
        British : 27 / 33
        UK_Pacific : 14 / 14
        Italians : 21 / 32
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40519_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Egypt, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Egypt, round 4 :  0/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 4 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Egypt, round 5 :  1/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 5 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    ANZAC win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Java to Borneo
                2 fighters moved from Java to India
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
                ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        India : 2 fighters
        Borneo : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser
        Egypt : 1 infantry

    triplea_40519_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Egypt, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Egypt, round 4 :  0/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 4 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Egypt, round 5 :  1/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 5 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    ANZAC win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Java to Borneo
                2 fighters moved from Java to India
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
                ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French
                Battle in French Equatorial Africa
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 3 :  0/1 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 4 :  1/1 hits
                        1 infantry owned by the French lost in French Equatorial Africa
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Shan State : 1 infantry
        India : 2 fighters
        Borneo : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        80 Sea Zone : 1 destroyer

    triplea_40519_Fre2.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries moved from Poland to Eastern Poland
                16 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 3 infantry moved from Romania to Eastern Poland
                1 bomber moved from Southern Italy to Eastern Poland
                1 bomber moved from Southern Italy to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 16 armour, 5 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys
                    Russians defend with 2 armour and 2 artilleries
                        Germans roll dice for 16 armour, 5 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys in Eastern Poland, round 2 :  14/29 hits
                        Russians roll dice for 2 armour and 2 artilleries in Eastern Poland, round 2 :  1/4 hits
                        2 armour owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 16 armour, 5 artilleries, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour and 2 artilleries

    Non Combat Move - Germans
                2 bombers moved from Eastern Poland to Western Germany
                5 infantry moved from Finland to Karelia
                1 infantry moved from Vyborg to Karelia
                2 infantry moved from Norway to Finland
                1 tactical_bomber moved from Finland to Karelia
                1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 mech_infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Alexandria to Southern Italy
                1 artillery moved from Normandy Bordeaux to France
                1 fighter moved from Western Germany to Karelia

    Place Units - Germans
                3 infantry placed in France
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 3 tactical_bombers
        Germany : 1 factory_major and 10 mech_infantrys
        Norway : 1 mech_infantry
        Southern Italy : 1 fighter
        Karelia : 1 flag, 1 fighter, 7 infantry and 1 tactical_bomber
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 16 armour, 5 artilleries, 2 infantry and 3 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 cruiser and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 34 / 35
        Japanese : 37 / 41
        Americans : 52 / 71
        Chinese : 8 / 9
        British : 29 / 33
        UK_Pacific : 14 / 14
        Italians : 19 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40519_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 fighters and 1 tactical_bomber moved from Novgorod to Poland
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Poland
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Poland, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Poland, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Poland, round 3 :  2/3 hits
                        Germans roll dice for 1 armour in Poland, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Poland
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 113 Sea Zone
                        1 transport owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Poland to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 fighter moved from Russia to Bryansk
                4 artilleries and 5 infantry moved from Belarus to Bryansk
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Archangel
                1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Amur to Sakha
                3 mech_infantrys moved from Novgorod to Bryansk
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Western Ukraine to Bryansk
                2 armour and 1 mech_infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Ukraine
                4 armour placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Manchuria : 1 infantry
        Sakha : 3 infantry
        Yenisey : 1 aaGun and 12 infantry
        Amur : 1 aaGun and 1 infantry
        Belarus : 1 aaGun and 1 infantry
        Bryansk : 1 aaGun, 2 armour, 10 artilleries, 3 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
        Archangel : 1 aaGun
        Russia : 1 airfield, 4 armour and 1 factory_major
        Ukraine : 1 aaGun, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 cruiser and 1 submarine

    triplea_40519_Rus3.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 artilleries, 1 harbour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Midway
                1 cruiser moved from 26 Sea Zone to 24 Sea Zone
                1 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                3 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 bomber moved from French Indo China to Borneo
                1 bomber moved from French Indo China to Suiyuyan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Kweichow to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to 37 Sea Zone
                4 infantry moved from Jehol to Manchuria

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 fighter in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                        Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 fighter in Borneo, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Borneo
                    Japanese win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    retreated to Suiyuyan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Manchuria
                    Japanese attack with 5 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 5 infantry in Manchuria, round 2 :  0/5 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 5 infantry in Manchuria, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Burma, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 fighter owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Shan State
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 37 Sea Zone
                    Japanese attack with 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 2 :  1/5 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hawaiian Islands, round 3 :  1/4 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Midway
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 airfield and 1 bomber
                        Japanese roll dice for 1 tactical_bomber in Midway, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber in Midway, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Midway
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                    Turning on Edit Mode
                    EDIT: Adding units owned by Japanese to Malaya: 2 artilleries and 2 infantry
                    EDIT: Turning off Edit Mode
                Battle in Malaya
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 3 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 :  0/2 hits
                        UK_Pacific roll dice for 3 infantry in Malaya, round 2 :  0/3 hits
                    retreated to Malaya

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malaya: 3 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from French Indo China to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Burma to 39 Sea Zone
                1 fighter moved from Shan State to 39 Sea Zone
                1 tactical_bomber moved from Burma to French Indo China
                1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
                1 bomber moved from Borneo to French Indo China
                1 bomber moved from Suiyuyan to Kweichow
                1 fighter moved from Hawaiian Islands to 24 Sea Zone
                1 tactical_bomber moved from Midway to 24 Sea Zone
                1 carrier moved from 26 Sea Zone to 24 Sea Zone
                3 transports moved from 38 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 aaGun and 2 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hopei

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
                EDIT: Adding units owned by Japanese to Malaya: 2 artilleries and 1 infantry
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 artilleries, 2 infantry and 2 transports
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 airfield, 2 artilleries, 1 harbour and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 5 infantry
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun, 1 bomber and 3 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 2 infantry
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 5 tactical_bombers
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 1 carrier and 2 fighters
        37 Sea Zone : 1 flag, 1 destroyer and 2 transports
        36 Sea Zone : 3 transports
        39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        24 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 flag, 2 transports
        19 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 37 / 37
        Japanese : 41 / 46
        Americans : 51 / 71
        Chinese : 5 / 9
        British : 29 / 33
        UK_Pacific : 11 / 14
        Italians : 19 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40519_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Americans and Neutral_True from Strict_Neutral to War
                EDIT: Turning off Edit Mode
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 cruiser moved from 91 Sea Zone to 82 Sea Zone
                1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to Spain
                1 artillery moved from Gibraltar to Spain
                2 infantry moved from 92 Sea Zone to Spain
                3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 26 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Spain
                    Americans attack with 2 artilleries, 3 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 battleship in Spain, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries, 3 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 2 :  4/18 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        4 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
                        Americans roll dice for 2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 3 :  5/16 hits
                        Neutral_True roll dice for 2 infantry in Spain, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
                    Americans win, taking Spain from Neutral_True with 2 artilleries, 3 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in French Equatorial Africa
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in French Equatorial Africa, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 carriers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                3 fighters and 1 tactical_bomber moved from Spain to 92 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                6 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 artillery and 8 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 7 submarines
        10 Sea Zone : 1 destroyer
        Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 9 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        French Equatorial Africa : 1 flag, 1 armour
        106 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        101 Sea Zone : 5 transports
        82 Sea Zone : 1 cruiser and 1 transport
        Brazil : 1 flag
        Spain : 1 flag, 2 artilleries, 5 infantry and 4 mech_infantrys
        91 Sea Zone : 1 destroyer and 3 transports

    triplea_40519_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Sikang to Szechwan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 5 infantry in Szechwan, round 2 :  2/5 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                3 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Chahar
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 4 infantry
        Szechwan : 5 infantry
        Chahar : 3 infantry

    triplea_40519_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Americans and Neutral_True from Strict_Neutral to War
                EDIT: Turning off Edit Mode
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 cruiser moved from 91 Sea Zone to 82 Sea Zone
                1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to Spain
                1 artillery moved from Gibraltar to Spain
                2 infantry moved from 92 Sea Zone to Spain
                3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 26 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Spain
                    Americans attack with 2 artilleries, 3 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 battleship in Spain, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries, 3 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 2 :  4/18 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        4 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
                        Americans roll dice for 2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 3 :  5/16 hits
                        Neutral_True roll dice for 2 infantry in Spain, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
                    Americans win, taking Spain from Neutral_True with 2 artilleries, 3 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in French Equatorial Africa
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in French Equatorial Africa, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 carriers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                3 fighters and 1 tactical_bomber moved from Spain to 92 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                6 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 artillery and 8 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Sikang to Szechwan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 5 infantry in Szechwan, round 2 :  2/5 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                3 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Chahar
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Purchase Units - British
                British buy 1 airfield and 1 bomber; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action Allies To War With TrueNeutrals
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - British
                1 infantry moved from Persia to 80 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                1 artillery and 3 infantry moved from Iraq to Turkey
                1 armour and 1 infantry moved from Syria to Turkey
                1 fighter and 1 tactical_bomber moved from Cyprus to Turkey
                1 fighter and 1 mech_infantry moved from India to Yunnan
                1 fighter moved from India to 43 Sea Zone

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tanganyika Territory
                    British attack with 1 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Tanganyika Territory, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in Turkey
                    British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Turkey, round 2 :  1/8 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  1/8 hits
                        1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Turkey, round 3 :  3/7 hits
                        Neutral_True roll dice for 7 infantry in Turkey, round 3 :  3/7 hits
                        3 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Turkey, round 4 :  2/4 hits
                        Neutral_True roll dice for 4 infantry in Turkey, round 4 :  2/4 hits
                        2 infantry owned by the Neutral_True, 1 armour owned by the British and 1 artillery owned by the British lost in Turkey
                        British roll dice for 1 fighter and 1 tactical_bomber in Turkey, round 5 :  1/2 hits
                        Neutral_True roll dice for 2 infantry in Turkey, round 5 :  0/2 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    retreated to Turkey
                    Neutral_True win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 armour, 1 artillery and 4 infantry
                    Casualties for Neutral_True: 7 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Turkey to Turkmenistan
                2 mech_infantrys moved from India to West India
                1 fighter moved from Yunnan to West India
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States

    Place Units - British
                1 airfield and 1 bomber placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 aaGun and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6,5,2,4,5
                UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 aaGun and 3 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 4 infantry
        Szechwan : 5 infantry
        Chahar : 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Borneo : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 7 submarines
        10 Sea Zone : 1 destroyer
        Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 9 infantry
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        West India : 1 fighter, 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Cyprus : 1 airfield
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Tanganyika Territory : 2 mech_infantrys
        French Equatorial Africa : 1 flag, 1 armour
        Syria : 1 flag
        Turkmenistan : 1 fighter and 1 tactical_bomber
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 2 infantry
        92 Sea Zone : 1 battleship, 3 carriers, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        Eastern Persia : 1 flag
        72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        101 Sea Zone : 5 transports
        79 Sea Zone : 1 transport
        82 Sea Zone : 1 cruiser and 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        Spain : 1 flag, 2 artilleries, 5 infantry and 4 mech_infantrys
        91 Sea Zone : 1 carrier, 1 destroyer and 3 transports

    triplea_40519_UK_3.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 infantry moved from Belgian Congo to Tanganyika Territory
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 fighter and 3 infantry
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Egypt, round 2 :  1/6 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Tanganyika Territory
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  0/3 hits
                        British roll dice for 2 mech_infantrys in Tanganyika Territory, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                        Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 3 :  1/2 hits
                        British roll dice for 2 mech_infantrys in Tanganyika Territory, round 3 :  0/2 hits
                        1 mech_infantry owned by the British lost in Tanganyika Territory
                        Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 4 :  0/2 hits
                        British roll dice for 1 mech_infantry in Tanganyika Territory, round 4 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 5 :  0/2 hits
                        British roll dice for 1 mech_infantry in Tanganyika Territory, round 5 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 6 :  1/2 hits
                        British roll dice for 1 mech_infantry in Tanganyika Territory, round 6 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tanganyika Territory
                    Italians win, taking Tanganyika Territory from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to France
                1 infantry moved from Greece to Turkey
                      Italians take Turkey from Neutral_True
                1 infantry moved from France to Switzerland
                      Italians take Switzerland from Neutral_True
                1 aaGun moved from Western Germany to Northern Italy
                1 armour moved from Yugoslavia to Greece
                2 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
                Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Alexandria : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Egypt : 1 flag, 2 artilleries, 1 harbour and 2 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 armour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery, 1 bomber and 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Bessarabia : 2 infantry
        Turkey : 1 flag, 2 infantry
        Switzerland : 1 flag, 3 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour
        97 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 37 / 37
        Japanese : 39 / 46
        Americans : 54 / 69
        Chinese : 7 / 7
        British : 27 / 36
        UK_Pacific : 11 / 9
        Italians : 22 / 25
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

    triplea_40519_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from India to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer and 2 transports
                        ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 1 fighter in 37 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 37 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 2 transports remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter and 2 mech_infantrys moved from New South Wales to Western Australia
                1 aaGun and 3 infantry moved from Queensland to South Australia
                1 artillery moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 bombers, 1 factory_minor and 1 harbour
        South Australia : 1 aaGun and 3 infantry
        Western Australia : 1 fighter and 2 mech_infantrys
        New Guinea : 1 artillery
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 cruiser

    triplea_40519_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from India to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer and 2 transports
                        ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 1 fighter in 37 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 37 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 2 transports remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter and 2 mech_infantrys moved from New South Wales to Western Australia
                1 aaGun and 3 infantry moved from Queensland to South Australia
                1 artillery moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 bombers, 1 factory_minor and 1 harbour
        South Australia : 1 aaGun and 3 infantry
        Western Australia : 1 fighter and 2 mech_infantrys
        New Guinea : 1 artillery
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 cruiser
        United Kingdom : 2 infantry
        Tunisia : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        72 Sea Zone : 1 destroyer

    triplea_40519_Fre3.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                2 bombers moved from Western Germany to Ukraine
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 fighter and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Karelia to 113 Sea Zone

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 factory_minor, 1 infantry and 2 mech_infantrys
                        AA fire in Ukraine :  0/2 hits
                        Germans roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  0/5 hits
                        Russians roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 3 :  3/5 hits
                        Russians roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Ukraine, round 3 :  1/3 hits
                        1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Ukraine, round 4 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 4 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun, 1 infantry and 2 mech_infantrys
                Battle in 113 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 4 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 :  4/6 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 mech_infantry moved from Norway to Karelia
                1 infantry moved from Finland to Karelia
                6 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Western Germany to Southern Italy
                1 artillery moved from Western Germany to France
                3 aaGuns moved from Western Germany to Northern Italy
                1 tactical_bomber moved from 113 Sea Zone to Southern Italy
                2 bombers moved from Ukraine to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                2 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
                1 armour moved from Eastern Poland to Bessarabia
                1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Northern Italy
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 fighter moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                3 artilleries placed in France
                5 mech_infantrys placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major and 4 mech_infantrys
        Northern Italy : 3 aaGuns, 1 fighter and 2 tactical_bombers
        Southern Italy : 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Karelia : 1 flag, 1 infantry and 1 mech_infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 11 armour, 5 artilleries, 2 bombers, 1 infantry and 10 mech_infantrys
        Bessarabia : 1 flag, 3 armour and 1 mech_infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 armour and 1 mech_infantry
        Sweden : 1 flag, 7 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 31 / 37
        Japanese : 39 / 46
        Americans : 54 / 69
        Chinese : 7 / 7
        British : 27 / 36
        UK_Pacific : 11 / 9
        Italians : 22 / 25
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    triplea_40519_Ger4.tsvg

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