@Tyzoq good catch can you edit it?
G40Lbm variance (axis) vs Giallo (allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 6 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Tambov to Rostov
Germans take Rostov from Russians
1 armour moved from Samara to Volgograd
Germans take Volgograd from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 marine moved from Western Germany to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Norway
Germans attack with 1 artillery, 1 infantry and 1 marine
Russians defend with 1 mech_infantry
Germans win, taking Norway from Russians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 mech_infantrys moved from Poland to Novgorod
2 armour moved from Baltic States to Novgorod
2 aaGuns moved from Belarus to Novgorod
3 armour moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Tambov to Caucasus
4 fighters and 4 tactical_bombers moved from Western Germany to Egypt
1 artillery and 1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
6 fighters placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,5,1,2,2,2,6,4,2,2,1,3,2
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
Please don’t kill AA if USSR and USA attack Egypt - Lose AA only when UK attacks Egypt.
Otherwise please use max defense (bombers, infantry, tank, tacs, fighters; Japs die first, Germans die last) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - Russians
2 armour moved from Northwest Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 armour and 4 artilleries moved from Finland to Norway
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Amur to Siberia
9 infantry moved from Amur to Manchuria
1 fighter moved from 98 Sea Zone to EgyptCombat - Russians
Battle in Norway
Russians attack with 1 armour and 4 artilleries
Germans defend with 1 artillery, 1 infantry and 1 marine
Russians win, taking Norway from Germans with 1 armour and 4 artilleries remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery, 1 infantry and 1 marine
Battle in Egypt
Russians attack with 1 fighter
Germans defend with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers; Italians defend with 1 aaGun, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry; Japanese defend with 1 fighter and 1 infantry
Italians win with 1 aaGun, 1 armour, 2 bombers, 7 fighters, 15 infantry and 4 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 aaGun moved from Northwest Persia to Iraq
1 artillery moved from Finland to Norway
1 aaGun moved from Finland to Vyborg
1 aaGun moved from Amur to SiberiaTurn Complete - Russians
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This will be hard for the allies, think you got me. Let’s see in a bit
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Caucasus to Persia
Japanese take Northwest Persia from British
Japanese take Persia from BritishCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Battle in Eastern Persia
Japanese attack with 1 artillery and 3 infantry
British defend with 2 armour and 1 mech_infantry
1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Turkmenistan
British win, taking Philippines from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 armour and 1 mech_infantry moved from Sikang to Turkmenistan
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
1 artillery moved from Tsinghai to Kazakhstan
1 aaGun, 2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Urals to Kazakhstan
1 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
2 fighters placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Japanese collect 35 PUs (5 lost to blockades); end with 35 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Caucasus to Persia
Japanese take Northwest Persia from British
Japanese take Persia from BritishCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Battle in Eastern Persia
Japanese attack with 1 artillery and 3 infantry
British defend with 2 armour and 1 mech_infantry
1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Turkmenistan
British win, taking Philippines from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 armour and 1 mech_infantry moved from Sikang to Turkmenistan
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
1 artillery moved from Tsinghai to Kazakhstan
1 aaGun, 2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Urals to Kazakhstan
1 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
2 fighters placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Japanese collect 35 PUs (5 lost to blockades); end with 35 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 aaGun
EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters and 3 tactical_bombers moved from Syria to Egypt
1 mech_infantry moved from Siberia to Korea
Americans take Korea from Japanese
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
6 bombers moved from Eastern United States to French Equatorial Africa
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to 98 Sea Zone
2 carriers, 1 cruiser and 3 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Union of South Africa to Egypt
1 artillery moved from Iraq to Persia -
scramble, tokens?
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scramble 3 fighters.
1 kamikaze for each of the 4 carriers; 2 kamikazes on the cruiser -
That was it for the allies, I found out too late what was happening… Well played, ill post it!
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great game Gallo. Care to flip sides?
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Ill let you know tomorrow!





