@Tyzoq good catch can you edit it?
G40Lbm variance (axis) vs Giallo (allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Burma to Shensi
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter
EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 carrier moved from 96 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Ukraine to Northwest Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
1 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 88 Sea Zone to 91 Sea ZoneCombat - British
Battle in Rhodesia
British attack with 3 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour
British win, taking Rhodesia from Germans with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sicily
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 98 Sea Zone to Syria
1 aaGun moved from Burma to Yunnan
1 fighter moved from Rhodesia to Union of South Africa
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - British
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 25 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - Italians
1 armour and 2 infantry placed in Egypt
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,3,6,3,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1,6,3,2,6,1,6,2,4,1,1,3
Italians collect 6 PUs (11 lost to blockades); end with 7 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 4 fighters, 5 infantry and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Russia to Samara
2 armour moved from Russia to Tambov
4 armour moved from Russia to Belarus
2 bombers moved from Smolensk to Bryansk
1 armour moved from Russia to Bryansk
1 armour moved from Russia to BelarusCombat - Germans
Battle in Samara
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 2 bombers
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 5 armour
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 4 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Smolensk to Russia
2 aaGuns moved from Smolensk to Belarus
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 armour moved from Germany to Baltic States
1 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
2 bombers moved from Bryansk to Egypt
2 mech_infantrys moved from Germany to Poland
1 artillery, 2 infantry and 1 marine moved from Germany to Western Germany
1 artillery moved from France to Western GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 110 Sea Zone
4 fighters, 5 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 3.
4 fighters and 4 tactical_bombers placed in Western Germany
3 infantry placed in Russia
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,4,6,5,2,3
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - Russians
1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Novgorod to Karelia
1 artillery moved from Karelia to Finland
1 armour moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Turkmenistan
15 infantry moved from Sakha to AmurCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Sakha to Amur
1 aaGun moved from Caucasus to Northwest Persia
1 fighter moved from Northwest Persia to 98 Sea ZoneTurn Complete - Russians
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good game so far!!! I like its completely different
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 units repaired.
1 artillery and 2 infantry moved from Kazakhstan to Sikang
1 infantry and 2 mech_infantrys moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kwangsi
1 armour moved from Kiangsu to Kwangsi
3 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 artillery moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 artillery and 3 infantry moved from Kazakhstan to Turkmenistan
2 artilleries and 3 infantry moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Urals
Japanese take Novosibirsk from Russians
Japanese take Urals from Russians
2 armour and 6 mech_infantrys moved from Kazakhstan to CaucasusCombat - Japanese
Battle in Sikang
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Turkmenistan
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 tactical_bomber
Japanese win, taking Turkmenistan from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 tactical_bomber
Battle in Caucasus
Japanese attack with 2 armour, 2 artilleries, 3 infantry and 6 mech_infantrys
Russians defend with 1 armour
Japanese win, taking Caucasus from Russians with 2 armour, 2 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 infantry and 4 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 aaGun moved from Anhwe to Hopei
1 aaGun moved from Kazakhstan to Caucasus
2 armour and 1 mech_infantry moved from Kweichow to SikangPlace Units - Japanese
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Japanese collect 39 PUs (5 lost to blockades); end with 41 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - British
British buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 5 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
British take Persia from Italians
1 fighter moved from Northwest Persia to Trans-Jordan
1 fighter moved from Syria to Trans-Jordan
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
3 armour and 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
British take Belgian Congo from Germans
1 armour and 3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Union of South Africa to Anglo Egyptian Sudan
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 armour moved from Eastern Persia to Iraq
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 97 Sea ZoneCombat - British
Battle in Szechwan
British attack with 1 artillery and 2 infantry
Japanese defend with 2 mech_infantrys
British win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Trans-Jordan
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Iraq
3 infantry moved from 96 Sea Zone to Tobruk
1 carrier moved from 98 Sea Zone to 96 Sea ZonePlace Units - British
2 bombers and 1 fighter placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 1 bomber -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 aaGun and 2 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,3,2,5,5,4,2,6,2,3,4,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,1,6,2,4
Italians collect 1 PU (11 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 6 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Tambov to Rostov
Germans take Rostov from Russians
1 armour moved from Samara to Volgograd
Germans take Volgograd from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 marine moved from Western Germany to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Norway
Germans attack with 1 artillery, 1 infantry and 1 marine
Russians defend with 1 mech_infantry
Germans win, taking Norway from Russians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 mech_infantrys moved from Poland to Novgorod
2 armour moved from Baltic States to Novgorod
2 aaGuns moved from Belarus to Novgorod
3 armour moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Tambov to Caucasus
4 fighters and 4 tactical_bombers moved from Western Germany to Egypt
1 artillery and 1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
6 fighters placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,5,1,2,2,2,6,4,2,2,1,3,2
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
Please don’t kill AA if USSR and USA attack Egypt - Lose AA only when UK attacks Egypt.
Otherwise please use max defense (bombers, infantry, tank, tacs, fighters; Japs die first, Germans die last) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - Russians
2 armour moved from Northwest Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 armour and 4 artilleries moved from Finland to Norway
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Amur to Siberia
9 infantry moved from Amur to Manchuria
1 fighter moved from 98 Sea Zone to EgyptCombat - Russians
Battle in Norway
Russians attack with 1 armour and 4 artilleries
Germans defend with 1 artillery, 1 infantry and 1 marine
Russians win, taking Norway from Germans with 1 armour and 4 artilleries remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery, 1 infantry and 1 marine
Battle in Egypt
Russians attack with 1 fighter
Germans defend with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers; Italians defend with 1 aaGun, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry; Japanese defend with 1 fighter and 1 infantry
Italians win with 1 aaGun, 1 armour, 2 bombers, 7 fighters, 15 infantry and 4 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 aaGun moved from Northwest Persia to Iraq
1 artillery moved from Finland to Norway
1 aaGun moved from Finland to Vyborg
1 aaGun moved from Amur to SiberiaTurn Complete - Russians
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This will be hard for the allies, think you got me. Let’s see in a bit
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Caucasus to Persia
Japanese take Northwest Persia from British
Japanese take Persia from BritishCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Battle in Eastern Persia
Japanese attack with 1 artillery and 3 infantry
British defend with 2 armour and 1 mech_infantry
1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Turkmenistan
British win, taking Philippines from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 armour and 1 mech_infantry moved from Sikang to Turkmenistan
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
1 artillery moved from Tsinghai to Kazakhstan
1 aaGun, 2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Urals to Kazakhstan
1 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
2 fighters placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Japanese collect 35 PUs (5 lost to blockades); end with 35 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Caucasus to Persia
Japanese take Northwest Persia from British
Japanese take Persia from BritishCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Battle in Eastern Persia
Japanese attack with 1 artillery and 3 infantry
British defend with 2 armour and 1 mech_infantry
1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Turkmenistan
British win, taking Philippines from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 armour and 1 mech_infantry moved from Sikang to Turkmenistan
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
1 artillery moved from Tsinghai to Kazakhstan
1 aaGun, 2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Urals to Kazakhstan
1 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
2 fighters placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Japanese collect 35 PUs (5 lost to blockades); end with 35 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 aaGun
EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters and 3 tactical_bombers moved from Syria to Egypt
1 mech_infantry moved from Siberia to Korea
Americans take Korea from Japanese
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
6 bombers moved from Eastern United States to French Equatorial Africa
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to 98 Sea Zone
2 carriers, 1 cruiser and 3 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Union of South Africa to Egypt
1 artillery moved from Iraq to Persia -
scramble, tokens?





