Started it up - let me know your scramble instruction for G1
Shin Ji (axis) vs Giallo Round 1
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
3 infantry moved from Karelia to Novgorod
2 bombers moved from Southern Italy to Novgorod
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Syria to Persia
3 fighters moved from Syria to Egypt
1 armour moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to 104 Sea ZoneCombat - Germans
Air Battle in Egypt
Germans attacks with 4 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Novgorod to Karelia
9 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
6 armour moved from Germany to Eastern Poland
2 armour moved from Yugoslavia to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
4 infantry moved from Bulgaria to Romania
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
3 fighters moved from Egypt to Iraq
1 bomber moved from Egypt to Greece
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
2 aaGuns moved from Germany to Poland
5 artilleries moved from Eastern Poland to Western UkrainePlace Units - Germans
3 fighters placed in Western Germany
4 mech_infantrys placed in Western Germany
1 airfield placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Poland: 1 aaGun
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
10 artilleries and 19 infantry moved from Belarus to Bryansk
1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 10 artilleries and 19 infantry
Germans defend with 1 armour
Russians win, taking Bryansk from Germans with 10 artilleries and 19 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
2 mech_infantrys moved from Belarus to Rostov
4 aaGuns, 2 armour and 9 mech_infantrys moved from Belarus to Bryansk
7 armour moved from Russia to Rostov
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
3 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 1 destroyer, 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Siam to 6 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
5 fighters moved from Shan State to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Shantung to Anhwe
2 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Shantung to Hunan
9 infantry and 2 mech_infantrys moved from Manchuria to Jehol
1 fighter moved from Japan to Iwo Jima
1 bomber moved from Japan to Kweichow
1 bomber moved from Siam to Szechwan
1 tactical_bomber moved from Shan State to SiamCombat - Japanese
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kweichow to Kiangsi
1 bomber moved from Szechwan to Siam
1 aaGun moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from Iwo Jima to 6 Sea ZonePlace Units - Japanese
2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
1 harbour placed in JavaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to ManchuriaCombat - Americans
Battle in Manchuria
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Manchuria from Japanese, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 carriers and 2 destroyers moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Northern Territory to New South Wales
2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 cruisers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery placed in Central United States
1 battleship, 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
15 infantry moved from Chahar to Jehol
1 fighter moved from Suiyuyan to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 1 aaGun, 9 infantry and 2 mech_infantrys
Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 9 infantry
Casualties for Japanese: 1 aaGun, 9 infantry and 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Jehol to ManchuriaPlace Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 27 PUs;
British buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Union of South Africa to Rhodesia
1 bomber moved from Egypt to Rhodesia
1 mech_infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 artillery moved from Alexandria to Egypt
1 artillery moved from Tobruk to Alexandria
3 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 52 Sea Zone to 29 Sea Zone
1 infantry moved from Scotland to Eire
British take Eire from GermansCombat - British
Battle in Rhodesia
British attack with 1 armour and 1 bomber
Italians defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Rhodesia to Egypt
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from India to West India
2 fighters moved from West India to Persia
1 battleship moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Persia
1 armour and 1 artillery placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Iraq to Persia
2 fighters moved from Greece to Persia
1 bomber moved from Eastern Poland to Persia
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 infantry moved from Syria to Iraq
1 infantry moved from Syria to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Persia
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 2 fighters and 3 infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Persia, round 2 : 4/7 hits
British roll dice for 2 fighters and 3 infantry in Persia, round 2 : 3/5 hits
1 fighter owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Persia
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Persia, round 3 : 2/4 hits
British roll dice for 1 fighter in Persia, round 3 : 1/1 hits
1 bomber owned by the Italians and 1 fighter owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
Casualties for British: 2 fighters and 3 infantryNon Combat Move - Italians
2 fighters moved from Persia to Iraq
2 infantry moved from Crete to 99 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 104 Sea Zone to 119 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 mech_infantry moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 124 Sea Zone to 123 Sea Zone
3 fighters moved from Western Germany to Greece
3 fighters moved from Iraq to 97 Sea Zone
3 fighters moved from 97 Sea Zone to Southern Italy
1 armour moved from Ukraine to Western Ukraine
2 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Baltic States to Belarus
3 infantry moved from Karelia to Novgorod
3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Karelia to Novgorod
1 bomber moved from Karelia to Belarus
1 infantry moved from Eastern Poland to Belarus
9 armour, 28 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Greece to Southern ItalyCombat - Germans
Battle in Iceland
Battle in Novgorod
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Iceland from British, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Belarus to Western Germany
1 bomber moved from Novgorod to Western Germany
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern PolandPlace Units - Germans
2 bombers placed in Western Germany
5 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Germans undo move 3.
3 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 8 mech_infantrys
Poland : 3 mech_infantrys
Germany : 1 factory_major and 2 mech_infantrys
Southern Italy : 1 bomber and 3 fighters
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns and 4 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 3 aaGuns, 13 armour, 5 artilleries, 28 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
123 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 3 fighters
Finland : 1 flag -
are you sure you want to leave western Ukraine like that?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 104 Sea Zone to 119 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 mech_infantry moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 124 Sea Zone to 123 Sea Zone
3 fighters moved from Western Germany to Greece
3 fighters moved from Iraq to 97 Sea Zone
3 fighters moved from 97 Sea Zone to Southern Italy
1 armour moved from Ukraine to Western Ukraine
2 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Baltic States to Belarus
3 infantry moved from Karelia to Novgorod
3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Karelia to Novgorod
1 bomber moved from Karelia to Belarus
1 infantry moved from Eastern Poland to Belarus
9 armour, 28 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Greece to Southern ItalyCombat - Germans
Battle in Iceland
Battle in Novgorod
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Iceland from British, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Belarus to Western Germany
1 bomber moved from Novgorod to Western Germany
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern PolandPlace Units - Germans
2 bombers placed in Western Germany
5 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Germans undo move 3.
3 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to Western Ukraine: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 8 mech_infantrys
Poland : 3 mech_infantrys
Germany : 1 factory_major and 2 mech_infantrys
Southern Italy : 1 bomber and 1 fighter
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns and 4 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 3 aaGuns, 13 armour, 5 artilleries, 2 fighters, 28 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
123 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 3 fighters
Finland : 1 flag -
are you sure you want to leave western Ukraine like that?
You are kind. Those numbers looked a bit different than I remembered them being.
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Posted an edit just now, but it got on the previous page.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
9 armour and 9 mech_infantrys moved from Rostov to Bryansk
3 armour and 6 mech_infantrys moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
@Shin:
are you sure you want to leave western Ukraine like that?
You are kind. Those numbers looked a bit different than I remembered them being.
Your welcome, I know the feeling!
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 fighters moved from 35 Sea Zone to Manchuria
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 42 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
2 armour and 1 mech_infantry moved from Shantung to Jehol
1 mech_infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Hunan to Jehol
1 bomber moved from Kiangsi to Jehol
1 bomber moved from Siam to Jehol
1 fighter and 1 tactical_bomber moved from Siam to India
2 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
1 tactical_bomber moved from Siam to 36 Sea Zone
3 fighters moved from Philippines to 36 Sea Zone
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Burma -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 fighters moved from 35 Sea Zone to Manchuria
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 42 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
2 armour and 1 mech_infantry moved from Shantung to Jehol
1 mech_infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Hunan to Jehol
1 bomber moved from Kiangsi to Jehol
1 bomber moved from Siam to Jehol
1 fighter and 1 tactical_bomber moved from Siam to India
2 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
1 tactical_bomber moved from Siam to 36 Sea Zone
3 fighters moved from Philippines to 36 Sea Zone
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 3 carriers, 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 3 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 5/10 hits
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Manchuria, round 2 : 1/6 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 3 : 5/9 hits
Chinese roll dice for 1 fighter in Manchuria, round 3 : 0/1 hits
1 fighter owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 2 armour, 2 bombers and 4 mech_infantrys
Chinese defend with 6 infantry
Japanese roll dice for 2 armour, 2 bombers and 4 mech_infantrys in Jehol, round 2 : 3/8 hits
Chinese roll dice for 6 infantry in Jehol, round 2 : 1/6 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese roll dice for 2 armour, 2 bombers and 3 mech_infantrys in Jehol, round 3 : 0/7 hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits
2 mech_infantrys owned by the Japanese lost in Jehol
Japanese roll dice for 2 armour, 2 bombers and 1 mech_infantry in Jehol, round 4 : 2/5 hits
Chinese roll dice for 3 infantry in Jehol, round 4 : 2/3 hits
1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 armour and 2 bombers in Jehol, round 5 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -4
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 armour and 4 mech_infantrys
Battle in Caroline Islands
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking 36 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 4/9 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
5 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 bomber moved from Jehol to Philippines
1 bomber moved from Jehol to Shantung
2 fighters moved from 36 Sea Zone to Siam
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to PhilippinesPlace Units - Japanese
5 fighters placed in Japan
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 17 Sea Zone to 24 Sea Zone
1 submarine moved from 34 Sea Zone to 49 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 carrier, 2 cruisers and 2 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from New South Wales to New ZealandPlace Units - Americans
1 infantry placed in Western United States
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea Zone
1 infantry moved from Eire to Scotland
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 artilleries and 6 infantry moved from West India to Eastern Persia
1 battleship moved from 83 Sea Zone to 87 Sea ZoneCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from 92 Sea Zone to Gibraltar
3 fighters moved from 119 Sea Zone to United KingdomPlace Units - British
3 armour placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 artillery moved from Persia to Northwest Persia
2 fighters moved from Iraq to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Western Ukraine to BessarabiaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
4 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs