@Tyzoq meant to leave them.
NO scramble.
In the highly unlikely event you get 1 hit still lose the sub 1st.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Kweichow
2 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Chahar to Hunan
2 artilleries and 4 infantry moved from Anhwe to Kweichow
1 artillery moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
1 infantry, 1 marine and 1 mech_infantry placed in Kiangsu
1 artillery and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Szechwan
9 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 1 carrier, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone
3 infantry moved from Shan State to Burma
2 infantry moved from Rhodesia to Union of South Africa
2 transports moved from 76 Sea Zone to 71 Sea Zone
2 artilleries and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from New Brunswick Nova Scotia to Algeria
2 fighters moved from United Kingdom to Algeria
1 fighter moved from United Kingdom to Algeria
1 fighter moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 119 Sea Zone to 118 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 2 transports
British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from India to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from India to West India
2 aaGuns, 2 artilleries and 8 infantry moved from India to West India
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 76 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 marine placed in Quebec
1 carrier placed in 106 Sea Zone
2 artilleries placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to India: 2 aaGuns
EDIT: Removing units owned by British from West India: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 destroyer
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from British with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Egypt from British with 3 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -23
Casualties for Italians: 1 bomber and 2 fighters
Casualties for British: 3 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to Burma
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 marine placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from French
1 armour moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
5 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 bomber moved from Germany to Bessarabia
3 bombers moved from Alexandria to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to Nigeria
Combat - Germans
Battle in Nigeria
Battle in Bessarabia
Germans attack with 1 armour, 4 bombers and 5 infantry
Russians defend with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Germans win, taking Nigeria from British, taking Bessarabia from Russians with 1 armour, 4 bombers and 1 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
6 infantry moved from Slovakia Hungary to Eastern Poland
5 aaGuns, 6 artilleries and 13 infantry moved from Poland to Eastern Poland
12 armour and 4 mech_infantrys moved from Germany to Eastern Poland
4 bombers moved from Bessarabia to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
1 artillery moved from Southern France to France
1 artillery moved from Normandy Bordeaux to France
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Finland to Karelia
2 tactical_bombers moved from Southern Italy to Egypt
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
6 artilleries and 4 infantry moved from Novgorod to Karelia
1 artillery moved from Belarus to Baltic States
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Belarus to Baltic States
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Karelia
Russians attack with 6 artilleries and 4 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Karelia from Germans with 6 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
2 artilleries and 2 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
2 aaGuns and 11 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
1 aaGun, 1 artillery and 15 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Karelia
1 fighter moved from Vyborg to Bryansk
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Ukraine
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 marine moved from Kiangsu to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 fighter moved from Japan to Siberia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kiangsu to Hunan
3 tactical_bombers moved from Yunnan to Burma
3 fighters moved from Yunnan to Burma
4 fighters moved from Yunnan to India
3 tactical_bombers moved from Yunnan to India
1 infantry moved from Kweichow to Yunnan
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to 41 Sea Zone
1 bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to India
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 bomber, 5 fighters and 4 tactical_bombers
British defend with 2 aaGuns, 2 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for British: 2 aaGuns, 2 artilleries and 3 infantry
Casualties for Japanese: 1 fighter and 3 tactical_bombers
Battle in Kwangtung
Japanese attack with 1 bomber, 2 infantry and 1 marine
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 5 infantry; ANZAC defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 5 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Siberia
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
4 fighters moved from India to 39 Sea Zone
3 tactical_bombers moved from Burma to Yunnan
3 fighters moved from Burma to Yunnan
1 bomber moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 bomber moved from Kwangtung to Yunnan
3 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
4 infantry moved from Jehol to Manchuria
1 fighter moved from Siberia to Manchuria
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 artilleries moved from 19 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
5 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kweichow to Hopei
3 artilleries moved from Kweichow to Hopei
1 armour moved from Jehol to Anhwe
2 armour moved from Shantung to Hopei
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 82 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to French Equatorial Africa
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 carriers moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
4 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
8 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 artillery, 1 fighter and 2 infantry moved from West India to India
1 bomber and 3 fighters moved from Algeria to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 106 Sea Zone to 91 Sea Zone
1 marine moved from Quebec to 106 Sea Zone
1 cruiser and 1 marine moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 118 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
2 artilleries moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 28
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Battle in Gibraltar
Battle in Nigeria
British attack with 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 infantry
British win, taking Gibraltar from Germans, taking Nigeria from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in India
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from India to West India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from 98 Sea Zone to Algeria
Place Units - British
1 carrier placed in 71 Sea Zone
2 armour placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,3,1,5,3,3,4,2,2,6,4,4,6,4,1,1
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 armour and 1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
4 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 artilleries moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Romania to Yugoslavia
1 aaGun moved from France to Northern Italy
Place Units - Italians
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
3 fighters moved from Queensland to Philippines
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 marine
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 marine
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Tunisia to Algeria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Baltic States
1 armour moved from Egypt to French Equatorial Africa
2 tactical_bombers moved from Egypt to French Equatorial Africa
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Yugoslavia to Bessarabia
1 bomber moved from Yugoslavia to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Yugoslavia to Bessarabia
1 bomber moved from Yugoslavia to Baltic States
Combat - Germans
Battle in French Equatorial Africa
Germans attack with 1 armour and 2 tactical_bombers
French defend with 1 infantry; Americans defend with 1 bomber
Germans win, taking French Equatorial Africa from French with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for French: 1 infantry
Casualties for Americans: 1 bomber
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Bessarabia to Western Germany
2 bombers moved from Baltic States to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 artilleries moved from France to Western Germany
5 aaGuns, 12 armour, 6 artilleries, 13 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
5 armour moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from French Equatorial Africa to Egypt
2 fighters moved from 112 Sea Zone to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
6 infantry moved from Finland to Norway
Place Units - Germans
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 submarine
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 submarine
EDIT: Turning off Edit Mode
1 transport placed in 113 Sea Zone
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
2 bombers placed in Western Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Bessarabia
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
3 aaGuns, 6 artilleries, 15 infantry and 3 mech_infantrys moved from Bryansk to Tambov
9 infantry moved from Russia to Tambov
1 infantry moved from Amur to Siberia
2 aaGuns and 15 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Tambov to Rostov
1 fighter moved from Bessarabia to Rostov
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 bomber moved from Japan to Siberia
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 bomber moved from Japan to Korea
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Burma to India
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shan State to Burma
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
3 armour moved from Hopei to Yunnan
1 infantry moved from Hopei to Shensi
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
3 fighters moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Yunnan to India
3 fighters moved from 39 Sea Zone to India
2 bombers moved from Yunnan to India
1 infantry moved from Kweichow to Hunan
3 mech_infantrys moved from Shantung to Kweichow
Combat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
French defend with 1 destroyer
Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 12PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 bombers and 1 tactical_bomber
Battle in Korea
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Guam
Battle in Siberia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Guam from Americans, taking Siberia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter could not land in Korea and was removed
1 aaGun, 5 artilleries and 8 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
3 tactical_bombers moved from Yunnan to 19 Sea Zone
3 fighters moved from Yunnan to 19 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 75 Sea Zone
3 fighters moved from 79 Sea Zone to 75 Sea Zone
3 fighters moved from India to 75 Sea Zone
1 bomber moved from Korea to Anhwe
1 bomber moved from Siberia to Anhwe
1 aaGun, 1 artillery and 7 infantry moved from Manchuria to Jehol
Place Units - Japanese
3 carriers placed in 19 Sea Zone
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to Guam
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from 54 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 cruiser moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 carriers moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Sardinia
Battle in Burma
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Sardinia from Italians, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 cruiser
Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Guam
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield and 1 marine
Americans win, taking Guam from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Americans
2 fighters moved from Guam to 35 Sea Zone
2 fighters moved from 21 Sea Zone to 35 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs