I think a good idea for 1914 would be to require at least 1 infantry to be stationed in every territory by the end of a power’s turn (the infantry must be from the power controlling. If they don’t, they won’t get the IPCs from this territory. Not only does it potentially make the game more historically accurate (to symbolize the need to keep civilian populations under control during wartime), but it probably also makes the game more balanced, as the Allies will probably be more burdened with this (since they have substantially larger colonial possessions).
Advise on house-rules
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Hi,
Some years ago we started playing A&A with Spring 1942 1st edition (just to be sure: the one where China consists of 2 territories and belongs to the USA), but we moved to 1940 Global two years ago.
I might be introducing some people to A&A in a few weeks and figured Spring 1942 would be a nice introduction, just to see if they like it. I noticed a new edition of the game has been released, where changes were made to both the map and the rules.
I won’t be able to change the map I have, so my question is this: is there a recommended or well established update to the rules/setup of the 1st edition that reflects the changes made in 2nd edition?
For example: should we also start pricing tanks at 6 IPCs? Or modify the AAA to fire at only 3 planes? Add a factory to India?
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I would stick with the OOB rules for Spring 1942. I have this edition as well and sometimes play it just for nostalgia. Global is quite a leap from 1942 and to hold people’s attention long enough to get them to play it again is a difficult task. I would even suggest playing one side of Global. Maybe just do Europe. YoungGrasshopper has a fantastic video about bringing new players to the game. Here is the link https://www.youtube.com/watch?v=T5L8E60BC4U&t=1245s
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Thanks, we might give it a go not to change anything.
Off topic: I’ve thought about Europe 1940, but it’s so many rules and exceptions. I’d rather underwhelm than overwhelm them :-) If they like Spring '42, they can always ‘upgrade’ to Global/Europe 1940 later on. If they think Spring 42 is too complicated, then the game series just isn’t for them. If they think it’s too simple, I can spring my Global-1940-monstersized-board-trap :lol: I just want them to have a good time, get used to the flow of the game and see what happens.





