Return of the Elder Bvandyke01 vs crockett36 Glo40 no bid


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Suiyuyan to Kansu
                2 armour moved from Kiangsu to Kweichow
                1 infantry moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Hopei to Shensi
                3 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 armour
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 armour in Kweichow, round 2 : 1/3 hits, 1.50 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 3 armour in Kweichow, round 3 : 3/3 hits, 1.50 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                2 infantry moved from Jehol to Shantung
                1 fighter moved from Hunan to Korea
                5 fighters moved from Hunan to Korea
                1 fighter and 7 tactical_bombers moved from Hunan to Shantung
                2 bombers moved from Anhwe to Kiangsu
                1 infantry moved from Sakha to Amur
                1 infantry moved from Siberia to Soviet Far East
                1 transport moved from 5 Sea Zone to 4 Sea Zone
                3 fighters moved from Hainan to Formosa
                1 tactical_bomber moved from Hainan to 20 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Formosa
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 battleship moved from 37 Sea Zone to 20 Sea Zone
                2 destroyers moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 37 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 destroyers and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        Japanese : 1.17

    triplea_40268.30_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 45 Sea Zone
                3 fighters moved from Guam to 35 Sea Zone
                1 tactical_bomber moved from Guam to Philippines
                1 bomber moved from Guam to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                1 bomber moved from 35 Sea Zone to Philippines
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
                5 submarines moved from 101 Sea Zone to 102 Sea Zone
                3 mech_infantrys moved from Central United States to Eastern United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 armour moved from Western United States to Eastern United States
                3 infantry moved from Western United States to Central United States

    Non Combat Move - Americans

    Place Units - Americans
                1 bomber placed in Western United States
                1 carrier and 2 transports placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    triplea_40268.30_Ame3.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 3/5 hits, 1.50 expected hits
                        Japanese roll dice for 2 armour in Kweichow, round 2 : 2/2 hits, 1.00 expected hits
                        2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 armour

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : 1.50
        Japanese : 1.00

    triplea_40268.30_Chi3.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 45 Sea Zone
                3 fighters moved from Guam to 35 Sea Zone
                1 tactical_bomber moved from Guam to Philippines
                1 bomber moved from Guam to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                1 bomber moved from 35 Sea Zone to Philippines
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
                5 submarines moved from 101 Sea Zone to 102 Sea Zone
                3 mech_infantrys moved from Central United States to Eastern United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 armour moved from Western United States to Eastern United States
                3 infantry moved from Western United States to Central United States

    Non Combat Move - Americans

    Place Units - Americans
                1 bomber placed in Western United States
                1 carrier and 2 transports placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 3/5 hits, 1.50 expected hits
                        Japanese roll dice for 2 armour in Kweichow, round 2 : 2/2 hits, 1.00 expected hits
                        2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 armour

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 28 PUs;
                British buy 1 factory_minor; Remaining resources: 16 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 tactical_bomber moved from Egypt to Ethiopia
                1 fighter moved from Egypt to Ethiopia
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 artilleries moved from Alexandria to Egypt
                1 armour moved from Libya to Alexandria
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 destroyers moved from 76 Sea Zone to 98 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Kwangsi to Kiangsi
                      UK_Pacific take Kiangsi from Japanese

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 cruiser
                    Italians defend with 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 submarine and 1 transport
                Battle in 91 Sea Zone
                    British attack with 1 artillery, 1 battleship, 1 destroyer, 1 fighter, 1 infantry and 1 transport
                    Germans defend with 1 submarine
                        British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    British win with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Ethiopia
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship in Ethiopia, round 2 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 3/4 hits, 1.50 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Tanganyika Territory
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Tanganyika Territory
                        British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Tanganyika Territory
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Eastern Persia to Persia
                1 fighter moved from Burma to Shan State
                1 bomber moved from Burma to Shan State
                1 bomber moved from India to Shan State
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 tactical_bomber moved from Ethiopia to British Somaliland
                1 fighter moved from Ethiopia to British Somaliland
                1 fighter moved from 91 Sea Zone to Libya

    Place Units - British
                1 factory_minor placed in Persia
                British undo move 1.
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Some Units in India change ownership: 1 fighter and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0.17
        Italians : 1.50
        British : 1.33
        Chinese : 1.50
        Japanese : 1.00

    triplea_40268.30_UK_3.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 9:44:10 PM


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 infantry moved from Belgian Congo to Rhodesia

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                3 infantry moved from Yugoslavia to Albania
                3 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                6 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Italians collect 15 PUs (3 lost to blockades); end with 17 PUs

    Combat Hit Differential Summary :

    triplea_40268.30_Ita3.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from Shan State to French Indo China
                3 fighters moved from Shan State to French Indo China
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo
                      British take Belgian Congo from Italians
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 cruisers moved from 92 Sea Zone to 97 Sea Zone
                3 infantry moved from Algeria to Tunisia
                1 fighter moved from Gibraltar to Egypt
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Iraq to Northwest Persia

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_40268.30_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 fighters; Remaining resources: 9 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
                1 fighter moved from Holland Belgium to 97 Sea Zone
                1 bomber moved from Germany to 97 Sea Zone
                1 fighter moved from Germany to 97 Sea Zone
                1 bomber moved from Germany to 99 Sea Zone
                1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Germany to 97 Sea Zone
                3 artilleries moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 armour moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                3 armour moved from Slovakia Hungary to Western Ukraine
                5 armour moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                1 fighter moved from Germany to Belarus

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
                    British defend with 1 cruiser; French defend with 2 cruisers and 2 destroyers
                        Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                        French roll dice for 3 cruisers and 2 destroyers in 97 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
                        2 destroyers owned by the French, 1 cruiser owned by the French, 1 cruiser owned by the British, 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
                        Germans roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                        French roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the French lost in 97 Sea Zone
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 fighters and 1 tactical_bomber
                    Casualties for British: 1 cruiser
                    Casualties for French: 2 cruisers and 2 destroyers
                Battle in Ukraine
                    Germans attack with 5 armour
                    Russians defend with 3 armour and 1 factory_minor
                        Germans roll dice for 5 armour in Ukraine, round 2 : 3/5 hits, 2.50 expected hits
                        Russians roll dice for 3 armour in Ukraine, round 2 : 2/3 hits, 1.50 expected hits
                        3 armour owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 3 armour
                Battle in Western Ukraine
                    Germans attack with 3 armour
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 3 armour in Western Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 2 armour, 3 artilleries, 1 fighter and 1 infantry
                    Russians defend with 2 armour, 1 artillery and 1 infantry
                        Germans roll dice for 2 armour, 3 artilleries, 1 fighter and 1 infantry in Belarus, round 2 : 3/7 hits, 2.83 expected hits
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits
                        1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 armour, 2 artilleries and 1 fighter in Belarus, round 3 : 2/5 hits, 2.17 expected hits
                        Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 2 armour, 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 99 Sea Zone to Northern Italy
                1 bomber moved from 97 Sea Zone to Northern Italy
                1 tactical_bomber moved from 97 Sea Zone to Northern Italy
                5 infantry moved from Karelia to Novgorod
                2 infantry moved from Denmark to Western Germany
                5 infantry moved from Germany to Poland
                5 armour moved from Western Germany to Poland
                4 armour moved from Western Germany to Poland
                1 fighter moved from Belarus to Novgorod

    Place Units - Germans
                2 fighters placed in Novgorod
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        French : 1.33
        Russians : 1.00

    triplea_40268.30_Ger4.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 armour moved from Russia to Western Ukraine
                4 armour moved from Russia to Belarus
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                2 infantry moved from Olgiy to Timguska
                2 infantry moved from Yenisey to Timguska

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 armour and 1 artillery
                    Germans defend with 2 armour and 1 artillery
                        Russians roll dice for 4 armour and 1 artillery in Belarus, round 2 : 3/5 hits, 2.33 expected hits
                        Germans roll dice for 2 armour and 1 artillery in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                        1 artillery owned by the Germans, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 armour remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 artillery
                    Casualties for Germans: 2 armour and 1 artillery
                Battle in Ukraine
                    Russians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
                    Germans defend with 3 armour and 1 factory_minor
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                        Germans roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                        1 artillery owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Ukraine, round 3 : 2/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                    Casualties for Germans: 3 armour
                Battle in Western Ukraine
                    Russians attack with 4 armour and 1 artillery
                    Germans defend with 3 armour
                        Russians roll dice for 4 armour and 1 artillery in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits
                        Germans roll dice for 3 armour in Western Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                        1 artillery owned by the Russians and 2 armour owned by the Germans lost in Western Ukraine
                        Russians roll dice for 4 armour in Western Ukraine, round 3 : 3/4 hits, 2.00 expected hits
                        Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 4 armour remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 artillery
                    Casualties for Germans: 3 armour

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 aaGun moved from Bryansk to Smolensk

    Place Units - Russians
                6 armour placed in Russia
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : -1.33
        Russians : 2.50

    triplea_40268.30_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                2 artilleries moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                3 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Shensi to Sikang
                2 infantry moved from Soviet Far East to 4 Sea Zone
                2 infantry and 1 transport moved from 4 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                4 submarines moved from 6 Sea Zone to 25 Sea Zone
                3 destroyers moved from 6 Sea Zone to 25 Sea Zone
                1 cruiser moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                2 destroyers moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from Formosa to Philippines
                1 tactical_bomber moved from Formosa to 35 Sea Zone
                1 fighter moved from Formosa to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                2 destroyers moved from 19 Sea Zone to 35 Sea Zone
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                2 carriers moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in Philippines
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits
                        Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 5/7 hits, 3.33 expected hits
                        3 fighters owned by the Japanese, 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Philippines
                    Americans win, taking Alaska from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -18
                    Casualties for Japanese: 3 fighters and 2 infantry
                    Casualties for Americans: 1 bomber and 2 infantry
                    1 tactical_bomber owned by the Japanese retreated
                Battle in 25 Sea Zone
                    Japanese attack with 1 cruiser, 3 destroyers and 4 submarines
                    Americans defend with 1 cruiser
                        Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 cruiser and 3 destroyers in 25 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
                        Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 cruiser, 3 destroyers and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Japanese
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Shantung to 35 Sea Zone
                1 fighter moved from Kiangsu to 35 Sea Zone
                2 tactical_bombers moved from Shantung to 35 Sea Zone
                1 tactical_bomber moved from Shantung to 35 Sea Zone
                1 artillery moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Amur to Manchuria
                4 tactical_bombers moved from Shantung to 22 Sea Zone
                2 bombers moved from Kiangsu to Marianas
                6 fighters moved from Korea to Marianas
                4 tactical_bombers moved from 22 Sea Zone to Marianas
                1 fighter moved from Japan to Marianas

    Place Units - Japanese
                1 tactical_bomber placed in Kiangsu
                2 transports placed in 19 Sea Zone
                Japanese undo move 1.
                1 artillery placed in Kiangsu
                1 artillery, 2 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Americans : 2.17
        Japanese : -0.67

    triplea_40268.30_Jap4.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 transport moved from 45 Sea Zone to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                3 fighters and 1 tactical_bomber moved from Philippines to Yunnan
                1 carrier, 2 cruisers and 3 destroyers moved from 45 Sea Zone to 46 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 45 Sea Zone to 26 Sea Zone
                1 fighter moved from 45 Sea Zone to Yunnan
                2 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                1 artillery moved from 1 Sea Zone to Alaska
                2 infantry moved from 1 Sea Zone to Alaska
                3 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 armour and 1 infantry moved from 1 Sea Zone to Alaska
                2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 102 Sea Zone to 108 Sea Zone
                5 submarines moved from 102 Sea Zone to 91 Sea Zone
                1 carrier, 2 cruisers and 3 destroyers moved from 46 Sea Zone to 49 Sea Zone
                2 submarines moved from 45 Sea Zone to 49 Sea Zone
                1 battleship moved from 45 Sea Zone to 49 Sea Zone

    Combat - Americans
                Battle in Alaska
                    Americans attack with 1 armour, 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Alaska, round 2 : 1/5 hits, 1.50 expected hits
                        Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Alaska
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Alaska, round 3 : 2/5 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 3 submarines
                    Japanese defend with 1 cruiser, 3 destroyers and 3 submarines
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 cruiser and 3 destroyers in 25 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                        1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 cruiser and 1 destroyer in 25 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 4 : 1/3 hits, 0.50 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    2 submarines owned by the Japanese Submerged
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Americans: 3 submarines
                    Casualties for Japanese: 1 cruiser, 3 destroyers and 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Shan State
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                3 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 mech_infantry placed in Western United States
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,3,4,2,3,6,1,4,6,6,2,3,3,2,1,1,3,2,4,4,4,4,2
                Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Americans : 1.50
        Japanese : -1.83

    triplea_40268.30_Ame4.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Sikang
                1 fighter moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kweichow

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Sikang, round 2 : 0/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Sikang, round 3 : 2/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan

    Place Units - Chinese
                1 artillery placed in Hopei
                1 artillery placed in Shensi
                1 artillery placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : 0.67

    triplea_40268.30_Chi4.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 transport moved from 45 Sea Zone to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                3 fighters and 1 tactical_bomber moved from Philippines to Yunnan
                1 carrier, 2 cruisers and 3 destroyers moved from 45 Sea Zone to 46 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 45 Sea Zone to 26 Sea Zone
                1 fighter moved from 45 Sea Zone to Yunnan
                2 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                1 artillery moved from 1 Sea Zone to Alaska
                2 infantry moved from 1 Sea Zone to Alaska
                3 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 armour and 1 infantry moved from 1 Sea Zone to Alaska
                2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 102 Sea Zone to 108 Sea Zone
                5 submarines moved from 102 Sea Zone to 91 Sea Zone
                1 carrier, 2 cruisers and 3 destroyers moved from 46 Sea Zone to 49 Sea Zone
                2 submarines moved from 45 Sea Zone to 49 Sea Zone
                1 battleship moved from 45 Sea Zone to 49 Sea Zone

    Combat - Americans
                Battle in Alaska
                    Americans attack with 1 armour, 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Alaska, round 2 : 1/5 hits, 1.50 expected hits
                        Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Alaska
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Alaska, round 3 : 2/5 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 3 submarines
                    Japanese defend with 1 cruiser, 3 destroyers and 3 submarines
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 cruiser and 3 destroyers in 25 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                        1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 cruiser and 1 destroyer in 25 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 4 : 1/3 hits, 0.50 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    2 submarines owned by the Japanese Submerged
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Americans: 3 submarines
                    Casualties for Japanese: 1 cruiser, 3 destroyers and 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Shan State
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                3 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 mech_infantry placed in Western United States
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,3,4,2,3,6,1,4,6,6,2,3,3,2,1,1,3,2,4,4,4,4,2
                Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Sikang
                1 fighter moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kweichow

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Sikang, round 2 : 0/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Sikang, round 3 : 2/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan

    Place Units - Chinese
                1 artillery placed in Hopei
                1 artillery placed in Shensi
                1 artillery placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 45 PUs;
                British buy 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Ethiopia to Kenya
                      British take Kenya from Italians
                5 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 armour moved from Alexandria to Trans-Jordan
                2 destroyers moved from 98 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Burma to India
                1 fighter and 1 tactical_bomber moved from British Somaliland to Northwest Persia
                1 fighter moved from Libya to Greece
                1 fighter moved from India to Northwest Persia
                1 fighter moved from Shan State to Eastern Persia
                2 bombers moved from Shan State to Kiangsu
                1 infantry moved from French Indo China to Kwangsi
                2 artilleries moved from Egypt to Trans-Jordan
                1 artillery moved from Morocco to Algeria
                1 transport moved from 76 Sea Zone to 79 Sea Zone

    Combat - British
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Siam to Kwangsi
                3 aaGuns moved from Burma to India
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies

    Place Units - British
                1 fighter and 2 infantry placed in Union of South Africa
                1 factory_minor placed in Persia
                1 fighter and 1 infantry placed in United Kingdom
                British undo move 1.
                1 fighter placed in United Kingdom
                British undo move 2.
                1 fighter placed in United Kingdom
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Some Units in India change ownership: 2 fighters

    Combat Hit Differential Summary :

    Americans : 1.50
        Chinese : -0.67
        Japanese : -1.17
        AA fire in Kiangsu : : 0.67

    triplea_40268.30_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                5 infantry moved from Bulgaria to Greece
                3 infantry moved from Albania to Greece
                1 armour moved from Yugoslavia to Greece
                1 bomber moved from Southern Italy to Greece
                2 infantry moved from Rhodesia to Belgian Congo

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber and 8 infantry
                    British defend with 1 armour, 1 fighter and 6 infantry
                        Italians roll dice for 1 armour, 1 bomber and 8 infantry in Greece, round 2 : 2/10 hits, 2.50 expected hits
                        British roll dice for 1 armour, 1 fighter and 6 infantry in Greece, round 2 : 4/8 hits, 3.17 expected hits
                        2 infantry owned by the British and 4 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 bomber and 4 infantry in Greece, round 3 : 0/6 hits, 1.83 expected hits
                        British roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 3 : 4/6 hits, 2.50 expected hits
                        4 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 1 bomber in Greece, round 4 : 1/2 hits, 1.17 expected hits
                        British roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 4 : 3/6 hits, 2.50 expected hits
                        1 bomber owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Greece
                    British win with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is -33
                    Casualties for Italians: 1 armour, 1 bomber and 8 infantry
                    Casualties for British: 3 infantry
                Battle in Belgian Congo
                    Italians attack with 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0.33 expected hits
                        British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 2 infantry in Belgian Congo, round 3 : 0/2 hits, 0.33 expected hits
                        British roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Belgian Congo
                        Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 5 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 6 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 infantry in Belgian Congo, round 6 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 7 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 infantry in Belgian Congo, round 7 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                6 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Southern Italy to Northern Italy
                5 infantry moved from Southern France to Normandy Bordeaux
                2 artilleries moved from Southern France to Normandy Bordeaux
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern France
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Italians : -3.83
        British : 2.83

    triplea_40268.30_Ita4.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Chinese and British from Neutrality to Allied
                EDIT: Editing Political Relationship for Chinese and UK_Pacific from Concordant to Allied
                EDIT: Editing Political Relationship for Japanese and UK_Pacific from Neutrality to War
                EDIT: Editing Political Relationship for ANZAC and Chinese from Neutrality to Allied
                EDIT: Editing Political Relationship for ANZAC and Japanese from Neutrality to War
                EDIT: Turning off Edit Mode
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from French Indo China to Kazakhstan
                1 infantry moved from French Indo China to Kwangsi
                1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                2 fighters moved from New South Wales to Western Australia
                1 submarine moved from 45 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 25 Sea Zone
                Battle in 25 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 2 submarines
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 25 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 submarines owned by the Japanese lost in 25 Sea Zone
                    ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - ANZAC
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.17
        Japanese : -0.33

    triplea_40268.30_ANZ4.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola

    Combat Move - French
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 fighter moved from Egypt to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Tunisia to Libya

    Combat Hit Differential Summary :

    triplea_40268.30_Fre4.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Chinese and British from Neutrality to Allied
                EDIT: Editing Political Relationship for Chinese and UK_Pacific from Concordant to Allied
                EDIT: Editing Political Relationship for Japanese and UK_Pacific from Neutrality to War
                EDIT: Editing Political Relationship for ANZAC and Chinese from Neutrality to Allied
                EDIT: Editing Political Relationship for ANZAC and Japanese from Neutrality to War
                EDIT: Turning off Edit Mode
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from French Indo China to Kazakhstan
                1 infantry moved from French Indo China to Kwangsi
                1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                2 fighters moved from New South Wales to Western Australia
                1 submarine moved from 45 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 25 Sea Zone
                Battle in 25 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 2 submarines
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 25 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 submarines owned by the Japanese lost in 25 Sea Zone
                    ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - ANZAC
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola

    Combat Move - French
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 fighter moved from Egypt to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Tunisia to Libya

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1.17
        Japanese : -0.33

    Dice Statistics:

    Total
                1 was rolled 192 times
                2 was rolled 149 times
                3 was rolled 162 times
                4 was rolled 176 times
                5 was rolled 131 times
                6 was rolled 162 times
            Average roll : 3.402
            Median : 3.000
            Variance : 2.292
            Standard Deviation : 1.514
            Total rolls : 972

    Null / Other
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.063
            Standard Deviation : 0.252
            Total rolls : 22

    Germans Combat
                1 was rolled 44 times
                2 was rolled 40 times
                3 was rolled 31 times
                4 was rolled 38 times
                5 was rolled 35 times
                6 was rolled 35 times
            Average roll : 3.381
            Median : 3.000
            Variance : 0.463
            Standard Deviation : 0.681
            Total rolls : 223

    British Combat
                1 was rolled 22 times
                2 was rolled 18 times
                3 was rolled 19 times
                4 was rolled 25 times
                5 was rolled 13 times
                6 was rolled 14 times
            Average roll : 3.279
            Median : 3.000
            Variance : 0.959
            Standard Deviation : 0.979
            Total rolls : 111

    Italians Combat
                1 was rolled 20 times
                2 was rolled 14 times
                3 was rolled 19 times
                4 was rolled 23 times
                5 was rolled 14 times
                6 was rolled 14 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 104

    French Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.745
            Standard Deviation : 0.863
            Total rolls : 37

    Americans Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.552
            Standard Deviation : 0.743
            Total rolls : 30

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 2

    Chinese Combat
                1 was rolled 17 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 11 times
            Average roll : 3.576
            Median : 4.000
            Variance : 2.246
            Standard Deviation : 1.499
            Total rolls : 66

    Neutral_Allies Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.235
            Median : 3.000
            Variance : 1.177
            Standard Deviation : 1.085
            Total rolls : 17

    Russians Combat
                1 was rolled 32 times
                2 was rolled 25 times
                3 was rolled 39 times
                4 was rolled 25 times
                5 was rolled 21 times
                6 was rolled 34 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 176

    Neutral_Axis Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 32 times
                2 was rolled 29 times
                3 was rolled 26 times
                4 was rolled 30 times
                5 was rolled 23 times
                6 was rolled 38 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.753
            Standard Deviation : 0.868
            Total rolls : 178

    triplea_40268.30_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                4 infantry moved from Novgorod to Belarus
                5 armour moved from Poland to Western Ukraine
                4 armour moved from Poland to Belarus
                1 fighter moved from Novgorod to Western Ukraine
                1 fighter moved from Novgorod to Western Ukraine
                1 fighter moved from Novgorod to 113 Sea Zone
                2 bombers moved from Northern Italy to United Kingdom
                1 tactical_bomber moved from Northern Italy to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                        Attackers Fire,  : 0/3 hits, 0.50 expected hits
                        Defenders Fire,  : 0/2 hits, 0.33 expected hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in 113 Sea Zone
                    Germans attack with 1 fighter
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 battleship and 1 destroyer
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        1 destroyer owned by the British and 2 fighters owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 tactical_bomber in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    British winGermans win with 1 fighter remaining with 1 battleship remaining. Battle score for attacker is -23
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 5 armour and 2 fighters
                    Russians defend with 4 armour
                        Germans roll dice for 5 armour and 2 fighters in Western Ukraine, round 2 : 5/7 hits, 3.50 expected hits
                        Russians roll dice for 4 armour in Western Ukraine, round 2 : 4/4 hits, 2.00 expected hits
                        4 armour owned by the Russians and 4 armour owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 armour
                    Casualties for Russians: 4 armour
                Battle in Belarus
                    Germans attack with 4 armour and 4 infantry
                    Russians defend with 4 armour
                        Germans roll dice for 4 armour and 4 infantry in Belarus, round 2 : 2/8 hits, 2.67 expected hits
                        Russians roll dice for 4 armour in Belarus, round 2 : 2/4 hits, 2.00 expected hits
                        2 armour owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 4 armour and 2 infantry in Belarus, round 3 : 4/6 hits, 2.33 expected hits
                        Russians roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits
                        2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 armour
                Cleaning up after air battles

    Non Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 artilleries moved from Normandy Bordeaux to Holland Belgium
                1 aaGun moved from Germany to Western Germany
                5 infantry moved from Poland to Eastern Poland
                2 fighters moved from Western Ukraine to Eastern Poland
                1 fighter moved from 113 Sea Zone to Denmark
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Holland Belgium

    Place Units - Germans
                2 armour placed in Novgorod
                2 infantry placed in Normandy Bordeaux
                3 armour, 1 bomber and 1 infantry placed in Germany
                3 infantry placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : 2.33
        Defenders Fire,  : : -0.33
        British : 1.33
        Attackers Fire,  : : -0.50
        Russians : 2.00
        AA fire in United Kingdom : : 0.67

    triplea_40268.30_Ger5.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral

    Combat Move - Russians
                6 armour moved from Russia to Belarus
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 armour moved from Ukraine to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 6 armour
                    Germans defend with 4 armour and 1 infantry
                        Russians roll dice for 6 armour in Belarus, round 2 : 4/6 hits, 3.00 expected hits
                        Germans roll dice for 4 armour and 1 infantry in Belarus, round 2 : 2/5 hits, 2.33 expected hits
                        2 armour owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Belarus
                        Russians roll dice for 4 armour in Belarus, round 3 : 2/4 hits, 2.00 expected hits
                        Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 armour remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 armour
                    Casualties for Germans: 4 armour and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour and 1 fighter
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 1 fighter in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Smolensk to Russia

    Place Units - Russians
                3 armour placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 1.00

    triplea_40268.30_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Tsinghai to Novosibirsk
                3 infantry moved from Yenisey to Timguska
                2 artilleries moved from Yenisey to Timguska
                1 mech_infantry moved from Yenisey to Timguska
                2 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries moved from 36 Sea Zone to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from 35 Sea Zone to Kwangsi
                4 tactical_bombers moved from 35 Sea Zone to Kwangsi
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 battleship moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                2 cruisers moved from 35 Sea Zone to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                3 carriers moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 destroyers moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Philippines
                Battle in 37 Sea Zone
                    Japanese attack with 3 destroyers
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking Philippines from Americans, taking 37 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Timguska
                    Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Timguska, round 2 : 1/6 hits, 1.67 expected hits
                        Russians roll dice for 3 infantry in Timguska, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Timguska, round 3 : 0/4 hits, 1.33 expected hits
                        Russians roll dice for 2 infantry in Timguska, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Timguska
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Timguska, round 4 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 2 infantry in Timguska, round 4 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese lost in Timguska
                        Japanese roll dice for 2 artilleries in Timguska, round 5 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 2 infantry in Timguska, round 5 : 2/2 hits, 0.67 expected hits
                        2 artilleries owned by the Japanese lost in Timguska
                    Russians win with 2 infantry remaining. Battle score for attacker is -18
                    Casualties for Japanese: 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 bomber, 2 infantry and 1 mech_infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Kwangsi, round 2 : 1/3 hits, 1.67 expected hits
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 2 : 6/10 hits, 4.67 expected hits
                        UK_Pacific roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/5 hits, 1.50 expected hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 bomber owned by the British and 2 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from UK_Pacific with 2 artilleries, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 bomber, 2 infantry and 1 mech_infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 2 submarines
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        1 submarine owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                4 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 fighters moved from Kwangsi to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                4 tactical_bombers moved from Marianas to Japan
                2 bombers moved from Marianas to Hainan
                5 fighters moved from Marianas to Japan
                2 fighters moved from Marianas to Caroline Islands
                1 transport moved from 2 Sea Zone to 4 Sea Zone

    Place Units - Japanese
                6 submarines placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    UK_Pacific : 0.50
        Russians : 3.00
        Japanese : -2.67

    triplea_40268.30_Jap5.tsvg

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