dice…
Dawgoneit (E) vs AetV (C) Game I
-
i did my purchase.
it’ll go as soon as you push done -
Here is the battle.
Attacker US with 84% chance:
17 Inf + 6 Art
Rolls: 11@1; Total Hits: 111@1: (6, 6, 2, 1, 2, 2, 5, 6, 4, 4, 5)
Rolls: 12@2; Total Hits: 512@2: (1, 6, 4, 6, 1, 3, 4, 5, 1, 3, 1, 1)Defender Neutral:
Rolls: 16@2; Total Hits: 416@2: (5, 1, 6, 5, 5, 2, 4, 3, 1, 4, 4, 2, 6, 6, 6, 5) -
Round 2:
US 13 Inf + 6 Art at 98% chance:
Rolls: 7@1; Total Hits: 27@1: (1, 4, 1, 3, 4, 3, 3)
Rolls: 12@2; Total Hits: 412@2: (1, 2, 6, 2, 1, 6, 5, 6, 4, 5, 6, 5)Defender 6 Inf 4 Art:
Rolls: 10@2; Total Hits: 210@2: (3, 3, 1, 4, 3, 3, 6, 6, 2, 5) -
Round 3:
US 11 Inf + 6 Art at 100% Chance:
Rolls: 5@1; Total Hits: 15@1: (2, 4, 2, 4, 1)
Rolls: 12@2; Total Hits: 312@2: (3, 1, 4, 1, 3, 6, 5, 1, 6, 6, 3, 5)Defender 4 Art:
Rolls: 4@2; Total Hits: 04@2: (6, 5, 6, 6) -
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Combat Move - USA
4 field_guns and 10 infantry moved from Algarve to Lisbon
2 field_guns and 7 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
2 field_guns and 7 infantry moved from Sea Zone 33 Mid Atlantic to LisbonPurchase Units - USA
Turning on Edit Mode
EDIT: Removing units owned by Neutral from Lisbon: 4 heavy_guns and 12 infantry
EDIT: Removing units owned by USA from Lisbon: 6 infantry
EDIT: Turning off Edit Mode -
i have been having trouble with battling the neutral spaces. so the other players have been doing them for me.
could you please do my battle for me.
for some reason it boots me when aver i go to battle them.
we are trying to figure it out.There is indeed a Problem with the european Neutral spaces.
I rolled the battle here on the Forum and edit the results in. You should now do your Purchase and continue your Turn without Problems.
If you are going to attack another European Neutral next round , let me know and i will roll them for you as well. -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Combat Move - USA
4 field_guns and 10 infantry moved from Algarve to Lisbon
2 field_guns and 7 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
2 field_guns and 7 infantry moved from Sea Zone 33 Mid Atlantic to LisbonPurchase Units - USA
Turning on Edit Mode
EDIT: Removing units owned by Neutral from Lisbon: 4 heavy_guns and 12 infantry
EDIT: Removing units owned by USA from Lisbon: 6 infantry
EDIT: Turning off Edit Mode
USA buy 5 cavalrys, 2 destroyers, 2 field_guns, 2 heavy_guns, 6 infantry and 3 submarines; Remaining resources: 0 PUs;Combat - USA
Battle in Lisbon
USA attack with 6 field_guns and 11 infantry
USA loses 0 PUs for violating Lisbons neutrality.Non Combat Move - USA
Turning on Edit Mode
EDIT: Removing units owned by USA from Veracruz: 3 cavalrys, 4 field_guns and 3 infantry
EDIT: Adding units owned by USA to Acapulco: 3 cavalrys, 4 field_guns and 3 infantry
EDIT: Removing units owned by USA from Guadalahara: 4 infantry
EDIT: Adding units owned by USA to Acapulco: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by USA from Mexico City: 4 infantry
EDIT: Adding units owned by USA to Guadalahara: 4 infantry
EDIT: Turning off Edit Mode
3 field_guns moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
6 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
1 heavy_gun and 1 infantry moved from New York to Hudson-Delaware
3 field_guns, 7 infantry and 5 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
5 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic
3 field_guns and 5 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
2 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
2 destroyers and 3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid AtlanticPlace Units - USA
2 destroyers and 1 submarine placed in Sea Zone 54 Alboran Sea
2 submarines placed in Sea Zone 54 Alboran Sea
2 field_guns and 2 heavy_guns placed in Charleston
6 infantry placed in Washington D.C.
4 cavalrys placed in Mexico City
1 cavalry placed in Washington D.C.Turn Complete - USA
USA collect 103 PUs; end with 103 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 3,4 and gets 0 hitsCombat Move - Germany
1 tank moved from Milan to Rhone
1 infantry moved from Franche-Comte to Rhone
1 tank moved from Wurttemburg to Champagne
1 tank moved from Alsace to Champagne
2 cavalrys moved from Wurttemburg to Champagne
2 field_guns, 1 fighter and 1 stormtruppen moved from Alsace to Champagne
1 infantry moved from Alsace to Champagne
1 infantry moved from Alsace to Champagne
1 infantry moved from Rhine to ChampagnePurchase Units - Germany
Germany buy 1 Factory, 1 destroyer, 2 field_guns, 4 gass, 15 infantry, 1 tank, 2 transports and 8 trenchs; Remaining resources: 0 PUs; 2 techTokens;Combat - Germany
Battle in Rhone
Germany attack with 1 infantry and 1 tank
France defend with 1 cavalry and 1 fighter
Germany roll dice for 1 infantry and 1 tank in Rhone, round 2 : 1/2 hits
France roll dice for 1 cavalry and 1 fighter in Rhone, round 2 : 1/2 hits
1 infantry owned by the Germany and 1 cavalry owned by the France lost in Rhone
Germany roll dice for 1 tank in Rhone, round 3 : 1/1 hits
France roll dice for 1 fighter in Rhone, round 3 : 0/1 hits
1 fighter owned by the France lost in Rhone
Germany win, taking Rhone from France with 1 tank remaining. Battle score for attacker is 10
Casualties for France: 1 cavalry and 1 fighter
Casualties for Germany: 1 infantry
Battle in Champagne
Germany attack with 2 cavalrys, 2 field_guns, 1 fighter, 3 infantry, 1 stormtruppen and 2 tanks
France defend with 1 Factory, 2 field_guns, 3 heavy_guns and 3 infantry
Germany roll dice for 2 cavalrys, 2 field_guns, 1 fighter, 3 infantry, 1 stormtruppen and 2 tanks in Champagne, round 2 : 4/11 hits
France roll dice for 2 field_guns, 3 heavy_guns and 3 infantry in Champagne, round 2 : 4/8 hits
3 infantry owned by the France, 3 infantry owned by the Germany, 1 field_gun owned by the France and 1 cavalry owned by the Germany lost in Champagne
Germany roll dice for 1 cavalry, 2 field_guns, 1 fighter, 1 stormtruppen and 2 tanks in Champagne, round 3 : 2/7 hits
France roll dice for 1 field_gun and 3 heavy_guns in Champagne, round 3 : 2/4 hits
1 heavy_gun owned by the France, 1 field_gun owned by the France, 1 field_gun owned by the Germany and 1 cavalry owned by the Germany lost in Champagne
Germany roll dice for 1 field_gun, 1 fighter, 1 stormtruppen and 2 tanks in Champagne, round 4 : 5/5 hits
France roll dice for 2 heavy_guns in Champagne, round 4 : 1/2 hits
2 heavy_guns owned by the France and 1 stormtruppen owned by the Germany lost in Champagne
Germany win, taking Champagne from France with 1 field_gun, 1 fighter and 2 tanks remaining. Battle score for attacker is 8
Casualties for France: 2 field_guns, 3 heavy_guns and 3 infantry
Casualties for Germany: 2 cavalrys, 1 field_gun, 3 infantry and 1 stormtruppenNon Combat Move - Germany
1 fighter moved from Champagne to Franche-Comte
3 stormtruppens moved from West Prussia to East Prussia
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
2 infantry and 2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 infantry, 2 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
2 infantry and 2 stormtruppens moved from Sea Zone 11 Baltic Sea to East Prussia
5 stormtruppens moved from Berlin to Mecklenburg
2 field_guns and 3 infantry moved from Stockholm to Sweden
1 fighter moved from Sweden to Norway
1 infantry moved from Norway to Sweden
1 heavy_gun and 1 stormtruppen moved from Oslo to Sweden
1 infantry and 3 stormtruppens moved from Mecklenburg to Hanover
1 infantry moved from Mecklenburg to Hanover
2 infantry moved from Milan to Piedmont
1 infantry moved from Dar es Salaam to German East Africa
1 tank moved from Dar es Salaam to German East Africa
1 field_gun moved from Dar es Salaam to German East Africa
1 infantry moved from German East Africa to British East AfricaPlace Units - Germany
1 trench placed in Rhine
1 Factory placed in Oslo
1 trench placed in British East Africa
3 trenchs placed in Eastern Poland
3 trenchs placed in East Prussia
2 infantry placed in Warsaw
1 field_gun and 2 infantry placed in Alsace
4 gass placed in Wurttemburg
2 infantry and 1 tank placed in Milan
3 infantry placed in Dar es Salaam
1 destroyer and 2 transports placed in Sea Zone 12 Baltic Sea
1 field_gun and 2 infantry placed in Mecklenburg
4 infantry placed in StockholmActivate Technology - Germany
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 3 techTokensTurn Complete - Germany
Germany collect 129 PUs; end with 129 PUs
Germany collect 8 PUs from War Bonds; end with 137 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Combat Move - France
1 field_gun and 1 infantry moved from Marseilles to Rhone
2 field_guns moved from Burgundy to Franche-Comte
2 gass moved from Brittany to Franche-Comte
1 gas moved from Brittany to Rhone
2 field_guns and 1 infantry moved from Paris to Champagne
1 field_gun and 1 infantry moved from Paris to Champagne
3 infantry moved from Paris to Champagne
2 infantry moved from Picardy to Champagne
1 field_gun moved from Picardy to Champagne
2 infantry moved from Tunisia to Tripolitania
2 infantry moved from Algeria to Tunisia
2 infantry moved from Algiers to Algeria
1 infantry moved from Western Sudan to Uganda
1 cavalry moved from Western Sudan to Congo
2 infantry moved from Italian Somaliland to British Somaliland
1 infantry moved from Fars to Baghdad
2 infantry moved from Baluchistan to Sistan
2 infantry moved from Sindh to Baluchistan
2 infantry moved from Gujarat to Sindh
2 infantry moved from Deccan to Gujarat
1 field_gun and 1 infantry moved from Madras to Deccan
1 field_gun and 1 infantry moved from Yanaon to Madras
1 field_gun and 1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
1 field_gun and 1 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
1 infantry moved from Khabarovsk to AldanPurchase Units - France
France buy 1 cavalry, 6 field_guns, 2 gass, 3 heavy_guns, 10 infantry and 5 trenchs; Remaining resources: 0 PUs;Combat - France
Battle in Champagne
France attack with 4 field_guns and 7 infantry
Germany defend with 1 Factory, 1 field_gun and 2 tanks
France roll dice for 4 field_guns and 7 infantry in Champagne, round 2 : 2/11 hits
Germany roll dice for 1 field_gun and 2 tanks in Champagne, round 2 : 1/3 hits
1 infantry owned by the France and 2 tanks owned by the Germany lost in Champagne
France roll dice for 4 field_guns and 6 infantry in Champagne, round 3 : 1/10 hits
Germany roll dice for 1 field_gun in Champagne, round 3 : 0/1 hits
1 field_gun owned by the Germany lost in Champagne
France win, taking Champagne from Germany with 4 field_guns and 6 infantry remaining. Battle score for attacker is 13
Casualties for France: 1 infantry
Casualties for Germany: 1 field_gun and 2 tanks
Battle in Rhone
France attack with 1 field_gun, 1 gas and 1 infantry
Germany defend with 1 tank
France roll dice for 1 gas in Rhone, round 2 : 1/1 hits
1 tank owned by the Germany lost in Rhone
1 gas owned by the France lost in Rhone
France win, taking Rhone from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for France: 1 gas
Casualties for Germany: 1 tank
Battle in Franche-Comte
France attack with 2 field_guns and 2 gass
Germany defend with 1 fighter and 2 trenchs
France roll dice for 2 gass in Franche-Comte, round 2 : 2/2 hits
1 fighter owned by the Germany lost in Franche-Comte
2 gass owned by the France lost in Franche-Comte
2 trenchs owned by the Germany lost in Franche-Comte
France win, taking Franche-Comte from Germany with 2 field_guns remaining. Battle score for attacker is 7
Casualties for France: 2 gass
Casualties for Germany: 1 fighter and 2 trenchsNon Combat Move - France
Place Units - France
3 heavy_guns and 3 trenchs placed in Marseilles
1 cavalry and 2 gass placed in Brittany
2 trenchs placed in Brittany
8 infantry placed in Paris
France undo move 4.
1 field_gun and 1 infantry placed in Yanaon
2 infantry placed in Shanghai 2
1 field_gun and 1 infantry placed in Tobruk
2 infantry placed in Algiers
4 field_guns and 4 infantry placed in ParisTurn Complete - France
France collect 86 PUs; end with 86 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Purchase Units - Serbia
Serbia buy 1 field_gun and 1 infantry; Remaining resources: 0 PUs;Place Units - Serbia
1 field_gun and 1 infantry placed in GreeceTurn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 6,3 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover bunkersCombat Move - Austria
2 infantry and 1 tank moved from Piedmont to RhonePurchase Units - Austria
Austria buy 2 field_guns, 1 fighter, 7 gass, 10 infantry and 2 tanks; Remaining resources: 0 techTokens; 0 PUs;Combat - Austria
Battle in Rhone
Austria attack with 2 infantry and 1 tank
France defend with 1 field_gun and 1 infantry
Austria roll dice for 2 infantry and 1 tank in Rhone, round 2 : 0/3 hits, 1,17 expected hits
France roll dice for 1 field_gun and 1 infantry in Rhone, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Austria lost in Rhone
Austria roll dice for 1 infantry and 1 tank in Rhone, round 3 : 1/2 hits, 1,00 expected hits
France roll dice for 1 field_gun and 1 infantry in Rhone, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the France lost in Rhone
Austria roll dice for 1 infantry and 1 tank in Rhone, round 4 : 0/2 hits, 1,00 expected hits
France roll dice for 1 field_gun in Rhone, round 4 : 0/1 hits, 0,33 expected hits
Austria roll dice for 1 infantry and 1 tank in Rhone, round 5 : 1/2 hits, 1,00 expected hits
France roll dice for 1 field_gun in Rhone, round 5 : 0/1 hits, 0,33 expected hits
1 field_gun owned by the France lost in Rhone
Austria win, taking Rhone from France with 1 infantry and 1 tank remaining. Battle score for attacker is 4
Casualties for Austria: 1 infantry
Casualties for France: 1 field_gun and 1 infantryNon Combat Move - Austria
2 infantry moved from Tuscany to Latium
2 infantry moved from Tuscany to Latium
3 infantry moved from Venice to Tuscany
1 heavy_gun moved from Venice to Tuscany
1 infantry moved from Serbia to Albania
2 field_guns, 2 gass and 2 infantry moved from Belgrade to Serbia
2 gass moved from Serbia to Albania
3 gass moved from Hungary to Carpathia
1 infantry moved from Hungary to CarpathiaPlace Units - Austria
1 field_gun and 2 infantry placed in Piedmont
4 infantry and 1 tank placed in Galicia
7 gass placed in Vienna
1 field_gun and 2 infantry placed in Venice
2 infantry placed in Trieste
1 tank placed in Galicia
Austria undo move 5.
1 fighter and 2 infantry placed in BelgradeActivate Technology - Austria
Austria activating bunkersTurn Complete - Austria
Austria collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Austria : -2,17
France : -1,00 -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Purchase Units - Italy
Italy buy 1 heavy_gun, 3 infantry and 1 trench; Remaining resources: 0 PUs;Place Units - Italy
1 heavy_gun, 3 infantry and 1 trench placed in RomeTurn Complete - Italy
Italy collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Combat Move - Arabia
1 Bedouin moved from Mecca to Palestine
Arabia take Palestine from Turkey
2 Bedouins moved from Mecca to Jordan
1 Bedouin moved from Arabia to JordanPurchase Units - Arabia
Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs;Combat - Arabia
Battle in Jordan
Arabia attack with 3 Bedouins
Turkey defend with 1 heavy_gun and 1 infantry
Arabia roll dice for 3 Bedouins in Jordan, round 2 : 1/3 hits
Turkey roll dice for 1 heavy_gun and 1 infantry in Jordan, round 2 : 1/2 hits
1 Bedouin owned by the Arabia and 1 infantry owned by the Turkey lost in Jordan
Arabia roll dice for 2 Bedouins in Jordan, round 3 : 0/2 hits
Turkey roll dice for 1 heavy_gun in Jordan, round 3 : 0/1 hits
Arabia roll dice for 2 Bedouins in Jordan, round 4 : 0/2 hits
Turkey roll dice for 1 heavy_gun in Jordan, round 4 : 0/1 hits
Arabia roll dice for 2 Bedouins in Jordan, round 5 : 0/2 hits
Turkey roll dice for 1 heavy_gun in Jordan, round 5 : 0/1 hits
Arabia roll dice for 2 Bedouins in Jordan, round 6 : 0/2 hits
Turkey roll dice for 1 heavy_gun in Jordan, round 6 : 1/1 hits
1 Bedouin owned by the Arabia lost in Jordan
Arabia roll dice for 1 Bedouin in Jordan, round 7 : 0/1 hits
Turkey roll dice for 1 heavy_gun in Jordan, round 7 : 0/1 hits
Arabia roll dice for 1 Bedouin in Jordan, round 8 : 1/1 hits
Turkey roll dice for 1 heavy_gun in Jordan, round 8 : 1/1 hits
1 Bedouin owned by the Arabia and 1 heavy_gun owned by the Turkey lost in Jordan
Turkey win with no units remaining. Battle score for attacker is 2
Casualties for Turkey: 1 heavy_gun and 1 infantry
Casualties for Arabia: 3 BedouinsNon Combat Move - Arabia
Place Units - Arabia
1 trench placed in Arabia
4 Bedouins placed in MeccaTurn Complete - Arabia
Arabia collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 3,6,3 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover bunkersCombat Move - Turkey
3 infantry moved from Constantinople to Anatolia
1 cavalry moved from Dardanelles to Smyrna
1 heavy_gun and 2 infantry moved from Constantinople to Smyrna
1 infantry moved from Damascus to Palestine
1 infantry moved from Damascus to Palestine
1 field_gun and 1 infantry moved from Mesopotamia to Baghdad
1 infantry moved from Mesopotamia to Basra
Turkey take Basra from Britain
1 heavy_gun moved from Mesopotamia to BaghdadPurchase Units - Turkey
Turkey buy 1 field_gun, 9 infantry and 4 trenchs; Remaining resources: 0 techTokens; 0 PUs;Combat - Turkey
Battle in Anatolia
Turkey attack with 3 infantry
France defend with 1 infantry
Turkey roll dice for 3 infantry in Anatolia, round 2 : 1/3 hits, 0,50 expected hits
France roll dice for 1 infantry in Anatolia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Turkey and 1 infantry owned by the France lost in Anatolia
Turkey win, taking Anatolia from France with 2 infantry remaining. Battle score for attacker is 0
Casualties for Turkey: 1 infantry
Casualties for France: 1 infantry
Battle in Baghdad
Turkey attack with 1 field_gun, 1 heavy_gun and 1 infantry
Britain defend with 1 Factory and 1 field_gun; France defend with 1 infantry
Turkey roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Baghdad, round 2 : 1/3 hits, 1,00 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Baghdad, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Turkey and 1 infantry owned by the France lost in Baghdad
Turkey roll dice for 1 field_gun and 1 heavy_gun in Baghdad, round 3 : 1/2 hits, 0,67 expected hits
Britain roll dice for 1 field_gun in Baghdad, round 3 : 1/1 hits, 0,33 expected hits
1 field_gun owned by the Britain and 1 field_gun owned by the Turkey lost in Baghdad
Turkey win, taking Baghdad from Britain with 1 heavy_gun remaining. Battle score for attacker is 0
Casualties for Turkey: 1 field_gun and 1 infantry
Casualties for Britain: 1 field_gun
Casualties for France: 1 infantry
Battle in Smyrna
Turkey attack with 1 cavalry, 1 heavy_gun and 2 infantry
France defend with 1 field_gun and 1 heavy_gun
Turkey roll dice for 1 cavalry, 1 heavy_gun and 2 infantry in Smyrna, round 2 : 1/4 hits, 1,00 expected hits
France roll dice for 1 field_gun and 1 heavy_gun in Smyrna, round 2 : 1/2 hits, 1,00 expected hits
1 field_gun owned by the France and 1 infantry owned by the Turkey lost in Smyrna
Turkey roll dice for 1 cavalry, 1 heavy_gun and 1 infantry in Smyrna, round 3 : 1/3 hits, 0,83 expected hits
France roll dice for 1 heavy_gun in Smyrna, round 3 : 1/1 hits, 0,67 expected hits
1 heavy_gun owned by the France and 1 infantry owned by the Turkey lost in Smyrna
Turkey win, taking Smyrna from France with 1 cavalry and 1 heavy_gun remaining. Battle score for attacker is 3
Casualties for Turkey: 2 infantry
Casualties for France: 1 field_gun and 1 heavy_gun
Battle in Palestine
Turkey attack with 2 infantry
Arabia defend with 1 Bedouin
Turkey roll dice for 2 infantry in Palestine, round 2 : 1/2 hits, 0,33 expected hits
Arabia roll dice for 1 Bedouin in Palestine, round 2 : 0/1 hits, 0,33 expected hits
1 Bedouin owned by the Arabia lost in Palestine
Turkey win, taking Palestine from Arabia with 2 infantry remaining. Battle score for attacker is 2
Casualties for Arabia: 1 BedouinNon Combat Move - Turkey
1 infantry moved from Damascus to Jordan
1 infantry moved from Constantinople to Smyrna
2 infantry moved from Constantinople to DardanellesPlace Units - Turkey
1 trench placed in Jordan
1 trench placed in Constantinople
1 trench placed in Dardanelles
1 trench placed in Lurs
1 field_gun and 2 infantry placed in Damascus
7 infantry placed in Constantinople
Turkey undo move 6.
3 infantry placed in Constantinople
3 infantry placed in Macedonia
1 infantry placed in ConstantinopleActivate Technology - Turkey
Turkey activating bunkers
Trigger TurkeyP: Turkey has 3 infantry placed in Constantinople
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokensTurn Complete - Turkey
Turkey collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Turkey : 1,67
Arabia : -0,33
Britain : 1,00
France : 1,00 -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Combat Move - Britain
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 infantry moved from Goa to Sea Zone 73 Arabian Sea
4 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
4 infantry moved from Sea Zone 72 Persian Gulf to Basra
6 field_guns and 3 infantry moved from Chubu to Kyoto
2 field_guns and 4 infantry moved from Tohoku to Sea Zone 138 Sea of Japan
2 field_guns, 4 infantry and 3 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
2 field_guns and 4 infantry moved from Sea Zone 137 Yellow Sea to Kyoto
1 field_gun moved from Fars to Basra
1 heavy_gun and 5 infantry moved from Fars to BaghdadPurchase Units - Britain
Britain buy 1 cavalry, 2 field_guns, 5 fighters, 1 heavy_gun, 13 infantry and 8 trenchs; Remaining resources: 0 PUs;Combat - Britain
Battle in Basra
Britain attack with 1 field_gun and 4 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 field_gun and 4 infantry in Basra, round 2 : 3/5 hits
Turkey roll dice for 1 infantry in Basra, round 2 : 0/1 hits
1 infantry owned by the Turkey lost in Basra
Britain win, taking Basra from Turkey with 1 field_gun and 4 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Battle in Baghdad
Britain attack with 1 heavy_gun and 5 infantry
Turkey defend with 1 Factory and 1 heavy_gun
Britain roll dice for 1 heavy_gun and 5 infantry in Baghdad, round 2 : 2/6 hits
Turkey roll dice for 1 heavy_gun in Baghdad, round 2 : 1/1 hits
1 infantry owned by the Britain and 1 heavy_gun owned by the Turkey lost in Baghdad
Britain win, taking Baghdad from Turkey with 1 heavy_gun and 4 infantry remaining. Battle score for attacker is 2
Casualties for Turkey: 1 heavy_gun
Casualties for Britain: 1 infantry
Battle in Kyoto
Britain attack with 8 field_guns and 7 infantry
Neutral defend with 8 infantry
Britain roll dice for 8 field_guns and 7 infantry in Kyoto, round 2 : 4/15 hits
Neutral roll dice for 8 infantry in Kyoto, round 2 : 2/8 hits
2 infantry owned by the Britain and 4 infantry owned by the Neutral lost in Kyoto
Britain roll dice for 8 field_guns and 5 infantry in Kyoto, round 3 : 3/13 hits
Neutral roll dice for 4 infantry in Kyoto, round 3 : 0/4 hits
3 infantry owned by the Neutral lost in Kyoto
Britain roll dice for 8 field_guns and 5 infantry in Kyoto, round 4 : 2/13 hits
Neutral roll dice for 1 infantry in Kyoto, round 4 : 0/1 hits
1 infantry owned by the Neutral lost in Kyoto
Britain loses 0 PUs for violating Kyotos neutrality.
Britain win, taking Kyoto from Neutral with 8 field_guns and 5 infantry remaining. Battle score for attacker is 18
Casualties for Neutral: 8 infantry
Casualties for Britain: 2 infantryNon Combat Move - Britain
1 cavalry and 1 infantry moved from Caroline Islands to Sea Zone 122 Bismarck Sea
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 134 Pacific Ocean
2 cavalrys moved from German Southwest Africa to Congo
1 infantry moved from Congo to Northern Rhodesia
2 infantry moved from Cape Town to Cape Colony
2 infantry moved from Calcutta to Orissa
1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 79 Arabian Sea
1 heavy_gun and 1 infantry moved from Cairo-Suez to Sinai
1 battleship and 2 destroyers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean
1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 69 Sea of Crete to Sea Zone 59 Central Mediterranean
2 field_guns and 2 infantry moved from Gibraltar to Sea Zone 33 Mid Atlantic
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 55 Western Mediterranean
1 heavy_gun moved from London to England
5 fighters moved from London to Belgium
3 infantry moved from Nova Scotia to Sea Zone 22 Mid Atlantic
3 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 32 Sargasso Sea
2 field_guns and 2 infantry moved from Sea Zone 55 Western Mediterranean to Sardinia
3 infantry moved from Belgium to Champagne
3 infantry moved from Sea Zone 32 Sargasso Sea to Azores
2 infantry moved from Hong Kong to Sea Zone 129 South China Sea
2 infantry and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea
2 infantry moved from Sea Zone 137 Yellow Sea to Kyoto
1 colonial and 1 field_gun moved from Aldan to Khabarovsk
1 infantry moved from Singapore to Sea Zone 126 Java Sea
1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 129 South China Sea
1 infantry moved from Sea Zone 129 South China Sea to Hong Kong
2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow SeaPlace Units - Britain
3 trenchs placed in Northern Rhodesia
3 trenchs placed in London
2 field_guns, 1 heavy_gun and 3 infantry placed in Tohoku
5 fighters placed in London
2 trenchs placed in England
3 infantry placed in Belgium
1 cavalry and 1 infantry placed in Cape Town
Britain undo move 7.
1 cavalry and 1 infantry placed in Cairo-Suez
2 infantry placed in Cape Town
2 infantry placed in Bombay
2 infantry placed in GoaTurn Complete - Britain
Britain collect 131 PUs; end with 131 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Combat Move - Russia
3 infantry moved from Moscow to Ryazan
1 field_gun and 2 infantry moved from Finland to Karelia
3 infantry moved from Belarus to Lithuania
2 infantry moved from Belarus to Lithuania
2 heavy_guns moved from Belarus to Lithuania
3 infantry moved from Minsk to Belarus
1 field_gun moved from Odessa to Belarus
1 cavalry moved from Ryazan to Vologda
Russia take Vologda from Communists
3 cavalrys moved from Ryazan to Nizhni-Novgorod
1 battlecruiser and 1 cruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central MediterraneanPurchase Units - Russia
Russia buy 1 cavalry, 3 field_guns, 3 heavy_guns, 10 infantry and 10 trenchs; Remaining resources: 0 PUs;Combat - Russia
Battle in Nizhni-Novgorod
Russia attack with 3 cavalrys
Communists defend with 1 infantry
Russia roll dice for 3 cavalrys in Nizhni-Novgorod, round 2 : 1/3 hits
Communists roll dice for 1 infantry in Nizhni-Novgorod, round 2 : 0/1 hits
1 infantry owned by the Communists lost in Nizhni-Novgorod
Russia win, taking Nizhni-Novgorod from Communists with 3 cavalrys remaining. Battle score for attacker is 3
Casualties for Communists: 1 infantryNon Combat Move - Russia
3 infantry moved from Amur to Aldan
1 field_gun and 2 infantry moved from Primorsky to Khabarovsk
3 infantry moved from Vladivostok to Primorsky
1 field_gun and 5 infantry moved from Irkutsk to Bratsk
2 infantry moved from Kazan to Novosibirsk
2 infantry moved from Omsk to Kazakhstan
2 infantry moved from Odessa to Belarus
3 infantry moved from Kiev to DnieperPlace Units - Russia
1 heavy_gun, 2 infantry and 3 trenchs placed in Belarus
3 trenchs placed in Lithuania
3 infantry placed in Kiev
2 heavy_guns and 1 infantry placed in Minsk
1 field_gun and 2 infantry placed in Vladivostok
1 field_gun and 2 infantry placed in Irkutsk
1 cavalry, 1 field_gun and 3 trenchs placed in St. Petersburg
1 trench placed in AldanTurn Complete - Russia
Russia collect 94 PUs; end with 94 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Communists
Communists spend 0 on tech rolls
Communists roll 2,5 and gets 0 hitsCombat Move - Communists
1 conscript moved from Yakutsk to Sakhe
Communists take Sakhe from Russia
1 infantry moved from Yakutsk to Tiksi
2 late_fighters moved from Yakutsk to TiksiPurchase Units - Communists
Communists buy 1 conscript and 7 infantry; Remaining resources: 2 techTokens; 0 PUs;Combat - Communists
Battle in Tiksi
Communists attack with 1 infantry and 2 late_fighters
Russia defend with 1 conscript
Communists roll dice for 1 infantry and 2 late_fighters in Tiksi, round 2 : 1/3 hits, 1,33 expected hits
Russia roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0,17 expected hits
1 conscript owned by the Russia lost in Tiksi
Communists win, taking Tiksi from Russia with 1 infantry and 2 late_fighters remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscriptNon Combat Move - Communists
2 late_fighters moved from Tiksi to YakutskPlace Units - Communists
1 conscript and 7 infantry placed in YakutskActivate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokensTurn Complete - Communists
Communists collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Communists : -0,33
Russia : -0,17 -
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Combat Move - USA
2 field_guns and 2 heavy_guns moved from Charleston to Sea Zone 30 Mid Atlantic
1 cavalry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
3 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
1 cavalry, 2 field_guns, 2 heavy_guns, 3 infantry and 5 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
5 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic
3 field_guns and 7 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
1 cavalry, 2 field_guns, 2 heavy_guns and 3 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
3 field_guns, 7 infantry and 5 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 56 Gulf of Lyon
3 field_guns and 7 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles
6 field_guns and 11 infantry moved from Lisbon to Norte
2 destroyers and 3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 27 Mid Atlantic
5 destroyers and 6 submarines moved from Sea Zone 33 Mid Atlantic to Sea Zone 27 Mid Atlantic
3 cavalrys, 4 field_guns and 7 infantry moved from Acapulco to Yucatan
4 infantry moved from Guadalahara to Acapulco
4 cavalrys moved from Mexico City to AcapulcoPurchase Units - USA
USA buy 1 Factory, 3 cavalrys, 2 destroyers, 2 field_guns, 8 infantry and 3 submarines; Remaining resources: 0 PUs;Combat - USA
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for some reason i get booted when i battle neutral spots can you do the battles then save it for me please
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No Problem, will roll it here.
Yucatan:
Round 1
US Attackers:
3x Inf+3xCav
Rolls: 6@1; Total Hits: 06@1: (5, 5, 2, 3, 5, 2)4x Inf sup. w. 4x Art:
Rolls: 4@2; Total Hits: 24@2: (2, 4, 1, 5)Neutrals Def.:
4x Inf+2xCav
Rolls: 6@2; Total Hits: 36@2: (5, 4, 6, 1, 2, 2)





