dice…
Dawgoneit (E) vs AetV (C) Game I
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TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Combat Move - Britain
2 fighters moved from Champagne to Sea Zone 15 English Channel
3 fighters moved from London to Sea Zone 15 English Channel
1 cavalry, 4 field_guns and 17 infantry moved from Fars to Baghdad
3 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 heavy_gun moved from Sistan to Fars
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 infantry moved from Gujarat to Sea Zone 73 Arabian Sea
2 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun, 5 infantry and 3 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 5 infantry moved from Sea Zone 72 Persian Gulf to Fars
2 cavalrys moved from Cape Town to German Southwest Africa
2 cavalrys, 3 field_guns and 1 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
2 cavalrys, 3 field_guns, 1 infantry and 5 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 138 Sea of Japan
2 cavalrys, 3 field_guns and 1 infantry moved from Sea Zone 138 Sea of Japan to Chubu
3 field_guns and 3 infantry moved from Tohoku to Chubu
1 colonial and 1 field_gun moved from Chukotka to Magadan
1 heavy_gun moved from Sinai to Palestine
1 infantry moved from Cairo-Suez to Sinai
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
1 battleship moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 destroyer moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 cruiser and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 122 Bismarck Sea
1 cavalry and 1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
1 cavalry and 1 infantry moved from Sea Zone 122 Bismarck Sea to Caroline Islands
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
2 field_guns and 2 infantry moved from Sea Zone 33 Mid Atlantic to Gibraltar
2 infantry moved from Singapore to Sea Zone 126 Java Sea
2 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 129 South China Sea
2 infantry moved from Sea Zone 129 South China Sea to Hong KongPurchase Units - Britain
Britain buy 2 field_guns, 1 heavy_gun, 22 infantry, 1 transport and 9 trenchs; Remaining resources: 0 PUs;Combat - Britain
Battle in Magadan
Britain attack with 1 colonial and 1 field_gun
Communists defend with 1 conscript
Britain roll dice for 1 colonial and 1 field_gun in Magadan, round 2 : 1/2 hits
Communists roll dice for 1 conscript in Magadan, round 2 : 0/1 hits
1 conscript owned by the Communists lost in Magadan
Britain win, taking Magadan from Communists with 1 colonial and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Palestine
Britain attack with 1 heavy_gun
Turkey defend with 1 infantry
Britain roll dice for 1 heavy_gun in Palestine, round 2 : 0/1 hits
Turkey roll dice for 1 infantry in Palestine, round 2 : 0/1 hits
Britain roll dice for 1 heavy_gun in Palestine, round 3 : 1/1 hits
Turkey roll dice for 1 infantry in Palestine, round 3 : 1/1 hits
1 heavy_gun owned by the Britain and 1 infantry owned by the Turkey lost in Palestine
Turkey win with no units remaining. Battle score for attacker is -2
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 heavy_gun
Battle in Baghdad
Britain attack with 1 cavalry, 4 field_guns and 17 infantry
Turkey defend with 1 Factory, 4 heavy_guns, 7 infantry and 4 trenchs
Britain roll dice for 1 cavalry, 4 field_guns and 17 infantry in Baghdad, round 2 : 5/22 hits
Units damaged: 3 trenchs owned by the Turkey
Turkey roll dice for 4 heavy_guns, 7 infantry and 4 trenchs in Baghdad, round 2 : 4/11 hits
1 trench owned by the Turkey and 4 infantry owned by the Britain lost in Baghdad
Britain roll dice for 1 cavalry, 4 field_guns and 13 infantry in Baghdad, round 3 : 2/18 hits
Turkey roll dice for 4 heavy_guns, 7 infantry and 3 trenchs in Baghdad, round 3 : 4/11 hits
2 trenchs owned by the Turkey and 4 infantry owned by the Britain lost in Baghdad
Britain roll dice for 1 cavalry, 4 field_guns and 9 infantry in Baghdad, round 4 : 3/14 hits
Turkey roll dice for 4 heavy_guns, 7 infantry and 1 trench in Baghdad, round 4 : 3/11 hits
1 trench owned by the Turkey, 3 infantry owned by the Britain and 2 infantry owned by the Turkey lost in Baghdad
Britain roll dice for 1 cavalry, 4 field_guns and 6 infantry in Baghdad, round 5 : 6/11 hits
Turkey roll dice for 4 heavy_guns and 5 infantry in Baghdad, round 5 : 4/9 hits
4 infantry owned by the Britain, 1 heavy_gun owned by the Turkey and 5 infantry owned by the Turkey lost in Baghdad
Britain roll dice for 1 cavalry, 4 field_guns and 2 infantry in Baghdad, round 6 : 1/7 hits
Turkey roll dice for 3 heavy_guns in Baghdad, round 6 : 2/3 hits
2 infantry owned by the Britain and 1 heavy_gun owned by the Turkey lost in Baghdad
Britain roll dice for 1 cavalry and 4 field_guns in Baghdad, round 7 : 0/5 hits
Turkey roll dice for 2 heavy_guns in Baghdad, round 7 : 1/2 hits
1 cavalry owned by the Britain lost in Baghdad
Britain roll dice for 4 field_guns in Baghdad, round 8 : 1/4 hits
Turkey roll dice for 2 heavy_guns in Baghdad, round 8 : 1/2 hits
1 heavy_gun owned by the Turkey and 1 field_gun owned by the Britain lost in Baghdad
Britain roll dice for 3 field_guns in Baghdad, round 9 : 0/3 hits
Turkey roll dice for 1 heavy_gun in Baghdad, round 9 : 1/1 hits
1 field_gun owned by the Britain lost in Baghdad
Britain roll dice for 2 field_guns in Baghdad, round 10 : 0/2 hits
Turkey roll dice for 1 heavy_gun in Baghdad, round 10 : 0/1 hits
Britain roll dice for 2 field_guns in Baghdad, round 11 : 1/2 hits
Turkey roll dice for 1 heavy_gun in Baghdad, round 11 : 1/1 hits
1 heavy_gun owned by the Turkey and 1 field_gun owned by the Britain lost in Baghdad
Britain win, taking Baghdad from Turkey with 1 field_gun remaining. Battle score for attacker is -14
Casualties for Turkey: 4 heavy_guns, 7 infantry and 4 trenchs
Casualties for Britain: 1 cavalry, 3 field_guns and 17 infantry
Battle in Sea Zone 15 English Channel
Britain attack with 5 fighters
Germany defend with 2 submarines and 1 transport
2 submarines owned by the Germany Submerged
1 transport owned by the Germany lost in Sea Zone 15 English Channel
Britain win with 5 fighters remaining. Battle score for attacker is 7
Casualties for Germany: 1 transport
Battle in Chubu
Britain attack with 2 cavalrys, 6 field_guns and 4 infantry
Neutral defend with 8 infantry
Britain roll dice for 2 cavalrys, 6 field_guns and 4 infantry in Chubu, round 2 : 3/12 hits
Neutral roll dice for 8 infantry in Chubu, round 2 : 1/8 hits
1 infantry owned by the Britain and 3 infantry owned by the Neutral lost in Chubu
Britain roll dice for 2 cavalrys, 6 field_guns and 3 infantry in Chubu, round 3 : 5/11 hits
Neutral roll dice for 5 infantry in Chubu, round 3 : 2/5 hits
2 cavalrys owned by the Britain and 5 infantry owned by the Neutral lost in Chubu
Britain loses 0 PUs for violating Chubus neutrality.
Britain win, taking Chubu from Neutral with 6 field_guns and 3 infantry remaining. Battle score for attacker is 13
Casualties for Neutral: 8 infantry
Casualties for Britain: 2 cavalrys and 1 infantryNon Combat Move - Britain
5 fighters moved from Sea Zone 15 English Channel to London
1 field_gun, 1 heavy_gun and 1 infantry moved from London to EnglandPlace Units - Britain
5 infantry and 3 trenchs placed in London
3 trenchs placed in England
3 trenchs placed in Fars
1 transport placed in Sea Zone 126 Java Sea
1 infantry placed in Singapore
2 field_guns and 4 infantry placed in Tohoku
2 infantry placed in Bombay
2 infantry placed in Goa
1 heavy_gun and 1 infantry placed in Cairo-Suez
2 infantry placed in Cape Town
2 infantry placed in Calcutta
3 infantry placed in BelgiumTurn Complete - Britain
Britain collect 125 PUs; end with 125 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Combat Move - Russia
1 field_gun and 1 infantry moved from St. Petersburg to Finland
1 infantry moved from St. Petersburg to Finland
10 infantry moved from Belarus to Lithuania
3 infantry moved from Minsk to Belarus
1 field_gun moved from Moldavia to Odessa
3 infantry moved from Kiev to Odessa
1 infantry moved from Odessa to Belarus
2 infantry moved from Bratsk to Aldan
1 cavalry and 2 field_guns moved from Chita to Aldan
1 cavalry and 1 field_gun moved from Amur to Aldan
3 infantry moved from Changchun to Amur
1 field_gun and 2 infantry moved from Vladivostok to Primorsky
2 infantry moved from Omsk to Kazan
4 cavalrys moved from Belarus to RyazanPurchase Units - Russia
Russia buy 24 infantry and 9 trenchs; Remaining resources: 0 PUs;Combat - Russia
Battle in Finland
Russia attack with 1 field_gun and 2 infantry
Germany defend with 1 infantry
Russia roll dice for 1 field_gun and 2 infantry in Finland, round 2 : 2/3 hits
Germany roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germany lost in Finland
Russia win, taking Finland from Germany with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantryNon Combat Move - Russia
Place Units - Russia
3 trenchs placed in Lithuania
3 infantry placed in Moscow
3 infantry placed in St. Petersburg
3 infantry placed in Minsk
3 infantry placed in Kiev
3 infantry and 3 trenchs placed in Belarus
3 infantry placed in Vladivostok
3 infantry placed in Irkutsk
3 trenchs placed in Caucasus
2 infantry placed in Omsk
1 infantry placed in St. PetersburgTurn Complete - Russia
Russia collect 91 PUs; end with 91 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hitsCombat Move - Communists
1 infantry moved from Yakutsk to Sakhe
1 infantry moved from Yakutsk to Tiksi
1 late_fighter moved from Yakutsk to Sakhe
1 late_fighter moved from Yakutsk to TiksiPurchase Units - Communists
Communists buy 5 conscripts, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;Combat - Communists
Battle in Tiksi
Communists attack with 1 infantry and 1 late_fighter
Russia defend with 1 conscript
Communists roll dice for 1 infantry and 1 late_fighter in Tiksi, round 2 : 0/2 hits
Russia roll dice for 1 conscript in Tiksi, round 2 : 1/1 hits
1 infantry owned by the Communists lost in Tiksi
retreated to Tiksi
Russia win with 1 conscript remaining. Battle score for attacker is -3
Casualties for Communists: 1 infantry
Battle in Sakhe
Communists attack with 1 infantry and 1 late_fighter
France defend with 1 infantry
Communists roll dice for 1 infantry and 1 late_fighter in Sakhe, round 2 : 1/2 hits
Russia roll dice for 1 infantry in Sakhe, round 2 : 1/1 hits
1 infantry owned by the France and 1 infantry owned by the Communists lost in Sakhe
Communists win with 1 late_fighter remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Communists: 1 infantryNon Combat Move - Communists
1 late_fighter moved from Sakhe to Yakutsk
1 late_fighter moved from Tiksi to YakutskPlace Units - Communists
5 conscripts, 3 infantry and 2 trenchs placed in YakutskActivate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 2 techTokensTurn Complete - Communists
Communists collect 23 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Combat Move - USA
4 field_guns and 10 infantry moved from Algarve to Lisbon
2 field_guns and 7 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
2 field_guns and 7 infantry moved from Sea Zone 33 Mid Atlantic to LisbonPurchase Units - USA
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i have been having trouble with battling the neutral spaces. so the other players have been doing them for me.
could you please do my battle for me.
for some reason it boots me when aver i go to battle them.
we are trying to figure it out. -
i have been having trouble with battling the neutral spaces. so the other players have been doing them for me.
could you please do my battle for me.
for some reason it boots me when aver i go to battle them.
we are trying to figure it out.Yeah i can do that.
I ran into a similar Problem with C.Walker.Do you want to do your purchase first or do you want me to roll out the combat here and you edit the rest in??
Sorry for the wait. It was just too much going on lately.
Sorry! -
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Combat Move - USA
4 field_guns and 10 infantry moved from Algarve to Lisbon
2 field_guns and 7 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
2 field_guns and 7 infantry moved from Sea Zone 33 Mid Atlantic to LisbonPurchase Units - USA
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i did my purchase.
it’ll go as soon as you push done -
Here is the battle.
Attacker US with 84% chance:
17 Inf + 6 Art
Rolls: 11@1; Total Hits: 111@1: (6, 6, 2, 1, 2, 2, 5, 6, 4, 4, 5)
Rolls: 12@2; Total Hits: 512@2: (1, 6, 4, 6, 1, 3, 4, 5, 1, 3, 1, 1)Defender Neutral:
Rolls: 16@2; Total Hits: 416@2: (5, 1, 6, 5, 5, 2, 4, 3, 1, 4, 4, 2, 6, 6, 6, 5) -
Round 2:
US 13 Inf + 6 Art at 98% chance:
Rolls: 7@1; Total Hits: 27@1: (1, 4, 1, 3, 4, 3, 3)
Rolls: 12@2; Total Hits: 412@2: (1, 2, 6, 2, 1, 6, 5, 6, 4, 5, 6, 5)Defender 6 Inf 4 Art:
Rolls: 10@2; Total Hits: 210@2: (3, 3, 1, 4, 3, 3, 6, 6, 2, 5) -
Round 3:
US 11 Inf + 6 Art at 100% Chance:
Rolls: 5@1; Total Hits: 15@1: (2, 4, 2, 4, 1)
Rolls: 12@2; Total Hits: 312@2: (3, 1, 4, 1, 3, 6, 5, 1, 6, 6, 3, 5)Defender 4 Art:
Rolls: 4@2; Total Hits: 04@2: (6, 5, 6, 6) -
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Combat Move - USA
4 field_guns and 10 infantry moved from Algarve to Lisbon
2 field_guns and 7 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
2 field_guns and 7 infantry moved from Sea Zone 33 Mid Atlantic to LisbonPurchase Units - USA
Turning on Edit Mode
EDIT: Removing units owned by Neutral from Lisbon: 4 heavy_guns and 12 infantry
EDIT: Removing units owned by USA from Lisbon: 6 infantry
EDIT: Turning off Edit Mode -
i have been having trouble with battling the neutral spaces. so the other players have been doing them for me.
could you please do my battle for me.
for some reason it boots me when aver i go to battle them.
we are trying to figure it out.There is indeed a Problem with the european Neutral spaces.
I rolled the battle here on the Forum and edit the results in. You should now do your Purchase and continue your Turn without Problems.
If you are going to attack another European Neutral next round , let me know and i will roll them for you as well. -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Combat Move - USA
4 field_guns and 10 infantry moved from Algarve to Lisbon
2 field_guns and 7 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
2 field_guns and 7 infantry moved from Sea Zone 33 Mid Atlantic to LisbonPurchase Units - USA
Turning on Edit Mode
EDIT: Removing units owned by Neutral from Lisbon: 4 heavy_guns and 12 infantry
EDIT: Removing units owned by USA from Lisbon: 6 infantry
EDIT: Turning off Edit Mode
USA buy 5 cavalrys, 2 destroyers, 2 field_guns, 2 heavy_guns, 6 infantry and 3 submarines; Remaining resources: 0 PUs;Combat - USA
Battle in Lisbon
USA attack with 6 field_guns and 11 infantry
USA loses 0 PUs for violating Lisbons neutrality.Non Combat Move - USA
Turning on Edit Mode
EDIT: Removing units owned by USA from Veracruz: 3 cavalrys, 4 field_guns and 3 infantry
EDIT: Adding units owned by USA to Acapulco: 3 cavalrys, 4 field_guns and 3 infantry
EDIT: Removing units owned by USA from Guadalahara: 4 infantry
EDIT: Adding units owned by USA to Acapulco: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by USA from Mexico City: 4 infantry
EDIT: Adding units owned by USA to Guadalahara: 4 infantry
EDIT: Turning off Edit Mode
3 field_guns moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
6 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
1 heavy_gun and 1 infantry moved from New York to Hudson-Delaware
3 field_guns, 7 infantry and 5 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
5 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic
3 field_guns and 5 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
2 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
2 destroyers and 3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid AtlanticPlace Units - USA
2 destroyers and 1 submarine placed in Sea Zone 54 Alboran Sea
2 submarines placed in Sea Zone 54 Alboran Sea
2 field_guns and 2 heavy_guns placed in Charleston
6 infantry placed in Washington D.C.
4 cavalrys placed in Mexico City
1 cavalry placed in Washington D.C.Turn Complete - USA
USA collect 103 PUs; end with 103 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 3,4 and gets 0 hitsCombat Move - Germany
1 tank moved from Milan to Rhone
1 infantry moved from Franche-Comte to Rhone
1 tank moved from Wurttemburg to Champagne
1 tank moved from Alsace to Champagne
2 cavalrys moved from Wurttemburg to Champagne
2 field_guns, 1 fighter and 1 stormtruppen moved from Alsace to Champagne
1 infantry moved from Alsace to Champagne
1 infantry moved from Alsace to Champagne
1 infantry moved from Rhine to ChampagnePurchase Units - Germany
Germany buy 1 Factory, 1 destroyer, 2 field_guns, 4 gass, 15 infantry, 1 tank, 2 transports and 8 trenchs; Remaining resources: 0 PUs; 2 techTokens;Combat - Germany
Battle in Rhone
Germany attack with 1 infantry and 1 tank
France defend with 1 cavalry and 1 fighter
Germany roll dice for 1 infantry and 1 tank in Rhone, round 2 : 1/2 hits
France roll dice for 1 cavalry and 1 fighter in Rhone, round 2 : 1/2 hits
1 infantry owned by the Germany and 1 cavalry owned by the France lost in Rhone
Germany roll dice for 1 tank in Rhone, round 3 : 1/1 hits
France roll dice for 1 fighter in Rhone, round 3 : 0/1 hits
1 fighter owned by the France lost in Rhone
Germany win, taking Rhone from France with 1 tank remaining. Battle score for attacker is 10
Casualties for France: 1 cavalry and 1 fighter
Casualties for Germany: 1 infantry
Battle in Champagne
Germany attack with 2 cavalrys, 2 field_guns, 1 fighter, 3 infantry, 1 stormtruppen and 2 tanks
France defend with 1 Factory, 2 field_guns, 3 heavy_guns and 3 infantry
Germany roll dice for 2 cavalrys, 2 field_guns, 1 fighter, 3 infantry, 1 stormtruppen and 2 tanks in Champagne, round 2 : 4/11 hits
France roll dice for 2 field_guns, 3 heavy_guns and 3 infantry in Champagne, round 2 : 4/8 hits
3 infantry owned by the France, 3 infantry owned by the Germany, 1 field_gun owned by the France and 1 cavalry owned by the Germany lost in Champagne
Germany roll dice for 1 cavalry, 2 field_guns, 1 fighter, 1 stormtruppen and 2 tanks in Champagne, round 3 : 2/7 hits
France roll dice for 1 field_gun and 3 heavy_guns in Champagne, round 3 : 2/4 hits
1 heavy_gun owned by the France, 1 field_gun owned by the France, 1 field_gun owned by the Germany and 1 cavalry owned by the Germany lost in Champagne
Germany roll dice for 1 field_gun, 1 fighter, 1 stormtruppen and 2 tanks in Champagne, round 4 : 5/5 hits
France roll dice for 2 heavy_guns in Champagne, round 4 : 1/2 hits
2 heavy_guns owned by the France and 1 stormtruppen owned by the Germany lost in Champagne
Germany win, taking Champagne from France with 1 field_gun, 1 fighter and 2 tanks remaining. Battle score for attacker is 8
Casualties for France: 2 field_guns, 3 heavy_guns and 3 infantry
Casualties for Germany: 2 cavalrys, 1 field_gun, 3 infantry and 1 stormtruppenNon Combat Move - Germany
1 fighter moved from Champagne to Franche-Comte
3 stormtruppens moved from West Prussia to East Prussia
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
2 infantry and 2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 infantry, 2 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
2 infantry and 2 stormtruppens moved from Sea Zone 11 Baltic Sea to East Prussia
5 stormtruppens moved from Berlin to Mecklenburg
2 field_guns and 3 infantry moved from Stockholm to Sweden
1 fighter moved from Sweden to Norway
1 infantry moved from Norway to Sweden
1 heavy_gun and 1 stormtruppen moved from Oslo to Sweden
1 infantry and 3 stormtruppens moved from Mecklenburg to Hanover
1 infantry moved from Mecklenburg to Hanover
2 infantry moved from Milan to Piedmont
1 infantry moved from Dar es Salaam to German East Africa
1 tank moved from Dar es Salaam to German East Africa
1 field_gun moved from Dar es Salaam to German East Africa
1 infantry moved from German East Africa to British East AfricaPlace Units - Germany
1 trench placed in Rhine
1 Factory placed in Oslo
1 trench placed in British East Africa
3 trenchs placed in Eastern Poland
3 trenchs placed in East Prussia
2 infantry placed in Warsaw
1 field_gun and 2 infantry placed in Alsace
4 gass placed in Wurttemburg
2 infantry and 1 tank placed in Milan
3 infantry placed in Dar es Salaam
1 destroyer and 2 transports placed in Sea Zone 12 Baltic Sea
1 field_gun and 2 infantry placed in Mecklenburg
4 infantry placed in StockholmActivate Technology - Germany
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 3 techTokensTurn Complete - Germany
Germany collect 129 PUs; end with 129 PUs
Germany collect 8 PUs from War Bonds; end with 137 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Combat Move - France
1 field_gun and 1 infantry moved from Marseilles to Rhone
2 field_guns moved from Burgundy to Franche-Comte
2 gass moved from Brittany to Franche-Comte
1 gas moved from Brittany to Rhone
2 field_guns and 1 infantry moved from Paris to Champagne
1 field_gun and 1 infantry moved from Paris to Champagne
3 infantry moved from Paris to Champagne
2 infantry moved from Picardy to Champagne
1 field_gun moved from Picardy to Champagne
2 infantry moved from Tunisia to Tripolitania
2 infantry moved from Algeria to Tunisia
2 infantry moved from Algiers to Algeria
1 infantry moved from Western Sudan to Uganda
1 cavalry moved from Western Sudan to Congo
2 infantry moved from Italian Somaliland to British Somaliland
1 infantry moved from Fars to Baghdad
2 infantry moved from Baluchistan to Sistan
2 infantry moved from Sindh to Baluchistan
2 infantry moved from Gujarat to Sindh
2 infantry moved from Deccan to Gujarat
1 field_gun and 1 infantry moved from Madras to Deccan
1 field_gun and 1 infantry moved from Yanaon to Madras
1 field_gun and 1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
1 field_gun and 1 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
1 infantry moved from Khabarovsk to AldanPurchase Units - France
France buy 1 cavalry, 6 field_guns, 2 gass, 3 heavy_guns, 10 infantry and 5 trenchs; Remaining resources: 0 PUs;Combat - France
Battle in Champagne
France attack with 4 field_guns and 7 infantry
Germany defend with 1 Factory, 1 field_gun and 2 tanks
France roll dice for 4 field_guns and 7 infantry in Champagne, round 2 : 2/11 hits
Germany roll dice for 1 field_gun and 2 tanks in Champagne, round 2 : 1/3 hits
1 infantry owned by the France and 2 tanks owned by the Germany lost in Champagne
France roll dice for 4 field_guns and 6 infantry in Champagne, round 3 : 1/10 hits
Germany roll dice for 1 field_gun in Champagne, round 3 : 0/1 hits
1 field_gun owned by the Germany lost in Champagne
France win, taking Champagne from Germany with 4 field_guns and 6 infantry remaining. Battle score for attacker is 13
Casualties for France: 1 infantry
Casualties for Germany: 1 field_gun and 2 tanks
Battle in Rhone
France attack with 1 field_gun, 1 gas and 1 infantry
Germany defend with 1 tank
France roll dice for 1 gas in Rhone, round 2 : 1/1 hits
1 tank owned by the Germany lost in Rhone
1 gas owned by the France lost in Rhone
France win, taking Rhone from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for France: 1 gas
Casualties for Germany: 1 tank
Battle in Franche-Comte
France attack with 2 field_guns and 2 gass
Germany defend with 1 fighter and 2 trenchs
France roll dice for 2 gass in Franche-Comte, round 2 : 2/2 hits
1 fighter owned by the Germany lost in Franche-Comte
2 gass owned by the France lost in Franche-Comte
2 trenchs owned by the Germany lost in Franche-Comte
France win, taking Franche-Comte from Germany with 2 field_guns remaining. Battle score for attacker is 7
Casualties for France: 2 gass
Casualties for Germany: 1 fighter and 2 trenchsNon Combat Move - France
Place Units - France
3 heavy_guns and 3 trenchs placed in Marseilles
1 cavalry and 2 gass placed in Brittany
2 trenchs placed in Brittany
8 infantry placed in Paris
France undo move 4.
1 field_gun and 1 infantry placed in Yanaon
2 infantry placed in Shanghai 2
1 field_gun and 1 infantry placed in Tobruk
2 infantry placed in Algiers
4 field_guns and 4 infantry placed in ParisTurn Complete - France
France collect 86 PUs; end with 86 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Purchase Units - Serbia
Serbia buy 1 field_gun and 1 infantry; Remaining resources: 0 PUs;Place Units - Serbia
1 field_gun and 1 infantry placed in GreeceTurn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 6,3 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover bunkersCombat Move - Austria
2 infantry and 1 tank moved from Piedmont to RhonePurchase Units - Austria
Austria buy 2 field_guns, 1 fighter, 7 gass, 10 infantry and 2 tanks; Remaining resources: 0 techTokens; 0 PUs;Combat - Austria
Battle in Rhone
Austria attack with 2 infantry and 1 tank
France defend with 1 field_gun and 1 infantry
Austria roll dice for 2 infantry and 1 tank in Rhone, round 2 : 0/3 hits, 1,17 expected hits
France roll dice for 1 field_gun and 1 infantry in Rhone, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Austria lost in Rhone
Austria roll dice for 1 infantry and 1 tank in Rhone, round 3 : 1/2 hits, 1,00 expected hits
France roll dice for 1 field_gun and 1 infantry in Rhone, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the France lost in Rhone
Austria roll dice for 1 infantry and 1 tank in Rhone, round 4 : 0/2 hits, 1,00 expected hits
France roll dice for 1 field_gun in Rhone, round 4 : 0/1 hits, 0,33 expected hits
Austria roll dice for 1 infantry and 1 tank in Rhone, round 5 : 1/2 hits, 1,00 expected hits
France roll dice for 1 field_gun in Rhone, round 5 : 0/1 hits, 0,33 expected hits
1 field_gun owned by the France lost in Rhone
Austria win, taking Rhone from France with 1 infantry and 1 tank remaining. Battle score for attacker is 4
Casualties for Austria: 1 infantry
Casualties for France: 1 field_gun and 1 infantryNon Combat Move - Austria
2 infantry moved from Tuscany to Latium
2 infantry moved from Tuscany to Latium
3 infantry moved from Venice to Tuscany
1 heavy_gun moved from Venice to Tuscany
1 infantry moved from Serbia to Albania
2 field_guns, 2 gass and 2 infantry moved from Belgrade to Serbia
2 gass moved from Serbia to Albania
3 gass moved from Hungary to Carpathia
1 infantry moved from Hungary to CarpathiaPlace Units - Austria
1 field_gun and 2 infantry placed in Piedmont
4 infantry and 1 tank placed in Galicia
7 gass placed in Vienna
1 field_gun and 2 infantry placed in Venice
2 infantry placed in Trieste
1 tank placed in Galicia
Austria undo move 5.
1 fighter and 2 infantry placed in BelgradeActivate Technology - Austria
Austria activating bunkersTurn Complete - Austria
Austria collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Austria : -2,17
France : -1,00 -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Purchase Units - Italy
Italy buy 1 heavy_gun, 3 infantry and 1 trench; Remaining resources: 0 PUs;Place Units - Italy
1 heavy_gun, 3 infantry and 1 trench placed in RomeTurn Complete - Italy
Italy collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Combat Move - Arabia
1 Bedouin moved from Mecca to Palestine
Arabia take Palestine from Turkey
2 Bedouins moved from Mecca to Jordan
1 Bedouin moved from Arabia to JordanPurchase Units - Arabia
Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs;Combat - Arabia
Battle in Jordan
Arabia attack with 3 Bedouins
Turkey defend with 1 heavy_gun and 1 infantry
Arabia roll dice for 3 Bedouins in Jordan, round 2 : 1/3 hits
Turkey roll dice for 1 heavy_gun and 1 infantry in Jordan, round 2 : 1/2 hits
1 Bedouin owned by the Arabia and 1 infantry owned by the Turkey lost in Jordan
Arabia roll dice for 2 Bedouins in Jordan, round 3 : 0/2 hits
Turkey roll dice for 1 heavy_gun in Jordan, round 3 : 0/1 hits
Arabia roll dice for 2 Bedouins in Jordan, round 4 : 0/2 hits
Turkey roll dice for 1 heavy_gun in Jordan, round 4 : 0/1 hits
Arabia roll dice for 2 Bedouins in Jordan, round 5 : 0/2 hits
Turkey roll dice for 1 heavy_gun in Jordan, round 5 : 0/1 hits
Arabia roll dice for 2 Bedouins in Jordan, round 6 : 0/2 hits
Turkey roll dice for 1 heavy_gun in Jordan, round 6 : 1/1 hits
1 Bedouin owned by the Arabia lost in Jordan
Arabia roll dice for 1 Bedouin in Jordan, round 7 : 0/1 hits
Turkey roll dice for 1 heavy_gun in Jordan, round 7 : 0/1 hits
Arabia roll dice for 1 Bedouin in Jordan, round 8 : 1/1 hits
Turkey roll dice for 1 heavy_gun in Jordan, round 8 : 1/1 hits
1 Bedouin owned by the Arabia and 1 heavy_gun owned by the Turkey lost in Jordan
Turkey win with no units remaining. Battle score for attacker is 2
Casualties for Turkey: 1 heavy_gun and 1 infantry
Casualties for Arabia: 3 BedouinsNon Combat Move - Arabia
Place Units - Arabia
1 trench placed in Arabia
4 Bedouins placed in MeccaTurn Complete - Arabia
Arabia collect 14 PUs; end with 14 PUs





