Just realized I’d forgotten to move the sub. Sorry about that.
BM3 oysteilo (axis) vs. majikforce (allies)
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you know you are up next, right?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
3 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 2/6 hits
Germans roll dice for 2 artilleries in Rostov, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
6 mech_infantrys moved from Volgograd to Russia
4 infantry moved from Samara to Russia
3 artilleries moved from Tambov to Russia
4 infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
1 armour moved from Volgograd to Novosibirsk
5 infantry moved from Volgograd to KazakhstanPlace Units - Russians
1 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
I’m still here. Been having some health problems so I’m a little slower posting these days. But I will try and keep you posted if I’m going to lag longer than 72 hrs.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 fighter moved from Java to 45 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Malaya to Siam
1 fighter moved from French Indo China to Siam
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber, 1 fighter and 2 tactical_bombers moved from Shantung to Anhwe
1 bomber moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Kiangsi
1 fighter moved from Japan to Kiangsi
2 fighters moved from 43 Sea Zone to KiangsiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 1 bomber and 3 infantry
British defend with 1 armour
Japanese roll dice for 1 bomber and 3 infantry in Kiangsu, round 2 : 1/4 hits
Chinese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits
1 armour owned by the British lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kiangsi
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/6 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Siam, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 5/7 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Anhwe to Shantung
1 bomber moved from Kiangsu to Shantung
2 tactical_bombers moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Kwangsi to 19 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 tactical_bombers moved from Siam to Malaya
1 fighter moved from Siam to French Indo China
1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to 20 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
2 carriers moved from 43 Sea Zone to 20 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 cruiser moved from 43 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Korea to AmurPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Shantung
1 infantry placed in French Indo China
3 infantry placed in Malaya
2 destroyers placed in 36 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs -
I’m still here. Been having some health problems so I’m a little slower posting these days. But I will try and keep you posted if I’m going to lag longer than 72 hrs.
take your time, was just not sure if you had missed this one given my slow play
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
4 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 4 infantry in Kwangsi, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to ChaharPlace Units - Chinese
2 artilleries and 3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - British
1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
3 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from India to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from India to KiangsiCombat - British
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Scramble 97?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to Malaya
1 bomber moved from India to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 122 Sea Zone to 108 Sea Zone
1 bomber moved from Iceland to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Greece
Battle in Holland Belgium
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Greece from Italians, taking Holland Belgium from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
1 bomber moved from Malaya to India
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
4 artilleries, 1 bomber and 4 infantry placed in Eastern United States
2 submarines placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 101 Sea Zone
Americans undo move 1.
3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,4
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
4 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 4 infantry in Kwangsi, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to ChaharPlace Units - Chinese
2 artilleries and 3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
3 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from India to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from India to KiangsiCombat - British
Battle in Normandy Bordeaux
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Normandy Bordeaux from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Shan State
British roll dice for 1 armour in Shan State, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 4/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
Italians defend with 2 submarines
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/6 hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 4/6 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarinesNon Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 97 Sea Zone to Greece
1 aaGun and 2 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 aaGun moved from India to Burma
1 artillery and 5 infantry moved from India to BurmaPlace Units - British
1 submarine placed in 98 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 armour and 1 mech_infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
1 armour moved from Western Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to RostovCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Italians, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser and 1 destroyer
Battle in Rostov
Italians attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits
1 artillery owned by the Russians, 2 infantry owned by the Italians and 2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 marine moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Burma
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 13 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 tactical_bomber moved from Western Germany to Belarus
1 mech_infantry moved from Nenetsia to Vologda
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Ukraine to Vologda
1 bomber moved from Ukraine to Tambov
1 artillery and 4 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Bryansk to Smolensk
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to Belarus
1 artillery and 2 infantry moved from Novgorod to BelarusCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Tambov, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Tambov, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 5 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 0/5 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 4 : 0/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 5 : 1/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 5 : 0/2 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 6 : 0/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 7 : 2/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun and 3 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 bomber moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Bryansk to Tambov
1 fighter and 2 tactical_bombers moved from 125 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery moved from Western Germany to France
2 mech_infantrys moved from Germany to YugoslaviaPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Germany
2 infantry placed in France
2 infantry placed in Southern France
3 infantry placed in Western Germany
2 infantry placed in Germany
1 submarine placed in 113 Sea Zone
Germans undo move 1.
2 infantry placed in Novgorod
1 artillery placed in Western Germany
Germans undo move 6.
Germans undo move 5.
2 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Volgograd
1 armour moved from Novosibirsk to Volgograd
1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 armour and 1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to VolgogradCombat - Russians
Battle in Smolensk
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Smolensk, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Smolensk, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 infantry in Caucasus, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Caucasus, round 3 : 0/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 3 infantry in Caucasus, round 4 : 0/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Caucasus, round 5 : 0/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits
Russians roll dice for 3 infantry in Caucasus, round 6 : 0/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 6 : 0/1 hits
Russians roll dice for 3 infantry in Caucasus, round 7 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 7 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 armour, 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Tambov, round 2 : 0/7 hits
Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Tambov, round 2 : 3/4 hits
3 infantry owned by the Russians lost in Tambov
1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Russians retreated to Russia
Germans win with 1 aaGun, 1 artillery and 3 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
9 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 55 PUs;
Japanese buy 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from Malaya to 42 Sea Zone
2 fighters moved from 36 Sea Zone to Borneo
2 fighters moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from 19 Sea Zone to Jehol
1 fighter moved from 19 Sea Zone to Anhwe
1 tactical_bomber moved from Shantung to Jehol
1 tactical_bomber moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from French Indo China to Kwangsi
1 bomber moved from Shantung to Anhwe
1 tactical_bomber moved from Kwangsi to Kiangsi
1 bomber moved from Shantung to Kwangsi
1 tactical_bomber moved from Malaya to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 3/4 hits
UK_Pacific roll dice for 1 marine in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 marine
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 1 marine
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 2 fighters, 2 infantry and 1 marine in Philippines, round 2 : 2/5 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 bomber and 2 fighters in Kwangsi, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from 42 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Jehol to Japan
1 tactical_bomber moved from Jehol to Shantung
1 bomber moved from Anhwe to Shantung
1 bomber and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
2 fighters moved from Kiangsi to 35 Sea Zone
1 tactical_bomber moved from Kiangsi to 35 Sea Zone
1 bomber and 2 fighters moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kiangsi to French Indo China
1 bomber moved from Kiangsu to French Indo China
1 fighter and 2 tactical_bombers moved from Kiangsu to Shantung
2 transports moved from 20 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo ChinaPlace Units - Japanese
1 fighter placed in Japan
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Shantung
Japanese undo move 3.
3 infantry placed in Shantung
Japanese undo move 3.
1 artillery and 2 infantry placed in Shantung
3 infantry placed in French Indo China
Japanese undo move 4.
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 artillery and 1 infantry moved from Chahar to Jehol
1 artillery and 2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to AnhweCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Jehol
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Yunnan from Japanese, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to ChaharPlace Units - Chinese
3 infantry placed in Chahar
2 infantry placed in Kwangsi
Chinese undo move 1.
1 infantry placed in Kwangsi
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 1 fighter
EDIT: Removing units owned by Chinese from Kwangsi: 1 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Greece to Albania
Americans take Albania from Italians
2 mech_infantrys moved from Tobruk to Egypt
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to Yunnan
1 bomber moved from India to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/6 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Java
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 2 infantry in Java, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Yunnan to India
1 bomber moved from Java to Northern Territory
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 transports placed in 101 Sea Zone
4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 artillery and 1 infantry moved from Chahar to Jehol
1 artillery and 2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to AnhweCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Jehol
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Yunnan from Japanese, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to ChaharPlace Units - Chinese
3 infantry placed in Chahar
2 infantry placed in Kwangsi
Chinese undo move 1.
1 infantry placed in Kwangsi
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 1 fighter
EDIT: Removing units owned by Chinese from Kwangsi: 1 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 fighter and 1 infantry
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Greece to Southern France
2 fighters moved from 110 Sea Zone to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 bomber moved from Egypt to France
2 infantry moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 submarine moved from 98 Sea Zone to 92 Sea ZoneCombat - British
Battle in France
British attack with 1 bomber and 4 fighters
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 1 bomber and 4 fighters in France, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits
1 infantry owned by the Germans lost in France
British roll dice for 1 bomber and 4 fighters in France, round 3 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in France
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Southern France
British attack with 3 fighters
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 fighters in Southern France, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 fighter owned by the British and 2 infantry owned by the Germans lost in Southern France
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Battle in Kiangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun and 3 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 aaGun moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
5 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from France to 110 Sea Zone
1 bomber moved from France to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to LibyaPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 fighter and 2 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 2 artilleries and 1 mech_infantry moved from Rostov to CaucasusCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Caucasus
Italians attack with 2 armour, 2 artilleries and 1 mech_infantry
Russians defend with 3 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 artillery owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
Italians roll dice for 2 armour and 1 artillery in Caucasus, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
Italians roll dice for 2 armour and 1 artillery in Caucasus, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
Italians win, taking 97 Sea Zone from British, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Italians: 2 artilleries and 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
3 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Burma to YunnanCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 : 1/1 hits
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern Territory
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 artillery and 1 infantry moved from Tambov to Volgograd
1 artillery moved from Belarus to Smolensk
2 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Smolensk
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
1 mech_infantry moved from Yugoslavia to Albania
1 tactical_bomber moved from Southern Italy to Albania
1 tactical_bomber moved from Western Germany to Albania
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Smolensk, round 2 : 1/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Smolensk, round 3 : 2/4 hits
Russians roll dice for 2 artilleries in Smolensk, round 3 : 0/2 hits
2 artilleries owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 4/6 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Albania
Germans attack with 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 artillery
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Albania, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Albania, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Albania
retreated to Albania
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Albania to Western Germany
1 tactical_bomber moved from Albania to Southern Italy
2 bombers moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 aaGun moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
1 infantry placed in Southern France
1 artillery and 7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs





