Had another edit to do so posted the French one.
G40 2nd edition no bid Crockett (allies) vs majikforce (axis)
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Scramble from Hawaii?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Siberia
1 bomber moved from Amur to Siberia
1 infantry moved from Sakha to Buryatia
1 bomber moved from Amur to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 bomber moved from Java to Western Australia
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Hopei to Kansu
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
2 armour and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 mech_infantrys moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to HunanCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 6 destroyers, 2 fighters and 3 transports
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 3 carriers, 1 cruiser, 6 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry and 1 tactical_bomber
Battle in 15 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 1 infantry and 4 mech_infantrys
British defend with 1 aaGun and 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Siberia to Japan
1 bomber moved from 15 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 infantry moved from Amur to Siberia
1 artillery moved from Amur to Siberia
1 bomber moved from Kansu to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Shensi to French Indo China
1 battleship, 1 carrier, 2 tactical_bombers and 2 transports moved from 56 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 1 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
1 armour placed in MalayaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 aaGun, 7 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 13 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from Russia to Nenetsia
2 fighters moved from Russia to Novosibirsk
2 fighters moved from Russia to Rostov
2 fighters moved from Russia to CaucasusCombat - Americans
Battle in Novosibirsk
Americans attack with 2 fighters
Italians defend with 1 armour
Americans roll dice for 2 fighters in Novosibirsk, round 2 : 1/2 hits
Italians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Italians lost in Novosibirsk
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Caucasus
Americans attack with 2 fighters
Italians defend with 1 armour
Americans roll dice for 2 fighters in Caucasus, round 2 : 1/2 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Italians and 1 fighter owned by the Americans lost in Caucasus
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour
Casualties for Americans: 1 fighter
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 carrier and 8 submarines
Japanese defend with 3 carriers, 1 cruiser, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 3/8 hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship and 1 carrier in 26 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 carriers, 1 cruiser, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 2 : 7/16 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese, 4 submarines owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
Americans roll dice for 4 submarines in 26 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 3 : 4/15 hits
4 destroyers owned by the Japanese, 3 submarines owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 4 : 7/11 hits
1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -28
Casualties for Americans: 1 battleship, 1 carrier and 8 submarines
Casualties for Japanese: 1 carrier and 5 destroyers
Battle in Alexandria
Americans attack with 1 artillery
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Alexandria
Italians win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Rostov
Americans attack with 2 fighters
Italians defend with 1 infantry
Americans roll dice for 2 fighters in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers and 3 fighters
Italians defend with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 3 fighters in 92 Sea Zone, round 2 : 1/7 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 3 fighters in 92 Sea Zone, round 3 : 3/7 hits
Italians roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
1 carrier owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 3 fighters in 92 Sea Zone, round 4 : 5/7 hits
Italians roll dice for 1 cruiser and 2 fighters in 92 Sea Zone, round 4 : 2/3 hits
2 carriers owned by the Americans, 2 fighters owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser, 3 destroyers and 3 fighters remaining. Battle score for attacker is 36
Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Casualties for Americans: 2 carriers
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
Battle in Nenetsia
Americans attack with 2 fighters
Germans defend with 1 armour
Americans roll dice for 2 fighters in Nenetsia, round 2 : 1/2 hits
Germans roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Nenetsia
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Americans: 1 fighter
5 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Hawaiian Islands
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
1 aaGun moved from British Columbia to Western United States
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 fighter moved from Caucasus to Persia
2 fighters moved from Novosibirsk to Russia
1 fighter moved from Nenetsia to Russia
2 fighters moved from Rostov to RussiaPlace Units - Americans
4 armour and 3 infantry placed in Western United States
2 armour and 3 infantry placed in Eastern United States
Americans undo move 1.
1 armour and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Western United States
3 armour and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 aaGun placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
hey, thanks for your patience. fyi, had a battle in sz92. was removing casualties. I assumed the computer would take two destroyers for casualties so I didn’t pay attention to my effected units. pushed the button and it had taken my carriers. i did edit mode and fixed the problem.
also i did not ask for an order of casualties for either 92 or 26. if you would like me to change anything, let me know and i will redo the battles. thanks. great game. learning lots.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
5 mech_infantrys moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
4 infantry moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - British
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scramble in sz 112
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No thanks.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
5 mech_infantrys moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
4 infantry moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in Scotland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 1/1 hits
1 infantry owned by the British lost in Alexandria
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 1 infantry and 4 mech_infantrys
British roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 5/10 hits
Japanese roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Burma, round 2 : 2/8 hits
1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 3 : 2/8 hits
Japanese roll dice for 3 armour in Burma, round 3 : 1/3 hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 4 : 3/7 hits
Japanese roll dice for 1 armour in Burma, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 4 infantry
Casualties for Japanese: 3 armour, 1 infantry and 4 mech_infantrys
Battle in 112 Sea Zone
British attack with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 battleships, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in DenmarkNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Northwest Persia to Persia
1 aaGun moved from West India to India
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 19 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
hey, thanks for your patience. fyi, had a battle in sz92. was removing casualties. I assumed the computer would take two destroyers for casualties so I didn’t pay attention to my effected units. pushed the button and it had taken my carriers. i did edit mode and fixed the problem.
also i did not ask for an order of casualties for either 92 or 26. if you would like me to change anything, let me know and i will redo the battles. thanks. great game. learning lots.
Just one issue with the sz 92 battle. I’m okay with the edit but I did get 4 hits total in the battle and you only lost 2 dd. Please edit again and remove two more casualties since it will greatly impact what I do with Italy. Pretty favorable dice for you that round. I was astounded you got that many hits with your subs at hawaii! Well prepared navy! :wink:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
5 mech_infantrys moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
4 infantry moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in Scotland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 1/1 hits
1 infantry owned by the British lost in Alexandria
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 1 infantry and 4 mech_infantrys
British roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 5/10 hits
Japanese roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Burma, round 2 : 2/8 hits
1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 3 : 2/8 hits
Japanese roll dice for 3 armour in Burma, round 3 : 1/3 hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 4 : 3/7 hits
Japanese roll dice for 1 armour in Burma, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 4 infantry
Casualties for Japanese: 3 armour, 1 infantry and 4 mech_infantrys
Battle in 112 Sea Zone
British attack with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 battleships, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in DenmarkNon Combat Move - British
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1, carrier = 1
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Northwest Persia to Persia
1 aaGun moved from West India to India
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India -
Found it. Great. Yeah Lady Luck has her way. Well, I screwed up in one place. Never would have happened on a map real time, but with a computer and lines on a map and numbers. I’ll tell you about it later. You certainly have enough targets this round. Hey, how do I distinguish between cruisers and battleships? Thanks again.
crockett
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Forgot to land my planes
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
5 mech_infantrys moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
4 infantry moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in Scotland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 1/1 hits
1 infantry owned by the British lost in Alexandria
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 1 infantry and 4 mech_infantrys
British roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 5/10 hits
Japanese roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Burma, round 2 : 2/8 hits
1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 3 : 2/8 hits
Japanese roll dice for 3 armour in Burma, round 3 : 1/3 hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 4 : 3/7 hits
Japanese roll dice for 1 armour in Burma, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 4 infantry
Casualties for Japanese: 3 armour, 1 infantry and 4 mech_infantrys
Battle in 112 Sea Zone
British attack with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 battleships, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in DenmarkNon Combat Move - British
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1, carrier = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Gibraltar: 3 fighters
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Northwest Persia to Persia
1 aaGun moved from West India to India
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 11x factory_major; Remaining resources: 40 PUs;
Italians buy 3 artilleries and 9 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from French Madagascar to 72 Sea Zone
1 armour and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to Northwest Persia
3 armour moved from Egypt to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
2 artilleries and 4 infantry moved from Southern France to France
1 fighter moved from Southern Italy to France
1 armour moved from Gold Coast to French Central Africa
1 armour moved from Belgian Congo to EgyptCombat - Italians
Battle in France
Italians attack with 2 artilleries, 1 fighter and 4 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 infantry
Italians captures 0PUs while taking French capital
Italians win, taking France from French with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for French: 4 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Tobruk
Italians attack with 3 armour and 1 mech_infantry
French defend with 2 infantry; Americans defend with 1 mech_infantry
Italians win, taking Tobruk from Americans with 2 armour remaining. Battle score for attacker is 0
Casualties for French: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Persia
Italians attack with 2 armour, 1 fighter and 2 mech_infantrys
British defend with 2 fighters; Americans defend with 1 fighter
Italians win, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 16
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for British: 2 fighters
Casualties for Americans: 1 fighter
Battle in Northwest Persia
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Persia to Iraq
1 battleship moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from France to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
3 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 42 PUs; end with 43 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 54 PUs -
Found it. Great. Yeah Lady Luck has her way. Well, I screwed up in one place. Never would have happened on a map real time, but with a computer and lines on a map and numbers. I’ll tell you about it later. You certainly have enough targets this round. Hey, how do I distinguish between cruisers and battleships? Thanks again.
crockett
edits look good. Its actually better for you that the fighters land in Gibraltar, otherwise my German bomber would’ve killed those transports off the coast. :-D As for the cruiser, bb, the bb has pointier ends as well as a taller superstucture. They do look very similar.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to Northern TerritoryCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 4 : 0/1 hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 5 : 0/1 hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 6 : 0/1 hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Northern Territory, round 7 : 1/1 hits
1 mech_infantry owned by the ANZAC lost in Northern Territory
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 mech_infantry
Battle in South Australia
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in South Australia, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5,2,2,3
ANZAC collect 2 PUs (4 lost to blockades); end with 3 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Vologda
Germans take Smolensk from Russians
3 mech_infantrys moved from Novgorod to Vologda
1 bomber moved from Ukraine to Vologda
1 armour moved from Tsinghai to Timguska
Germans take Timguska from Russians
1 armour moved from Tsinghai to Urals
Germans take Urals from Russians
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Tsinghai to Samara
1 tactical_bomber moved from Ukraine to Samara
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Tambov
1 artillery moved from Bryansk to Tambov
2 tactical_bombers moved from Ukraine to Tambov
2 armour and 1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Bryansk to Tambov
4 artilleries and 6 infantry moved from Belarus to Bryansk
1 artillery and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
3 mech_infantrys moved from Germany to Denmark
1 artillery moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 bomber moved from Western Germany to 87 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber and 4 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy BordeauxCombat - Germans
Battle in Denmark
Germans attack with 2 artilleries, 1 infantry and 3 mech_infantrys
British defend with 2 infantry
Germans win, taking Denmark from British with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 87 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 infantry and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Americans: 2 infantry and 1 transport
Battle in Vologda
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 2 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 4 infantry
Germans win, taking Tambov from Russians with 2 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 7 fighters, 2 infantry and 5 mech_infantrys
French defend with 1 factory_minor and 1 harbour; British defend with 2 aaGuns, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 artillery and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 7 fighters and 3 mech_infantrys remaining. Battle score for attacker is 52
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Samara to Volgograd
2 tactical_bombers moved from Tambov to Bryansk
1 bomber moved from Vologda to Bryansk
1 bomber moved from 87 Sea Zone to French Central Africa
4 infantry moved from Western Germany to France
3 mech_infantrys moved from Germany to France
1 aaGun moved from Germany to Western Germany
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
2 armour, 1 bomber, 4 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs