Dawg days of summer mega challenge


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                4 infantry moved from Finland to Norway
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 submarines moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 2 submarines
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun, 5 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Germany
                1 aaGun, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
                2 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Western Germany to France
                1 tactical_bomber moved from Norway to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Poland

    Place Units - Germans
                3 artilleries and 1 infantry placed in Germany
                1 submarine placed in 113 Sea Zone
                Germans undo move 1.
                1 armour, 1 artillery and 1 mech_infantry placed in Western Germany
                2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 armour, 1 mech_infantry and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Romania: 1 armour, 1 mech_infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_40227_Ger4.tsvg


  • I wouldn’t have submerged the Russian sub in 115.  I think you should re-roll it
    The edit is illegal.  The mech and tank that were in Poland came from West Germany.  They can’t move 3 spaces from West Germany to Romania.
    I’ll wait until you fix these 2 items -

    Gamer


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                4 infantry moved from Finland to Norway
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 submarines moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 2 submarines
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun, 5 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Germany
                1 aaGun, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
                2 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Western Germany to France
                1 tactical_bomber moved from Norway to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Poland

    Place Units - Germans
                3 artilleries and 1 infantry placed in Germany
                1 submarine placed in 113 Sea Zone
                Germans undo move 1.
                1 armour, 1 artillery and 1 mech_infantry placed in Western Germany
                2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 armour, 1 mech_infantry and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Romania: 1 armour, 1 mech_infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Poland: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Romania: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_40227_Ger4.tsvg


  • how do i reroll?


  • You can roll on the forum using built in dice commands

    ;aaa 2@2; ;aaa 1@1 1@3; is what you would type, but use colons instead of semi-colons

    If you have trouble, let me know and I can explain further if necessary


  • DiceRolls: 2@2; Total Hits: 02@2: (4, 3)DiceRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                4 infantry moved from Finland to Norway
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 submarines moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 2 submarines
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun, 5 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Germany
                1 aaGun, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
                2 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Western Germany to France
                1 tactical_bomber moved from Norway to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Poland

    Place Units - Germans
                3 artilleries and 1 infantry placed in Germany
                1 submarine placed in 113 Sea Zone
                Germans undo move 1.
                1 armour, 1 artillery and 1 mech_infantry placed in Western Germany
                2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 armour, 1 mech_infantry and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Romania: 1 armour, 1 mech_infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Poland: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Romania: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    triplea_40227_Ger4.tsvg


  • Let’s split the difference on that 115 battle - we’ll take off the Russian sub.  Either you can do it, or I’ll do it when I go to move, no worries


  • hgo ahead please sir.
    thank you kindly.


  • man! i cant buy a win in the league.


  • You did get one big one, right?

    Looking forward to continuing our game - getting slammed with work right now though, but one of these evenings…


  • let me no so i can be on that night


  • Looking to move now, actually


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Finland
                      Russians take Finland from Germans
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                3 fighters and 1 tactical_bomber moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Russia to Bryansk
                2 aaGuns moved from Ukraine to Bryansk
                7 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Archangel
                5 artilleries and 18 infantry moved from Belarus to Bryansk
                1 fighter moved from Karelia to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Karelia to Archangel
                2 fighters moved from Karelia to Russia
                1 mech_infantry moved from Novgorod to Archangel
                3 armour moved from Novgorod to Bryansk
                1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs

    triplea_40227_Rus4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Finland
                      Russians take Finland from Germans
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                3 fighters and 1 tactical_bomber moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Russia to Bryansk
                2 aaGuns moved from Ukraine to Bryansk
                7 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Archangel
                5 artilleries and 18 infantry moved from Belarus to Bryansk
                1 fighter moved from Karelia to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Karelia to Archangel
                2 fighters moved from Karelia to Russia
                1 mech_infantry moved from Novgorod to Archangel
                3 armour moved from Novgorod to Bryansk
                1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_40227_Rus4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Finland
                      Russians take Finland from Germans
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                3 fighters and 1 tactical_bomber moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Russia to Bryansk
                2 aaGuns moved from Ukraine to Bryansk
                7 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Archangel
                5 artilleries and 18 infantry moved from Belarus to Bryansk
                1 fighter moved from Karelia to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Karelia to Archangel
                2 fighters moved from Karelia to Russia
                1 mech_infantry moved from Novgorod to Archangel
                3 armour moved from Novgorod to Bryansk
                1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 1 aaGun, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 2 mech_infantrys
                EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_40227_Rus4.tsvg


  • Forgot to move the sub, then realized Italian bomber could hit infantry at Bel and the Germans could blitz through to Arc

    I think you should have moved a sub to Z125 to prevent USSR from earning 3 more - the Allies don’t have a destroyer in range or anything.
    Feel free to edit a sub to 125 and remove 3 IPC’s from USSR bank account


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 marine moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Chahar to Hopei
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
                2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to Yunnan
                1 destroyer moved from 33 Sea Zone to 53 Sea Zone
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Caroline Islands to 37 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Japan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 fighters moved from Kwangsi to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
                1 marine moved from 43 Sea Zone to Borneo
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 transport
                    French defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Malaya
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 aaGun and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in Celebes
                    Japanese attack with 2 artilleries and 1 infantry
                    ANZAC defend with 2 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                Battle in Borneo
                Battle in Java
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Java from ANZAC, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kweichow to Jehol
                1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
                1 fighter and 1 tactical_bomber moved from Kwangtung to Jehol
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Philippines to Kwangsi

    Place Units - Japanese
                1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs

    triplea_40227_Jap4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 battleship moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from 63 Sea Zone to 53 Sea Zone
                1 submarine moved from 63 Sea Zone to 53 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                2 destroyers moved from 63 Sea Zone to 54 Sea Zone
                1 carrier moved from 63 Sea Zone to 54 Sea Zone
                2 cruisers and 1 marine moved from 63 Sea Zone to 54 Sea Zone

    triplea_40227_Ame4.tsvg


  • Scramble to Z6?

    Fighter and tac from Hawaii can attack Z6 because carrier could move from Z10 to Z7 if they survive.

    This is a sneaky move but I think a tier 1 or tier 2 player would be capable of doing the same to you.  If you think your probable loss of 3 transports is too devastating, I can re-do the combat move without attacking Zone 6 - your choice.  If I have a plane survive, I will have to move my carrier to Z7 which is not a good position for it, which is some consolation.

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