Had another edit to do so posted the French one.
G40 2nd edition no bid Crockett (allies) vs majikforce (axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to French Madagascar
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Alexandria
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Italians take 93 Sea Zone from French
1 fighter moved from Egypt to 96 Sea Zone
1 bomber moved from France to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 armour moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Rostov to Samara
Italians take Samara from RussiansCombat - Italians
Air Battle in Gibraltar
Italians attacks with 3 units heading to Gibraltar
British launches 3 interceptors out of Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in French Madagascar
Battle in Iraq
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking French Madagascar from French, taking Iraq from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Alexandria to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 cruisers moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Ukraine to Rostov
1 armour moved from Rostov to CaucasusPlace Units - Italians
2 armour and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern France
1 fighter placed in Southern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 37 PUs; end with 37 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 51 PUs -
I assumed intercept in Girbraltar. Feel free to edit if you wouldn’t have intercepted. My plan was foiled anyway by your spot on AA!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
4 artilleries and 9 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Volgograd to Bryansk
2 tactical_bombers moved from Ukraine to Bryansk
1 bomber and 1 tactical_bomber moved from Ukraine to Tambov
4 mech_infantrys moved from Volgograd to Tambov
3 armour moved from Volgograd to Tambov
3 armour moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 2 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 artillery and 1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Denmark to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 111 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 destroyer
Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Belarus
Germans attack with 4 artilleries and 9 infantry
Russians defend with 2 armour and 1 mech_infantry
Germans win, taking Belarus from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 2 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 6 infantry
Germans win, taking Bryansk from Russians with 2 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Tambov
Germans attack with 3 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Tambov from Russians with 3 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
1 bomber moved from Tambov to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
3 fighters moved from 111 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to 113 Sea Zone
2 aaGuns and 4 infantry moved from Denmark to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
7 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Italians
5 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Tambov, round 2 : 2/8 hits
Germans roll dice for 3 armour and 1 mech_infantry in Tambov, round 2 : 2/4 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 3 : 0/6 hits
Germans roll dice for 2 armour in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 4 : 3/6 hits
Germans roll dice for 2 armour in Tambov, round 4 : 0/2 hits
2 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Siberia
1 bomber moved from Amur to Siberia
1 infantry moved from Sakha to Buryatia
1 bomber moved from Amur to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 bomber moved from Java to Western Australia
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Hopei to Kansu
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
2 armour and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 mech_infantrys moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan -
Scramble from Hawaii?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Siberia
1 bomber moved from Amur to Siberia
1 infantry moved from Sakha to Buryatia
1 bomber moved from Amur to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 bomber moved from Java to Western Australia
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Hopei to Kansu
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
2 armour and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 mech_infantrys moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to HunanCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 6 destroyers, 2 fighters and 3 transports
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 3 carriers, 1 cruiser, 6 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry and 1 tactical_bomber
Battle in 15 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 1 infantry and 4 mech_infantrys
British defend with 1 aaGun and 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Siberia to Japan
1 bomber moved from 15 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 infantry moved from Amur to Siberia
1 artillery moved from Amur to Siberia
1 bomber moved from Kansu to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Shensi to French Indo China
1 battleship, 1 carrier, 2 tactical_bombers and 2 transports moved from 56 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 1 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
1 armour placed in MalayaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 aaGun, 7 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 13 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from Russia to Nenetsia
2 fighters moved from Russia to Novosibirsk
2 fighters moved from Russia to Rostov
2 fighters moved from Russia to CaucasusCombat - Americans
Battle in Novosibirsk
Americans attack with 2 fighters
Italians defend with 1 armour
Americans roll dice for 2 fighters in Novosibirsk, round 2 : 1/2 hits
Italians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Italians lost in Novosibirsk
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Caucasus
Americans attack with 2 fighters
Italians defend with 1 armour
Americans roll dice for 2 fighters in Caucasus, round 2 : 1/2 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Italians and 1 fighter owned by the Americans lost in Caucasus
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour
Casualties for Americans: 1 fighter
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 carrier and 8 submarines
Japanese defend with 3 carriers, 1 cruiser, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 3/8 hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship and 1 carrier in 26 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 carriers, 1 cruiser, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 2 : 7/16 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese, 4 submarines owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
Americans roll dice for 4 submarines in 26 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 3 : 4/15 hits
4 destroyers owned by the Japanese, 3 submarines owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 4 : 7/11 hits
1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -28
Casualties for Americans: 1 battleship, 1 carrier and 8 submarines
Casualties for Japanese: 1 carrier and 5 destroyers
Battle in Alexandria
Americans attack with 1 artillery
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Alexandria
Italians win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Rostov
Americans attack with 2 fighters
Italians defend with 1 infantry
Americans roll dice for 2 fighters in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers and 3 fighters
Italians defend with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 3 fighters in 92 Sea Zone, round 2 : 1/7 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 3 fighters in 92 Sea Zone, round 3 : 3/7 hits
Italians roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
1 carrier owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 3 fighters in 92 Sea Zone, round 4 : 5/7 hits
Italians roll dice for 1 cruiser and 2 fighters in 92 Sea Zone, round 4 : 2/3 hits
2 carriers owned by the Americans, 2 fighters owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser, 3 destroyers and 3 fighters remaining. Battle score for attacker is 36
Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Casualties for Americans: 2 carriers
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
Battle in Nenetsia
Americans attack with 2 fighters
Germans defend with 1 armour
Americans roll dice for 2 fighters in Nenetsia, round 2 : 1/2 hits
Germans roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Nenetsia
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Americans: 1 fighter
5 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Hawaiian Islands
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
1 aaGun moved from British Columbia to Western United States
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 fighter moved from Caucasus to Persia
2 fighters moved from Novosibirsk to Russia
1 fighter moved from Nenetsia to Russia
2 fighters moved from Rostov to RussiaPlace Units - Americans
4 armour and 3 infantry placed in Western United States
2 armour and 3 infantry placed in Eastern United States
Americans undo move 1.
1 armour and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Western United States
3 armour and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 aaGun placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
hey, thanks for your patience. fyi, had a battle in sz92. was removing casualties. I assumed the computer would take two destroyers for casualties so I didn’t pay attention to my effected units. pushed the button and it had taken my carriers. i did edit mode and fixed the problem.
also i did not ask for an order of casualties for either 92 or 26. if you would like me to change anything, let me know and i will redo the battles. thanks. great game. learning lots.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
5 mech_infantrys moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
4 infantry moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - British
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scramble in sz 112
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No thanks.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
5 mech_infantrys moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
4 infantry moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in Scotland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 1/1 hits
1 infantry owned by the British lost in Alexandria
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 1 infantry and 4 mech_infantrys
British roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 5/10 hits
Japanese roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Burma, round 2 : 2/8 hits
1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 3 : 2/8 hits
Japanese roll dice for 3 armour in Burma, round 3 : 1/3 hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 4 : 3/7 hits
Japanese roll dice for 1 armour in Burma, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 4 infantry
Casualties for Japanese: 3 armour, 1 infantry and 4 mech_infantrys
Battle in 112 Sea Zone
British attack with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 battleships, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in DenmarkNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Northwest Persia to Persia
1 aaGun moved from West India to India
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 19 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
hey, thanks for your patience. fyi, had a battle in sz92. was removing casualties. I assumed the computer would take two destroyers for casualties so I didn’t pay attention to my effected units. pushed the button and it had taken my carriers. i did edit mode and fixed the problem.
also i did not ask for an order of casualties for either 92 or 26. if you would like me to change anything, let me know and i will redo the battles. thanks. great game. learning lots.
Just one issue with the sz 92 battle. I’m okay with the edit but I did get 4 hits total in the battle and you only lost 2 dd. Please edit again and remove two more casualties since it will greatly impact what I do with Italy. Pretty favorable dice for you that round. I was astounded you got that many hits with your subs at hawaii! Well prepared navy! :wink:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
5 mech_infantrys moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
4 infantry moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in Scotland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 1/1 hits
1 infantry owned by the British lost in Alexandria
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 1 infantry and 4 mech_infantrys
British roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 5/10 hits
Japanese roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Burma, round 2 : 2/8 hits
1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 3 : 2/8 hits
Japanese roll dice for 3 armour in Burma, round 3 : 1/3 hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 4 : 3/7 hits
Japanese roll dice for 1 armour in Burma, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 4 infantry
Casualties for Japanese: 3 armour, 1 infantry and 4 mech_infantrys
Battle in 112 Sea Zone
British attack with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 battleships, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 2 battleships, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in DenmarkNon Combat Move - British
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1, carrier = 1
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Northwest Persia to Persia
1 aaGun moved from West India to India
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India -
Found it. Great. Yeah Lady Luck has her way. Well, I screwed up in one place. Never would have happened on a map real time, but with a computer and lines on a map and numbers. I’ll tell you about it later. You certainly have enough targets this round. Hey, how do I distinguish between cruisers and battleships? Thanks again.
crockett