I assumed you wanted your russian sub to submerge, if not we can simulate the outcome. also edit moved one of my aas at placement.
17L G40 BM.3 Rubioton (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
4 destroyers moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Yunnan to India
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to JavaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
4 destroyers moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Yunnan to India
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to JavaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 5 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
2 fighters moved from Western Germany to Rostov
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
2 bombers moved from Novgorod to Volgograd
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
3 armour and 4 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Greece to Romania
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 bomber moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 fighter moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
3 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to VolgogradCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry; British defend with 1 fighter
Germans win, taking Bryansk from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 3 bombers, 1 fighter and 3 infantry
Russians defend with 1 factory_minor and 5 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 3 infantry; British defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Caucasus to Rostov
3 bombers and 1 fighter moved from Volgograd to Rostov
1 fighter moved from Bryansk to Rostov
1 aaGun, 5 artilleries and 11 infantry moved from Normandy Bordeaux to Holland Belgium
1 carrier, 2 destroyers, 5 submarines and 2 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 fighters placed in Western Germany
2 fighters placed in 113 Sea Zone
1 destroyer placed in 113 Sea Zone
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,4,5,4,4,6,4,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,5,5
Germans collect 48 PUs (6 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Tambov to Smolensk
3 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
2 fighters moved from Russia to BryanskCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
8 infantry moved from Tambov to Russia
1 aaGun, 21 artilleries and 24 infantry moved from Tambov to Samara
1 fighter moved from Volgograd to RussiaPlace Units - Russians
7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 artillery and 4 infantry moved from Shantung to Jehol
3 artilleries moved from Anhwe to Shantung
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Hunan
3 fighters moved from Kiangsu to Kwangsi
1 infantry moved from Siam to French Indo China
2 bombers moved from Anhwe to French Indo China
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Japan to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 carriers, 1 cruiser, 4 fighters, 1 marine and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
5 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 8 infantry moved from Japan to 6 Sea Zone
1 armour moved from Kiangsu to JeholCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Battle in French Indo China
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Guam from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 19 Sea Zone to Manchuria
1 marine moved from Okinawa to 19 Sea Zone
2 marines moved from 19 Sea Zone to Manchuria
1 marine moved from Kiangsu to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
2 fighters moved from 20 Sea Zone to Japan
3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
4 fighters moved from 19 Sea Zone to Japan
4 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Kwangsi to Kiangsu
2 bombers moved from French Indo China to AnhwePlace Units - Japanese
1 destroyer placed in 19 Sea Zone
10 infantry placed in Japan
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,4,1,6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Japanese collect 37 PUs (2 lost to blockades); end with 37 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 3 bombers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 11 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber moved from Korea to Manchuria
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
8 fighters and 2 infantry moved from Norway to Finland
2 bombers moved from Norway to GermanyCombat - Americans
Battle in Marshall Islands
Battle in Manchuria
Americans attack with 2 armour, 11 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery, 10 infantry and 3 marines
Americans win, taking Marshall Islands from Japanese, taking Manchuria from Japanese with 1 armour and 8 fighters remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 1 artillery, 10 infantry and 3 marines
Battle in Finland
Americans attack with 8 fighters and 2 infantry
Germans defend with 1 artillery
Americans win, taking Finland from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
7 fighters moved from Finland to Norway
1 fighter moved from Finland to 112 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
8 fighters moved from Manchuria to Korea
1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 destroyers and 4 submarines moved from 26 Sea Zone to 32 Sea Zone
3 submarines moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Korea
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 99 Sea Zone to RussiaPlace Units - Americans
1 airfield and 3 fighters placed in Norway
3 infantry placed in Korea
3 bombers placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 3 bombers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 11 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber moved from Korea to Manchuria
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
8 fighters and 2 infantry moved from Norway to Finland
2 bombers moved from Norway to GermanyCombat - Americans
Battle in Marshall Islands
Battle in Manchuria
Americans attack with 2 armour, 11 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery, 10 infantry and 3 marines
Americans win, taking Marshall Islands from Japanese, taking Manchuria from Japanese with 1 armour and 8 fighters remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 1 artillery, 10 infantry and 3 marines
Battle in Finland
Americans attack with 8 fighters and 2 infantry
Germans defend with 1 artillery
Americans win, taking Finland from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
7 fighters moved from Finland to Norway
1 fighter moved from Finland to 112 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
8 fighters moved from Manchuria to Korea
1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 destroyers and 4 submarines moved from 26 Sea Zone to 32 Sea Zone
3 submarines moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Korea
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 99 Sea Zone to RussiaPlace Units - Americans
1 airfield and 3 fighters placed in Norway
3 infantry placed in Korea
3 bombers placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsPurchase Units - British
British buy 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to Malta
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
2 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from India to Kweichow
1 bomber moved from India to KwangsiCombat - British
Battle in Malta
British attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Italians defend with 2 infantry
British win, taking Malta from Italians with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 bomber and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Kwangsi from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Kwangsi to India
1 fighter moved from Kweichow to Yunnan
1 infantry and 2 mech_infantrys moved from Shan State to Yunnan
3 mech_infantrys moved from India to Yunnan
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 99 Sea Zone to Russia
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 submarines moved from 98 Sea Zone to 97 Sea Zone
3 carriers and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns and 4 infantry moved from Norway to Finland
1 tactical_bomber moved from Norway to 112 Sea Zone
5 fighters moved from 112 Sea Zone to Finland
1 fighter moved from United Kingdom to Finland
1 battleship and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 4 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 4 infantry and 1 marine moved from 112 Sea Zone to Norway
1 aaGun moved from Alexandria to EgyptPlace Units - British
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 2 aaGuns and 1 transport
EDIT: Adding units owned by British to 112 Sea Zone: 1 transport
EDIT: Adding units owned by British to Norway: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 infantry and 2 mech_infantrys -
Wait NCM Review
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Ok, Go ahead
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ok, you have win, i surrender
gg
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Ok Sir,
Good game too, very challenging set up on your side.
Are you up for another game, maybe shifting sides?
Cheers
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now i take a break, but i’ll happy to play with you in the next future :-)





