Had another edit to do so posted the French one.
G40 2nd edition no bid Crockett (allies) vs majikforce (axis)
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 93 Sea Zone to 96 Sea Zone
4 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
6 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 armour moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
4 mech_infantrys moved from Russia to Belarus
3 mech_infantrys moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 1 infantry and 7 mech_infantrys
Germans defend with 2 armour and 3 mech_infantrys
Russians roll dice for 2 armour, 1 infantry and 7 mech_infantrys in Belarus, round 2 : 3/10 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Belarus, round 2 : 4/5 hits
3 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Belarus
Russians roll dice for 2 armour and 4 mech_infantrys in Belarus, round 3 : 1/6 hits
Germans roll dice for 2 armour in Belarus, round 3 : 2/2 hits
2 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 4 : 2/4 hits
Germans roll dice for 1 armour in Belarus, round 4 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 1 infantry and 6 mech_infantrys
Battle in Bryansk
Russians attack with 8 infantry
Germans defend with 1 aaGun, 2 artilleries and 1 mech_infantry
Russians roll dice for 8 infantry in Bryansk, round 2 : 2/8 hits
Germans roll dice for 1 aaGun, 2 artilleries and 1 mech_infantry in Bryansk, round 2 : 2/3 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Russians roll dice for 6 infantry in Bryansk, round 3 : 0/6 hits
Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits
Russians roll dice for 6 infantry in Bryansk, round 4 : 2/6 hits
Germans roll dice for 2 artilleries in Bryansk, round 4 : 0/2 hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun, 2 artilleries and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits
Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 armour moved from Chahar to Kansu
1 fighter moved from Hopei to Kansu
1 artillery and 1 infantry moved from Chahar to Suiyuyan
2 armour and 1 mech_infantry moved from Kiangsu to Hopei
2 infantry moved from Shantung to Anhwe
1 bomber moved from French Indo China to Kansu
1 infantry moved from Amur to Sakha
2 bombers moved from Japan to Sakha
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Zealand
2 artilleries, 1 battleship, 1 carrier, 2 infantry, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to Western Australia
2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
1 bomber moved from French Indo China to 56 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to Western Australia
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from Korea to Amur
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 infantry moved from 25 Sea Zone to Midway
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Kweichow to YunnanCombat - Japanese
Battle in Wake Island
Battle in New Zealand
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Western Australia
Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield and 1 fighter
Japanese win, taking Western Australia from ANZAC with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Midway from Americans, taking Kansu from Chinese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 2 bombers and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Sakha from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kansu to Hopei
1 fighter moved from Kansu to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 bombers moved from Sakha to Amur
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
3 carriers, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 62 Sea Zone
2 tactical_bombers moved from Western Australia to 56 Sea Zone
1 bomber moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to JavaPlace Units - Japanese
4 destroyers placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 infantry, 1 mech_infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 14 Sea Zone to 25 Sea Zone
1 submarine moved from 5 Sea Zone to 16 Sea Zone
1 submarine moved from 7 Sea Zone to 24 Sea Zone
1 submarine moved from 4 Sea Zone to 15 Sea Zone
1 submarine moved from 15 Sea Zone to 13 Sea Zone
1 battleship moved from 9 Sea Zone to 10 Sea Zone
1 carrier moved from 9 Sea Zone to 10 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 104 Sea Zone to 111 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Novosibirsk to RussiaCombat - Americans
Battle in 111 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - Americans
5 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea ZonePlace Units - Americans
2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
1 artillery placed in Western United States
5 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs -
Is UK done? I got some dice rolls for them but no turn summary has been posted.
-
Also if you aren’t bringing a destroyer to the sz 25 fight, my sub will submerge. I can edit it back on Italys turn if need be. Thanks.
-
Hey, I had an issue with my computer. Not sure what to do. did combat and then computer died. are there sub files that might be autosaved? I tried the autosave odd number file. I Could do the turn over? Can we tell anything from the dice rolls about location? Sorry about the complication.
Crockett
-
No worries just load the file from China’s turn and startover with UK. It’s all good.
-
Hey, thanks. Just got back from the tournament young grasshopper hosted. get to the game soon. thanks.
-
Sounds good. How did the tournament go?
-
it went well. exhausting mentally and physically. lots of energy in the room. great to see Larry and Tom and War Room. Tied both games 1 to 1.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
2 fighters moved from Eastern Persia to Kazakhstan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 fighter moved from Nenetsia to RussiaCombat - British
Battle in Kazakhstan
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 aaGun moved from India to West India
5 mech_infantrys moved from Persia to Eastern Persia
1 tactical_bomber moved from Kazakhstan to Eastern Persia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to Eastern Persia
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Libya to Tobruk
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - British
1 artillery and 4 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 18 PUs; end with 18 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to French Madagascar
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Alexandria
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Italians take 93 Sea Zone from French
1 fighter moved from Egypt to 96 Sea Zone
1 bomber moved from France to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 armour moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Rostov to Samara
Italians take Samara from RussiansCombat - Italians
Air Battle in Gibraltar
Italians attacks with 3 units heading to Gibraltar
British launches 3 interceptors out of Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in French Madagascar
Battle in Iraq
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking French Madagascar from French, taking Iraq from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Alexandria to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 cruisers moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Ukraine to Rostov
1 armour moved from Rostov to CaucasusPlace Units - Italians
2 armour and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern France
1 fighter placed in Southern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 37 PUs; end with 37 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 51 PUs -
I assumed intercept in Girbraltar. Feel free to edit if you wouldn’t have intercepted. My plan was foiled anyway by your spot on AA!
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
4 artilleries and 9 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Volgograd to Bryansk
2 tactical_bombers moved from Ukraine to Bryansk
1 bomber and 1 tactical_bomber moved from Ukraine to Tambov
4 mech_infantrys moved from Volgograd to Tambov
3 armour moved from Volgograd to Tambov
3 armour moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 2 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 artillery and 1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Denmark to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 111 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 destroyer
Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Belarus
Germans attack with 4 artilleries and 9 infantry
Russians defend with 2 armour and 1 mech_infantry
Germans win, taking Belarus from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 2 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 6 infantry
Germans win, taking Bryansk from Russians with 2 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Tambov
Germans attack with 3 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Tambov from Russians with 3 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
1 bomber moved from Tambov to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
3 fighters moved from 111 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to 113 Sea Zone
2 aaGuns and 4 infantry moved from Denmark to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
7 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Italians
5 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Tambov, round 2 : 2/8 hits
Germans roll dice for 3 armour and 1 mech_infantry in Tambov, round 2 : 2/4 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 3 : 0/6 hits
Germans roll dice for 2 armour in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 4 : 3/6 hits
Germans roll dice for 2 armour in Tambov, round 4 : 0/2 hits
2 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Siberia
1 bomber moved from Amur to Siberia
1 infantry moved from Sakha to Buryatia
1 bomber moved from Amur to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 bomber moved from Java to Western Australia
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Hopei to Kansu
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
2 armour and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 mech_infantrys moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan