@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
G40 2nd edition no bid Crockett (allies) vs majikforce (axis)
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No worries just load the file from China’s turn and startover with UK. It’s all good.
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Hey, thanks. Just got back from the tournament young grasshopper hosted. get to the game soon. thanks.
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Sounds good. How did the tournament go?
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it went well. exhausting mentally and physically. lots of energy in the room. great to see Larry and Tom and War Room. Tied both games 1 to 1.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
2 fighters moved from Eastern Persia to Kazakhstan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 fighter moved from Nenetsia to RussiaCombat - British
Battle in Kazakhstan
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 aaGun moved from India to West India
5 mech_infantrys moved from Persia to Eastern Persia
1 tactical_bomber moved from Kazakhstan to Eastern Persia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to Eastern Persia
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Libya to Tobruk
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - British
1 artillery and 4 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 18 PUs; end with 18 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to French Madagascar
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Alexandria
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Italians take 93 Sea Zone from French
1 fighter moved from Egypt to 96 Sea Zone
1 bomber moved from France to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 armour moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Rostov to Samara
Italians take Samara from RussiansCombat - Italians
Air Battle in Gibraltar
Italians attacks with 3 units heading to Gibraltar
British launches 3 interceptors out of Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in French Madagascar
Battle in Iraq
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking French Madagascar from French, taking Iraq from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Alexandria to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 cruisers moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Ukraine to Rostov
1 armour moved from Rostov to CaucasusPlace Units - Italians
2 armour and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern France
1 fighter placed in Southern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 37 PUs; end with 37 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 51 PUs -
I assumed intercept in Girbraltar. Feel free to edit if you wouldn’t have intercepted. My plan was foiled anyway by your spot on AA!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
4 artilleries and 9 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Volgograd to Bryansk
2 tactical_bombers moved from Ukraine to Bryansk
1 bomber and 1 tactical_bomber moved from Ukraine to Tambov
4 mech_infantrys moved from Volgograd to Tambov
3 armour moved from Volgograd to Tambov
3 armour moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 2 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 artillery and 1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Denmark to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 111 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 destroyer
Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Belarus
Germans attack with 4 artilleries and 9 infantry
Russians defend with 2 armour and 1 mech_infantry
Germans win, taking Belarus from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 2 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 6 infantry
Germans win, taking Bryansk from Russians with 2 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Tambov
Germans attack with 3 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Tambov from Russians with 3 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
1 bomber moved from Tambov to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
3 fighters moved from 111 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to 113 Sea Zone
2 aaGuns and 4 infantry moved from Denmark to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
7 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Italians
5 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Tambov, round 2 : 2/8 hits
Germans roll dice for 3 armour and 1 mech_infantry in Tambov, round 2 : 2/4 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 3 : 0/6 hits
Germans roll dice for 2 armour in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 4 : 3/6 hits
Germans roll dice for 2 armour in Tambov, round 4 : 0/2 hits
2 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Siberia
1 bomber moved from Amur to Siberia
1 infantry moved from Sakha to Buryatia
1 bomber moved from Amur to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 bomber moved from Java to Western Australia
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Hopei to Kansu
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
2 armour and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 mech_infantrys moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan -
Scramble from Hawaii?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Siberia
1 bomber moved from Amur to Siberia
1 infantry moved from Sakha to Buryatia
1 bomber moved from Amur to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 bomber moved from Java to Western Australia
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Hopei to Kansu
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
2 armour and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 mech_infantrys moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to HunanCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 6 destroyers, 2 fighters and 3 transports
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 3 carriers, 1 cruiser, 6 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry and 1 tactical_bomber
Battle in 15 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 1 infantry and 4 mech_infantrys
British defend with 1 aaGun and 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Siberia to Japan
1 bomber moved from 15 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 infantry moved from Amur to Siberia
1 artillery moved from Amur to Siberia
1 bomber moved from Kansu to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Shensi to French Indo China
1 battleship, 1 carrier, 2 tactical_bombers and 2 transports moved from 56 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 1 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
1 armour placed in MalayaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 aaGun, 7 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 13 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from Russia to Nenetsia
2 fighters moved from Russia to Novosibirsk
2 fighters moved from Russia to Rostov
2 fighters moved from Russia to CaucasusCombat - Americans
Battle in Novosibirsk
Americans attack with 2 fighters
Italians defend with 1 armour
Americans roll dice for 2 fighters in Novosibirsk, round 2 : 1/2 hits
Italians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Italians lost in Novosibirsk
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Caucasus
Americans attack with 2 fighters
Italians defend with 1 armour
Americans roll dice for 2 fighters in Caucasus, round 2 : 1/2 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Italians and 1 fighter owned by the Americans lost in Caucasus
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour
Casualties for Americans: 1 fighter
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 carrier and 8 submarines
Japanese defend with 3 carriers, 1 cruiser, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 3/8 hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship and 1 carrier in 26 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 carriers, 1 cruiser, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 2 : 7/16 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese, 4 submarines owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
Americans roll dice for 4 submarines in 26 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 3 : 4/15 hits
4 destroyers owned by the Japanese, 3 submarines owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 4 : 7/11 hits
1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -28
Casualties for Americans: 1 battleship, 1 carrier and 8 submarines
Casualties for Japanese: 1 carrier and 5 destroyers
Battle in Alexandria
Americans attack with 1 artillery
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Alexandria
Italians win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Rostov
Americans attack with 2 fighters
Italians defend with 1 infantry
Americans roll dice for 2 fighters in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers and 3 fighters
Italians defend with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 3 fighters in 92 Sea Zone, round 2 : 1/7 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 3 fighters in 92 Sea Zone, round 3 : 3/7 hits
Italians roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
1 carrier owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 3 fighters in 92 Sea Zone, round 4 : 5/7 hits
Italians roll dice for 1 cruiser and 2 fighters in 92 Sea Zone, round 4 : 2/3 hits
2 carriers owned by the Americans, 2 fighters owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser, 3 destroyers and 3 fighters remaining. Battle score for attacker is 36
Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Casualties for Americans: 2 carriers
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
Battle in Nenetsia
Americans attack with 2 fighters
Germans defend with 1 armour
Americans roll dice for 2 fighters in Nenetsia, round 2 : 1/2 hits
Germans roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Nenetsia
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Americans: 1 fighter
5 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Hawaiian Islands
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
1 aaGun moved from British Columbia to Western United States
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 fighter moved from Caucasus to Persia
2 fighters moved from Novosibirsk to Russia
1 fighter moved from Nenetsia to Russia
2 fighters moved from Rostov to RussiaPlace Units - Americans
4 armour and 3 infantry placed in Western United States
2 armour and 3 infantry placed in Eastern United States
Americans undo move 1.
1 armour and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Western United States
3 armour and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 aaGun placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
hey, thanks for your patience. fyi, had a battle in sz92. was removing casualties. I assumed the computer would take two destroyers for casualties so I didn’t pay attention to my effected units. pushed the button and it had taken my carriers. i did edit mode and fixed the problem.
also i did not ask for an order of casualties for either 92 or 26. if you would like me to change anything, let me know and i will redo the battles. thanks. great game. learning lots.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
5 mech_infantrys moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
4 infantry moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - British
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scramble in sz 112





