Please use J-4 with revised NCM:
BM3 oysteilo (axis) vs. Giallo (allies)
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i guess there will be a big clash at some point
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
2 bombers moved from Queensland to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 41 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Holland Belgium from Germans, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Western United States to 30 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
2 bombers moved from 41 Sea Zone to Northern Territory
1 bomber moved from 46 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 artilleries and 7 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 7 transports
EDIT: Adding units owned by Americans to United Kingdom: 2 artilleries
EDIT: Turning off Edit Mode
1 carrier and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
9 infantry moved from Hopei to KweichowNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
2 bombers moved from Queensland to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 41 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Holland Belgium from Germans, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Western United States to 30 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
2 bombers moved from 41 Sea Zone to Northern Territory
1 bomber moved from 46 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 artilleries and 7 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 7 transports
EDIT: Adding units owned by Americans to United Kingdom: 2 artilleries
EDIT: Turning off Edit Mode
1 carrier and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
9 infantry moved from Hopei to KweichowNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalPurchase Units - British
British buy 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
3 fighters moved from Iraq to Northwest Persia
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to IraqCombat - British
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Northwest Persia
British attack with 1 bomber, 4 fighters and 3 infantry
Germans defend with 1 artillery and 3 infantry
British win, taking Northwest Persia from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
4 fighters moved from Northwest Persia to Iraq
1 fighter moved from Iraq to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Northwest Persia to Iraq
2 aaGuns and 5 infantry moved from Eastern Persia to PersiaPlace Units - British
3 fighters placed in United Kingdom
2 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
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I dont get to this before monday
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Have a good weekend!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Bessarabia to 99 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
2 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Gibraltar
Italians attack with 1 infantry
British defend with 1 harbour; Americans defend with 2 aaGuns
Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 submarine
Italians win, taking 99 Sea Zone from British with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Northwest Persia
Italians attack with 2 armour, 1 artillery, 1 bomber and 3 mech_infantrys
British defend with 2 infantry
Italians win, taking Northwest Persia from British with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Italians
2 aaGuns moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to France
1 bomber moved from Northwest Persia to Caucasus
1 bomber moved from Caucasus to RostovPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from New Guinea to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 37 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea ZonePlace Units - ANZAC
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from New Guinea to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 37 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea ZonePlace Units - ANZAC
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsPolitics - French
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 83 PUs;
Germans buy 1 armour, 19 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Smolensk to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 armour and 4 mech_infantrys moved from Caucasus to Persia
1 armour moved from Caucasus to PersiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 2 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 1 factory_minor and 5 infantry
Germans win, taking Persia from British with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 2 fighters and 2 mech_infantrys
Casualties for British: 2 aaGuns and 5 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Baltic States to Belarus
3 aaGuns, 10 armour, 13 artilleries, 18 infantry and 20 mech_infantrys moved from Smolensk to Belarus
1 fighter moved from Southern Italy to Caucasus
2 tactical_bombers moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
9 armour, 8 artilleries, 3 infantry and 14 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Russia to Volgograd
3 tactical_bombers moved from Western Germany to Southern ItalyPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in France
1 armour and 2 mech_infantrys placed in Rostov
3 mech_infantrys placed in Volgograd
3 infantry placed in Russia
3 infantry placed in Germany
Germans undo move 6.
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Timguska to Kansu
1 infantry moved from Hopei to Suiyuyan
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
2 infantry moved from Hopei to ShensiCombat - Russians
Battle in Suiyuyan
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
retreated to Suiyuyan
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Anhwe to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Suiyuyan to Kweichow
2 aaGuns moved from Hopei to Kweichow
1 aaGun, 7 artilleries and 45 infantry moved from Novgorod to KareliaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 14 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from India to 37 Sea Zone
2 bombers moved from French Indo China to 42 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 infantry and 1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
2 infantry moved from Kiangsi to Anhwe
2 tactical_bombers moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 artillery moved from Shantung to Anhwe
1 submarine moved from 6 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 2 tactical_bombers
ANZAC defend with 3 submarines
Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 3 submarines
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 2 submarines
Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from 42 Sea Zone to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 3 fighters, 3 submarines and 5 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Anhwe to Kiangsu
1 fighter moved from Japan to 36 Sea Zone
1 mech_infantry moved from Shantung to Chahar
4 mech_infantrys moved from Shantung to Kiangsu
1 mech_infantry moved from Burma to Yunnan
2 armour and 3 mech_infantrys moved from Burma to West India
5 armour, 6 artilleries, 8 infantry and 4 mech_infantrys moved from India to West India
5 armour and 4 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
10 infantry placed in Japan
3 submarines placed in 36 Sea Zone
3 destroyers placed in 39 Sea Zone
Japanese undo move 2.
Japanese undo move 2.
Japanese undo move 1.
1 submarine placed in 6 Sea Zone
9 infantry placed in Japan
3 infantry placed in Manchuria
2 infantry placed in Kiangsu
1 destroyer and 2 submarines placed in 36 Sea Zone
2 destroyers placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6,5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1,6,4
Japanese collect 70 PUs (7 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Northern Territory to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Northern Territory to Java
1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 fighters moved from 33 Sea Zone to Guam
2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 5 submarines moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
2 carriers and 4 fighters moved from 30 Sea Zone to 25 Sea Zone
1 carrier and 7 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 submarines and 3 transports
Japanese defend with 1 submarine
Americans win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 25 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 6 fighters and 7 submarines
Japanese defend with 1 submarine
Americans win with 3 carriers, 1 destroyer, 6 fighters and 7 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Guam
Americans attack with 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Guam from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Norway from Germans, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from Java to Northern Territory
2 fighters moved from Guam to 21 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from 37 Sea Zone to Western Australia
2 destroyers moved from 33 Sea Zone to 21 Sea Zone
2 bombers moved from 112 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 cruiser and 3 destroyers placed in 10 Sea Zone
1 harbour placed in Midway
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
4 infantry moved from Kweichow to Anhwe
8 infantry moved from Kweichow to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 2 infantry
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Northern Territory to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Northern Territory to Java
1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 fighters moved from 33 Sea Zone to Guam
2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 5 submarines moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
2 carriers and 4 fighters moved from 30 Sea Zone to 25 Sea Zone
1 carrier and 7 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 submarines and 3 transports
Japanese defend with 1 submarine
Americans win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 25 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 6 fighters and 7 submarines
Japanese defend with 1 submarine
Americans win with 3 carriers, 1 destroyer, 6 fighters and 7 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Guam
Americans attack with 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Guam from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Norway from Germans, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from Java to Northern Territory
2 fighters moved from Guam to 21 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from 37 Sea Zone to Western Australia
2 destroyers moved from 33 Sea Zone to 21 Sea Zone
2 bombers moved from 112 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 cruiser and 3 destroyers placed in 10 Sea Zone
1 harbour placed in Midway
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
4 infantry moved from Kweichow to Anhwe
8 infantry moved from Kweichow to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 2 infantry
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalPurchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 carriers moved from 110 Sea Zone to 112 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Iraq to Persia
3 fighters moved from Iraq to Persia
3 infantry moved from Iraq to Persia
1 fighter moved from Egypt to PersiaCombat - British
Battle in Persia
British attack with 1 bomber, 4 fighters and 3 infantry
Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 3 infantry
Battle in DenmarkNon Combat Move - British
1 bomber and 4 fighters moved from Persia to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
5 armour, 9 artilleries, 1 bomber, 3 fighters, 13 infantry and 6 mech_infantrys moved from Iraq to Trans-JordanPlace Units - British
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 armour placed in Union of South Africa
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 bomber moved from Rostov to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from 95 Sea Zone to SicilyCombat - Italians
Battle in Sicily
Battle in Iraq
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 4 infantry; British defend with 1 factory_minor and 1 fighter
Italians win, taking Sicily from British, taking Iraq from British with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for French: 4 infantry
Casualties for Italians: 1 artillery and 2 mech_infantrys
Casualties for British: 1 fighterNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 fighter moved from Western Germany to Southern Italy
1 artillery and 5 infantry moved from France to Western GermanyPlace Units - Italians
1 artillery, 6 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 21 Sea Zone
1 battleship and 1 submarine moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from Caroline Islands to Guam
2 submarines moved from 44 Sea Zone to 21 Sea Zone
2 submarines moved from 43 Sea Zone to 21 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 artillery placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 21 Sea Zone
1 battleship and 1 submarine moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from Caroline Islands to Guam
2 submarines moved from 44 Sea Zone to 21 Sea Zone
2 submarines moved from 43 Sea Zone to 21 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 artillery placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsPolitics - French
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
11 armour, 14 artilleries, 19 infantry and 20 mech_infantrys moved from Belarus to Novgorod
3 infantry moved from Western Germany to Denmark
3 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 3 bombers, 2 fighters, 3 infantry and 4 tactical_bombers
British defend with 2 infantry
Germans win, taking Denmark from British with 3 bombers, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 bombers, 2 fighters and 4 tactical_bombers moved from Denmark to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from France to Western Germany
2 aaGuns moved from Western Germany to Germany
3 aaGuns moved from Belarus to Novgorod
3 mech_infantrys moved from Bessarabia to Belarus
3 infantry moved from Russia to Smolensk
11 armour, 8 artilleries, 1 fighter, 3 infantry, 18 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
1 armour and 5 mech_infantrys moved from Volgograd to Caucasus
1 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 tactical_bomber moved from Western Germany to Germany
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
3 armour placed in Persia
3 armour placed in Volgograd
10 infantry placed in Germany
1 armour, 4 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs





