Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
G40 2nd edition no bid Crockett (allies) vs majikforce (axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 93 Sea Zone to 96 Sea Zone
4 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
6 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 armour moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
4 mech_infantrys moved from Russia to Belarus
3 mech_infantrys moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 1 infantry and 7 mech_infantrys
Germans defend with 2 armour and 3 mech_infantrys
Russians roll dice for 2 armour, 1 infantry and 7 mech_infantrys in Belarus, round 2 : 3/10 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Belarus, round 2 : 4/5 hits
3 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Belarus
Russians roll dice for 2 armour and 4 mech_infantrys in Belarus, round 3 : 1/6 hits
Germans roll dice for 2 armour in Belarus, round 3 : 2/2 hits
2 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 4 : 2/4 hits
Germans roll dice for 1 armour in Belarus, round 4 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 1 infantry and 6 mech_infantrys
Battle in Bryansk
Russians attack with 8 infantry
Germans defend with 1 aaGun, 2 artilleries and 1 mech_infantry
Russians roll dice for 8 infantry in Bryansk, round 2 : 2/8 hits
Germans roll dice for 1 aaGun, 2 artilleries and 1 mech_infantry in Bryansk, round 2 : 2/3 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Russians roll dice for 6 infantry in Bryansk, round 3 : 0/6 hits
Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits
Russians roll dice for 6 infantry in Bryansk, round 4 : 2/6 hits
Germans roll dice for 2 artilleries in Bryansk, round 4 : 0/2 hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun, 2 artilleries and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits
Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 armour moved from Chahar to Kansu
1 fighter moved from Hopei to Kansu
1 artillery and 1 infantry moved from Chahar to Suiyuyan
2 armour and 1 mech_infantry moved from Kiangsu to Hopei
2 infantry moved from Shantung to Anhwe
1 bomber moved from French Indo China to Kansu
1 infantry moved from Amur to Sakha
2 bombers moved from Japan to Sakha
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Zealand
2 artilleries, 1 battleship, 1 carrier, 2 infantry, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to Western Australia
2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
1 bomber moved from French Indo China to 56 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to Western Australia
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from Korea to Amur
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 infantry moved from 25 Sea Zone to Midway
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Kweichow to YunnanCombat - Japanese
Battle in Wake Island
Battle in New Zealand
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Western Australia
Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield and 1 fighter
Japanese win, taking Western Australia from ANZAC with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Midway from Americans, taking Kansu from Chinese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 2 bombers and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Sakha from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kansu to Hopei
1 fighter moved from Kansu to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 bombers moved from Sakha to Amur
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
3 carriers, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 62 Sea Zone
2 tactical_bombers moved from Western Australia to 56 Sea Zone
1 bomber moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to JavaPlace Units - Japanese
4 destroyers placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 infantry, 1 mech_infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 14 Sea Zone to 25 Sea Zone
1 submarine moved from 5 Sea Zone to 16 Sea Zone
1 submarine moved from 7 Sea Zone to 24 Sea Zone
1 submarine moved from 4 Sea Zone to 15 Sea Zone
1 submarine moved from 15 Sea Zone to 13 Sea Zone
1 battleship moved from 9 Sea Zone to 10 Sea Zone
1 carrier moved from 9 Sea Zone to 10 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 104 Sea Zone to 111 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Novosibirsk to RussiaCombat - Americans
Battle in 111 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - Americans
5 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea ZonePlace Units - Americans
2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
1 artillery placed in Western United States
5 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs -
Is UK done? I got some dice rolls for them but no turn summary has been posted.
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Also if you aren’t bringing a destroyer to the sz 25 fight, my sub will submerge. I can edit it back on Italys turn if need be. Thanks.
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Hey, I had an issue with my computer. Not sure what to do. did combat and then computer died. are there sub files that might be autosaved? I tried the autosave odd number file. I Could do the turn over? Can we tell anything from the dice rolls about location? Sorry about the complication.
Crockett
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No worries just load the file from China’s turn and startover with UK. It’s all good.
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Hey, thanks. Just got back from the tournament young grasshopper hosted. get to the game soon. thanks.
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Sounds good. How did the tournament go?
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it went well. exhausting mentally and physically. lots of energy in the room. great to see Larry and Tom and War Room. Tied both games 1 to 1.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
2 fighters moved from Eastern Persia to Kazakhstan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 fighter moved from Nenetsia to RussiaCombat - British
Battle in Kazakhstan
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 aaGun moved from India to West India
5 mech_infantrys moved from Persia to Eastern Persia
1 tactical_bomber moved from Kazakhstan to Eastern Persia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to Eastern Persia
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Libya to Tobruk
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - British
1 artillery and 4 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 18 PUs; end with 18 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to French Madagascar
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Alexandria
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Italians take 93 Sea Zone from French
1 fighter moved from Egypt to 96 Sea Zone
1 bomber moved from France to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 armour moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Rostov to Samara
Italians take Samara from RussiansCombat - Italians
Air Battle in Gibraltar
Italians attacks with 3 units heading to Gibraltar
British launches 3 interceptors out of Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in French Madagascar
Battle in Iraq
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking French Madagascar from French, taking Iraq from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Alexandria to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 cruisers moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Ukraine to Rostov
1 armour moved from Rostov to CaucasusPlace Units - Italians
2 armour and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern France
1 fighter placed in Southern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 37 PUs; end with 37 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 51 PUs -
I assumed intercept in Girbraltar. Feel free to edit if you wouldn’t have intercepted. My plan was foiled anyway by your spot on AA!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
4 artilleries and 9 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Volgograd to Bryansk
2 tactical_bombers moved from Ukraine to Bryansk
1 bomber and 1 tactical_bomber moved from Ukraine to Tambov
4 mech_infantrys moved from Volgograd to Tambov
3 armour moved from Volgograd to Tambov
3 armour moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 2 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 artillery and 1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Denmark to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 111 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 destroyer
Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Belarus
Germans attack with 4 artilleries and 9 infantry
Russians defend with 2 armour and 1 mech_infantry
Germans win, taking Belarus from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 2 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 6 infantry
Germans win, taking Bryansk from Russians with 2 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Tambov
Germans attack with 3 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Tambov from Russians with 3 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
1 bomber moved from Tambov to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
3 fighters moved from 111 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to 113 Sea Zone
2 aaGuns and 4 infantry moved from Denmark to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
7 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Italians
5 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Tambov, round 2 : 2/8 hits
Germans roll dice for 3 armour and 1 mech_infantry in Tambov, round 2 : 2/4 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 3 : 0/6 hits
Germans roll dice for 2 armour in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 4 : 3/6 hits
Germans roll dice for 2 armour in Tambov, round 4 : 0/2 hits
2 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Siberia
1 bomber moved from Amur to Siberia
1 infantry moved from Sakha to Buryatia
1 bomber moved from Amur to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 bomber moved from Java to Western Australia
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Hopei to Kansu
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
2 armour and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 mech_infantrys moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan