My usual J1 buy of mIC and 2TT is better.
Odonis (Axis) vs General Svend-Sved (Allies +21) League
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 armour, 7 artilleries, 8 infantry and 1 mech_infantry moved from Smolensk to Russia
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 artillery and 1 mech_infantry moved from Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 1 artillery and 7 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 7 armour, 7 artilleries, 8 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 armour, 8 artilleries, 1 factory_minor, 4 fighters and 4 mech_infantrys
Germans captures 25PUs while taking Russians capital
Germans win, taking Russia from Russians with 7 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 50
Casualties for Germans: 5 artilleries and 8 infantry
Casualties for Russians: 1 armour, 8 artilleries, 4 fighters and 4 mech_infantrysNon Combat Move - Germans
3 armour moved from Novgorod to Bryansk
3 aaGuns moved from Smolensk to Russia
1 artillery moved from Archangel to Smolensk
8 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 mech_infantrys moved from Western Germany to 112 Sea Zone
2 mech_infantrys and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 mech_infantrys moved from 127 Sea Zone to ArchangelPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
2 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Novosibirsk to SamaraTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 36 Sea Zone
1 armour moved from Volgograd to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
4 mech_infantrys moved from Hunan to Shan State
1 mech_infantry moved from Hunan to Shan State
1 infantry moved from Yunnan to Shan State
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 fighter moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Shan State
Japanese attack with 1 infantry and 5 mech_infantrys
British defend with 1 mech_infantry; ANZAC defend with 1 artillery and 1 infantry
1 mech_infantry owned by the Japanese retreated to Yunnan
UK_Pacific win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 1 infantry and 4 mech_infantrysNon Combat Move - Japanese
1 artillery and 7 infantry moved from Hunan to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 infantry moved from Shensi to Szechwan
2 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Shantung to Hopei
2 mech_infantrys moved from Shantung to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in Volgograd
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
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Do u wanna scramble from Japan ?
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no scramble
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 cruiser and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 transport placed in 101 Sea Zone
Americans undo move 5.
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
Will take rest of turn later!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Malta to Gibraltar
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
3 armour and 8 mech_infantrys moved from Burma to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Japanese
2 mech_infantrys moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from West India to Burma
1 tactical_bomber moved from Burma to IndiaCombat - British
Battle in Formosa
Battle in Yunnan
British attack with 5 armour and 10 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Formosa from Japanese, taking Yunnan from Japanese with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
1 armour and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
British collect 36 PUs (2 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 submarines moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shan State to Yunnan
2 fighters moved from Burma to Yunnan
1 fighter moved from Queensland to Malaya
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 41 Sea Zone to SumatraPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Archangel to Samara
7 armour, 2 artilleries and 1 mech_infantry moved from Russia to Samara
1 armour moved from Tambov to Samara
3 armour and 7 mech_infantrys moved from Bryansk to Samara
1 mech_infantry moved from Archangel to Samara
2 armour moved from Ukraine to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 2 armour
British defend with 1 infantry
Germans win, taking Caucasus from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 11 armour, 2 artilleries and 10 mech_infantrys
Russians defend with 2 aaGuns and 18 infantry
Germans win, taking Samara from Russians with 10 armour remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 2 artilleries and 10 mech_infantrys
Casualties for Russians: 2 aaGuns and 18 infantryNon Combat Move - Germans
1 armour moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery moved from Smolensk to Bryansk
2 aaGuns moved from Russia to Bryansk
3 armour moved from Novgorod to Bryansk
5 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Western Germany to France
1 fighter moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
2 transports moved from 127 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Eastern Poland to BryanskPlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 93 Sea Zone
1 carrier and 1 destroyer placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Volgograd to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Volgograd to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 infantry moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in French Indo China
Japanese attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 4 fighters
British defend with 1 battleship, 1 cruiser and 1 transport; ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Units damaged: 1 battleship owned by the British
British win with 1 battleship and 1 transport remaining. Battle score for attacker is -20
Casualties for British: 1 cruiser
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 4 fighters
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
EDIT: Changing ownership of Dzavhan from Russians to Mongolians
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
EDIT: Changing ownership of Olgiy from Russians to Mongolians
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from Hopei to Anhwe
1 artillery moved from Szechwan to Kweichow
2 mech_infantrys moved from Kwangsi to Anhwe
3 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Volgograd to KazakhstanPlace Units - Japanese
2 fighters and 6 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,3,3,5,1,6,3,2,4
Japanese collect 22 PUs (22 lost to blockades); end with 22 PUs total -
sorry for the edits, I thought Mongolia neutrality had already been broken. No interest in being the first to break it!
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sorry for the edits, I thought Mongolia neutrality had already been broken. No interest in being the first to break it!
No problem!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 22 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Eastern United StatesCombat - Americans
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangtung
Americans attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 harbour and 3 infantry
Americans win, taking Kwangtung from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantryNon Combat Move - Americans
2 fighters moved from Kwangtung to 20 Sea Zone
2 tactical_bombers moved from Kwangtung to 20 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs