G40 2nd edition no bid Crockett (allies) vs majikforce (axis)

  • '22 '16

    No worries.  I have been busy as well.  My night time gaming has greatly diminished and all of my games have slowed way down!

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                4 infantry moved from 93 Sea Zone to Southern France
                1 artillery moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 infantry moved from Libya to Tobruk
                1 submarine moved from 92 Sea Zone to 104 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier and 1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                1 submarine moved from 3 Sea Zone to 4 Sea Zone
                1 submarine moved from 3 Sea Zone to 15 Sea Zone
                1 submarine moved from 3 Sea Zone to 8 Sea Zone
                1 submarine moved from 8 Sea Zone to 14 Sea Zone
                1 mech_infantry moved from Alaska to Western United States
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from Turkmenistan to Sikang
                1 fighter moved from Kazakhstan to Sikang
                2 fighters moved from Yenisey to Russia
                1 fighter moved from Kazakhstan to Sikang
                2 fighters moved from Kazakhstan to Russia
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Soviet Far East to Sakha
                1 fighter moved from 92 Sea Zone to Southern France
                1 fighter moved from 92 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 fighter and 4 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 fighter and 4 infantry in Southern France, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Sikang
                    Americans attack with 4 fighters
                    Japanese defend with 1 armour
                        Americans roll dice for 4 fighters in Sikang, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Sikang
                    Americans win with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                1 carrier and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Southern France to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Alaska to British Columbia
                4 fighters moved from Sikang to Novosibirsk

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                2 fighters placed in Western United States
                3 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 infantry placed in Western United States
                4 artilleries and 3 infantry placed in Eastern United States
                Americans undo move 5.
                1 artillery placed in Western United States
                3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_40230_Ame6.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    triplea_40230_Chi6.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 battleship moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Tunisia to Libya
                3 infantry moved from Eastern Persia to Persia
                2 fighters moved from Turkmenistan to Persia
                5 mech_infantrys moved from West India to Persia
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to India
                1 tactical_bomber moved from India to Persia

    Combat - British
                Battle in Persia
                    British attack with 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  3/11 hits
                        Italians roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Persia
                    British win, taking Persia from Italians with 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship in Normandy Bordeaux, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/7 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the Germans, 1 infantry owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Persia to Eastern Persia
                2 fighters moved from Persia to Eastern Persia

    Place Units - British
                1 battleship and 1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_40230_UK_6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 armour moved from Nigeria to French Central Africa
                      Italians take French Central Africa from French
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 armour moved from Kenya to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 armour moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 armour moved from South West Africa to Union of South Africa
                2 armour moved from Rhodesia to Union of South Africa
                1 fighter moved from Belgian Congo to Union of South Africa
                1 armour moved from Iraq to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Iraq to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
                1 bomber moved from Ukraine to Southern France
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 armour and 1 mech_infantry moved from Bessarabia to Rostov
                1 infantry moved from Bessarabia to Ukraine

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 3 infantry
                Battle in Union of South Africa
                    Italians attack with 4 armour, 1 fighter and 1 infantry
                    British defend with 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
                    Italians win, taking Union of South Africa from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 armour and 1 infantry
                    Casualties for British: 1 fighter and 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Union of South Africa to Rhodesia
                1 fighter moved from Rhodesia to Belgian Congo
                1 bomber moved from Southern France to France
                2 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Italians collect 32 PUs; end with 33 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 47 PUs

    triplea_40230_Ita6.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to New South Wales
                1 infantry moved from South Australia to Queensland
                1 mech_infantry moved from South Australia to New South Wales
                1 artillery moved from South Australia to New South Wales
                1 fighter moved from New South Wales to Western Australia
                1 tactical_bomber moved from India to Persia
                1 fighter moved from India to Persia

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,5,2,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
                ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs

    triplea_40230_ANZ6.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    triplea_40230_Fre6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 6 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 armour, 4 artilleries and 9 infantry moved from Vyborg to Novgorod
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Vyborg to 113 Sea Zone
                2 armour and 2 mech_infantrys moved from Rostov to Tambov
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                2 tactical_bombers moved from Ukraine to Bryansk
                1 bomber moved from Western Germany to Belarus
                1 tactical_bomber moved from Ukraine to Belarus
                2 armour and 3 mech_infantrys moved from Baltic States to Belarus
                4 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                1 mech_infantry moved from Rostov to Tambov
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                8 armour and 4 mech_infantrys moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland
                Battle in Novgorod
                    Germans attack with 1 armour, 4 artilleries and 9 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Scotland from British, taking Novgorod from Russians with 1 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter; Italians loiter and taunt
                    Russians defend with 1 submarine; Americans defend with 2 transports
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
                    British defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 2 infantry
                Battle in Tambov
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 2 armour, 1 bomber, 6 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 artillery and 4 infantry
                    Germans win, taking Belarus from Russians with 2 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 artillery and 4 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 armour, 1 artillery and 4 infantry
                    Germans win, taking Bryansk from Russians with 2 artilleries, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry and 4 mech_infantrys
                    Casualties for Russians: 1 armour, 1 artillery and 4 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Ukraine
                2 tactical_bombers moved from Bryansk to Ukraine
                1 tactical_bomber moved from Belarus to Ukraine
                1 aaGun moved from Western Ukraine to Bryansk
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Denmark
                3 fighters moved from Normandy Bordeaux to Western Germany
                4 infantry moved from Western Germany to Denmark
                2 aaGuns moved from Western Germany to Denmark
                5 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in France
                2 artilleries, 2 infantry and 5 mech_infantrys placed in Western Germany
                Germans undo move 3.
                5 mech_infantrys placed in Western Germany
                1 artillery and 1 infantry placed in Germany
                Germans undo move 3.
                2 mech_infantrys placed in Germany
                1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_40230_Ger7.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                4 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                2 armour moved from Russia to Belarus
                1 infantry moved from Smolensk to Belarus
                4 mech_infantrys moved from Russia to Belarus
                3 mech_infantrys moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 1 infantry and 7 mech_infantrys
                    Germans defend with 2 armour and 3 mech_infantrys
                        Russians roll dice for 2 armour, 1 infantry and 7 mech_infantrys in Belarus, round 2 :  3/10 hits
                        Germans roll dice for 2 armour and 3 mech_infantrys in Belarus, round 2 :  4/5 hits
                        3 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 2 armour and 4 mech_infantrys in Belarus, round 3 :  1/6 hits
                        Germans roll dice for 2 armour in Belarus, round 3 :  2/2 hits
                        2 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Belarus
                        Russians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 4 :  2/4 hits
                        Germans roll dice for 1 armour in Belarus, round 4 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 armour and 3 mech_infantrys
                    Casualties for Russians: 1 infantry and 6 mech_infantrys
                Battle in Bryansk
                    Russians attack with 8 infantry
                    Germans defend with 1 aaGun, 2 artilleries and 1 mech_infantry
                        Russians roll dice for 8 infantry in Bryansk, round 2 :  2/8 hits
                        Germans roll dice for 1 aaGun, 2 artilleries and 1 mech_infantry in Bryansk, round 2 :  2/3 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 6 infantry in Bryansk, round 3 :  0/6 hits
                        Germans roll dice for 2 artilleries in Bryansk, round 3 :  0/2 hits
                        Russians roll dice for 6 infantry in Bryansk, round 4 :  2/6 hits
                        Germans roll dice for 2 artilleries in Bryansk, round 4 :  0/2 hits
                        2 artilleries owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 6 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun, 2 artilleries and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 2 :  3/7 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Russia
                1 aaGun moved from Russia to Tambov
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs

    triplea_40230_Rus7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 armour and 1 mech_infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 mech_infantry moved from Malaya to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                1 armour moved from Chahar to Kansu
                1 fighter moved from Hopei to Kansu
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                2 armour and 1 mech_infantry moved from Kiangsu to Hopei
                2 infantry moved from Shantung to Anhwe
                1 bomber moved from French Indo China to Kansu
                1 infantry moved from Amur to Sakha
                2 bombers moved from Japan to Sakha
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Zealand
                2 artilleries, 1 battleship, 1 carrier, 2 infantry, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to Western Australia
                2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
                1 bomber moved from French Indo China to 56 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to Western Australia
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 54 Sea Zone to 62 Sea Zone
                2 artilleries and 2 infantry moved from Korea to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                2 infantry moved from 25 Sea Zone to Midway
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                1 artillery moved from 31 Sea Zone to Wake Island
                1 infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Wake Island
                Battle in New Zealand
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Western Australia
                    Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 airfield and 1 fighter
                    Japanese win, taking Western Australia from ANZAC with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                Battle in Kansu
                    Japanese attack with 1 armour, 1 bomber and 1 fighter
                    Chinese defend with 1 infantry
                    Japanese win, taking Midway from Americans, taking Kansu from Chinese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sakha
                    Japanese attack with 2 bombers and 1 infantry
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Sakha from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kansu to Hopei
                1 fighter moved from Kansu to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                2 bombers moved from Sakha to Amur
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
                3 carriers, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 30 Sea Zone to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Zealand to 62 Sea Zone
                2 tactical_bombers moved from Western Australia to 56 Sea Zone
                1 bomber moved from 56 Sea Zone to 42 Sea Zone
                1 bomber moved from 42 Sea Zone to Java

    Place Units - Japanese
                4 destroyers placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_40230_Jap7.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 infantry, 1 mech_infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 14 Sea Zone to 25 Sea Zone
                1 submarine moved from 5 Sea Zone to 16 Sea Zone
                1 submarine moved from 7 Sea Zone to 24 Sea Zone
                1 submarine moved from 4 Sea Zone to 15 Sea Zone
                1 submarine moved from 15 Sea Zone to 13 Sea Zone
                1 battleship moved from 9 Sea Zone to 10 Sea Zone
                1 carrier moved from 9 Sea Zone to 10 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 104 Sea Zone to 111 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from Novosibirsk to Russia

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 111 Sea Zone
                        Americans roll dice for 1 submarine in 111 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        1 transport owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - Americans
                5 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea Zone

    Place Units - Americans
                2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
                1 artillery placed in Western United States
                5 submarines placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_40230_Ame7.tsvg

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    triplea_40230_Chi7.tsvg

  • '22 '16

    Is UK done?  I got some dice rolls for them but no turn summary has been posted.

  • '22 '16

    Also if you aren’t bringing a destroyer to the sz 25 fight, my sub will submerge.  I can edit it back on Italys turn if need be.  Thanks.

  • 2025 2024 '23 '22 '19 '18

    Hey, I had an issue with my computer.  Not sure what to do.  did combat and then computer died.  are there sub files that might be autosaved?  I tried the autosave odd number file.  I Could do the turn over?  Can we tell anything from the dice rolls about location?  Sorry about the complication.

    Crockett

  • '22 '16

    No worries just load the file from China’s turn and startover with UK. It’s all good.

  • 2025 2024 '23 '22 '19 '18

    Hey, thanks.  Just got back from the tournament young grasshopper hosted.  get to the game soon.  thanks.

  • '22 '16

    Sounds good.  How did the tournament go?

  • 2025 2024 '23 '22 '19 '18

    it went well.  exhausting mentally and physically.  lots of energy in the room.  great to see Larry and Tom and War Room.  Tied both games 1 to 1.

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                2 fighters moved from Eastern Persia to Kazakhstan
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 tactical_bomber moved from Eastern Persia to Kazakhstan
                1 fighter moved from Nenetsia to Russia

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 aaGun moved from India to Burma
                1 aaGun moved from India to West India
                5 mech_infantrys moved from Persia to Eastern Persia
                1 tactical_bomber moved from Kazakhstan to Eastern Persia
                1 fighter moved from Kazakhstan to Russia
                1 fighter moved from Kazakhstan to Eastern Persia
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Libya to Tobruk
                2 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 artillery and 4 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 18 PUs; end with 18 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 armour

    triplea_40230_UK_7.tsvg

Suggested Topics

  • 3
  • 19
  • 16
  • 158
  • 55
  • 379
  • 140
  • 966
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.8k

Users

40.5k

Topics

1.8m

Posts