@gamerman01 I tend to roll play the madman as the Axis.
17L G40 BM.3 Rubioton (Allies) vs VonAlba (Axis)
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NO
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Manchuria to Jehol
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Jehol
1 armour moved from Egypt to Tobruk
Americans take Tobruk from Italians
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
2 bombers moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Jehol
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battlesNon Combat Move - Americans
2 infantry moved from Okinawa to 19 Sea Zone
2 carriers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 19 Sea Zone to 7 Sea Zone
2 infantry moved from Korea to Manchuria
3 fighters moved from Jehol to Korea
1 tactical_bomber moved from Jehol to Korea
2 fighters moved from Midway to 7 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 bomber moved from Western Germany to United Kingdom
5 fighters moved from Western Germany to 110 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 cruiser, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
3 fighters moved from Midway to Korea
1 submarine moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
3 infantry placed in Central United States
3 fighters placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,2,2,4
Americans collect 55 PUs (3 lost to blockades); end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 7 PUs totalPurchase Units - British
British repair damage of 2x factory_major; Remaining resources: 43 PUs;
British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 4 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Alexandria to Libya
1 marine moved from Alexandria to 98 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 8 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Rostov to 97 Sea Zone
3 fighters moved from United Kingdom to 97 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 9 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines
British roll dice for 9 submarines in 97 Sea Zone, round 2 : 1/9 hits
Units damaged: 1 carrier owned by the Italians
British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/9 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 5/7 hits
5 submarines owned by the British and 2 submarines owned by the Italians lost in 97 Sea Zone
British roll dice for 4 submarines in 97 Sea Zone, round 3 : 0/4 hits
British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/9 hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/7 hits
1 carrier owned by the Italians, 3 submarines owned by the British, 2 submarines owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits
British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/9 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 4 : 2/2 hits
1 submarine owned by the British, 2 fighters owned by the British, 1 fighter owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 5 : 3/7 hits
Italians roll dice for 1 battleship and 1 fighter in 97 Sea Zone, round 5 : 1/2 hits
1 battleship owned by the Italians, 1 fighter owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for British: 3 fighters and 9 submarines
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines
Battle in Greece
Battle in Normandy Bordeaux
British attack with 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Greece from Italians, taking Normandy Bordeaux from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Libya
British attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Italians defend with 1 armour, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Libya, round 2 : 3/8 hits
Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/5 hits
2 infantry owned by the British and 3 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Libya, round 3 : 3/6 hits
Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 2/2 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 2 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 3 infantry and 1 mech_infantryNon Combat Move - British
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from Tunisia to Libya
1 infantry moved from Alexandria to Egypt
2 fighters moved from Union of South Africa to Egypt
1 infantry moved from Persia to Northwest Persia
2 artilleries and 1 infantry moved from Eastern Persia to Persia
1 artillery and 15 infantry moved from India to Burma
1 aaGun moved from 110 Sea Zone to United KingdomPlace Units - British
1 carrier placed in 98 Sea Zone
2 fighters placed in 98 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 6 PUs;Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to UkraineCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to UkrainePlace Units - Italians
3 infantry placed in Ukraine
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2,3,3,6,6,1,6
Italians collect 6 PUs (8 lost to blockades); end with 12 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Caucasus
1 bomber moved from Novgorod to Belarus
1 mech_infantry moved from Ukraine to Caucasus
5 armour and 1 mech_infantry moved from Poland to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
3 fighters moved from Southern Italy to Greece
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
4 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Western Germany to PolandCombat - Germans
Battle in Greece
Germans attack with 3 fighters
British defend with 1 marine
Germans win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter
Casualties for British: 1 marine
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 5 submarines and 2 transports
Russians defend with 1 submarine
Germans win with 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
3 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 bomber moved from Caucasus to Ukraine
2 fighters moved from Greece to Ukraine
1 bomber moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Western GermanyPlace Units - Germans
2 infantry placed in Western Germany
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery, 4 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,4,6,1,5,4,3,6
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Rostov
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 infantry moved from Bryansk to Rostov
1 infantry moved from Volgograd to RostovCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
Russians win, taking Rostov from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Caucasus to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Caucasus to Bryansk
2 armour and 3 mech_infantrys moved from Volgograd to Bryansk
8 infantry moved from Volgograd to Kazakhstan
10 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
1 marine moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 3 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Kweichow to Jehol
4 tactical_bombers moved from Kweichow to Jehol
2 bombers moved from Japan to Jehol
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Anhwe to Jehol
2 artilleries and 2 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to AnhweCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer and 1 fighter; ANZAC defend with 2 fighters
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Jehol to 6 Sea Zone
2 bombers moved from Jehol to Japan
1 tactical_bomber moved from 44 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
2 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Japanese collect 39 PUs (11 lost to blockades); end with 39 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 2 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Manchuria to Jehol
6 fighters and 1 tactical_bomber moved from Korea to Jehol
1 bomber moved from United Kingdom to Southern France
3 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers, 4 infantry, 2 marines and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 marines moved from 112 Sea Zone to Norway -
Supposed no scramble and no intercept in West Ger. If you do we can throw dices in the forum.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 2 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Manchuria to Jehol
6 fighters and 1 tactical_bomber moved from Korea to Jehol
1 bomber moved from United Kingdom to Southern France
3 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers, 4 infantry, 2 marines and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 marines moved from 112 Sea Zone to NorwayCombat - Americans
Americans creates battle in territory 42 Sea Zone
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in Norway
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Jehol
Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking 42 Sea Zone from Japanese, taking Norway from Germans, taking Jehol from Japanese with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Jehol to Korea
1 marine moved from Manchuria to Korea
3 carriers, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 7 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Western United States
1 fighter moved from Western United States to 1 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 bomber moved from Southern France to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
3 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 submarines moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Tobruk to Egypt
3 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 destroyers and 4 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3,6,5,5,2,5,4,3,6,5,3,1,6,3,1,1,2,6,4,1,1,5,2,3,1,6,5,1,6,3,3,1,4,4,4,1,3,2,4,2
Americans collect 58 PUs (3 lost to blockades); end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 2 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Manchuria to Jehol
6 fighters and 1 tactical_bomber moved from Korea to Jehol
1 bomber moved from United Kingdom to Southern France
3 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers, 4 infantry, 2 marines and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 marines moved from 112 Sea Zone to NorwayCombat - Americans
Americans creates battle in territory 42 Sea Zone
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in Norway
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Jehol
Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking 42 Sea Zone from Japanese, taking Norway from Germans, taking Jehol from Japanese with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Jehol to Korea
1 marine moved from Manchuria to Korea
3 carriers, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 7 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Western United States
1 fighter moved from Western United States to 1 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 bomber moved from Southern France to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
3 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 submarines moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Tobruk to Egypt
3 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 destroyers and 4 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3,6,5,5,2,5,4,3,6,5,3,1,6,3,1,1,2,6,4,1,1,5,2,3,1,6,5,1,6,3,3,1,4,4,4,1,3,2,4,2
Americans collect 58 PUs (3 lost to blockades); end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 11 PUs totalPurchase Units - British
British repair damage of 1x factory_major; Remaining resources: 45 PUs;
British buy 1 fighter, 3 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 15 infantry moved from Burma to Yunnan
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from 98 Sea Zone to Crete
2 fighters moved from Egypt to Crete
1 bomber moved from India to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Crete
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 2 infantry
British win, taking Crete from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 bomber, 1 fighter and 15 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 1 fighter and 14 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Yunnan to India
1 infantry moved from India to Burma
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to Bryansk
2 carriers and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Norway
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Libya to Tobruk
1 armour and 2 mech_infantrys moved from Libya to Alexandria
3 fighters moved from Crete to 99 Sea ZonePlace Units - British
2 submarines placed in 98 Sea Zone
1 marine placed in Egypt
1 transport placed in 110 Sea Zone
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 6 PUs;Combat Move - Italians
1 bomber moved from Ukraine to Volgograd
2 armour, 2 artilleries and 8 infantry moved from Ukraine to RostovCombat - Italians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Rostov
Italians attack with 2 armour, 2 artilleries and 8 infantry
Russians defend with 3 infantry
Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Volgograd to Eastern PolandPlace Units - Italians
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 14 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from India to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
ANZAC creates battle in territory 43 Sea Zone
ANZAC creates battle in territory 35 Sea Zone
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking 41 Sea Zone from Japanese, taking 43 Sea Zone from Japanese, taking 35 Sea Zone from Japanese, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
3 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Northwest Persia to Iraq
1 fighter moved from India to YunnanPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from India to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
ANZAC creates battle in territory 43 Sea Zone
ANZAC creates battle in territory 35 Sea Zone
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking 41 Sea Zone from Japanese, taking 43 Sea Zone from Japanese, taking 35 Sea Zone from Japanese, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
3 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Northwest Persia to Iraq
1 fighter moved from India to YunnanPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Libya to Tobruk
1 destroyer moved from 46 Sea Zone to 54 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 62 PUs;
Germans buy 1 armour, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Archangel
2 bombers moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
1 bomber moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
2 fighters moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
6 armour, 3 artilleries and 31 infantry moved from Ukraine to Rostov
5 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Romania to Greece
Germans take Greece from British
4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 infantry moved from Southern France to Normandy Bordeaux
4 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
4 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western GermanyCombat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
2 fighters moved from Volgograd to Rostov
1 bomber and 1 fighter moved from Caucasus to Rostov
2 bombers moved from Archangel to Novgorod
1 fighter moved from Archangel to NovgorodPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,1,2,1,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,3,6
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Belarus
4 infantry moved from Kazakhstan to Volgograd
3 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
2 fighters moved from Russia to Volgograd
1 infantry moved from Kazakhstan to VolgogradCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 5 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Caucasus
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Tambov
1 aaGun moved from Bryansk to Russia
2 armour and 4 mech_infantrys moved from Bryansk to Russia
1 aaGun, 20 artilleries and 31 infantry moved from Bryansk to Tambov
7 infantry moved from Russia to Tambov
2 fighters moved from Volgograd to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 12 infantry moved from Manchuria to Korea
1 artillery moved from Russia to TambovPlace Units - Russians
2 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 marine and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Shantung to Jehol
2 battleships and 1 marine moved from 6 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from Americans
1 marine moved from 19 Sea Zone to Okinawa
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
7 carriers, 2 destroyers and 6 submarines moved from 6 Sea Zone to 19 Sea Zone
6 fighters moved from 6 Sea Zone to Jehol
2 bombers moved from Japan to Manchuria
3 fighters moved from Japan to Manchuria
1 artillery moved from Szechwan to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
1 tactical_bomber moved from French Indo China to 19 Sea Zone
1 artillery moved from Kwangsi to Kiangsi
1 artillery moved from Hunan to Anhwe
2 artilleries moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to AnhweCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 cruiser, 1 submarine, 6 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 cruiser, 1 submarine, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Okinawa
Battle in Manchuria
Japanese attack with 2 bombers, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Okinawa from Americans with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 6 fighters and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Jehol from Chinese with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
3 tactical_bombers moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Manchuria to Anhwe
3 fighters moved from Manchuria to Kiangsu
2 aaGuns moved from Kweichow to Anhwe
2 carriers moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from Jehol to 6 Sea Zone
2 fighters moved from Jehol to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
4 infantry moved from Anhwe to ShantungPlace Units - Japanese
3 transports placed in 19 Sea Zone
1 transport placed in 19 Sea Zone
Japanese undo move 1.
2 transports placed in 19 Sea Zone
1 transport placed in 19 Sea Zone
1 armour and 1 marine placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,2,6,6,5,1,4,2,4,3,6,3,2,6,2,6
Japanese collect 45 PUs (2 lost to blockades); end with 45 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 battleship, 1 cruiser, 1 factory_minor, 1 harbour, 1 infantry and 2 marines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in BorneoNon Combat Move - Americans
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 43 Sea Zone
1 carrier moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Hawaiian Islands to Korea
3 fighters moved from 1 Sea Zone to Korea
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
3 submarines moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to Midway
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from British Columbia to Western United States
3 carriers, 2 destroyers, 3 submarines and 2 transports moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
6 fighters moved from 112 Sea Zone to Norway
2 bombers and 2 fighters moved from United Kingdom to Norway
2 fighters moved from 93 Sea Zone to 99 Sea Zone
1 armour moved from Egypt to IraqPlace Units - Americans
1 factory_minor and 1 harbour placed in Norway
2 armour and 1 infantry placed in Korea
1 artillery and 2 marines placed in Western United States
1 battleship and 1 cruiser placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,6,2,3,1,5,4,6,3
Americans collect 59 PUs (3 lost to blockades); end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total