I personally have no issues with this being a very slow game, especially given the time of year.
BM3 oysteilo (axis) vs. Giallo (allies)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
3 fighters moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Holland Belgium
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 106 Sea Zone to 108 Sea Zone
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Queensland to 45 Sea Zone
1 bomber moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 bombers and 3 fighters
Japanese defend with 1 destroyer
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
2 bombers moved from 45 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
3 fighters moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 cruiser and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
Americans undo move 1.
3 transports placed in 101 Sea Zone
3 bombers placed in Eastern United States
3 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
7 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 7 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalPurchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 37 PUs;
British buy 1 armour, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from West India to India
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Iraq to 72 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
2 fighters moved from West India to India
1 fighter moved from West India to Northwest Persia
1 fighter moved from United Kingdom to 123 Sea ZoneCombat - British
Battle in 72 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British win, taking 72 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Northwest Persia
British attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 123 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 123 Sea Zone to 108 Sea Zone
1 bomber moved from 72 Sea Zone to Persia
2 fighters moved from Northwest Persia to Persia
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Trans-Jordan to Persia
3 infantry moved from Trans-Jordan to Iraq
2 fighters moved from India to West India
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United KingdomPlace Units - British
3 infantry placed in Iraq
1 armour and 2 infantry placed in Persia
2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
1 armour moved from Novosibirsk to Kazakhstan
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
Italians take 97 Sea Zone from Americans
2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 artillery and 5 infantry moved from Northern Italy to France
6 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to France
1 bomber moved from Rostov to Ukraine
1 fighter moved from Ukraine to Greece
1 artillery and 3 mech_infantrys moved from Kazakhstan to CaucasusPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 carrier, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Rostov to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
2 tactical_bombers moved from Volgograd to Northwest Persia
10 artilleries and 10 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
2 tactical_bombers moved from Volgograd to Archangel
1 infantry moved from Novgorod to Archangel
2 artilleries and 4 infantry moved from Bryansk to Russia
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from Volgograd to Smolensk
1 tactical_bomber moved from Volgograd to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Russia
Germans attack with 12 artilleries and 14 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Germans destroys 15PUs while taking Russians capital
Germans win, taking Russia from Russians with 12 artilleries and 13 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Archangel to Novgorod
1 armour and 1 infantry moved from Novgorod to Belarus
1 armour moved from Belarus to Bryansk
2 tactical_bombers moved from Smolensk to Belarus
1 artillery moved from Samara to Russia
2 artilleries and 3 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Rostov to Caucasus
2 artilleries moved from Tambov to Volgograd
1 bomber moved from Volgograd to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to Western Germany
1 armour and 2 mech_infantrys moved from Tambov to Russia
2 mech_infantrys moved from Ukraine to Russia
3 mech_infantrys moved from Romania to Ukraine
9 armour moved from Rostov to Russia
16 mech_infantrys moved from Rostov to Russia
10 armour and 13 mech_infantrys moved from Rostov to Caucasus
2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 aaGun moved from Bryansk to Russia
3 mech_infantrys moved from Greece to Bulgaria
3 mech_infantrys moved from Bulgaria to Romania
3 infantry moved from Ukraine to BryanskPlace Units - Germans
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
1 carrier and 2 fighters placed in 112 Sea Zone
Germans undo move 7.
1 carrier and 1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
Germans undo move 8.
Germans undo move 7.
1 carrier placed in 112 Sea Zone
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
7 artilleries and 48 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 7 artilleries and 48 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 7 artilleries and 47 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Vologda to Archangel
1 mech_infantry moved from Suiyuyan to Anhwe
2 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber moved from Chahar to AnhweTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 1 fighter, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery, 2 infantry and 5 mech_infantrys moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
3 armour, 5 artilleries, 1 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Burma to India
2 bombers moved from French Indo China to IndiaCombat - Japanese
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 3 armour, 5 artilleries, 2 bombers, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 5 artilleries, 2 bombers, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 bombers moved from India to Malaya
2 tactical_bombers moved from India to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
4 destroyers, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
EDIT: Adding units owned by Japanese to Burma: 1 artillery
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Burma: 2 armour and 2 mech_infantrys
EDIT: Removing units owned by Japanese from French Indo China: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from Malaya: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from Shan State: 7 infantry
EDIT: Adding units owned by Japanese to Burma: 7 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
2 bombers and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dzavhan: 1 infantry
EDIT: Adding units owned by Japanese to Yenisey: 1 infantry
EDIT: Turning off Edit Mode -
one sec. i need to check something
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 1 fighter, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery, 2 infantry and 5 mech_infantrys moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
3 armour, 5 artilleries, 1 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Burma to India
2 bombers moved from French Indo China to IndiaCombat - Japanese
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 3 armour, 5 artilleries, 2 bombers, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 5 artilleries, 2 bombers, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 bombers moved from India to Malaya
2 tactical_bombers moved from India to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
4 destroyers, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
EDIT: Adding units owned by Japanese to Burma: 1 artillery
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Burma: 2 armour and 2 mech_infantrys
EDIT: Removing units owned by Japanese from French Indo China: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from Malaya: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from Shan State: 7 infantry
EDIT: Adding units owned by Japanese to Burma: 7 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
2 bombers and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dzavhan: 1 infantry
EDIT: Adding units owned by Japanese to Yenisey: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
sorry for the edits, i forgot to move units in malaya and FIC
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 bombers moved from Queensland to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
5 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 34 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Caroline Islands from Japanese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 34 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 108 Sea Zone to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
3 bombers moved from 34 Sea Zone to Queensland
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
7 infantry moved from Anhwe to HopeiPlace Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 bombers moved from Queensland to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
5 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 34 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Caroline Islands from Japanese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 34 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 108 Sea Zone to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
3 bombers moved from 34 Sea Zone to Queensland
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
7 infantry moved from Anhwe to HopeiPlace Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalPurchase Units - British
British buy 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
6 infantry moved from Persia to Northwest Persia
1 bomber and 2 fighters moved from Persia to Northwest Persia
2 fighters moved from West India to Iraq
4 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Persia to Iraq
1 armour, 5 infantry and 1 mech_infantry moved from West India to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Northwest Persia
British attack with 1 bomber, 2 fighters and 6 infantry
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
2 aaGuns moved from West India to Eastern Persia
1 fighter moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
1 battleship and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea ZonePlace Units - British
3 infantry placed in Iraq
2 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 submarines placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 96 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in CyprusNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern France to Bessarabia
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Ukraine to Southern Italy
2 aaGuns and 2 armour moved from Kazakhstan to Caucasus
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer and 7 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to New Guinea
1 destroyer moved from 54 Sea Zone to 21 Sea ZonePlace Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 1 infantry, 6 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
1 artillery and 3 infantry moved from Caucasus to Northwest Persia
1 fighter and 2 tactical_bombers moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 6 infantry
Germans win, taking Northwest Persia from British with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 6 infantryNon Combat Move - Germans
2 tactical_bombers moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
4 artilleries and 1 infantry moved from Volgograd to Caucasus
2 artilleries and 1 infantry moved from Rostov to Caucasus
1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 9 armour, 13 artilleries, 13 infantry and 20 mech_infantrys moved from Russia to Smolensk
2 aaGuns, 1 armour and 3 infantry moved from Bryansk to Smolensk
2 tactical_bombers moved from Novgorod to Western Germany
2 tactical_bombers moved from Belarus to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
3 mech_infantrys moved from Romania to Bessarabia
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
1 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Novgorod to Baltic StatesPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter and 2 tactical_bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Rostov
1 armour and 2 mech_infantrys placed in Russia
1 infantry placed in FranceTurn Complete - Germans
Germans collect 65 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Combat Move - Russians
7 artilleries and 47 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Shensi
1 tactical_bomber moved from Anhwe to ShensiCombat - Russians
Battle in Hunan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kweichow
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Shensi to Hopei
1 fighter moved from Kweichow to Hopei
1 fighter moved from Hunan to Hopei
2 aaGuns and 5 infantry moved from Anhwe to HopeiTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Combat Move - Russians
7 artilleries and 47 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Shensi
1 tactical_bomber moved from Anhwe to ShensiCombat - Russians
Battle in Hunan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kweichow
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Shensi to Hopei
1 fighter moved from Kweichow to Hopei
1 fighter moved from Hunan to Hopei
2 aaGuns and 5 infantry moved from Anhwe to HopeiTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 9 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to 45 Sea Zone
1 infantry and 1 mech_infantry moved from India to West India
1 tactical_bomber moved from Shan State to West India
1 bomber moved from Japan to 37 Sea Zone
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 5 mech_infantrys moved from Jehol to Shantung
2 infantry moved from Kiangsu to Kiangsi
2 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Shantung
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 bomber moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Shan State to West IndiaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in West India
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shantung
Japanese attack with 1 artillery, 5 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 infantry
EDIT: Removing units owned by Japanese from Yenisey: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from 41 Sea Zone to India
2 battleships, 6 carriers, 2 cruisers, 6 submarines and 4 transports moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
5 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
2 fighters moved from Kiangsi to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 bomber moved from 45 Sea Zone to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Burma to India
2 tactical_bombers moved from West India to India
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shantung to Kiangsu
1 tactical_bomber moved from Kiangsi to KiangsuPlace Units - Japanese
7 destroyers placed in 6 Sea Zone
2 destroyers placed in 39 Sea Zone
3 infantry placed in French Indo China
1 infantry placed in Manchuria
1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs -
i guess there will be a big clash at some point
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
2 bombers moved from Queensland to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 41 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Holland Belgium from Germans, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Western United States to 30 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
2 bombers moved from 41 Sea Zone to Northern Territory
1 bomber moved from 46 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 artilleries and 7 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 7 transports
EDIT: Adding units owned by Americans to United Kingdom: 2 artilleries
EDIT: Turning off Edit Mode
1 carrier and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs





