Russia can break Germany by herself and Germany can break Russia by herself. It all depends on the first round of dice and the first round of purchases.
This is exactly why I don’t advocate buying an Aircraft Carrier on Germany 1.
Okay, so in Trihero’s version, which is highly unlikely especially the New Guinea result (most likely is 1 fighter remaining and there’s a good chance the British sub is dead along with the Jap sub in SZ 45 and a decnet shot the SZ 59 transport that attacked is also dead) you have a quandry with Japan.
Okay, assuming the board looks as you say it does, and with a little modification to take into account Russian combats that had to have been given up on due to lack of forces and British combats that had to have been given up on due to lack of forces and German combays that are no available along with the fore-knowledge after Russia’s turn that it is a KJF game, here’s what I think needs to be done.
Japan has to do something odd for a change. They got 0 hits in Round 1 which is the worst possible situation for them. But it’s not hopeless. For instance, Russia has 44 IPC of equipment and that’s half their offensive units included on the Japanese front. (8 infantry, 2 armor, 1 figher.) That means they only have 95 IPC facing Germany who has 251 IPC of equipment dedicated to eradicating them from the face of the Earth. Not a bad situation for the Axis powers.
Given this situation, securing fleet is priority one, building ground units priority two.
Japan 1:
Buy(30)
- Aircraft Carrier (16)
- Submarine (8)
- 2 Infantry (6)
Combat Moves:
Battleship, Aricraft Carrier from SZ 37 to SZ 59
Fighter frm Manchuria to SZ 59
Battleship, Transport from SZ 60 to SZ 52
Fighter, Bomber from Japan to SZ 52
Fighter, Carrier, Destroyer from SZ 50 to SZ 52
Fighter from SZ 37 to SZ 47
Fighter from SZ 37 to SZ 52
Fighter Manchuria to SZ 59
2 Infantry, Fighter from Manchuria to China
3 INfantry from Kwangtung to China
2 Infantry, Fighter from FIC to China
Result:
SZ 52: Japan (W): 2 Fighters, Bomber, Aircraft Carrier, Destroyer, Battleship (d)
SZ 52: UK/USA (L): 2 Fighters, Submarine, Carrier
Chance to reclaim SZ 52: 40% with loss of all American war ships and fighters
SZ 59: Japan (W): Battleship (d), Aircraft Carrier remaining
SZ 59: UK (L): Transport, Aircraft Carrier, Destroyer
Chance to reclaim SZ 59: 0% with loss of Bomber
China: Japan (W): 5 Infantry, Fighter, remaining
China: USA (L): 2 INfnatry, Fighter
Chaince to reclaim China: Very slim and requires an American/Russia 1-2 Punch. Not recommended.
SZ 47: Japan (W): No losses
SZ 47: UK (L): Transport
NCM:
Bomber from SZ 52 to Japan
Fighter from China to SZ 60
Fighter from SZ 52 to SZ 60
Fighter from SZ 47 to SZ 52
Build: Aircraft Carrier, Submarine in SZ 60
Build: 2 Infantry in Japan
Collect 31 IPC
Now, the Allies have been left out to dry. They have next to no possibility to hurt Japan, they can make some short term advances in FIC/Manchuria, but those will go away after J3 when Japan has the time and leisure to go back and get them at her conveniance. Meanwhile, England’s scrambling for her life as she has no chance to get Africa and no chance to do serious damage to Germany to help Russia. Russia is hopelessly out numbered and may very soon find that the 3 IPC she is getting from Manchuria for a round is not enough to recover as she losses W. Russia, Caucasus and Kazakh to the Germans.
The allies can expect a build of 3 Transports on Japan 2 with landings in Manchuria, Kwangtung and FIC on Japan 3. Unless they focus on destroying only Russian equipment first (which is what I’d suggest since America’s not going to be stupid enough to build fleet in SZ 55.)
And, for the sake of Argument, let’s say America does build in SZ 55. They have to defend against a battleship, destroyer, aircraft carrier and 4 fighters. I don’t think there’s much they can build to win against that. Meanwhile, japan can STILL build her transports because she’ll have the battleship and carrier from SZ 59 to protect them.
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