AND the Dice Roll is ODD!
17L G40 BM.3 Rubioton (Allies) vs VonAlba (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Iraq to India
2 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 fighter and 2 mech_infantrys placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Poland to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
4 infantry moved from Poland to Baltic States
6 infantry moved from Poland to Eastern Poland
2 armour moved from Poland to Baltic States
2 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 armour, 4 artilleries, 30 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 bomber moved from Western Germany to Novgorod
2 bombers moved from Poland to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 fighter moved from Western Ukraine to UkraineCombat - Germans
-
scramble from london?
-
No thx
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Poland to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
4 infantry moved from Poland to Baltic States
6 infantry moved from Poland to Eastern Poland
2 armour moved from Poland to Baltic States
2 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 armour, 4 artilleries, 30 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 bomber moved from Western Germany to Novgorod
2 bombers moved from Poland to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 fighter moved from Western Ukraine to UkraineCombat - Germans
Battle in Novgorod
Germans attack with 3 bombers, 1 fighter and 4 infantry
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Baltic States
Germans attack with 2 armour and 4 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 2 armour and 6 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Western Germany
1 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Novgorod to Poland
3 aaGuns moved from Western Ukraine to Ukraine
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
1 fighter and 2 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
4 mech_infantrys placed in Germany
3 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
3 fighters moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Volgograd
3 fighters moved from Rostov to Russia
2 armour moved from Russia to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
4 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
2 infantry moved from Samara to Volgograd
2 infantry moved from Urals to Vologda
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
3 fighters moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Japanese take 43 Sea Zone from Americans
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to French Indo China
2 tactical_bombers moved from 20 Sea Zone to Philippines
2 fighters moved from 6 Sea Zone to Iwo Jima
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier, 1 destroyer and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
3 infantry moved from Kiangsu to Anhwe
2 artilleries and 7 infantry moved from Jehol to Anhwe
1 infantry moved from Tsinghai to Shensi
2 artilleries moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
2 artilleries moved from Sikang to Shensi
2 bombers moved from Hunan to BurmaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 4 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 transport
Japanese win with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Iwo Jima from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 bomber
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters could not land in Iwo Jima and were removed
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
3 fighters moved from 41 Sea Zone to 35 Sea Zone
1 bomber moved from Burma to Anhwe
2 tactical_bombers moved from Kwangsi to ShensiPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in 41 Sea Zone
French loiter and taunt; Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Sumatra
Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 artillery, 1 infantry and 1 marine
Americans win, taking Sumatra from Japanese with 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans
EDIT: Turning off Edit Mode
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 54 Sea Zone to 41 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 marines, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 2 marines moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
4 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Gibraltar
2 bombers moved from United Kingdom to GibraltarPlace Units - Americans
1 fighter placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
2 carriers, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in 41 Sea Zone
French loiter and taunt; Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Sumatra
Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 artillery, 1 infantry and 1 marine
Americans win, taking Sumatra from Japanese with 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans
EDIT: Turning off Edit Mode
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 54 Sea Zone to 41 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 marines, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 2 marines moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
4 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Gibraltar
2 bombers moved from United Kingdom to GibraltarPlace Units - Americans
1 fighter placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
2 carriers, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalPurchase Units - British
British buy 6 submarines; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
3 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to Shan State
1 fighter moved from India to Kweichow
1 bomber moved from India to HunanCombat - British
Battle in Hunan
British attack with 1 bomber and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Hunan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Kweichow
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Kweichow to Yunnan
1 bomber moved from Hunan to India
5 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 artillery, 2 infantry and 1 marine moved from Alexandria to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 aaGun, 1 armour and 3 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
3 submarines placed in 98 Sea Zone
3 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 39 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
1 armour, 3 infantry and 1 mech_infantry moved from Tunisia to LibyaCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to UkrainePlace Units - Italians
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Ukraine
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to 42 Sea Zone
2 fighters and 1 infantry moved from Yunnan to French Indo ChinaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Battle in French Indo China
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese, taking French Indo China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from French Indo China to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from French Indo China to Yunnan
2 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 submarine moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 41 Sea Zone to 37 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Poland to Romania
2 mech_infantrys moved from Poland to Romania
4 mech_infantrys moved from Germany to Romania
1 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Belarus
2 infantry moved from Baltic States to Belarus
1 bomber moved from Poland to Archangel
2 bombers moved from Western Germany to Archangel
1 armour moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
6 infantry moved from Eastern Poland to Bessarabia
2 armour moved from Eastern Poland to Ukraine
1 fighter moved from Ukraine to Archangel
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 fighter moved from 112 Sea Zone to Southern ItalyCombat - Germans
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Archangel to 127 Sea Zone
3 bombers moved from Archangel to Baltic States
1 fighter moved from Belarus to Baltic States
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
1 armour moved from Baltic States to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Western Germany
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
3 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Rostov to Volgograd
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
2 infantry moved from Urals to Vologda
2 infantry moved from Russia to Samara
2 artilleries and 6 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 artillery and 12 infantry moved from Anhwe to Kweichow
4 artilleries and 3 infantry moved from Shensi to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Shensi to Hunan
1 bomber moved from Anhwe to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
-
ool for sea 41
-
Damn, I thought that France was in war with Japan.
That’s the reason that I have let French Dd in SZ 37. If you permit that political relationship change, fine, if you don’t max defense please.
Cheers
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 artillery and 12 infantry moved from Anhwe to Kweichow
4 artilleries and 3 infantry moved from Shensi to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Shensi to Hunan
1 bomber moved from Anhwe to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 5 artilleries and 15 infantry
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; ANZAC defend with 2 fighters
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from Americans with 2 battleships, 5 carriers, 1 cruiser, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 96
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 3 destroyers and 2 submarines
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Battle in French Indo China
Japanese attack with 1 artillery and 1 bomber
ANZAC defend with 1 infantry
Japanese win, taking French Indo China from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Anhwe
2 tactical_bombers moved from Hunan to Anhwe
1 aaGun moved from Tsinghai to Shensi
2 aaGuns moved from Jehol to AnhwePlace Units - Japanese
1 factory_minor placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer, 4 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs -
i supposed it, , but i think is a normal war mistake so i play
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
5 destroyers moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 5 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 5 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 16 Sea Zone
3 carriers moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 artillery, 5 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 5 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 armour moved from French Equatorial Africa to EgyptPlace Units - Americans
3 fighters placed in Eastern United States
5 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4,1,5,3,5,3,3,6,2,3,6,2,1,3,2,4,2,2,4,6,3,6
Americans collect 59 PUs (4 lost to blockades); end with 62 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total