@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 fighter and 4 infantry moved from Suiyuyan to Kansu
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Kansu
Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
            British buy 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            3 armour and 3 infantry moved from Denmark to Western Germany
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from France to 92 Sea Zone
            2 tactical_bombers moved from France to Western Germany
            2 fighters moved from France to Western Germany
            2 fighters moved from France to Holland Belgium
            5 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from India to Burma
Combat - British
            Battle in 92 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 destroyer and 1 transport
                British win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 5 infantry
                Germans defend with 1 artillery and 1 infantry
                British win, taking Caucasus from Germans with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 mech_infantrys
                British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 infantry
            Battle in Western Germany
                British attack with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 7 infantry and 1 mech_infantry
                British win, taking Western Germany from Germans with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for British: 3 infantry
                Casualties for Italians: 7 infantry and 1 mech_infantry
Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Western Germany to France
            2 fighters moved from Holland Belgium to France
            1 fighter moved from 92 Sea Zone to Tunisia
            2 artilleries and 1 infantry moved from Algeria to Tunisia
            3 infantry moved from Egypt to Alexandria
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Iraq to Northwest Persia
Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            2 fighters placed in 110 Sea Zone
            2 infantry placed in Union of South Africa
Turn Complete - British
            British collect 41 PUs; end with 41 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery moved from Northern Italy to Western Germany
            1 artillery moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Northern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
            1 bomber moved from Northern Italy to Southern France
Combat - Italians
            Battle in Western Germany
                Italians attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                Italians win, taking Western Germany from British with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 3 armour
            Battle in Southern France
                Italians attack with 1 bomber and 2 infantry
                French defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Southern France from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 bomber moved from Southern France to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
            1 fighter placed in Southern Italy
            3 infantry placed in Northern Italy
            Italians undo move 2.
            2 infantry placed in Northern Italy
            1 artillery and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Alexandria to Tobruk
Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - French
            French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - French
            1 artillery and 2 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from Normandy Bordeaux to Southern France
            3 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
Combat - French
            Battle in Southern France
                French attack with 5 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                French win, taking Southern France from Italians with 5 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Western Germany
                French attack with 1 artillery and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 1 mech_infantry
                French win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for French: 1 infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
Place Units - French
            1 artillery and 2 infantry placed in France
            2 infantry placed in Normandy Bordeaux
Turn Complete - French
            French collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 9 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
            1 bomber moved from Ukraine to Finland
            2 bombers moved from Germany to Finland
            1 fighter and 1 tactical_bomber moved from Germany to Finland
            2 infantry and 3 mech_infantrys moved from Norway to Finland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 artillery moved from Poland to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Germany to Western Germany
            2 fighters moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 artillery moved from Western Ukraine to Eastern Poland
            2 artilleries moved from Rostov to Caucasus
            2 infantry moved from Volgograd to Caucasus
            1 artillery moved from Rostov to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
Combat - Germans
            Battle in Finland
                Germans attack with 3 bombers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 armour, 3 artilleries and 1 infantry
                Germans win, taking Finland from Russians with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 2 infantry and 1 mech_infantry
                Casualties for Russians: 2 armour, 3 artilleries and 1 infantry
            Battle in Eastern Poland
                Germans attack with 2 artilleries and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                Germans win, taking Eastern Poland from Russians with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Western Germany
                Germans attack with 2 fighters and 5 infantry
                French defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                Germans win, taking Western Germany from French with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Germans attack with 3 artilleries, 2 infantry and 1 mech_infantry
                British defend with 4 infantry
                1 mech_infantry owned by the Germans and 1 artillery owned by the Germans retreated to Volgograd
                Russians win with 4 infantry remaining. Battle score for attacker is -14
                Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - Germans
            2 armour moved from Rostov to Volgograd
            2 artilleries moved from Rostov to Ukraine
            3 armour moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Finland to Norway
            2 bombers moved from Finland to Germany
            1 bomber moved from Finland to Norway
            2 fighters moved from Western Germany to Norway
Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry, 4 mech_infantrys and 1 tactical_bomber placed in Germany
Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 infantry moved from Karelia to Finland
            1 fighter moved from Karelia to Finland
            1 artillery and 2 infantry moved from Belarus to Baltic States
            2 artilleries and 4 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
Combat - Russians
            Battle in Eastern Poland
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 2 artilleries
                Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 artilleries
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 mech_infantrys
                retreated to Finland
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Russians
            1 fighter moved from Finland to Novgorod
            1 artillery, 1 fighter and 2 infantry moved from Novgorod to Karelia
            1 fighter moved from Russia to Karelia
            1 artillery and 3 infantry moved from Smolensk to Belarus
            1 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
            1 infantry moved from Vologda to Novosibirsk
            2 infantry moved from Yenisey to Yakut S.S.R.
            1 tactical_bomber moved from Russia to Yakut S.S.R.
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Belarus
            2 artilleries and 5 infantry moved from Russia to Smolensk
Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            Russians undo move 1.
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 infantry moved from Karelia to Finland
            1 fighter moved from Karelia to Finland
            1 artillery and 2 infantry moved from Belarus to Baltic States
            2 artilleries and 4 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
Combat - Russians
            Battle in Eastern Poland
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 2 artilleries
                Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 artilleries
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 mech_infantrys
                retreated to Finland
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Russians
            1 fighter moved from Finland to Novgorod
            1 artillery, 1 fighter and 2 infantry moved from Novgorod to Karelia
            1 fighter moved from Russia to Karelia
            1 artillery and 3 infantry moved from Smolensk to Belarus
            1 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
            1 infantry moved from Vologda to Novosibirsk
            2 infantry moved from Yenisey to Yakut S.S.R.
            1 tactical_bomber moved from Russia to Yakut S.S.R.
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Belarus
            2 artilleries and 5 infantry moved from Russia to Smolensk
Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            Russians undo move 1.
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 112 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 41 Sea Zone to 45 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Tsinghai to Kazakhstan
            2 armour moved from Shensi to Kazakhstan
            3 mech_infantrys moved from Shensi to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 bomber moved from French Indo China to India
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
            2 marines moved from Java to 42 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 2 marines moved from 42 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
Combat - Japanese
            Strategic bombing raid in India
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in India causes 4 damage total.
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                Japanese win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in Kazakhstan
                Japanese attack with 2 armour and 5 mech_infantrys
                British defend with 1 infantry
                Japanese win, taking Kazakhstan from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 bomber moved from India to French Indo China
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            2 marines moved from 35 Sea Zone to Philippines
            4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Buryatia to Amur
Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
            2 artilleries and 1 infantry placed in French Indo China
            Japanese undo move 4.
            2 artilleries and 1 bomber placed in French Indo China
Turn Complete - Japanese
            Japanese collect 70 PUs; end with 71 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 destroyer, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
            3 armour and 3 infantry moved from Tunisia to Libya
            1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                Americans win with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Libya
                Americans attack with 3 armour and 3 infantry
                Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
                Americans win, taking Libya from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Americans: 2 infantry
            Battle in Norway
                Americans attack with 2 armour, 2 artilleries and 4 infantry
                Germans defend with 1 bomber, 3 fighters and 1 tactical_bomber
                Americans win, taking Norway from Germans with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 53
                Casualties for Germans: 1 bomber, 3 fighters and 1 tactical_bomber
Non Combat Move - Americans
            1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - Americans
            4 transports placed in 101 Sea Zone
            2 armour, 1 artillery and 5 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs total
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
Place Units - Chinese
            1 infantry placed in Kansu
Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
            British buy 4 artilleries, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 artillery moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            4 fighters and 2 tactical_bombers moved from France to Western Germany
            1 artillery and 2 infantry moved from India to Burma
            1 infantry moved from India to Burma
Combat - British
            Battle in Burma
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Western Germany
                British attack with 2 artilleries, 6 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                British win, taking Western Germany from Germans with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Germans: 4 infantry
                Casualties for British: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - British
            3 fighters moved from Western Germany to France
            2 tactical_bombers moved from Western Germany to France
            1 fighter moved from Tunisia to Southern France
            1 fighter moved from Southern France to France
            2 artilleries and 1 infantry moved from Tunisia to Libya
            3 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to Rhodesia
            3 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Iraq to Persia
            2 fighters moved from Western Germany to France
            3 fighters moved from France to Southern France
            1 tactical_bomber moved from France to Southern France
Place Units - British
            4 transports placed in 109 Sea Zone
            4 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
            British collect 41 PUs; end with 41 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
            3 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
            Italians buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
            1 artillery moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
            1 infantry moved from Northern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
Combat - Italians
            Battle in Western Germany
                Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                Italians win, taking Western Germany from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Rostov
                Italians attack with 1 artillery and 1 bomber
                Russians defend with 1 infantry
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            2 mech_infantrys and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
            Italians collect 11 PUs; end with 12 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
            3 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from Tobruk to Alexandria
Combat - ANZAC
            Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - French
            French buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - French
                French converts factory_major into different units
            1 infantry moved from Southern France to Northern Italy
                  French take Northern Italy from Italians
            1 artillery and 2 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
Combat - French
            Battle in Western Germany
                French attack with 1 artillery and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 infantry
                French win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - French
            4 infantry moved from Southern France to Northern Italy
            2 infantry moved from France to Western Germany
            2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Trans-Jordan to Iraq
Place Units - French
            1 artillery and 2 infantry placed in France
            3 infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
Turn Complete - French
            French collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Volgograd to Rostov
                  Germans take Rostov from Russians
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            5 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Germany to Baltic States
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            4 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 bomber moved from Germany to Western Germany
            1 bomber and 1 tactical_bomber moved from Germany to Baltic States
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Ukraine to Western Ukraine
Combat - Germans
            Battle in Western Germany
                Germans attack with 1 bomber and 6 infantry
                French defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                Germans win, taking Western Germany from French with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 4 infantry
                Casualties for Germans: 3 infantry
            Battle in Eastern Poland
                Germans attack with 5 armour and 7 mech_infantrys
                Russians defend with 2 artilleries and 2 infantry
                Germans win, taking Eastern Poland from Russians with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Baltic States
                Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                Germans win, taking Baltic States from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Germans
            1 bomber moved from Baltic States to Germany
            1 tactical_bomber moved from Baltic States to Germany
            1 bomber moved from Western Germany to Germany
Place Units - Germans
            1 fighter placed in Germany
            1 artillery and 7 infantry placed in Germany
            1 infantry placed in Germany
            2 infantry placed in Volgograd
Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 artillery and 2 infantry moved from Karelia to Finland
            2 fighters moved from Karelia to Baltic States
            1 artillery and 2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Bryansk to Rostov
            1 fighter moved from Russia to Rostov
            2 infantry moved from Novosibirsk to Tsinghai
            1 artillery moved from Kansu to Tsinghai
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 2 mech_infantrys
                Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Tsinghai
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                Russians win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Finland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Baltic States to Belarus
            2 artilleries and 5 infantry moved from Smolensk to Belarus
            1 fighter moved from Rostov to Belarus
            3 artilleries moved from Russia to Smolensk
            4 infantry moved from Russia to Smolensk
Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Novgorod
Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            2 marines moved from Philippines to 35 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 5 destroyers and 2 marines moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 marines moved from 42 Sea Zone to Java
            2 bombers moved from French Indo China to India
            2 armour and 5 mech_infantrys moved from Kazakhstan to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 armour and 1 artillery moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Amur to Buryatia
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia
Combat - Japanese
            Strategic bombing raid in India
                Bombing raid in India rolls: 7,7 and causes: 14 damage to unit: factory_major
                Bombing raid in India causes 14 damage total.
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 5 destroyers and 1 transport
                ANZAC defend with 1 transport
                Japanese win with 2 battleships, 5 carriers, 1 cruiser, 5 destroyers and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 2 armour, 1 infantry and 5 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                Japanese win, taking Tsinghai from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
            Battle in Java
                Japanese attack with 1 artillery, 1 infantry and 2 marines
                ANZAC defend with 1 airfield and 2 infantry
                Japanese win, taking Java from ANZAC with 1 artillery and 2 marines remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Buryatia
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Japanese win, taking Buryatia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Buryatia to Amur
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            2 bombers moved from India to French Indo China
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
Place Units - Japanese
            1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
            1 bomber and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
            Japanese collect 69 PUs; end with 70 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            2 armour, 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from Norway to 112 Sea Zone
            3 armour, 5 artilleries and 8 infantry moved from 112 Sea Zone to Western Germany
            2 armour, 1 artillery, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 56 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
Combat - Americans
            Battle in Western Germany
                Americans attack with 3 armour, 5 artilleries and 8 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                Americans win, taking Western Germany from Germans with 3 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
Non Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            Americans undo move 1.
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            1 armour placed in Western United States
            1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Shensi
Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs total