• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 destroyers, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Northern Italy to Normandy Bordeaux
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    British launches 5 interceptors out of United Kingdom
                        Attackers Fire,  :  1/4 hits
                        Defenders Fire,  :  1/5 hits
                        1 tactical_bomber owned by the Germans lost in United Kingdom
                        1 fighter owned by the French lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 21 damage total.  Damaged units is as follows: factory_major = 15, airfield = 6
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  5/7 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Gibraltar
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Norway to Finland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                5 armour and 1 mech_infantry moved from France to Germany
                2 artilleries moved from France to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                5 infantry moved from Bulgaria to Romania
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Poland
                5 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Slovakia Hungary to Poland
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                3 armour moved from Yugoslavia to Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 bomber, 1 fighter and 4 infantry placed in Western Germany
                5 infantry placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 13 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.289
            Median : 3.000
            Variance : 1.622
            Standard Deviation : 1.273
            Total rolls : 38

    Null / Other
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.214
            Median : 2.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    French Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.214
            Median : 2.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    British Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    triplea_40338.0_Ger2.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    triplea_40338.0_Rus2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                3 artilleries moved from Russia to Bryansk
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                3 infantry moved from Ukraine to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                4 infantry placed in Russia
                Russians undo move 1.
                2 infantry placed in Novgorod
                1 destroyer placed in 115 Sea Zone
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_40338.0_Rus2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                3 artilleries moved from Russia to Bryansk
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                3 infantry moved from Ukraine to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                4 infantry placed in Russia
                Russians undo move 1.
                2 infantry placed in Novgorod
                1 destroyer placed in 115 Sea Zone
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Belarus : 4 infantry
        Bryansk : 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor and 5 infantry
        Western Ukraine : 2 aaGuns, 5 artilleries and 9 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 56
        Chinese : 9 / 12
        British : 27 / 33
        UK_Pacific : 21 / 21
        Italians : 16 / 18
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40338.0_Rus2.tsvg

  • '19 '17

    Nice move taking Gibraltar and trapping my British navy in the Med with no British troops on the transport to take it back.


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 4 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 fighter moved from Kwangsi to Szechwan

    triplea_40338.0_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 4 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 fighter moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
                    Chinese defend with 1 fighter and 9 infantry
                        Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in Szechwan, round 2 :  8/14 hits
                        Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 2 :  4/10 hits
                        8 infantry owned by the Chinese, 3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Szechwan, round 3 :  8/10 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  0/2 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 fighter and 9 infantry
                    Casualties for Japanese: 3 fighters and 1 tactical_bomber
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  7/9 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                2 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Anhwe to Kwangsi
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Jehol to Shantung
                2 infantry moved from Manchuria to Jehol
                1 aaGun moved from Jehol to Shantung
                1 artillery moved from Korea to Manchuria
                1 fighter moved from Kiangsu to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.277
            Median : 3.000
            Variance : 0.413
            Standard Deviation : 0.643
            Total rolls : 47

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.152
            Median : 3.000
            Variance : 0.531
            Standard Deviation : 0.729
            Total rolls : 33

    triplea_40338.0_Jap2.tsvg


  • The CV “Glorious” will be sunk!

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans

    triplea_40338.0_Ame2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 battleship moved from 10 Sea Zone to 2 Sea Zone
                1 carrier moved from 10 Sea Zone to 2 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 2 Sea Zone
                1 fighter moved from 10 Sea Zone to 2 Sea Zone
                2 cruisers moved from 10 Sea Zone to 2 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                2 destroyers moved from 10 Sea Zone to 2 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska
                3 carriers moved from 10 Sea Zone to 2 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
                1 artillery moved from 2 Sea Zone to Alaska
                1 infantry moved from 2 Sea Zone to Alaska
                1 fighter moved from Western United States to 2 Sea Zone
                1 bomber moved from Central United States to Alaska
                1 infantry moved from Central United States to Eastern United States
                1 armour moved from Central United States to Western United States
                2 mech_infantrys moved from Central United States to Western United States
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 35 Sea Zone to 23 Sea Zone
                1 submarine moved from 35 Sea Zone to 23 Sea Zone
                1 fighter moved from Philippines to Guam
                2 fighters moved from Hawaiian Islands to 2 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 factory_minor placed in Alaska
                1 infantry placed in Western United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    triplea_40338.0_Ame2.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    triplea_40338.0_Chi2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    triplea_40338.0_Chi2.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from India to Yunnan
                2 fighters moved from India to Yunnan
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 98 Sea Zone

    triplea_40338.0_Bri2.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Research Technology - Italians

    triplea_40338.0_Ita2.tsvg

  • '19 '17

    Forgot to post after UK turn.  Sorry.


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 battleship and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to Egypt
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 artillery moved from Tunisia to Algeria

    triplea_40338.0_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 battleship and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to Egypt
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 artillery moved from Tunisia to Algeria

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
                    British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                        Italians roll dice for 1 cruiser in Egypt, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 :  3/15 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 :  6/9 hits
                        2 infantry owned by the ANZAC, 6 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 :  4/9 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 3 :  4/5 hits
                        1 mech_infantry owned by the British, 1 armour owned by the British, 3 artilleries owned by the Italians, 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 4 :  0/5 hits
                        British roll dice for 1 fighter in Egypt, round 4 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 5 :  1/4 hits
                        British roll dice for 1 fighter in Egypt, round 5 :  0/1 hits
                        1 fighter owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 artilleries, 7 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Algeria
                    Italians attack with 1 artillery
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery in Algeria, round 2 :  1/1 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
                    French win with no units remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser and 1 destroyer
                    British defend with 1 carrier, 2 cruisers and 1 transport
                        Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 carrier, 2 cruisers and 1 transport in 92 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 carrier owned by the British lost in 92 Sea Zone
                        Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 92 Sea Zone, round 3 :  2/3 hits
                        British roll dice for 2 cruisers and 1 transport in 92 Sea Zone, round 3 :  1/2 hits
                        2 cruisers owned by the British and 1 destroyer owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the British lost in 92 Sea Zone
                    Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 39
                    Casualties for British: 1 carrier, 2 cruisers and 1 transport
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                1 armour moved from Greece to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                2 fighters moved from Egypt to Alexandria
                1 bomber moved from Egypt to Greece
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 13 times
            Average roll : 3.349
            Median : 4.000
            Variance : 2.048
            Standard Deviation : 1.431
            Total rolls : 63

    French Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 11 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 3.659
            Median : 4.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 41

    British Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    triplea_40338.0_Ita2.tsvg


  • Dang did my dice suck at Egypt, but I was able to take it


  • This one looks ok, your up

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 10 PUs;

    Combat Move - ANZAC

    triplea_40338.0_ANZ2.tsvg

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