@ArtofWar1947 Rough dice for you and/or good dice for me - everywhere except 114 it seems! Looks like a -42 TUV from expected outcomes. which is a pretty heavy hit on G1. I would be open to editing a German plane from 113 or 2 mechs in France? will make it a little less of a swing
Dawgoneit(allies) vs Svend-Sved mod
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
1 fighter moved from Tunisia to Northern Italy
1 bomber moved from Tunisia to Western Germany
7 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Romania to Northern Italy
1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to LibyaCombat - Italians
Battle in Gibraltar
Battle in Western Germany
Italians attack with 1 bomber, 7 infantry and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British, taking Western Germany from British with 1 bomber, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Germany to Northern ItalyPlace Units - Italians
1 artillery, 2 infantry and 1 tactical_bomber placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 55 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Sumatra
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - French
French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from ItaliansCombat - French
Non Combat Move - French
5 infantry moved from Normandy Bordeaux to France
1 infantry moved from France to Holland Belgium
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - French
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy BordeauxTurn Complete - French
French collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from Germany to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Finland to Norway
4 infantry moved from Finland to Norway
2 mech_infantrys moved from Germany to Holland Belgium
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
3 artilleries moved from Volgograd to Rostov
1 bomber moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
2 armour moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 infantry moved from Volgograd to CaucasusCombat - Germans
Battle in Norway
Germans attack with 4 infantry and 3 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 3 infantry
British defend with 3 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 cruiser, 3 destroyers and 4 transports; Americans defend with 1 cruiser, 3 destroyers and 2 transports
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for Germans: 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for British: 1 cruiser, 3 destroyers and 4 transports
Casualties for Americans: 1 cruiser, 3 destroyers and 2 transports
Battle in Eastern Poland
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour and 6 artilleries
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 armour and 5 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
2 bombers moved from 112 Sea Zone to Germany
1 fighter moved from Eastern Poland to Germany
1 bomber moved from Caucasus to UkrainePlace Units - Germans
2 infantry and 1 mech_infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Ukraine
1 fighter, 2 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 3 artilleries and 1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
4 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Evenkiyskiy to Yenisey
1 artillery and 1 infantry moved from Timguska to Kansu
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Novgorod to Eastern Poland
1 artillery and 3 infantry moved from Smolensk to Belarus
1 artillery and 3 infantry moved from Russia to SmolenskCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Eastern Poland to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 artillery and 3 infantry moved from Novgorod to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to India
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 marines moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
2 marines moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
2 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to ShensiCombat - Japanese
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser and 4 destroyers
ANZAC defend with 1 transport
Japanese win with 2 battleships, 4 carriers, 1 cruiser and 4 destroyers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 2 fighters and 2 marines
ANZAC defend with 1 airfield and 1 infantry
Japanese win, taking Java from ANZAC with 2 fighters and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 bomber moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 transport moved from 106 Sea Zone to 102 Sea Zone
1 transport moved from 106 Sea Zone to 102 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 carrier, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 5 destroyers, 4 fighters and 4 submarines moved from 53 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
3 armour and 2 infantry moved from Algeria to TunisiaPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Suiyuyan to KansuNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour and 3 infantry moved from Denmark to Western Germany
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from France to 92 Sea Zone
2 tactical_bombers moved from France to Western Germany
2 fighters moved from France to Western Germany
2 fighters moved from France to Holland Belgium
5 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from India to BurmaCombat - British
Battle in 92 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 5 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Caucasus from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 mech_infantrys
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Western Germany
British attack with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 7 infantry and 1 mech_infantry
British win, taking Western Germany from Germans with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 3 infantry
Casualties for Italians: 7 infantry and 1 mech_infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Western Germany to France
2 fighters moved from Holland Belgium to France
1 fighter moved from 92 Sea Zone to Tunisia
2 artilleries and 1 infantry moved from Algeria to Tunisia
3 infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Iraq to Northwest PersiaPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Southern FranceCombat - Italians
Battle in Western Germany
Italians attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from British with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 3 armour
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 2.
2 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Alexandria to TobrukCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - French
French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - French
1 artillery and 2 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from France to Southern France
1 infantry moved from France to Southern FranceCombat - French
Battle in Southern France
French attack with 5 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
French win, taking Southern France from Italians with 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Western Germany
French attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 1 mech_infantry
French win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - French
1 infantry moved from Egypt to Trans-JordanPlace Units - French
1 artillery and 2 infantry placed in France
2 infantry placed in Normandy BordeauxTurn Complete - French
French collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Ukraine to Finland
2 bombers moved from Germany to Finland
1 fighter and 1 tactical_bomber moved from Germany to Finland
2 infantry and 3 mech_infantrys moved from Norway to Finland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Germany to Western Germany
2 fighters moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery moved from Western Ukraine to Eastern Poland
2 artilleries moved from Rostov to Caucasus
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to CaucasusCombat - Germans
Battle in Finland
Germans attack with 3 bombers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 armour, 3 artilleries and 1 infantry
Germans win, taking Finland from Russians with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 3 artilleries and 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Germany
Germans attack with 2 fighters and 5 infantry
French defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Western Germany from French with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 3 artilleries, 2 infantry and 1 mech_infantry
British defend with 4 infantry
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans retreated to Volgograd
Russians win with 4 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 artilleries and 2 infantryNon Combat Move - Germans
2 armour moved from Rostov to Volgograd
2 artilleries moved from Rostov to Ukraine
3 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Finland to Norway
2 bombers moved from Finland to Germany
1 bomber moved from Finland to Norway
2 fighters moved from Western Germany to NorwayPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry, 4 mech_infantrys and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Finland
1 fighter moved from Karelia to Finland
1 artillery and 2 infantry moved from Belarus to Baltic States
2 artilleries and 4 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from GermansCombat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 artilleries
Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
retreated to Finland
Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Finland to Novgorod
1 artillery, 1 fighter and 2 infantry moved from Novgorod to Karelia
1 fighter moved from Russia to Karelia
1 artillery and 3 infantry moved from Smolensk to Belarus
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Vologda to Novosibirsk
2 infantry moved from Yenisey to Yakut S.S.R.
1 tactical_bomber moved from Russia to Yakut S.S.R.
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Belarus
2 artilleries and 5 infantry moved from Russia to SmolenskPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Finland
1 fighter moved from Karelia to Finland
1 artillery and 2 infantry moved from Belarus to Baltic States
2 artilleries and 4 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from GermansCombat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 artilleries
Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
retreated to Finland
Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Finland to Novgorod
1 artillery, 1 fighter and 2 infantry moved from Novgorod to Karelia
1 fighter moved from Russia to Karelia
1 artillery and 3 infantry moved from Smolensk to Belarus
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Vologda to Novosibirsk
2 infantry moved from Yenisey to Yakut S.S.R.
1 tactical_bomber moved from Russia to Yakut S.S.R.
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Belarus
2 artilleries and 5 infantry moved from Russia to SmolenskPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Tsinghai to Kazakhstan
2 armour moved from Shensi to Kazakhstan
3 mech_infantrys moved from Shensi to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from French Indo China to India
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
2 marines moved from Java to 42 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 2 marines moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZoneCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Kazakhstan
Japanese attack with 2 armour and 5 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from India to French Indo China
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 marines moved from 35 Sea Zone to Philippines
4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Buryatia to AmurPlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
2 artilleries and 1 infantry placed in French Indo China
Japanese undo move 4.
2 artilleries and 1 bomber placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
3 armour and 3 infantry moved from Tunisia to Libya
1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Libya
Americans attack with 3 armour and 3 infantry
Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
Americans win, taking Libya from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Norway
Americans attack with 2 armour, 2 artilleries and 4 infantry
Germans defend with 1 bomber, 3 fighters and 1 tactical_bomber
Americans win, taking Norway from Germans with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 53
Casualties for Germans: 1 bomber, 3 fighters and 1 tactical_bomberNon Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZonePlace Units - Americans
4 transports placed in 101 Sea Zone
2 armour, 1 artillery and 5 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 4 artilleries, 2 infantry and 4 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
4 fighters and 2 tactical_bombers moved from France to Western Germany
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Germany
British attack with 2 artilleries, 6 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
British win, taking Western Germany from Germans with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
3 fighters moved from Western Germany to France
2 tactical_bombers moved from Western Germany to France
1 fighter moved from Tunisia to Southern France
1 fighter moved from Southern France to France
2 artilleries and 1 infantry moved from Tunisia to Libya
3 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Iraq to Persia
2 fighters moved from Western Germany to France
3 fighters moved from France to Southern France
1 tactical_bomber moved from France to Southern FrancePlace Units - British
4 transports placed in 109 Sea Zone
4 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Rostov
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 mech_infantrys and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs