Dawg Axis vs S.A. Allies


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan

    triplea_40343.0_Chi1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  0/9 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 :  1/9 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 :  0/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 5 :  2/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Szechwan to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 infantry placed in Szechwan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.610
            Standard Deviation : 1.269
            Total rolls : 42

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.938
            Median : 4.000
            Variance : 0.968
            Standard Deviation : 0.984
            Total rolls : 32

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    triplea_40343.0_Chi1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to Tobruk
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 fighter moved from Scotland to 91 Sea Zone
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone

    triplea_40343.0_Bri1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to Tobruk
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 fighter moved from Scotland to 91 Sea Zone
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 bomber, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 :  3/9 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  3/6 hits
                        3 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 :  3/6 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 :  1/3 hits
                        1 mech_infantry owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the British and 1 artillery owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 91 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                    retreated to 91 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 110 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 1 fighter
                    Germans defend with 1 battleship
                        British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from 96 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter moved from Tobruk to Egypt
                1 tactical_bomber moved from Tobruk to Egypt
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from India to Burma
                1 fighter moved from Burma to India
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 battleship moved from 111 Sea Zone to 109 Sea Zone
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 artillery and 1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3,6,1
                British collect 25 PUs (3 lost to blockades); end with 25 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 17 times
                3 was rolled 19 times
                4 was rolled 13 times
                5 was rolled 18 times
                6 was rolled 16 times
            Average roll : 3.733
            Median : 4.000
            Variance : 1.101
            Standard Deviation : 1.049
            Total rolls : 90

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    British Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.708
            Median : 4.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    Italians Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.700
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.938
            Median : 4.000
            Variance : 0.968
            Standard Deviation : 0.984
            Total rolls : 32

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    triplea_40343.0_UK_1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship
                    British defend with 1 carrier
                    Units damaged: 1 carrier owned by the British
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 transports
                    British defend with 1 cruiser and 1 transport
                    Italians win with 1 bomber, 1 cruiser and 2 transports remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    French win with 1 cruiser remaining. Battle score for attacker is -10
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 submarine
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries and 3 infantry
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                    Italians win, taking Tobruk from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total

    triplea_40343.0_Ita1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Egypt to Alexandria

    triplea_40343.0_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    triplea_40343.0_ANZ1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Southern France to France
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French West Africa to French Central Africa

    triplea_40343.0_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Southern France to France
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French West Africa to French Central Africa

    Combat - French
                Battle in France
                    French attack with 2 artilleries and 2 infantry
                    Germans defend with 1 airfield, 6 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys
                        French roll dice for 2 artilleries and 2 infantry in France, round 2 :  1/4 hits
                        Germans roll dice for 6 armour, 3 artilleries and 2 mech_infantrys in France, round 2 :  3/11 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the French lost in France
                    1 artillery owned by the French retreated to Southern France
                    Germans win with 6 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for French: 1 artillery and 2 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in 92 Sea Zone
                    French attack with 1 cruiser and 1 fighter
                    Italians defend with 1 battleship
                        French roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 battleship in 92 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the French lost in 92 Sea Zone
                        French roll dice for 1 cruiser in 92 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 battleship in 92 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 battleship in 92 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Italians and 1 cruiser owned by the French lost in 92 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for Italians: 1 battleship

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 22

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.818
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_40343.0_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                2 submarines moved from 106 Sea Zone to 108 Sea Zone
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                5 infantry moved from Bulgaria to Greece
                2 artilleries and 5 infantry moved from Yugoslavia to Romania
                2 artilleries and 1 mech_infantry moved from France to Southern France
                2 bombers moved from Northern Italy to Greece
                3 armour moved from Yugoslavia to Slovakia Hungary
                2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany
                6 armour moved from France to Germany

    Combat - Germans
                Germans creates battle in territory 91 Sea Zone
                Battle in Southern France
                    Germans attack with 2 artilleries and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Southern France from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 battleship
                    Units damaged: 1 battleship owned by the British
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship
                Battle in Greece
                    Germans attack with 2 bombers and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 2 bombers and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                2 bombers moved from Greece to Western Germany
                2 artilleries moved from Germany to Poland
                2 artilleries moved from Germany to Slovakia Hungary
                5 infantry moved from Western Germany to Germany
                3 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy
                2 bombers moved from Western Germany to Germany
                1 transport moved from 114 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                5 armour and 5 mech_infantrys placed in Germany
                Germans undo move 2.
                6 armour and 4 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_40343.0_Ger2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                16 infantry moved from Amur to Korea

    triplea_40343.0_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                16 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 16 infantry
                    Japanese defend with 1 armour, 2 artilleries, 1 fighter and 7 infantry
                        Russians roll dice for 16 infantry in Korea, round 2 :  1/16 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 7 infantry in Korea, round 2 :  2/11 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                        Russians roll dice for 14 infantry in Korea, round 3 :  1/14 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Korea, round 3 :  4/10 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea
                        Russians roll dice for 10 infantry in Korea, round 4 :  2/10 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Korea, round 4 :  1/9 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                        Russians roll dice for 9 infantry in Korea, round 5 :  2/9 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Korea, round 5 :  4/7 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea
                        Russians roll dice for 5 infantry in Korea, round 6 :  2/5 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Korea, round 6 :  2/5 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                    3 infantry owned by the Russians retreated to Amur
                    Japanese win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -14
                    Casualties for Russians: 13 infantry
                    Casualties for Japanese: 1 artillery and 7 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Russia to Novgorod
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                1 artillery moved from Smolensk to Belarus
                2 infantry moved from Rostov to Ukraine
                1 artillery moved from Volgograd to Rostov
                1 infantry moved from Smolensk to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 armour and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 22 times
                4 was rolled 20 times
                5 was rolled 19 times
                6 was rolled 10 times
            Average roll : 3.531
            Median : 4.000
            Variance : 1.284
            Standard Deviation : 1.133
            Total rolls : 96

    Russians Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.642
            Standard Deviation : 0.801
            Total rolls : 54

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.878
            Standard Deviation : 0.937
            Total rolls : 42

    triplea_40343.0_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                4 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 artillery moved from Korea to 6 Sea Zone
                1 armour, 3 artilleries, 5 infantry and 6 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                1 armour, 4 artilleries, 7 infantry and 6 transports moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Korea to Kiangsi
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                2 infantry moved from Chahar to Suiyuyan
                2 fighters and 1 tactical_bomber moved from Manchuria to Suiyuyan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 6 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 armour, 4 artilleries, 7 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Chahar

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    triplea_40343.0_Jap2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber and 1 fighter moved from Western United States to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to Central United States

    triplea_40343.0_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber and 1 fighter moved from Western United States to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to Central United States

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 infantry placed in Eastern United States
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    triplea_40343.0_Ame2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow

    triplea_40343.0_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Anhwe
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 6 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 6 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 7 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 7 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 8 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 8 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 9 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 9 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 10 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 10 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 11 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 11 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 2 fighters and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Chahar, round 2 :  3/3 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 12 times
                4 was rolled 14 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.694
            Median : 4.000
            Variance : 1.729
            Standard Deviation : 1.315
            Total rolls : 49

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.514
            Median : 4.000
            Variance : 0.853
            Standard Deviation : 0.924
            Total rolls : 35

    Japanese Combat
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.143
            Median : 4.000
            Variance : 2.154
            Standard Deviation : 1.468
            Total rolls : 14

    triplea_40343.0_Chi2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Combat Move - British
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 infantry moved from Shan State to Malaya
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 bomber and 1 fighter moved from Malta to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone

    triplea_40343.0_Bri2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 infantry moved from Shan State to Malaya
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 bomber and 1 fighter moved from Malta to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser and 2 transports
                        British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 :  0/5 hits
                        Italians roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British lost in 96 Sea Zone
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 :  1/4 hits
                        Italians roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 cruiser owned by the Italians lost in 96 Sea Zone
                        2 transports owned by the Italians lost in 96 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 bomber and 1 fighter
                    Casualties for Italians: 1 cruiser and 2 transports
                Battle in Ethiopia

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
                British collect 25 PUs (4 lost to blockades); end with 25 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 17 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.758
            Median : 4.000
            Variance : 1.836
            Standard Deviation : 1.355
            Total rolls : 62

    Null / Other
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 4.778
            Median : 5.000
            Variance : 2.875
            Standard Deviation : 1.696
            Total rolls : 9

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.514
            Median : 4.000
            Variance : 0.853
            Standard Deviation : 0.924
            Total rolls : 35

    Japanese Combat
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.143
            Median : 4.000
            Variance : 2.154
            Standard Deviation : 1.468
            Total rolls : 14

    triplea_40343.0_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour, 2 artilleries and 1 infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Ethiopia
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Ethiopia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Greece
                1 fighter moved from 98 Sea Zone to Greece
                1 armour moved from Northern Italy to Romania
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_40343.0_Ita2.tsvg

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