L17 G40 Bal. Mod variance (Axis) vs wheatbeer (Allies)

  • '17

    No scramble
    Full intercept

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 armour, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                2 artilleries and 1 mech_infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Shan State to Burma
                2 fighters moved from 41 Sea Zone to India
                2 bombers moved from Sumatra to India
                2 battleships moved from 41 Sea Zone to 39 Sea Zone
                4 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
                1 cruiser moved from 41 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    UK_Pacific launches 3 interceptors out of India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships and 4 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 carrier
                    Units damaged: 1 carrier owned by the British
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 39 Sea Zone from French with 2 battleships and 4 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 carrier
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 cruiser
                    ANZAC defend with 1 transport
                    Japanese win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 3 artilleries, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery
                    Japanese win, taking Burma from UK_Pacific with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Yunnan to Burma
                3 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Kweichow
                3 carriers moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 cruiser moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 43 Sea Zone to 34 Sea Zone
                1 bomber moved from 21 Sea Zone to French Indo China
                1 bomber moved from India to French Indo China
                3 tactical_bombers moved from Java to French Indo China
                4 fighters moved from Java to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                2 fighters moved from Japan to 36 Sea Zone
                4 tactical_bombers moved from 39 Sea Zone to Shan State
                4 tactical_bombers moved from Shan State to French Indo China

    Place Units - Japanese
                3 transports placed in 36 Sea Zone
                3 armour placed in Malaya
                1 airfield placed in French Indo China
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs

    triplea_40395_Jap5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from Algeria to 98 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                3 fighters moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                        Americans roll dice for 1 armour in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 armour owned by the Americans lost in Java
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Norway
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                    Americans win, taking Norway from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 98 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 98 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 21 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 21 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 96 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 98 Sea Zone to 96 Sea Zone
                1 carrier moved from 91 Sea Zone to 96 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 21 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 bomber moved from 45 Sea Zone to India
                2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                3 fighters and 2 infantry placed in Eastern United States
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry placed in Central United States
                3 fighters placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Americans collect 56 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 33 / 38
        Japanese : 48 / 57
        Americans : 56 / 81
        Chinese : 13 / 9
        British : 23 / 28
        UK_Pacific : 5 / 9
        Italians : 19 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40395_Ame5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                3 infantry moved from Szechwan to Yunnan
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Kweichow to Chahar

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 33 / 38
        Japanese : 44 / 57
        Americans : 56 / 81
        Chinese : 17 / 17
        British : 23 / 28
        UK_Pacific : 5 / 9
        Italians : 19 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40395_Chi5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 9x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                2 artilleries and 1 infantry moved from Tanganyika Territory to Belgian Congo
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                3 artilleries and 4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  4/7 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Belgian Congo
                    British attack with 3 artilleries and 3 infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 artilleries and 3 infantry in Belgian Congo, round 2 :  2/6 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 3 artilleries and 9 infantry
                    Japanese defend with 1 aaGun, 3 artilleries, 1 infantry and 1 mech_infantry
                        British roll dice for 3 artilleries and 9 infantry in Burma, round 2 :  4/12 hits
                        Japanese roll dice for 1 aaGun, 3 artilleries, 1 infantry and 1 mech_infantry in Burma, round 2 :  1/5 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    3 artilleries owned by the British and 8 infantry owned by the British retreated to India
                    Japanese win with 2 artilleries remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - British
                5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Norway
                1 transport moved from 89 Sea Zone to 106 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                2 fighters placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 33 / 38
        Japanese : 44 / 57
        Americans : 56 / 81
        Chinese : 17 / 17
        British : 25 / 28
        UK_Pacific : 5 / 5
        Italians : 17 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40395_UK_5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Persia to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Eastern Poland to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                3 artilleries moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bessarabia: 1 infantry
                EDIT: Removing units owned by Italians from Eastern Poland: 1 infantry
                EDIT: Adding units owned by Italians to Western Ukraine: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 bomber
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs

    triplea_40395_Ita5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Celebes
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 30 / 38
        Japanese : 37 / 57
        Americans : 56 / 81
        Chinese : 17 / 17
        British : 25 / 28
        UK_Pacific : 5 / 5
        Italians : 20 / 34
        ANZAC : 17 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40395_ANZ5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Norway

    Turn Complete - French

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 30 / 38
        Japanese : 37 / 57
        Americans : 56 / 81
        Chinese : 17 / 17
        British : 25 / 28
        UK_Pacific : 5 / 5
        Italians : 20 / 34
        ANZAC : 17 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40395_Fre5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 artilleries, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Finland to Norway
                1 bomber moved from Western Ukraine to Norway
                6 bombers moved from Western Germany to Norway
                1 submarine moved from 114 Sea Zone to 112 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                3 mech_infantrys moved from Western Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
                1 fighter moved from Western Ukraine to Belarus
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 112 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Rostov
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 7 bombers and 4 infantry
                    French defend with 1 fighter; British defend with 5 fighters and 1 tactical_bomber; Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Norway from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 21
                    Casualties for French: 1 fighter
                    Casualties for Germans: 4 bombers and 3 infantry
                    Casualties for British: 5 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                5 aaGuns, 18 armour, 4 artilleries, 17 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour moved from Baltic States to Bryansk
                3 mech_infantrys moved from Baltic States to Bryansk
                1 armour moved from Novgorod to Finland
                1 armour moved from Poland to Western Ukraine
                6 mech_infantrys moved from Germany to Eastern Poland
                4 mech_infantrys moved from Western Germany to Slovakia Hungary
                3 bombers moved from Norway to Novgorod

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 artilleries placed in Western Ukraine
                1 armour and 8 mech_infantrys placed in Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_40395_Ger6.tsvg

  • '17

    Man this has been a tough Europe map.

    I’m sure you can relate after last game, Super-Italy is the worst for the Allies  :lol:

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 armour and 1 infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Volgograd to Caucasus
                4 fighters moved from Russia to Rostov
                2 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Volgograd to Tambov
                6 infantry moved from Anhwe to Hunan

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Hunan
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Hunan, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Hunan
                        Russians roll dice for 5 infantry in Hunan, round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Russians win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Caucasus, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tambov, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tambov, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tambov, round 4 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tambov, round 5 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 5 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 4 fighters and 2 infantry in Rostov, round 2 :  0/6 hits
                        Germans roll dice for 3 mech_infantrys in Rostov, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 4 fighters and 1 infantry in Rostov, round 3 :  1/5 hits
                        Germans roll dice for 3 mech_infantrys in Rostov, round 3 :  0/3 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                        Russians roll dice for 4 fighters and 1 infantry in Rostov, round 4 :  3/5 hits
                        Germans roll dice for 2 mech_infantrys in Rostov, round 4 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                    Russians win with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                4 fighters moved from Rostov to Russia
                1 tactical_bomber moved from Caucasus to Russia
                1 armour and 3 mech_infantrys moved from Volgograd to Russia
                1 aaGun moved from Anhwe to Hunan

    Place Units - Russians
                2 infantry placed in Volgograd
                8 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Chahar: 6 infantry
                EDIT: Adding units owned by Russians to Suiyuyan: 6 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 26 / 29
        Japanese : 32 / 57
        Americans : 53 / 81
        Chinese : 22 / 17
        British : 25 / 28
        UK_Pacific : 5 / 5
        Italians : 18 / 34
        ANZAC : 17 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40395_Rus6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 29 PUs;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from French Indo China to India
                5 fighters moved from French Indo China to India
                8 tactical_bombers moved from French Indo China to India
                1 artillery and 4 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 4 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
                3 armour moved from Malaya to 37 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 39 Sea Zone to India
                1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                5 carriers moved from 36 Sea Zone to 39 Sea Zone
                2 fighters moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries moved from Burma to India

    triplea_40395_Jap6.tsvg

  • '17 '16 '15 '14 '12

    scramble?

  • '17

    no scramble

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 29 PUs;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from French Indo China to India
                5 fighters moved from French Indo China to India
                8 tactical_bombers moved from French Indo China to India
                1 artillery and 4 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 4 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
                3 armour moved from Malaya to 37 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 39 Sea Zone to India
                1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                5 carriers moved from 36 Sea Zone to 39 Sea Zone
                2 fighters moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries moved from Burma to India

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport; ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 transport
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 3 armour, 3 artilleries, 2 bombers, 5 fighters, 4 infantry and 8 tactical_bombers
                    British defend with 3 aaGuns, 3 artilleries and 18 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 3 fighters; Americans defend with 1 bomber
                    UK_Pacific win with 2 artilleries and 3 fighters remaining. Battle score for attacker is -119
                    Casualties for British: 3 aaGuns, 1 artillery and 18 infantry
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 3 armour, 3 artilleries, 2 bombers, 5 fighters, 4 infantry and 8 tactical_bombers

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from 44 Sea Zone to Borneo

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 61 PUs total

    triplea_40395_Jap6.tsvg

  • '17 '16 '15 '14 '12

    another game lost.  posting the result.

  • '17

    I was actually feeling pretty sure I’d lose this match. But I guess if I send everything to the Atlantic, it would be challenging to hold all 8 VC.

    You played Europe extremely well … I didn’t realize Germany could push so hard after a G1 carrier buy.

  • '17 '16 '15 '14 '12

    Thanks. Japan was a terrible mess. I just can’t seem to do Japan.  thanks for the games Wheat

Suggested Topics

  • 8
  • 14
  • 18
  • 15
  • 44
  • 223
  • 87
  • 176
Axis & Allies Boardgaming Custom Painted Miniatures

51

Online

17.9k

Users

40.6k

Topics

1.8m

Posts