I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Drejemester vs SvendSved
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 1 fighter, 8 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to West India
2 infantry moved from India to West India
1 infantry moved from Szechwan to Sikang
1 bomber moved from West India to Sikang
3 infantry moved from French Indo China to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
3 infantry moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
1 bomber moved from India to Kwangsi
2 bombers moved from Yunnan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
4 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Manchuria to Korea
2 artilleries, 8 carriers, 2 cruisers, 7 destroyers, 8 fighters, 2 infantry, 2 marines, 1 submarine, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 battleships and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 18 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in New Britain
Battle in New Guinea
Battle in Kwangsi
Japanese attack with 1 bomber and 5 infantry
Americans defend with 1 mech_infantry
Japanese win, taking New Britain from ANZAC, taking New Guinea from ANZAC, taking Kwangsi from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
retreated to Sikang
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Americans defend with 8 destroyers and 1 transport
Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Americans: 8 destroyers and 1 transport
Casualties for Japanese: 4 submarines
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
1 submarine owned by the Japanese SubmergedNon Combat Move - Japanese
1 aaGun moved from Yunnan to Kwangsi
2 artilleries, 2 infantry and 2 marines moved from 6 Sea Zone to Korea
1 bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Okinawa
1 bomber moved from Kwangsi to Yunnan
2 bombers moved from 20 Sea Zone to YunnanPlace Units - Japanese
1 aaGun and 2 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Malaya
1 fighter, 3 submarines, 2 tactical_bombers and 1 transport placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,3,6,1,1,1,5,2,5,1,6,2,2,6,1,4,2,6,1,4,6,3,6,6,3,2,3,1,2,1,5,4,3,3,5,2,4
Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 78 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
6 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - British
British buy 1 armour, 1 carrier, 2 destroyers, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 infantry and 2 transports
EDIT: Turning off Edit Mode
1 infantry moved from Persia to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 79 Sea Zone
UK_Pacific take 79 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 79 Sea Zone to West India
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 armour, 6 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
6 armour and 4 mech_infantrys moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
3 fighters moved from Greece to PersiaCombat - British
Battle in Eastern Persia
British attack with 3 armour, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Eastern Persia from Japanese with 3 armour, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in West India
British attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
British win, taking West India from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - British
3 fighters moved from West India to 79 Sea Zone
1 tactical_bomber moved from West India to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern Persia to PersiaPlace Units - British
1 transport placed in 97 Sea Zone
1 destroyer placed in 81 Sea Zone
1 carrier placed in 81 Sea Zone
1 tactical_bomber placed in 81 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
British collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Persia to Eastern PersiaTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - French
French buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
2 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Southern France to 93 Sea ZonePlace Units - French
1 fighter and 1 transport placed in 93 Sea ZoneTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Purchase Units - Russians
Russians buy 4 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Sikang to Kweichow
4 mech_infantrys moved from Kazakhstan to Szechwan
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Japanese
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Urals to Timguska
Russians take Timguska from Japanese
1 armour and 1 mech_infantry moved from Russia to Urals
1 cruiser and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
6 infantry moved from Kazakhstan to Sikang
3 mech_infantrys moved from Caucasus to Sikang
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
8 mech_infantrys moved from Volgograd to Sikang
3 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
3 fighters and 2 tactical_bombers moved from Tsinghai to Szechwan
1 fighter moved from Russia to Novosibirsk
2 infantry moved from Samara to Kazakhstan
3 infantry moved from Bryansk to Tambov
3 infantry moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to BryanskCombat - Russians
Battle in Kweichow
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Russians attack with 3 fighters, 4 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 infantry
Russians win, taking Szechwan from Japanese with 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Kweichow to Sikang
3 fighters and 2 tactical_bombers moved from Szechwan to SikangPlace Units - Russians
3 mech_infantrys placed in Volgograd
Russians undo move 1.
3 mech_infantrys placed in Caucasus
2 armour and 1 fighter placed in Volgograd
2 armour placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Purchase Units - Japanese
Japanese buy 1 artillery, 7 infantry, 5 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from New Guinea to Dutch New Guinea
2 infantry moved from New Britain to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from India to West India
1 bomber moved from Yunnan to West India
3 infantry moved from Yunnan to Szechwan
3 bombers moved from Yunnan to Szechwan
4 infantry moved from Kwangsi to Kwangtung
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to Manchuria
2 marines moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 battleships and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Okinawa to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
3 artilleries, 8 carriers, 1 cruiser, 8 destroyers, 8 fighters, 2 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 3 transports moved from 6 Sea Zone to 20 Sea Zone
3 artilleries, 2 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
8 fighters and 4 tactical_bombers moved from 20 Sea Zone to KwangtungCombat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in Philippines
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 80 Sea Zone from British, taking Philippines from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in West India
Japanese attack with 1 bomber and 2 infantry
British defend with 1 armour
Japanese win, taking West India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caroline Islands
Battle in Szechwan
Japanese attack with 3 bombers and 3 infantry
Russians defend with 3 mech_infantrys
Japanese win, taking Caroline Islands from Americans, taking Szechwan from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 8 carriers, 1 cruiser, 8 destroyers, 3 submarines and 3 transports
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win with 8 carriers, 1 cruiser, 8 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 3 artilleries, 8 fighters, 6 infantry, 1 marine and 4 tactical_bombers
Americans defend with 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Japanese win, taking Kwangtung from Americans with 3 artilleries, 8 fighters, 3 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Americans: 2 fighters, 4 infantry and 2 tactical_bombers
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
6 fighters moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 aaGun moved from Kwangsi to Yunnan
2 infantry moved from Shan State to Burma
1 submarine moved from 80 Sea Zone to 39 Sea Zone
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
3 bombers moved from Szechwan to Kwangsi
1 bomber moved from West India to YunnanPlace Units - Japanese
4 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,1,5,2,4,2,5,5,3,1,3,6,3,1,2,3,2,1,5,5,1,1,3,3,3,5
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 84 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
5 battleships, 12 carriers, 3 cruisers, 3 destroyers, 5 submarines and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 armour and 3 mech_infantrys moved from Caucasus to Sikang
1 fighter and 2 tactical_bombers moved from Volgograd to Sikang
2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Morocco to Algeria
2 infantry moved from 96 Sea Zone to MaltaCombat - Americans
Battle in Malta
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking Malta from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
Place Units - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports placed in 10 Sea Zone
2 marines placed in Western United States
1 fighter placed in RomaniaTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,1,4,4,4,1,2,3,2,2,5,6,2,5,1,4,4,2,4,1,2,2,5,2,2,3,1,2,6,2,1,2,6,4,4,2,3,3,4,6,4,2
Americans collect 72 PUs (1 lost to blockades); end with 72 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
5 armour and 5 mech_infantrys moved from Yugoslavia to Bessarabia
1 carrier, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 79 Sea Zone
British take 80 Sea Zone from Japanese
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from 79 Sea Zone to West India
3 armour, 6 infantry and 2 mech_infantrys moved from Eastern Persia to West India
2 mech_infantrys moved from Iraq to Eastern Persia
5 fighters and 1 tactical_bomber moved from Persia to West IndiaCombat - British
Battle in West India
British attack with 4 armour, 5 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 4 armour, 5 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from West India to 79 Sea Zone
5 fighters moved from West India to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 carrier and 1 transport placed in 81 Sea Zone
1 tactical_bomber placed in Egypt
British undo move 3.
1 tactical_bomber placed in 81 Sea Zone
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 54 PUs; end with 55 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Eastern Persia to West IndiaTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Purchase Units - French
French buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - French
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea ZoneNon Combat Move - French
Place Units - French
2 destroyers placed in 93 Sea ZoneTurn Complete - French
French collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 31
Purchase Units - Russians
Russians buy 3 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Urals to Yenisey
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
6 fighters and 4 tactical_bombers moved from Sikang to Yunnan
6 infantry and 11 mech_infantrys moved from Sikang to Szechwan
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Novosibirsk to Szechwan
1 fighter moved from Volgograd to SzechwanCombat - Russians
Battle in Szechwan
Russians attack with 2 fighters, 6 infantry and 11 mech_infantrys
Japanese defend with 2 infantry
Russians win, taking Szechwan from Japanese with 2 fighters, 5 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Russians attack with 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Japanese defend with 2 aaGuns, 1 bomber and 3 infantry
Russians win, taking Yunnan from Japanese with 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Japanese: 2 aaGuns, 1 bomber and 3 infantryNon Combat Move - Russians
5 fighters moved from Yunnan to Sikang
4 tactical_bombers moved from Yunnan to Sikang
2 fighters moved from Szechwan to Sikang
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Turkmenistan to Kazakhstan
2 armour moved from Volgograd to Sikang
3 mech_infantrys moved from Caucasus to Sikang
3 infantry moved from Tambov to Volgograd
3 infantry moved from Rostov to Volgograd
2 infantry moved from Bryansk to Rostov
2 armour moved from Russia to KazakhstanPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
1 armour, 1 fighter and 1 mech_infantry placed in Caucasus
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 31
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 39 Sea Zone to 37 Sea Zone
3 infantry moved from India to Burma
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from Shan State to Burma
2 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to Kiangsi
1 bomber moved from Kwangsi to Yunnan
2 mech_infantrys moved from Malaya to French Indo China
2 mech_infantrys moved from French Indo China to Kwangsi
1 infantry moved from Malaya to Shan State
4 fighters moved from 20 Sea Zone to 21 Sea Zone
2 artilleries moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
4 submarines moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 marine remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 21 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese retreated to 20 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Borneo from Americans, taking Jehol from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from India to Burma
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from Kiangsi to Kwangsi
1 bomber moved from Jehol to Kwangsi
8 carriers, 1 cruiser, 8 destroyers and 1 submarine moved from 20 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 33 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 marine
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 marine
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
1 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
1 carrier and 1 transport placed in 62 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 91 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 31
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers moved from Sikang to Yunnan
2 infantry moved from Malta to 96 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Romania to Eastern Persia
2 infantry and 2 transports moved from 96 Sea Zone to 81 Sea Zone
5 battleships, 12 carriers, 3 cruisers, 2 destroyers, 5 submarines and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 43 Sea ZoneCombat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 10 Sea Zone from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
Americans attack with 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 infantry
Americans win, taking Yunnan from Japanese with 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 fighter moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to SzechwanPlace Units - Americans
2 carriers, 2 fighters, 2 tactical_bombers and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Americans collect 68 PUs (1 lost to blockades); end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 31
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Anhwe to Jehol
4 infantry moved from Anhwe to Hunan
6 infantry moved from Kiangsu to KiangsiCombat - Chinese
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Jehol
Chinese attack with 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Jehol from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kiangsi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in KiangsuTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Chinese collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 31
Purchase Units - British
British buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from West India to 79 Sea Zone
1 armour, 3 carriers, 2 destroyers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from 38 Sea Zone to Burma
5 fighters moved from Eastern Persia to Burma
3 armour, 5 infantry and 2 mech_infantrys moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
1 armour, 1 carrier, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Slovakia Hungary to Romania
5 armour and 5 mech_infantrys moved from Bessarabia to RostovCombat - British
Battle in Burma
British attack with 1 armour, 8 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 1 aaGun and 6 infantry
British win, taking Burma from Japanese with 1 armour, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 6 infantry
Battle in India
British attack with 3 armour, 5 infantry and 4 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 3 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 3 tactical_bombers moved from Burma to 38 Sea Zone
4 fighters moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from 79 Sea Zone to West India
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 carrier placed in 81 Sea Zone
1 fighter and 1 tactical_bomber placed in 81 Sea Zone
2 destroyers placed in 71 Sea ZoneTurn Complete - British
British collect 54 PUs; end with 54 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 63 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 66 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 31
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from West India to IndiaTurn Complete - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 31
Purchase Units - French
French buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - French
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 destroyers moved from 93 Sea Zone to 98 Sea ZoneNon Combat Move - French
Place Units - French
1 destroyer placed in 93 Sea Zone
1 fighter placed in Southern FranceTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 32
Purchase Units - Russians
Russians buy 3 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
5 mech_infantrys moved from Szechwan to French Indo China
6 mech_infantrys moved from Szechwan to Kwangsi
3 fighters and 3 tactical_bombers moved from Sikang to Kwangsi
4 fighters and 1 tactical_bomber moved from Sikang to French Indo China
5 infantry moved from Szechwan to Yunnan
2 infantry moved from Sikang to Szechwan
2 armour and 3 mech_infantrys moved from Sikang to Kweichow
2 armour moved from Kazakhstan to Szechwan
1 infantry moved from Kazakhstan to Sikang
2 armour and 1 mech_infantry moved from Volgograd to Sikang
6 infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Sikang
2 infantry moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
2 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 fighter moved from Caucasus to Suiyuyan
1 fighter moved from Russia to Suiyuyan
1 cruiser and 1 submarine moved from 95 Sea Zone to 81 Sea ZoneCombat - Russians
Battle in Kweichow
Russians attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
Russians attack with 4 fighters, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Russians win, taking French Indo China from Japanese with 4 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Kwangsi
Russians attack with 3 fighters, 6 mech_infantrys and 3 tactical_bombers
Japanese defend with 2 artilleries, 3 bombers, 1 infantry and 2 mech_infantrys
Russians win, taking Kwangsi from Japanese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Russians: 5 mech_infantrys
Casualties for Japanese: 2 artilleries, 3 bombers, 1 infantry and 2 mech_infantrysNon Combat Move - Russians
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
4 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 mech_infantrys moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
3 fighters and 1 tactical_bomber placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs





