Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
The Era of the Black Nighttime
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TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 aaGun, 2 armour and 2 bombers; Remaining resources: 3 PUs;Combat Move - Americans
1 armour moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Central United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from Central United States to Eastern United States
4 infantry moved from Central United States to Eastern United States
1 transport moved from 11 Sea Zone to 18 Sea Zone
1 transport moved from 18 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour moved from 14 Sea Zone to France
1 infantry moved from 14 Sea Zone to FranceNon Combat Move - Americans
Place Units - Americans
1 armour placed in Szechwan
1 armour placed in Sinkiang
1 aaGun and 2 bombers were produced but were not placedTurn Complete - Americans
Americans collect 42 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Manchuria to Kiangsu
Russians take Kiangsu from Japanese
1 armour moved from Kiangsu to ManchuriaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 10 artilleries and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Italy to France
2 armour moved from Germany to France
2 infantry moved from Germany to France
2 fighters moved from Northwestern Europe to France
1 fighter moved from Italy to France
1 bomber moved from Germany to France
1 armour moved from Archangel to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
1 armour moved from Archangel to Evenki National Okrug
Germans take Evenki National Okrug from Russians
1 armour moved from Evenki National Okrug to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Archangel to Vologda
1 armour moved from Ukraine S.S.R. to Kazakh S.S.R.
1 infantry moved from Bulgaria Romania to Southern Europe
1 armour moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
2 armour moved from Karelia S.S.R. to Caucasus
1 artillery moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Poland to FranceCombat - Germans
Battle in Kazakh S.S.R.
Germans attack with 2 armour, 3 artilleries and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans win, taking Kazakh S.S.R. from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in France
Germans attack with 3 armour, 1 bomber, 4 fighters and 2 infantry
British defend with 1 armour, 3 artilleries and 2 infantry; Americans defend with 1 armour and 1 infantry
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 3 armour, 2 fighters and 2 infantry
Casualties for British: 1 armour, 3 artilleries and 2 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 bomber moved from France to Germany
2 fighters moved from France to Poland
1 infantry moved from Southern Europe to ItalyPlace Units - Germans
3 artilleries placed in Caucasus
1 destroyer placed in 15 Sea Zone
4 artilleries placed in Germany
1 artillery placed in Italy
2 artilleries placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
4 armour moved from United Kingdom to 8 Sea Zone
4 infantry moved from United Kingdom to 8 Sea Zone
2 fighters moved from 8 Sea Zone to Germany
1 fighter moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
4 armour, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 infantry, 1 submarine and 5 transports moved from 8 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Germany
4 armour moved from 5 Sea Zone to Germany
1 armour moved from Algeria to EgyptCombat - British
Battle in 5 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 submarine and 5 transports
Germans defend with 1 submarine
British win with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Germany
British attack with 4 armour, 1 bomber, 3 fighters and 4 infantry
Germans defend with 1 aaGun, 6 artilleries, 1 bomber and 1 factory
British captures 46PUs while taking Germans capital
British win, taking Germany from Germans with 4 armour, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 35
Casualties for Germans: 1 aaGun, 6 artilleries and 1 bomber
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from Germany to United Kingdom
3 fighters moved from Germany to France
2 infantry moved from India to PersiaPlace Units - British
4 armour and 4 infantry placed in United Kingdom
1 fighter placed in IndiaTurn Complete - British
British collect 57 PUs; end with 104 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
2 cruisers moved from 60 Sea Zone to 57 Sea Zone
2 destroyers moved from 50 Sea Zone to 36 Sea Zone
2 submarines moved from 50 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to Manchuria
1 bomber moved from Kwangtung to Szechwan
1 bomber moved from Kwangtung to Sinkiang
1 fighter moved from Kwangtung to Anhwei
1 infantry moved from Kwangtung to Anhwei
1 fighter moved from Kwangtung to Kiangsu
1 battleship moved from 56 Sea Zone to 19 Sea ZoneCombat - Japanese
Japanese creates battle in territory Kiangsu
Strategic bombing raid in Szechwan
Bombing raid in Szechwan rolls: 5 and causes: 2 damage to unit: factory
Bombing raid in Szechwan causes 2 damage total.
Strategic bombing raid in Sinkiang
Bombing raid in Sinkiang rolls: 5 and causes: 2 damage to unit: factory
Bombing raid in Sinkiang causes 2 damage total.
Battle in Anhwei
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Anhwei from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manchuria
Japanese attack with 3 fighters
Russians defend with 1 armour, 1 factory and 4 infantry
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -21
Casualties for Russians: 3 infantry
Casualties for Japanese: 3 fighters
Battle in 19 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 transport
Japanese win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from Kiangsu to Kwangtung
1 fighter moved from Anhwei to Kwangtung
1 bomber moved from Sinkiang to Kwangtung
1 bomber moved from Szechwan to KwangtungPlace Units - Japanese
2 infantry placed in Japan
2 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans repair damage of 2x factory, 2x factory; Remaining resources: 41 PUs;
Americans buy 2 aaGuns, 1 bomber, 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 transport moved from 14 Sea Zone to 12 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to France
1 cruiser moved from 42 Sea Zone to 21 Sea Zone
1 fighter moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 armour moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 armour moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Yunnan to Szechwan
1 infantry moved from 14 Sea Zone to France
1 armour moved from Western United States to Eastern United StatesCombat - Americans
Battle in Kazakh S.S.R.
Americans attack with 2 armour, 1 fighter and 2 infantry
Germans defend with 2 armour and 2 artilleries
Americans win, taking Kazakh S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 2 artilleries
Casualties for Americans: 1 armour and 2 infantryNon Combat Move - Americans
1 fighter moved from Kazakh S.S.R. to SzechwanPlace Units - Americans
1 aaGun placed in Szechwan
1 infantry placed in Sinkiang
1 carrier placed in 11 Sea Zone
1 bomber placed in Eastern United States
1 aaGun placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to NovosibirskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Novosibirsk to Manchuria
1 fighter moved from Vologda to RussiaPlace Units - Russians
3 infantry placed in Manchuria
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 6
Combat Move - Germans
1 destroyer moved from 15 Sea Zone to 14 Sea Zone
4 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Belorussia
3 armour moved from West Russia to Belorussia
4 infantry moved from West Russia to Belorussia
3 armour moved from Belorussia to Poland
1 armour moved from Yakut S.S.R. to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to Buryatia S.S.R.
Germans take Buryatia S.S.R. from Russians
2 armour moved from Caucasus to Poland
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 infantry moved from Northwestern Europe to France
1 armour moved from Northwestern Europe to France
2 fighters moved from Poland to FranceCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
Germans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in France
Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 3 fighters; Americans defend with 2 infantry
Germans win, taking France from British with 1 armour and 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 3 fighters
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 fighters moved from France to PolandTurn Complete - Germans
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TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 10 armour, 1 carrier and 3 fighters; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Germany to Italy
2 armour moved from Germany to Bulgaria Romania
British take Bulgaria Romania from Germans
2 armour moved from Bulgaria Romania to Southern Europe
1 armour moved from Germany to Southern Europe
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 submarine and 5 transports moved from 5 Sea Zone to 8 Sea Zone
4 armour moved from United Kingdom to 8 Sea Zone
4 infantry moved from United Kingdom to 8 Sea Zone
4 infantry moved from 8 Sea Zone to France
4 armour moved from 8 Sea Zone to France
1 armour moved from Egypt to Persia
1 infantry moved from Yunnan to Burma
4 fighters moved from Persia to Burma
2 infantry moved from Persia to India
1 fighter moved from India to Burma
1 bomber moved from United Kingdom to FranceCombat - British
Battle in Italy
British attack with 1 armour
Germans defend with 1 aaGun and 1 factory
British win, taking Italy from Germans with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Southern Europe
British attack with 3 armour
Germans defend with 1 infantry
British win, taking Southern Europe from Germans with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in France
British attack with 4 armour, 1 bomber and 4 infantry
Germans defend with 1 armour
British win, taking France from Germans with 4 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 bomber moved from France to Trans-JordanPlace Units - British
7 armour and 3 fighters placed in Germany
3 armour placed in India
1 carrier placed in 8 Sea ZoneTurn Complete - British
British collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship moved from 47 Sea Zone to 61 Sea Zone
2 submarines moved from 37 Sea Zone to 48 Sea Zone
2 submarines moved from 36 Sea Zone to 62 Sea Zone
2 destroyers moved from 36 Sea Zone to 51 Sea Zone
1 battleship moved from 19 Sea Zone to 56 Sea Zone
2 cruisers moved from 57 Sea Zone to 56 Sea Zone
2 bombers moved from Kwangtung to Manchuria
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from Kwangtung to Kiangsu
Japanese take Kiangsu from Russians
1 fighter moved from Kwangtung to Manchuria
1 fighter moved from Kwangtung to Manchuria
1 infantry moved from Anhwei to Manchuria
1 infantry moved from Kwangtung to Anhwei
1 destroyer moved from 60 Sea Zone to 61 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 2 armour, 2 bombers, 2 fighters and 1 infantry
Russians defend with 1 armour, 1 factory, 1 fighter and 4 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -19
Casualties for Russians: 1 armour, 1 fighter and 4 infantry
Casualties for Japanese: 2 armour, 1 bomber, 2 fighters and 1 infantryNon Combat Move - Japanese
1 bomber moved from Manchuria to JapanPlace Units - Japanese
1 fighter and 1 infantry placed in Japan
1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to Western United States
1 armour moved from Eastern United States to Western United States
1 transport moved from 12 Sea Zone to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 destroyer moved from 6 Sea Zone to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from Szechwan to Caucasus
1 infantry moved from Sinkiang to Anhwei
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sinkiang to Szechwan
1 armour moved from Kazakh S.S.R. to KwangtungCombat - Americans
Battle in Anhwei
Americans attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Caucasus
Americans attack with 1 fighter
Germans defend with 4 artilleries, 1 factory and 1 infantry
Germans win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Kwangtung
Americans attack with 1 armour
Japanese defend with 1 artillery and 2 infantry
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armourNon Combat Move - Americans
Place Units - Americans
1 infantry placed in Sinkiang
1 artillery placed in Szechwan
1 battleship and 2 destroyers placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 7
Research Technology - Russians
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Evenki National Okrug
Russians take Evenki National Okrug from Germans
1 infantry moved from Novosibirsk to Evenki National Okrug
2 artilleries moved from Russia to Caucasus
2 armour moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
5 infantry moved from Russia to Caucasus
9 infantry moved from Russia to West Russia
9 infantry moved from Russia to Archangel
1 submarine moved from 7 Sea Zone to 10 Sea ZoneCombat - Russians
Battle in Caucasus
Russians attack with 2 armour, 2 artilleries, 1 fighter and 5 infantry
Germans defend with 4 artilleries, 1 factory and 1 infantry
Russians win, taking Caucasus from Germans with 2 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 4 artilleries and 1 infantry
Casualties for Russians: 3 infantry
Battle in West Russia
Russians attack with 9 infantry
Germans defend with 1 infantry
Russians win, taking West Russia from Germans with 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 9 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to RussiaPlace Units - Russians
3 infantry placed in Manchuria
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 7
Combat Move - Germans
4 infantry moved from Belorussia to Poland
3 artilleries moved from Belorussia to Poland
4 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
2 infantry moved from Norway to Finland
1 destroyer moved from 14 Sea Zone to 12 Sea ZoneNon Combat Move - Germans
Turn Complete - Germans
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TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 3 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from France to Northwestern Europe
British take Northwestern Europe from Germans
3 infantry moved from France to Germany
4 armour moved from France to Poland
1 armour moved from Italy to Poland
2 armour moved from Southern Europe to Poland
7 armour, 3 fighters and 2 infantry moved from Germany to Poland
3 armour and 2 infantry moved from India to Burma
1 armour moved from Persia to Burma
1 fighter moved from Burma to 62 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 submarine and 5 transports moved from 8 Sea Zone to 14 Sea Zone
2 fighters moved from Burma to Anhwei
2 fighters moved from Burma to KiangsuCombat - British
Battle in Anhwei
British attack with 2 fighters
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Kiangsu
British attack with 2 fighters
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 62 Sea Zone
British attack with 1 fighter
Japanese defend with 2 submarines and 3 transports
2 submarines owned by the Japanese Submerged
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Poland
British attack with 14 armour, 3 fighters and 2 infantry
Germans defend with 5 armour, 3 artilleries, 2 fighters and 4 infantry
British win, taking Poland from Germans with 6 armour and 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 5 armour, 3 artilleries, 2 fighters and 4 infantry
Casualties for British: 8 armour and 2 infantryNon Combat Move - British
3 fighters moved from Poland to Germany
1 fighter moved from Anhwei to Manchuria
2 fighters moved from Kiangsu to Manchuria
1 fighter moved from 62 Sea Zone to ManchuriaPlace Units - British
3 destroyers placed in 15 Sea Zone
3 fighters placed in India
1 fighter placed in GermanyTurn Complete - British
British collect 68 PUs; end with 68 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Kwangtung to Kiangsu
1 submarine moved from 48 Sea Zone to 51 Sea Zone
1 carrier moved from 48 Sea Zone to 51 Sea Zone
1 submarine moved from 48 Sea Zone to 51 Sea Zone
1 battleship moved from 61 Sea Zone to 51 Sea Zone
1 destroyer moved from 61 Sea Zone to 51 Sea Zone
2 destroyers moved from 51 Sea Zone to 57 Sea Zone
2 submarines moved from 62 Sea Zone to 51 Sea ZoneCombat - Japanese
Japanese creates battle in territory 56 Sea Zone
Battle in 56 Sea Zone
Japanese attack with 1 battleship and 2 cruisers
Americans defend with 1 battleship and 2 destroyers
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 battleship and 2 destroyers
Casualties for Japanese: 1 battleship and 2 cruisersNon Combat Move - Japanese
Place Units - Japanese
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 battleships; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Western United States to 57 Sea Zone
1 infantry moved from Sinkiang to Anhwei
Americans take Anhwei from Japanese
1 artillery moved from Szechwan to Kwangtung
1 infantry moved from Szechwan to Kwangtung
1 infantry moved from Yunnan to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to France
1 infantry moved from 8 Sea Zone to France
1 destroyer moved from 9 Sea Zone to 12 Sea ZoneCombat - Americans
Battle in 57 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 destroyers
Americans win with 1 bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Kwangtung
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 12 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 57 Sea Zone to YunnanPlace Units - Americans
2 battleships placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 8
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 2 artilleries and 2 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
9 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
9 infantry moved from Archangel to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 fighter and 4 infantry moved from Russia to Archangel
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 infantry moved from Evenki National Okrug to Yakut S.S.R.Combat - Russians
Non Combat Move - Russians
Place Units - Russians
3 artilleries placed in Manchuria
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 8
Combat Move - Germans
1 destroyer moved from 12 Sea Zone to 8 Sea Zone
2 infantry moved from Finland to Karelia S.S.R.
4 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 factory and 9 infantry
Russians win with 7 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 2 infantry
Battle in Yakut S.S.R.
Germans attack with 1 armour
Russians defend with 2 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in 8 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
Germans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
Turn Complete - Germans
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TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 1 battleship, 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
4 armour moved from Burma to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from Germany to Baltic States
British take Baltic States from Germans
6 armour moved from Poland to Caucasus
1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 submarine and 5 transports moved from 14 Sea Zone to 17 Sea Zone
3 destroyers moved from 15 Sea Zone to 17 Sea Zone
4 fighters moved from Germany to 17 Sea Zone
1 bomber moved from Trans-Jordan to BurmaCombat - British
Non Combat Move - British
Place Units - British
2 fighters placed in Italy
1 battleship and 2 carriers placed in 35 Sea ZoneTurn Complete - British
British collect 72 PUs; end with 72 PUs total -
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 1 PUs;Place Units - Japanese
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 18 PUs; end with 19 PUs total





