@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
Drejemester vs SvendSved
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Shan State to 38 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 38 Sea Zone to India
1 artillery and 2 infantry moved from 39 Sea Zone to India
3 infantry moved from Malaya to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
3 infantry moved from 38 Sea Zone to Burma
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
2 bombers moved from French Indo China to India
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
2 artilleries and 4 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 infantry moved from Kwangsi to French Indo China
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsi
5 fighters moved from French Indo China to Kiangsi
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from New South Wales to Western Australia
1 artillery moved from South Australia to New South Wales
3 infantry moved from South Australia to New South Wales
1 submarine moved from 6 Sea Zone to 25 Sea Zone
17 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 17 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 17 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 7 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kiangsi from Chinese with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 armour and 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Burma to Malaya
2 bombers moved from India to Malaya
2 fighters moved from India to 39 Sea Zone
7 fighters moved from Kiangsi to French Indo China
2 tactical_bombers moved from Kiangsi to French Indo China
1 bomber moved from 44 Sea Zone to Malaya
17 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 airfield, 2 armour and 1 mech_infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in Kwangtung
2 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Novosibirsk: 1 aaGun
EDIT: Adding units owned by Japanese to Samara: 1 aaGun
EDIT: Turning off Edit Mode
Americans buy 6 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Norway to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Northern Italy
1 armour and 1 mech_infantry moved from Romania to Northern Italy
Americans take Yugoslavia from Italians
1 infantry moved from Baltic States to Poland
Americans take Poland from Germans
2 armour moved from Novgorod to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 armour and 2 mech_infantrys moved from Finland to Novgorod
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 armour moved from Eastern Poland to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 infantry and 2 mech_infantrys moved from Paulau Island to 34 Sea Zone
5 battleships, 12 carriers, 3 cruisers, 16 destroyers, 20 fighters, 1 infantry, 2 mech_infantrys, 8 submarines, 4 tactical_bombers and 2 transports moved from 34 Sea Zone to 35 Sea Zone
1 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
1 marine moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 factory_major, 4 infantry and 2 mech_infantrys
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 4 infantry and 2 mech_infantrys
Casualties for Americans: 1 fighter and 1 mech_infantry
Battle in Western Germany
Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 infantry
Americans win, taking Western Germany from Germans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 35 Sea Zone
Americans attack with 5 battleships, 12 carriers, 3 cruisers, 16 destroyers, 20 fighters, 8 submarines, 4 tactical_bombers and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 5 battleships, 12 carriers, 3 cruisers, 16 destroyers, 20 fighters, 8 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 16 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Northern Italy to Denmark
3 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea ZonePlace Units - Americans
3 armour placed in Finland
1 armour and 1 infantry placed in Norway
1 armour and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 armour placed in NorwayTurn Complete - Americans
Americans collect 80 PUs; end with 81 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
6 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - British
British buy 3 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Eastern Persia to 38 Sea Zone
4 fighters moved from Eastern Persia to 39 Sea Zone
2 carriers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
UK_Pacific take 79 Sea Zone from Japanese
3 armour and 2 infantry moved from Albania to Yugoslavia
3 infantry moved from Greece to AlbaniaCombat - British
Battle in 38 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 39 Sea Zone
British attack with 4 fighters
Japanese defend with 1 carrier, 2 fighters and 2 transports
British win with 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 3 fighters
Casualties for Japanese: 1 carrier, 2 fighters and 2 transportsNon Combat Move - British
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from 38 Sea Zone to CeylonPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Greece
2 armour and 1 mech_infantry placed in DenmarkTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Southern Italy to Northern Italy
1 fighter moved from Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
1 bomber moved from Southern Italy to Greater Southern Germany
1 bomber moved from Southern Italy to Western GermanyCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 factory_minor
Italians win, taking Northern Italy from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Slovakia Hungary
Italians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 armour
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 2 armour
Battle in Greater Southern Germany
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 armour
Italians win, taking Greater Southern Germany from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Western Germany
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
retreated to Western Germany
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany
1 bomber moved from Greater Southern Germany to Southern Italy
1 bomber moved from Western Germany to Southern ItalyPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
1 infantry placed in Southern Italy
2 infantry placed in FranceTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 25
Purchase Units - Germans
Germans buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Slovakia Hungary
Germans take Slovakia Hungary from Russians
2 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia
4 mech_infantrys moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
2 infantry moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 2 infantry
Americans defend with 1 infantry
Germans win, taking Poland from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Germany
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Yugoslavia
Germans attack with 2 fighters, 5 mech_infantrys and 2 tactical_bombers
British defend with 3 armour and 2 infantry
Germans win, taking Yugoslavia from Americans with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 armour and 2 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Yugoslavia to GermanyPlace Units - Germans
6 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 artillery, 3 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 marine moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Shan State to Malaya
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Burma to Yunnan
2 infantry moved from French Indo China to Kwangsi
1 artillery moved from India to West India
1 bomber moved from Malaya to Ceylon
1 fighter and 1 tactical_bomber moved from Western Australia to Malaya
7 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Samara to Tambov
Japanese take Tambov from Russians
2 artilleries and 2 infantry moved from Samara to Volgograd
Japanese take Volgograd from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Anhwe
1 bomber moved from Malaya to Ceylon
1 submarine moved from 78 Sea Zone to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 battleships and 1 marine moved from 6 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
17 fighters moved from 6 Sea Zone to 26 Sea Zone
14 carriers moved from 6 Sea Zone to 31 Sea Zone
2 cruisers moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
9 destroyers moved from 6 Sea Zone to 31 Sea Zone
1 bomber moved from Malaya to CeylonCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 17 fighters
Americans defend with 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports; ANZAC defend with 2 transports
Japanese win with 9 fighters remaining. Battle score for attacker is 71
Casualties for Americans: 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports
Casualties for ANZAC: 2 transports
Casualties for Japanese: 8 fighters
Battle in Ceylon
Japanese attack with 3 bombers
British defend with 1 bomber
Japanese win with 3 bombers remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Wake Island
Battle in Kwangsi
Japanese attack with 7 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Wake Island from Americans, taking Kwangsi from Chinese with 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
2 infantry moved from French Indo China to Shan State
3 bombers moved from Ceylon to India
1 aaGun moved from Samara to Volgograd
9 fighters moved from 26 Sea Zone to 31 Sea ZonePlace Units - Japanese
1 aaGun, 1 armour and 1 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
Japanese undo move 1.
1 aaGun, 1 infantry and 1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in India
2 infantry placed in Kwangtung
1 infantry placed in Kwangtung
1 artillery placed in New South Wales
3 fighters and 1 tactical_bomber placed in Japan
Japanese undo move 1.
3 mech_infantrys placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 87 PUs; end with 87 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 25
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 3 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kwangsi
5 battleships, 12 carriers, 3 cruisers, 16 destroyers, 17 fighters, 8 submarines and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
17 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
2 armour moved from Eastern Poland to Greater Southern Germany
1 fighter moved from Eastern Poland to Greater Southern Germany
2 armour and 1 infantry moved from Norway to 113 Sea Zone
2 armour and 1 infantry moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Greater Southern Germany
2 fighters and 1 tactical_bomber moved from Denmark to Western Germany
3 fighters moved from 113 Sea Zone to Western GermanyCombat - Americans
Battle in Kwangsi
Americans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 infantry
Americans win, taking Kwangsi from Japanese with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Americans attack with 17 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
Americans win, taking Kwangtung from Japanese with 17 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 4 infantry
Battle in Western Germany
Americans attack with 2 armour, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Western Germany from Germans with 2 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Americans attack with 2 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans win, taking Greater Southern Germany from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
4 fighters moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
2 fighters and 3 tactical_bombers moved from Kwangsi to 20 Sea Zone
17 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Baltic States
3 armour moved from Finland to NovgorodPlace Units - Americans
1 factory_minor placed in Romania
1 armour, 1 fighter and 1 infantry placed in Norway
3 armour placed in Finland
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 75 PUs; end with 76 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
7 infantry moved from Kiangsu to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KiangsuTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Chinese collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 25
Purchase Units - British
British buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from Denmark to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
3 infantry moved from Iraq to Northwest Persia
2 carriers, 1 destroyer and 1 fighter moved from 79 Sea Zone to 76 Sea ZoneCombat - British
Battle in Northern Italy
British attack with 2 armour, 2 fighters and 1 mech_infantry
Italians defend with 1 factory_minor and 2 infantry
British win, taking Northern Italy from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters moved from Northern Italy to Yugoslavia
3 infantry moved from Albania to Yugoslavia
1 armour and 2 mech_infantrys moved from Greece to YugoslaviaPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Greece
1 armour and 2 mech_infantrys placed in DenmarkTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 25
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Northern Italy
2 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Germany to Northern Italy
1 fighter moved from Germany to Western GermanyCombat - Italians
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Romania causes 6 damage total.
Battle in Western Germany
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 2 armour
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 armour and 1 factory_minor
Italians win, taking Northern Italy from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 2 armourNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Germany
2 fighters moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to GermanyPlace Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
1 infantry placed in FranceTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - Germans
Germans buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter moved from Germany to PolandCombat - Germans
Battle in Greater Southern Germany
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Slovakia Hungary
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Slovakia Hungary from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Slovakia Hungary to Germany
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Germany
1 fighter moved from Poland to GermanyPlace Units - Germans
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 22 PUs; end with 22 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Rostov to Volgograd
1 fighter moved from Russia to Volgograd
2 fighters and 2 tactical_bombers moved from Western Ukraine to Volgograd
2 infantry and 4 mech_infantrys moved from Russia to Samara
2 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Poland
3 infantry moved from Ukraine to Bessarabia
1 armour moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Slovakia Hungary
2 armour moved from Yugoslavia to Northern Italy
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Northern Italy
3 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Northern Italy
Russians attack with 2 armour and 1 tactical_bomber
Italians defend with 1 artillery and 1 factory_minor
Russians win, taking Northern Italy from Italians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
retreated to Slovakia Hungary
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 aaGun, 2 artilleries and 2 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Ukraine
2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
1 fighter moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Northern Italy to YugoslaviaPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 3 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Wake Island to 31 Sea Zone
1 cruiser and 1 marine moved from 31 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 battleships, 14 carriers, 1 cruiser, 9 destroyers, 9 fighters, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
9 fighters moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
Japanese take 79 Sea Zone from UK_Pacific
1 artillery and 1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Tambov to Bryansk
Japanese take Bryansk from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from French Indo China to Kwangsi
1 bomber moved from India to Kwangsi
1 bomber moved from India to Kwangtung
1 fighter moved from Malaya to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from India to Kwangsi
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Malaya to BurmaCombat - Japanese
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 2 bombers and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Midway
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 9 fighters and 1 infantry
Americans defend with 1 airfield, 1 armour, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
Japanese win, taking Midway from Americans, taking Hawaiian Islands from Americans with 1 artillery and 7 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 1 armour, 1 infantry, 1 marine and 1 mech_infantry
Casualties for Japanese: 2 fighters and 1 infantryNon Combat Move - Japanese
7 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 bomber moved from Kwangtung to Burma
2 bombers moved from Kwangsi to IndiaPlace Units - Japanese
1 transport placed in 62 Sea Zone
1 aaGun, 1 armour and 1 mech_infantry placed in Malaya
3 infantry placed in French Indo China
Japanese undo move 2.
1 aaGun and 1 infantry placed in Malaya
1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in India
1 infantry placed in New South Wales
3 fighters, 2 infantry and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,3,5,5,3,2,4,2,4,6,4,3,6,2,3,1,2,6,1,2,2,4,2,3,6,3,2,3,6,6,4,1,6,1,1,6,6,1,5,2,5,3,3,5,1,5,2,2,6,4,5,4,1,2,6,5,2,4,4,6,2,3,2,5,1,1,6,1,2,1,6,2,4,4,3,3,4,4,2,4,1,2,5,6,3
Japanese collect 82 PUs (1 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 97 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 94 PUs;
Americans buy 4 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Kwangtung to 20 Sea Zone
5 battleships, 12 carriers, 3 cruisers, 16 destroyers, 19 fighters, 1 mech_infantry, 8 submarines, 4 tactical_bombers and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 armour and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Eastern Poland to Slovakia Hungary
1 armour and 1 infantry moved from Norway to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Western Germany
4 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from Norway to Western GermanyCombat - Americans
Battle in Western Germany
Americans attack with 1 armour, 5 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans win, taking Western Germany from Germans with 1 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Borneo
Battle in Slovakia Hungary
Americans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans win, taking Borneo from Japanese, taking Slovakia Hungary from Germans with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
2 fighters moved from Slovakia Hungary to Eastern Poland
2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
4 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Denmark
1 destroyer moved from 9 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
3 armour moved from Novgorod to Eastern Poland
3 armour moved from Finland to NovgorodPlace Units - Americans
1 armour and 1 infantry placed in Norway
1 armour and 1 infantry placed in Finland
2 armour and 1 mech_infantry placed in Romania
3 mech_infantrys placed in Kwangtung
1 infantry placed in Finland
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
9 infantry moved from Kiangsu to Anhwe
5 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shantung to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
Chinese collect 10 PUs (1 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - British
British buy 3 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Yugoslavia to Southern France
British take Southern France from Italians
2 mech_infantrys moved from Denmark to France
1 armour moved from Denmark to France
2 infantry moved from Yugoslavia to Greater Southern Germany
1 fighter moved from Yugoslavia to France
1 fighter moved from Yugoslavia to Greater Southern Germany
1 infantry moved from Yugoslavia to Greater Southern Germany
3 artilleries and 7 infantry moved from Denmark to Western Germany
1 armour and 2 mech_infantrys moved from Greece to Yugoslavia
2 carriers, 1 destroyer and 1 fighter moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in France
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Italians defend with 1 airfield, 1 factory_minor and 1 infantry
British win, taking France from Italians, taking Southern France from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Greater Southern Germany
British attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
British win, taking Greater Southern Germany from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter moved from Greater Southern Germany to Yugoslavia
1 fighter moved from France to YugoslaviaPlace Units - British
1 armour and 2 mech_infantrys placed in Denmark
2 armour and 1 fighter placed in Iraq
British undo move 2.
3 infantry placed in Iraq
2 armour and 1 fighter placed in GreeceTurn Complete - British
British collect 43 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 26
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Romania
1 bomber moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
3 fighters and 1 tactical_bomber moved from Germany to Northern ItalyCombat - Italians
Strategic bombing raid in Romania
1 bomber killed by AA
Bombing raid in Romania causes 0 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Western Germany causes 3 damage total.
Battle in Northern Italy
Italians attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 armour and 1 factory_minor
Italians win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armourNon Combat Move - Italians
1 bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Northern Italy to Germany
1 fighter moved from Northern Italy to Germany
3 fighters and 1 tactical_bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 5 PUs; end with 7 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 26
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 26
Combat Move - French
2 infantry moved from Denmark to Western GermanyNon Combat Move - French
Turn Complete - French
French collect 15 PUs; end with 15 PUs total