@Tyzoq good catch can you edit it?
L17 G40 Bal. Mod variance (Axis) vs wheatbeer (Allies)
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No scramble SZ110
Soviet sub submerges in SZ114
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_minor and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Novgorod
3 armour moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 5 bombers and 1 submarine
British defend with 1 destroyer
Germans win with 5 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Novgorod
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 fighters and 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
2 fighters moved from 114 Sea Zone to Western Ukraine
5 aaGuns, 18 armour, 5 artilleries, 19 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Southern Italy to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
5 bombers moved from 110 Sea Zone to Western Germany
1 armour moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Germans
1 bomber and 4 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
1 factory_minor placed in Western UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Rostov
4 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
8 infantry moved from Jehol to Anhwe
8 infantry moved from Jehol to ChaharCombat - Russians
Russians creates battle in territory 125 Sea Zone
Russians creates battle in territory 114 Sea Zone
Battle in Chahar
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 8 infantry in Chahar, round 2 : 1/8 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 4/7 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Anhwe
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 8 infantry in Anhwe, round 2 : 2/8 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
Russians win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Jehol to Chahar
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
4 fighters moved from Rostov to Russia
2 aaGuns moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
9 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
2 aaGuns, 10 artilleries and 15 infantry moved from Bryansk to Russia
2 armour and 4 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Rostov to VolgogradPlace Units - Russians
3 infantry placed in Volgograd
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 53 / 70
Russians : 33 / 38
Japanese : 48 / 63
Americans : 50 / 75
Chinese : 13 / 9
British : 23 / 28
UK_Pacific : 6 / 9
Italians : 19 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
2 artilleries and 1 mech_infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
2 fighters moved from 41 Sea Zone to India
2 bombers moved from Sumatra to India
2 battleships moved from 41 Sea Zone to 39 Sea Zone
4 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 45 Sea Zone -
scramble or intercept?
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No scramble
Full intercept -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
2 artilleries and 1 mech_infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
2 fighters moved from 41 Sea Zone to India
2 bombers moved from Sumatra to India
2 battleships moved from 41 Sea Zone to 39 Sea Zone
4 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 45 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 3 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 39 Sea Zone
Japanese attack with 2 battleships and 4 tactical_bombers
French defend with 1 destroyer; British defend with 1 carrier
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from French with 2 battleships and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for French: 1 destroyer
Casualties for British: 1 carrier
Battle in 21 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 3 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Yunnan to Burma
3 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
3 carriers moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
1 bomber moved from 21 Sea Zone to French Indo China
1 bomber moved from India to French Indo China
3 tactical_bombers moved from Java to French Indo China
4 fighters moved from Java to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
2 fighters moved from Japan to 36 Sea Zone
4 tactical_bombers moved from 39 Sea Zone to Shan State
4 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
3 transports placed in 36 Sea Zone
3 armour placed in Malaya
1 airfield placed in French Indo China
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from Algeria to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans roll dice for 1 armour in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 armour owned by the Americans lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Norway
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
Americans win, taking Norway from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 21 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 21 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - Americans
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 21 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from 45 Sea Zone to India
2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to QueenslandPlace Units - Americans
3 fighters and 2 infantry placed in Eastern United States
Americans undo move 1.
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry placed in Central United States
3 fighters placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 50 / 70
Russians : 33 / 38
Japanese : 48 / 57
Americans : 56 / 81
Chinese : 13 / 9
British : 23 / 28
UK_Pacific : 5 / 9
Italians : 19 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
3 infantry moved from Szechwan to Yunnan
3 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to ChaharPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs totalProduction/PUs Summary :
Germans : 50 / 70
Russians : 33 / 38
Japanese : 44 / 57
Americans : 56 / 81
Chinese : 17 / 17
British : 23 / 28
UK_Pacific : 5 / 9
Italians : 19 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 artilleries and 1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
3 artilleries and 4 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Belgian Congo
British attack with 3 artilleries and 3 infantry
Italians defend with 1 infantry
British roll dice for 3 artilleries and 3 infantry in Belgian Congo, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 artilleries and 9 infantry
Japanese defend with 1 aaGun, 3 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 3 artilleries and 9 infantry in Burma, round 2 : 4/12 hits
Japanese roll dice for 1 aaGun, 3 artilleries, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
3 artilleries owned by the British and 8 infantry owned by the British retreated to India
Japanese win with 2 artilleries remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 transport moved from 89 Sea Zone to 106 Sea Zone
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUsProduction/PUs Summary :
Germans : 50 / 70
Russians : 33 / 38
Japanese : 44 / 57
Americans : 56 / 81
Chinese : 17 / 17
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 17 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Persia to Caucasus
Italians take Northwest Persia from Neutral_Allies
Italians take Caucasus from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
French defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-JordanPlace Units - Italians
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 infantry
EDIT: Removing units owned by Italians from Eastern Poland: 1 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Celebes
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 50 / 70
Russians : 30 / 38
Japanese : 37 / 57
Americans : 56 / 81
Chinese : 17 / 17
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 20 / 34
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to NorwayTurn Complete - French
Production/PUs Summary :
Germans : 50 / 70
Russians : 30 / 38
Japanese : 37 / 57
Americans : 56 / 81
Chinese : 17 / 17
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 20 / 34
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Finland to Norway
1 bomber moved from Western Ukraine to Norway
6 bombers moved from Western Germany to Norway
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
3 mech_infantrys moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Western Ukraine to Belarus
1 artillery and 2 infantry moved from Western Ukraine to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 7 bombers and 4 infantry
French defend with 1 fighter; British defend with 5 fighters and 1 tactical_bomber; Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 21
Casualties for French: 1 fighter
Casualties for Germans: 4 bombers and 3 infantry
Casualties for British: 5 fighters and 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
5 aaGuns, 18 armour, 4 artilleries, 17 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Baltic States to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
1 armour moved from Novgorod to Finland
1 armour moved from Poland to Western Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Slovakia Hungary
3 bombers moved from Norway to NovgorodPlace Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Western Ukraine
1 armour and 8 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
Man this has been a tough Europe map.
I’m sure you can relate after last game, Super-Italy is the worst for the Allies :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 armour and 1 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
4 fighters moved from Russia to Rostov
2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Tambov
6 infantry moved from Anhwe to HunanCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Hunan
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Hunan, round 2 : 0/6 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Hunan
Russians roll dice for 5 infantry in Hunan, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Russians win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tambov, round 4 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tambov, round 5 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 5 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 4 fighters and 2 infantry
Germans defend with 3 mech_infantrys
Russians roll dice for 4 fighters and 2 infantry in Rostov, round 2 : 0/6 hits
Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 4 fighters and 1 infantry in Rostov, round 3 : 1/5 hits
Germans roll dice for 3 mech_infantrys in Rostov, round 3 : 0/3 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians roll dice for 4 fighters and 1 infantry in Rostov, round 4 : 3/5 hits
Germans roll dice for 2 mech_infantrys in Rostov, round 4 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
4 fighters moved from Rostov to Russia
1 tactical_bomber moved from Caucasus to Russia
1 armour and 3 mech_infantrys moved from Volgograd to Russia
1 aaGun moved from Anhwe to HunanPlace Units - Russians
2 infantry placed in Volgograd
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Chahar: 6 infantry
EDIT: Adding units owned by Russians to Suiyuyan: 6 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 59 / 75
Russians : 26 / 29
Japanese : 32 / 57
Americans : 53 / 81
Chinese : 22 / 17
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 18 / 34
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 29 PUs;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to India
5 fighters moved from French Indo China to India
8 tactical_bombers moved from French Indo China to India
1 artillery and 4 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
3 armour moved from Malaya to 37 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 39 Sea Zone to India
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
5 carriers moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from 36 Sea Zone to 39 Sea Zone
2 artilleries moved from Burma to India -
scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 29 PUs;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to India
5 fighters moved from French Indo China to India
8 tactical_bombers moved from French Indo China to India
1 artillery and 4 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
3 armour moved from Malaya to 37 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 39 Sea Zone to India
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
5 carriers moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from 36 Sea Zone to 39 Sea Zone
2 artilleries moved from Burma to IndiaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 3 armour, 3 artilleries, 2 bombers, 5 fighters, 4 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 3 artilleries and 18 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 3 fighters; Americans defend with 1 bomber
UK_Pacific win with 2 artilleries and 3 fighters remaining. Battle score for attacker is -119
Casualties for British: 3 aaGuns, 1 artillery and 18 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 3 armour, 3 artilleries, 2 bombers, 5 fighters, 4 infantry and 8 tactical_bombersNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 44 Sea Zone to BorneoPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 32 PUs; end with 61 PUs total





