I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 34 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 34 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
one error was that I forgot to move the french inf in syria to transjordan. No worries if it is too late but I thought I would ask for an edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 infantry moved from Finland to Karelia
2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Southern Italy to Bessarabia
1 armour moved from Bulgaria to Bessarabia
1 armour moved from Poland to Bessarabia
Germans take Eastern Poland from Russians
1 armour moved from Yugoslavia to Bessarabia
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
EDIT: 1 infantry moved from Syria to Trans-Jordan
3 artilleries and 16 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour, 4 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 8 infantry
Germans roll dice for 3 armour, 4 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 5/12 hits
Russians roll dice for 1 artillery and 8 infantry in Bessarabia, round 2 : 2/9 hits
2 infantry owned by the Germans and 5 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 3 armour, 4 bombers, 1 fighter and 2 tactical_bombers in Bessarabia, round 3 : 5/10 hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 2/4 hits
1 artillery owned by the Russians, 2 armour owned by the Germans and 3 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 1 artillery and 8 infantry
Battle in Karelia
Germans attack with 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 6 infantry
Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Karelia, round 2 : 5/11 hits
Russians roll dice for 1 artillery and 6 infantry in Karelia, round 2 : 3/7 hits
3 infantry owned by the Germans and 5 infantry owned by the Russians lost in Karelia
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 3 : 2/8 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 6 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Karelia to Finland
1 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter and 2 tactical_bombers moved from Bessarabia to Romania
4 bombers moved from Bessarabia to Romania
4 infantry moved from Bulgaria to Romania
2 artilleries and 5 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Poland to Germany
3 aaGuns moved from Holland Belgium to Western Germany
6 armour and 4 mech_infantrys moved from France to Germany
1 infantry moved from Norway to Finland
1 artillery moved from France to Western Germany
1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 126 Sea Zone
Place Units - Germans
6 armour and 4 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
did the edit for you, you can just do non combat edits before I post.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to 126 Sea Zone
1 submarine moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia
thanks for the edit. Only issue here is what you want to do with the sub in the North.
I will fight with it. If your sub hits round 1 I will lose the sub. I submerge sub if cruiser is dead. (no 1 sub vs 1 sub)
Actually if sub hits, I lose cruiser, then I submerge sub after that (no 1 sub vs 1 sub)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to 126 Sea Zone
1 submarine moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 126 Sea Zone
Russians attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser, 1 submarine and 1 transport
Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 tactical_bomber in 126 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser and 1 transport in 126 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 126 Sea Zone
1 submarine owned by the Germans Submerged
1 transport owned by the Germans lost in 126 Sea Zone
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from 126 Sea Zone to Smolensk
1 fighter moved from Bessarabia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Amur
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Archangel
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Belarus to Smolensk
10 infantry moved from Belarus to Archangel
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Burma
2 bombers, 7 fighters and 6 tactical_bombers moved from Kwangsi to Burma
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
2 battleships moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Japan to 34 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Celebes from Dutch with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Burma
Japanese attack with 2 bombers, 8 fighters and 7 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
AA fire in Burma : 1/9 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in Burma, round 2 : 9/16 hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 3/10 hits
2 fighters owned by the Japanese, 3 aaGuns owned by the British, 1 tactical_bomber owned by the Japanese and 6 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Burma, round 3 : 10/13 hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Burma, round 3 : 1/4 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Japanese, 2 fighters owned by the British and 1 artillery owned by the British lost in Burma
Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 4 infantry
British defend with 2 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Shan State, round 2 : 2/6 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 carrier moved from 43 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 38 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
2 bombers and 2 tactical_bombers moved from Burma to Kwangsi
2 fighters moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Kwangtung to Kwangsi
4 infantry moved from Jehol to Manchuria
1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor and 1 harbour placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 51 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 3 infantry and 5 transports; Remaining resources: 7 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from United Kingdom to Western Germany
you will have scramble and kamikaze orders to make
use all kamikazes, 1 for each dd cruiser, 2 for bship.
no scramb.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 3 infantry and 5 transports; Remaining resources: 7 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Korea
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Hunan
1 infantry moved from Shensi to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Hunan
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
6 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
3 fighters moved from Scotland to 125 Sea Zone
1 bomber moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
2 artilleries moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 3 infantry and 5 transports; Remaining resources: 7 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Korea
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Hunan
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
6 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 1 destroyer and 3 transports; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
3 fighters moved from Scotland to 125 Sea Zone
1 bomber moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
2 artilleries moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/7 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 artilleries, 1 bomber and 1 tactical_bomber in Alexandria, round 3 : 2/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 2/3 hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the British and 1 artillery owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Alexandria, round 4 : 2/3 hits
Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 artilleries and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Yunnan to Burma
1 artillery moved from India to West India
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 125 Sea Zone to Scotland
1 fighter moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to Scotland
Place Units - British
1 destroyer and 3 transports placed in 109 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,3,1,2
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys