@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
Drejemester vs SvendSved
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Poland to Romania
1 artillery moved from Northern Italy to France
1 infantry moved from Southern France to France
2 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
2 mech_infantrys moved from Western Germany to France
3 mech_infantrys moved from Northern Italy to France
2 fighters and 2 tactical_bombers moved from Southern Italy to France
1 bomber moved from Southern Italy to France
1 bomber moved from Northern Italy to Yugoslavia
1 fighter moved from Northern Italy to FranceCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Italians attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 artillery
Italians destroys 14PUs while taking French capital
Italians win, taking France from French with 1 artillery, 1 bomber, 3 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for French: 4 infantry
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 bomber moved from France to Southern Italy
3 fighters and 2 tactical_bombers moved from France to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Poland to Romania
1 artillery moved from Northern Italy to France
1 infantry moved from Southern France to France
2 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
2 mech_infantrys moved from Western Germany to France
3 mech_infantrys moved from Northern Italy to France
2 fighters and 2 tactical_bombers moved from Southern Italy to France
1 bomber moved from Southern Italy to France
1 bomber moved from Northern Italy to Yugoslavia
1 fighter moved from Northern Italy to FranceCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Italians attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 artillery
Italians destroys 14PUs while taking French capital
Italians win, taking France from French with 1 artillery, 1 bomber, 3 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for French: 4 infantry
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 bomber moved from France to Southern Italy
3 fighters and 2 tactical_bombers moved from France to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to France: 2 aaGuns
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery, 2 fighters and 2 infantry moved from Queensland to South Australia
2 infantry moved from Trans-Jordan to 81 Sea ZoneCombat - ANZAC
Battle in South Australia
ANZAC attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 artilleries and 6 infantry
retreated to South Australia
Japanese win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 armour, 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 fighters moved from South Australia to New South Wales
1 transport moved from 62 Sea Zone to 30 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 destroyer and 1 transport moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Western Germany to Holland Belgium
3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
3 infantry moved from Germany to Poland
1 infantry moved from Germany to PolandCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Holland Belgium to GermanyPlace Units - Germans
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Bessarabia to Eastern Poland
3 armour and 1 mech_infantry moved from Bessarabia to Romania
1 mech_infantry moved from Evenkiyskiy to Kansu
1 infantry moved from Timguska to Evenkiyskiy
10 infantry moved from Timguska to Kansu
2 armour and 5 mech_infantrys moved from Novosibirsk to KansuCombat - Russians
Battle in Romania
Russians attack with 3 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians win, taking Romania from Germans with 3 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Kansu
Russians attack with 2 armour, 10 infantry and 6 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 2 armour, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Timguska to Kansu
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 armour, 1 artillery and 1 mech_infantry moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 fighters placed in Russia
Russians undo move 3.
2 fighters placed in Volgograd
Russians undo move 3.
2 fighters placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from South Australia to Queensland
Japanese take Queensland from ANZAC
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from Americans
1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Hopei to Kweichow
1 artillery and 2 mech_infantrys moved from Burma to India
1 armour moved from Shan State to India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Anhwe
1 fighter moved from Shan State to India
2 fighters and 4 tactical_bombers moved from 37 Sea Zone to India
2 artilleries and 2 infantry moved from South Australia to New South Wales
8 fighters and 3 tactical_bombers moved from 61 Sea Zone to New South Wales
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 2 transports moved from 61 Sea Zone to 54 Sea Zone
Japanese take 62 Sea Zone from Americans
4 carriers, 6 destroyers and 2 transports moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from Japan to Kwangtung
1 bomber moved from Japan to Kwangtung
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Kwangtung causes 10 damage total. Damaged units is as follows: factory_minor = 5, harbour = 5
Battle in Evenkiyskiy
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 4 armour and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
retreated to India
UK_Pacific win with 4 armour and 1 infantry remaining. Battle score for attacker is -35
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers
Battle in New South Wales
Japanese attack with 2 artilleries, 8 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Japanese destroys 15PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from New South Wales to 54 Sea Zone
2 tactical_bombers moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Anhwe to Hunan
1 submarine moved from 79 Sea Zone to 39 Sea Zone
2 bombers moved from Kwangtung to KweichowPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 fighters, 5 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,5,4,3,3,4,6,4,4,2,2,1,5,2,3,1,1,4,6,2,5,4,2,4,1,4,4,4,1,2,5,3,3,6,5,6,4,5,2,5,4,5,2,2,1,3,4,6,4,4,1,3,6,4,4,2,2,5,4,2
Japanese collect 73 PUs (2 lost to blockades); end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Karelia to Baltic States
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Finland to Baltic States
1 fighter moved from 114 Sea Zone to Baltic States
2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
2 marines moved from Kwangtung to 20 Sea Zone
1 armour and 1 artillery moved from Kwangtung to 20 Sea Zone
1 armour, 2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 18 fighters, 1 infantry, 2 marines, 6 submarines and 3 transports moved from 20 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Shantung
2 marines moved from 19 Sea Zone to Kiangsu
4 fighters moved from 19 Sea Zone to Shantung
4 fighters moved from 19 Sea Zone to Kiangsu
2 battleships, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Kiangsu
2 fighters moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Shantung
1 fighter moved from 19 Sea Zone to Kiangsu
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Norway to 113 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 113 Sea ZoneCombat - Americans
Battle in Western Germany
Battle in Baltic States
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Western Germany from Germans, taking Baltic States from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shantung
Americans attack with 2 artilleries, 9 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Shantung from Japanese with 1 artillery, 9 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 artillery
Casualties for Japanese: 3 infantry
Battle in Kiangsu
Americans attack with 1 armour, 9 fighters and 2 marines
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Kiangsu from Japanese with 1 armour, 9 fighters and 2 marines remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
9 fighters moved from Kiangsu to 19 Sea Zone
9 fighters moved from Shantung to 19 Sea Zone
2 fighters moved from Baltic States to Novgorod
1 armour moved from Norway to Vyborg
1 infantry moved from Finland to Vyborg
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to BelarusPlace Units - Americans
1 armour and 1 infantry placed in Finland
1 armour and 1 infantry placed in Norway
1 tactical_bomber placed in Norway
1 fighter placed in Finland
1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in NorwayTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - British
British buy 2 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_minor; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Eastern Persia to Burma
3 fighters moved from Eastern Persia to Burma
4 armour and 1 infantry moved from India to Burma
1 armour and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Bulgaria to Slovakia Hungary
British take Slovakia Hungary from Germans
2 armour and 1 mech_infantry moved from Greece to Romania
1 armour moved from Bulgaria to Romania
3 armour moved from Eastern Persia to India
2 armour and 1 mech_infantry moved from Iraq to Eastern PersiaCombat - British
Battle in Denmark
British attack with 1 armour, 2 fighters and 3 infantry
Italians defend with 1 infantry
British win, taking Denmark from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 4 armour, 1 bomber, 3 fighters and 1 infantry
Japanese defend with 3 fighters, 1 mech_infantry and 2 tactical_bombers
British win, taking Burma from Japanese with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 41
Casualties for British: 2 armour and 1 infantry
Casualties for Japanese: 3 fighters, 1 mech_infantry and 2 tactical_bombers
Battle in Yugoslavia
British attack with 1 armour and 2 infantry
Italians defend with 2 infantry
British win, taking Yugoslavia from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters moved from Denmark to 112 Sea Zone
1 bomber and 3 fighters moved from Burma to IndiaPlace Units - British
6 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Greece
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 infantry and 1 mech_infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
2 bombers moved from Southern Italy to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Italians win, taking Yugoslavia from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Western Germany
Italians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Italians attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Slovakia Hungary from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Yugoslavia to Southern Italy
2 bombers moved from Slovakia Hungary to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 mech_infantrys moved from France to Germany
1 mech_infantry moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 mech_infantry moved from France to Northern ItalyPlace Units - Italians
3 infantry and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 30 Sea Zone to 26 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to DenmarkTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Poland to Baltic States
3 fighters and 2 tactical_bombers moved from Germany to 112 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 carrier, 2 fighters and 3 transports
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 2 fighters and 3 transportsNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to GermanyPlace Units - Germans
1 artillery, 3 infantry and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 5 infantry
EDIT: Adding units owned by Germans to Poland: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 fighter moved from Volgograd to Tsinghai
1 fighter moved from Volgograd to Shensi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Tsinghai
2 armour, 7 infantry and 6 mech_infantrys moved from Kansu to Suiyuyan
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Novgorod to Belarus
1 armour moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Suiyuyan
Russians attack with 2 armour, 7 infantry and 6 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 2 armour, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Shensi to Kansu
1 fighter moved from Tsinghai to Kansu
2 aaGuns moved from Kansu to SuiyuyanPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Russians undo move 2.
1 armour, 1 fighter and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Kwangsi
2 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Anhwe to Shantung
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Hopei to Kiangsu
1 mech_infantry moved from Kweichow to Kiangsu
3 fighters and 1 tactical_bomber moved from Japan to Shantung
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Malaya to Yunnan
4 fighters moved from Japan to Kiangsu
1 infantry moved from Queensland to 54 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 12 destroyers, 8 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 4 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Kweichow to BurmaCombat - Japanese
Battle in Shantung
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 4 fighters and 2 mech_infantrys
Americans defend with 1 armour and 2 marines
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 2 marines
Casualties for Japanese: 2 mech_infantrys
Battle in Kwangsi
Japanese attack with 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 2 armour
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 armour
Casualties for Japanese: 1 mech_infantry
Battle in Caroline IslandsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of New Zealand from ANZAC to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Urals from Russians to Japanese
EDIT: Changing ownership of Timguska from Russians to Japanese
EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to Urals: 1 infantry
EDIT: Adding units owned by Japanese to Timguska: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Victoria to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
2 bombers moved from Burma to Malaya
4 fighters moved from Kiangsu to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
3 fighters moved from Shantung to Anhwe
1 aaGun moved from Buryatia to Yakut S.S.R.Place Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 infantry placed in New South Wales
1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber placed in Japan
Japanese undo move 4.
1 bomber, 3 fighters and 1 tactical_bomber placed in Japan
1 infantry placed in New South WalesTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,3,2,4,2,6,4,5,3,2,1,4,3,5,5,6,1,4,1,2,5,6,5,2,1,4,1,5,6,6,5,6,2,6,2,6,3,2,3,5,4,4,6,1,2,6,5,2,5,2,5,2,2,4,4,3,3,5,5,6
Japanese collect 64 PUs (5 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Kiangsi to Kwangsi
2 fighters moved from 19 Sea Zone to Kwangsi
2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 16 fighters, 6 submarines and 3 transports moved from 19 Sea Zone to 16 Sea Zone
Americans take 6 Sea Zone from Japanese
2 battleships, 2 carriers, 5 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from Norway to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Western Germany
2 tactical_bombers moved from 113 Sea Zone to Western Germany
1 fighter moved from Finland to Western Germany
1 fighter moved from Norway to Western GermanyCombat - Americans
Battle in Western Germany
Americans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 mech_infantry
Americans win, taking Western Germany from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 4 battleships, 11 carriers, 2 cruisers, 14 destroyers, 19 fighters, 9 submarines, 3 tactical_bombers and 3 transports
Japanese defend with 1 carrier and 1 destroyer
Americans win with 4 battleships, 11 carriers, 2 cruisers, 14 destroyers, 19 fighters, 9 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 24
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in Kwangsi
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Kwangsi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Kwangsi to Kwangtung
2 fighters moved from Western Germany to 113 Sea Zone
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Vyborg
1 armour moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
2 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to BelarusPlace Units - Americans
2 armour and 1 mech_infantry placed in Finland
1 mech_infantry placed in Norway
1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 1.
1 armour and 1 mech_infantry placed in Norway
Americans undo move 3.
2 armour and 1 mech_infantry placed in FinlandTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in SikangCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Chinese creates battle in territory SikangNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Chinese undo move 1.
3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour, 1 bomber, 3 fighters and 1 infantry moved from India to Burma
2 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Romania to Greater Southern Germany
British take Greater Southern Germany from Germans
2 mech_infantrys moved from Greece to Yugoslavia
1 armour moved from Greece to Yugoslavia
2 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Denmark to Holland BelgiumCombat - British
Battle in Yugoslavia
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Yugoslavia from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 1 armour and 2 fighters
Germans defend with 2 infantry
retreated to Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Burma
British attack with 3 armour, 1 bomber, 3 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 bomber and 3 fighters moved from Burma to India
1 fighter moved from India to Persia
2 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 fighter placed in United Kingdom
3 transports placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in GreeceTurn Complete - British
British collect 46 PUs; end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
3 infantry placed in KwangtungTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Kwangtung change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber moved from Southern Italy to Slovakia Hungary
2 infantry moved from Northern Italy to Greater Southern Germany
1 artillery moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Greater Southern Germany
3 infantry moved from Northern Italy to Yugoslavia
2 fighters and 2 tactical_bombers moved from Southern Italy to Yugoslavia
1 infantry moved from Normandy Bordeaux to FranceCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Italians win, taking Yugoslavia from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Slovakia Hungary
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Italians win, taking Slovakia Hungary from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Greater Southern Germany
Italians attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Greater Southern Germany from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Northern Italy to Germany
2 fighters moved from Yugoslavia to Southern Italy
2 tactical_bombers moved from Yugoslavia to Southern Italy
1 bomber moved from Slovakia Hungary to Southern Italy
1 bomber moved from Greater Southern Germany to Southern Italy
1 fighter moved from Western Germany to GermanyPlace Units - Italians
4 infantry placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20
Combat Move - ANZAC
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 52 Sea ZoneCombat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Turn Complete - ANZAC