Neither.
Drejemester vs SvendSved
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 49 PUs;
Russians buy 6 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
12 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
5 mech_infantrys moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Novosibirsk
7 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Poland to Germany
2 armour, 2 fighters and 1 tactical_bomber moved from Eastern Poland to GermanyCombat - Russians
Battle in Germany
Russians attack with 9 armour, 2 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 5 artilleries, 2 bombers, 1 factory_upgrade, 4 fighters, 21 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans win with 5 artilleries, 4 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -55
Casualties for Germans: 2 bombers and 11 infantry
Casualties for Russians: 9 armour, 2 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomberNon Combat Move - Russians
1 armour and 2 mech_infantrys moved from Novgorod to PolandPlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 5 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns
EDIT: Turning off Edit Mode
2 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Burma to Shan State
2 armour moved from Burma to Shan State
1 armour, 5 infantry and 11 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Yunnan to India
2 bombers moved from Szechwan to India
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
3 fighters and 2 tactical_bombers moved from Shan State to India
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 20 Sea Zone to 17 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Szechwan to Shan State
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kweichow to Szechwan
2 artilleries moved from Kwangtung to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 5 carriers, 9 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to India
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to KweichowCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 1 armour, 2 bombers, 8 fighters, 5 infantry, 13 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters, 8 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 3 aaGuns, 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
Casualties for Japanese: 3 fighters, 5 infantry and 5 mech_infantrysNon Combat Move - Japanese
2 bombers moved from India to Malaya
2 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from India to Shan State
3 fighters moved from India to Shan State
2 fighters moved from India to Burma
4 tactical_bombers moved from India to Burma
1 aaGun moved from Amur to Buryatia
1 fighter moved from 55 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
1 mech_infantry placed in Kwangtung
1 infantry placed in Kiangsu
1 infantry placed in Shantung
1 infantry placed in Kiangsu
5 fighters and 2 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 77 PUs;
Americans buy 1 armour, 3 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Americans
2 transports moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
4 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
4 infantry moved from 114 Sea Zone to Germany
2 armour, 3 infantry and 3 mech_infantrys moved from Poland to Germany
1 fighter and 1 tactical_bomber moved from Norway to Germany
1 tactical_bomber moved from 114 Sea Zone to Germany
1 fighter moved from 114 Sea Zone to Germany
1 armour, 2 artilleries, 3 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 18 fighters, 3 infantry, 2 marines, 6 submarines and 3 transports moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 18 Sea Zone
Americans attack with 1 armour, 2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 18 fighters, 3 infantry, 2 marines, 6 submarines and 3 transports
Japanese defend with 1 destroyer
Americans win with 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 18 fighters, 6 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Battle in Germany
Americans attack with 2 armour, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 5 artilleries, 1 factory_upgrade, 4 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans win, taking Denmark from Germans with 5 artilleries, 4 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -66
Casualties for Germans: 7 infantry
Casualties for Americans: 2 armour, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombersNon Combat Move - Americans
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Finland
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Norway
3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - British
British buy 5 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 artillery moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from British
French take Normandy Bordeaux from British
French take Algeria from British
French take Southern France from British
French take Syria from British
French take Tunisia from British
4 armour, 1 bomber and 4 fighters moved from Eastern Persia to India
1 fighter moved from Turkmenistan to India
1 armour moved from Kazakhstan to Eastern Persia
3 armour moved from Iraq to Eastern Persia
4 infantry moved from Egypt to 81 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
2 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 armour and 3 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western GermanyCombat - British
Battle in Western Germany
British attack with 2 armour, 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Western Germany from Germans with 2 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in India
British attack with 4 armour, 1 bomber and 5 fighters
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 mech_infantrys
British win, taking India from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -20
Casualties for British: 3 armour and 4 fighters
Casualties for Japanese: 1 armour and 8 mech_infantrys
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated French Central Africa 3: French captures territory French Central Africa
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French West Africa 3: French captures territory French West Africa
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated French Madagascar 3: French captures territory French MadagascarNon Combat Move - British
1 bomber and 1 fighter moved from India to Eastern Persia
4 infantry moved from 79 Sea Zone to West India
2 fighters moved from Greece to Eastern Persia
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to DenmarkPlace Units - British
3 armour placed in Iraq
2 armour and 5 infantry placed in United Kingdom
British undo move 2.
1 armour and 2 infantry placed in Greece
1 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Romania to Poland
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Northern Italy to Western Germany
1 bomber moved from Southern Italy to Poland
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Albania
1 tactical_bomber moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to BulgariaCombat - Italians
Battle in Albania
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
retreated to Albania
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Bulgaria
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Bulgaria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 infantry and 1 tactical_bomber
French defend with 1 factory_minor and 1 harbour; British defend with 1 infantry
Italians win, taking Southern France from French with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Poland
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 2 mech_infantrys
Italians win, taking Poland from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Western Germany
Italians attack with 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Western Germany from British with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 2 infantry
Casualties for British: 2 armour, 1 artillery and 2 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Northern Italy
1 fighter moved from Albania to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Poland to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Combat Move - French
Turn Complete - French
French collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Holland Belgium
2 mech_infantrys moved from Germany to Denmark
2 fighters and 2 tactical_bombers moved from Germany to Denmark
2 fighters moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter; Americans defend with 1 armour and 1 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for British: 1 fighter
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Denmark to Germany
2 fighters moved from Holland Belgium to Germany
4 artilleries moved from Germany to Poland
1 artillery and 3 infantry moved from Germany to PolandPlace Units - Germans
3 infantry placed in Western Germany
6 infantry and 1 mech_infantry placed in Germany
Germans undo move 1.
2 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
12 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
3 armour and 3 mech_infantrys moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 3 armour and 3 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 fighter and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 8 fighters and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
2 mech_infantrys moved from Shensi to Hopei
1 mech_infantry moved from Shan State to India
1 armour moved from Shan State to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 fighter moved from Shan State to India
1 tactical_bomber moved from Burma to India
1 artillery moved from Shan State to Burma
2 artilleries moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 37 Sea Zone to 61 Sea Zone
2 artilleries and 6 infantry moved from 61 Sea Zone to South Australia
2 bombers moved from Malaya to Japan
6 carriers moved from 37 Sea Zone to 61 Sea Zone
6 fighters and 1 tactical_bomber moved from 37 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
5 destroyers moved from 37 Sea Zone to 61 Sea Zone
2 battleships and 2 cruisers moved from 37 Sea Zone to 61 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 61 Sea Zone
1 tactical_bomber moved from Burma to India
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from AmericansCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 1 submarine
British defend with 2 transports
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in South Australia
Battle in India
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking South Australia from ANZAC, taking India from UK_Pacific with 1 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from India to 37 Sea Zone
1 fighter moved from India to Shan StatePlace Units - Japanese
8 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 2 battleships, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 18 fighters, 3 infantry, 2 marines, 6 submarines and 3 transports moved from 18 Sea Zone to 20 Sea Zone
1 armour, 2 artilleries, 3 infantry and 2 marines moved from 20 Sea Zone to Kwangtung
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Norway to Karelia
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to 114 Sea ZoneCombat - Americans
Battle in 20 Sea Zone
Americans attack with 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 18 fighters, 6 submarines and 3 transports
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 18 fighters, 6 submarines and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in KwangtungNon Combat Move - Americans
Place Units - Americans
2 battleships and 1 submarine placed in 10 Sea Zone
1 armour and 1 infantry placed in Norway
1 armour, 1 fighter and 1 mech_infantry placed in Finland
1 tactical_bomber placed in NorwayTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - British
British buy 5 armour, 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from West India to India
4 armour, 1 bomber and 3 fighters moved from Eastern Persia to India
3 armour moved from Iraq to Eastern Persia
1 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 mech_infantry moved from Greece to Bulgaria
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in India
British attack with 4 armour, 1 bomber, 3 fighters and 4 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese, taking Kwangtung from Americans with 4 armour, 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Bulgaria
British attack with 2 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Bulgaria from Italians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from India to Eastern Persia
1 bomber moved from India to Eastern PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
2 armour and 1 mech_infantry placed in Greece
1 armour and 1 artillery placed in United Kingdom
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Poland to Romania
1 artillery moved from Northern Italy to France
1 infantry moved from Southern France to France
2 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
2 mech_infantrys moved from Western Germany to France
3 mech_infantrys moved from Northern Italy to France
2 fighters and 2 tactical_bombers moved from Southern Italy to France
1 bomber moved from Southern Italy to France
1 bomber moved from Northern Italy to Yugoslavia
1 fighter moved from Northern Italy to FranceCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Italians attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 artillery
Italians destroys 14PUs while taking French capital
Italians win, taking France from French with 1 artillery, 1 bomber, 3 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for French: 4 infantry
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 bomber moved from France to Southern Italy
3 fighters and 2 tactical_bombers moved from France to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Poland to Romania
1 artillery moved from Northern Italy to France
1 infantry moved from Southern France to France
2 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
2 mech_infantrys moved from Western Germany to France
3 mech_infantrys moved from Northern Italy to France
2 fighters and 2 tactical_bombers moved from Southern Italy to France
1 bomber moved from Southern Italy to France
1 bomber moved from Northern Italy to Yugoslavia
1 fighter moved from Northern Italy to FranceCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Italians attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 artillery
Italians destroys 14PUs while taking French capital
Italians win, taking France from French with 1 artillery, 1 bomber, 3 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for French: 4 infantry
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 bomber moved from France to Southern Italy
3 fighters and 2 tactical_bombers moved from France to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to France: 2 aaGuns
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery, 2 fighters and 2 infantry moved from Queensland to South Australia
2 infantry moved from Trans-Jordan to 81 Sea ZoneCombat - ANZAC
Battle in South Australia
ANZAC attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 artilleries and 6 infantry
retreated to South Australia
Japanese win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 armour, 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 fighters moved from South Australia to New South Wales
1 transport moved from 62 Sea Zone to 30 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 destroyer and 1 transport moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Western Germany to Holland Belgium
3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
3 infantry moved from Germany to Poland
1 infantry moved from Germany to PolandCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Holland Belgium to GermanyPlace Units - Germans
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Bessarabia to Eastern Poland
3 armour and 1 mech_infantry moved from Bessarabia to Romania
1 mech_infantry moved from Evenkiyskiy to Kansu
1 infantry moved from Timguska to Evenkiyskiy
10 infantry moved from Timguska to Kansu
2 armour and 5 mech_infantrys moved from Novosibirsk to KansuCombat - Russians
Battle in Romania
Russians attack with 3 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians win, taking Romania from Germans with 3 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Kansu
Russians attack with 2 armour, 10 infantry and 6 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 2 armour, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Timguska to Kansu
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 armour, 1 artillery and 1 mech_infantry moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 fighters placed in Russia
Russians undo move 3.
2 fighters placed in Volgograd
Russians undo move 3.
2 fighters placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from South Australia to Queensland
Japanese take Queensland from ANZAC
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from Americans
1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Hopei to Kweichow
1 artillery and 2 mech_infantrys moved from Burma to India
1 armour moved from Shan State to India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Anhwe
1 fighter moved from Shan State to India
2 fighters and 4 tactical_bombers moved from 37 Sea Zone to India
2 artilleries and 2 infantry moved from South Australia to New South Wales
8 fighters and 3 tactical_bombers moved from 61 Sea Zone to New South Wales
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 2 transports moved from 61 Sea Zone to 54 Sea Zone
Japanese take 62 Sea Zone from Americans
4 carriers, 6 destroyers and 2 transports moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from Japan to Kwangtung
1 bomber moved from Japan to Kwangtung
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Kwangtung causes 10 damage total. Damaged units is as follows: factory_minor = 5, harbour = 5
Battle in Evenkiyskiy
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 4 armour and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
retreated to India
UK_Pacific win with 4 armour and 1 infantry remaining. Battle score for attacker is -35
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers
Battle in New South Wales
Japanese attack with 2 artilleries, 8 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Japanese destroys 15PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from New South Wales to 54 Sea Zone
2 tactical_bombers moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Anhwe to Hunan
1 submarine moved from 79 Sea Zone to 39 Sea Zone
2 bombers moved from Kwangtung to KweichowPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 fighters, 5 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,5,4,3,3,4,6,4,4,2,2,1,5,2,3,1,1,4,6,2,5,4,2,4,1,4,4,4,1,2,5,3,3,6,5,6,4,5,2,5,4,5,2,2,1,3,4,6,4,4,1,3,6,4,4,2,2,5,4,2
Japanese collect 73 PUs (2 lost to blockades); end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Karelia to Baltic States
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Finland to Baltic States
1 fighter moved from 114 Sea Zone to Baltic States
2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
2 marines moved from Kwangtung to 20 Sea Zone
1 armour and 1 artillery moved from Kwangtung to 20 Sea Zone
1 armour, 2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 18 fighters, 1 infantry, 2 marines, 6 submarines and 3 transports moved from 20 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Shantung
2 marines moved from 19 Sea Zone to Kiangsu
4 fighters moved from 19 Sea Zone to Shantung
4 fighters moved from 19 Sea Zone to Kiangsu
2 battleships, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Kiangsu
2 fighters moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Shantung
1 fighter moved from 19 Sea Zone to Kiangsu
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Norway to 113 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 113 Sea ZoneCombat - Americans
Battle in Western Germany
Battle in Baltic States
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Western Germany from Germans, taking Baltic States from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shantung
Americans attack with 2 artilleries, 9 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Shantung from Japanese with 1 artillery, 9 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 artillery
Casualties for Japanese: 3 infantry
Battle in Kiangsu
Americans attack with 1 armour, 9 fighters and 2 marines
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Kiangsu from Japanese with 1 armour, 9 fighters and 2 marines remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
9 fighters moved from Kiangsu to 19 Sea Zone
9 fighters moved from Shantung to 19 Sea Zone
2 fighters moved from Baltic States to Novgorod
1 armour moved from Norway to Vyborg
1 infantry moved from Finland to Vyborg
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to BelarusPlace Units - Americans
1 armour and 1 infantry placed in Finland
1 armour and 1 infantry placed in Norway
1 tactical_bomber placed in Norway
1 fighter placed in Finland
1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in NorwayTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs