dice…
Sovietschat (A) vs Ichabod (X) - Corrected Title
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Romania to Baltic States
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Algeria to Tunisia -
Scramble SZ98?
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My tank missed at Malaya! Ugg…well, I guess you get good luck on dice until you attack Japan then!
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Hi Icha,
No scramble in sz 98.
Well I was really happy for Malaya, but like you said, it matters more when I attack Japan :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Romania to Baltic States
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Algeria to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Romania to Baltic States
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Algeria to TunisiaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser
Battle in Baltic States
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 aaGuns and 2 infantry moved from Romania to Eastern Poland
1 aaGun and 4 infantry moved from Yugoslavia to Romania
2 artilleries moved from Northern Italy to Yugoslavia
3 fighters moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to TobrukPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Sumatra to 41 Sea Zone
1 aaGun and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 aaGun moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Sumatra to 41 Sea Zone
1 aaGun and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 aaGun moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
1 destroyer moved from 41 Sea Zone to 44 Sea ZoneCombat - French
Battle in 44 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
French win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 artilleries and 22 infantry moved from Eastern Poland to Belarus
1 bomber moved from Alexandria to Bessarabia
1 bomber moved from Alexandria to Western Ukraine
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 fighter moved from Poland to Novgorod
2 bombers moved from Western Germany to Archangel
2 tactical_bombers moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 fighter moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
2 fighters moved from Western Germany to Novgorod
2 fighters moved from Alexandria to Romania
1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Belarus
1 submarine moved from 110 Sea Zone to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 artilleries and 22 infantry moved from Eastern Poland to Belarus
1 bomber moved from Alexandria to Bessarabia
1 bomber moved from Alexandria to Western Ukraine
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 fighter moved from Poland to Novgorod
2 bombers moved from Western Germany to Archangel
2 tactical_bombers moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 fighter moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
2 fighters moved from Western Germany to Novgorod
2 fighters moved from Alexandria to Romania
1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Belarus
1 submarine moved from 110 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 127 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 127 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 3 fighters and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters and 3 mech_infantrys in Novgorod, round 2 : 4/6 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 2 artilleries and 1 infantry
AA fire in Archangel : 1/6 hits
1 fighter owned by the Germans lost in Archangel
Germans roll dice for 2 bombers, 2 infantry and 4 tactical_bombers in Archangel, round 2 : 3/8 hits
Russians roll dice for 2 aaGuns, 2 artilleries and 1 infantry in Archangel, round 2 : 1/3 hits
2 aaGuns owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 bombers, 1 infantry and 4 tactical_bombers in Archangel, round 3 : 6/7 hits
Russians roll dice for 2 artilleries in Archangel, round 3 : 0/2 hits
2 artilleries owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 aaGuns, 2 artilleries and 1 infantry
Battle in Belarus
Germans attack with 1 armour, 5 artilleries and 22 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 5 artilleries and 22 infantry in Belarus, round 2 : 11/28 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 5 artilleries and 22 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to Baltic States
1 aaGun moved from Poland to Eastern Poland
5 armour and 1 mech_infantry moved from Poland to Belarus
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from France to Western Germany
2 artilleries moved from France to Western Germany
2 bombers moved from Archangel to Eastern Poland
4 tactical_bombers moved from Archangel to Eastern Poland
1 aaGun moved from Western Germany to Germany
6 armour and 1 mech_infantry moved from Eastern Poland to BelarusPlace Units - Germans
3 armour, 1 bomber and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 artilleries and 22 infantry moved from Eastern Poland to Belarus
1 bomber moved from Alexandria to Bessarabia
1 bomber moved from Alexandria to Western Ukraine
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 fighter moved from Poland to Novgorod
2 bombers moved from Western Germany to Archangel
2 tactical_bombers moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 fighter moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
2 fighters moved from Western Germany to Novgorod
2 fighters moved from Alexandria to Romania
1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Belarus
1 submarine moved from 110 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 127 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 127 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 3 fighters and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters and 3 mech_infantrys in Novgorod, round 2 : 4/6 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 2 artilleries and 1 infantry
AA fire in Archangel : 1/6 hits
1 fighter owned by the Germans lost in Archangel
Germans roll dice for 2 bombers, 2 infantry and 4 tactical_bombers in Archangel, round 2 : 3/8 hits
Russians roll dice for 2 aaGuns, 2 artilleries and 1 infantry in Archangel, round 2 : 1/3 hits
2 aaGuns owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 bombers, 1 infantry and 4 tactical_bombers in Archangel, round 3 : 6/7 hits
Russians roll dice for 2 artilleries in Archangel, round 3 : 0/2 hits
2 artilleries owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 aaGuns, 2 artilleries and 1 infantry
Battle in Belarus
Germans attack with 1 armour, 5 artilleries and 22 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 5 artilleries and 22 infantry in Belarus, round 2 : 11/28 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 5 artilleries and 22 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to Baltic States
1 aaGun moved from Poland to Eastern Poland
5 armour and 1 mech_infantry moved from Poland to Belarus
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from France to Western Germany
2 artilleries moved from France to Western Germany
2 bombers moved from Archangel to Eastern Poland
4 tactical_bombers moved from Archangel to Eastern Poland
1 aaGun moved from Western Germany to Germany
6 armour and 1 mech_infantry moved from Eastern Poland to BelarusPlace Units - Germans
3 armour, 1 bomber and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 4 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Adding units owned by Germans to Vyborg: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Caucasus to Iraq
2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Bryansk to Archangel
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Caucasus to Iraq
2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Bryansk to Archangel
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to ArchangelCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 3 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Iraq, round 3 : 1/6 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
17 infantry moved from Bryansk to Russia
2 aaGuns and 11 artilleries moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
1 armour moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Russia
1 artillery and 1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to Burma
2 bombers moved from Kiangsu to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Shensi
2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
2 fighters moved from Anhwe to Japan
2 tactical_bombers moved from Anhwe to Shensi
1 fighter moved from Kwangsi to Shensi
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 43 Sea Zone to 44 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 mech_infantry moved from 38 Sea Zone to Burma
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to Burma
2 bombers moved from Kiangsu to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Shensi
2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
2 fighters moved from Anhwe to Japan
2 tactical_bombers moved from Anhwe to Shensi
1 fighter moved from Kwangsi to Shensi
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 43 Sea Zone to 44 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 mech_infantry moved from 38 Sea Zone to Burma
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from French with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 2/4 hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Burma, round 3 : 1/5 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Sumatra from ANZAC with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 2 artilleries and 2 infantry
Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 5/6 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Hunan to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
1 fighter moved from Shensi to Suiyuyan
2 tactical_bombers moved from Shensi to Suiyuyan
2 bombers moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 fighter moved from 44 Sea Zone to Malaya
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Manchuria to Shantung
1 mech_infantry moved from Manchuria to ShantungPlace Units - Japanese
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Manchuria
3 infantry placed in Kiangsu
1 factory_minor placed in Malaya
Japanese undo move 5.
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
I don’t like the way this game is going :)
Dice uggg!
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The Burma battle hurt me bad. All of my planes couldn’t roll 4 hits 1st round…and your ground came through. I shouldn’t have rolled the last round.
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Maybe I am getting a break on the ground, you are still making lots of $$ with Japan tho! :wink:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone





