Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
Drejemester vs SvendSved
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 5 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
2 armour moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from 112 Sea Zone to Western Germany
3 fighters moved from United Kingdom to Western Germany
1 armour moved from Normandy Bordeaux to Southern France
1 armour moved from Libya to Algeria
British take Tunisia from Italians
British take Algeria from Italians
2 mech_infantrys moved from Libya to Alexandria
1 artillery and 3 infantry moved from Libya to Tunisia
1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from India to Kweichow
1 fighter moved from Yunnan to Kweichow
2 bombers moved from Yunnan to Caucasus
1 bomber moved from United Kingdom to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from India to BurmaCombat - British
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 5 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
2 armour moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from 112 Sea Zone to Western Germany
3 fighters moved from United Kingdom to Western Germany
1 armour moved from Normandy Bordeaux to Southern France
1 armour moved from Libya to Algeria
British take Tunisia from Italians
British take Algeria from Italians
2 mech_infantrys moved from Libya to Alexandria
1 artillery and 3 infantry moved from Libya to Tunisia
1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from India to Kweichow
1 fighter moved from Yunnan to Kweichow
2 bombers moved from Yunnan to Caucasus
1 bomber moved from United Kingdom to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from India to BurmaCombat - British
Battle in Kweichow
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Southern France
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 2 transports
British win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 transports
Battle in Western Germany
British attack with 3 armour, 6 fighters and 5 infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry; Italians defend with 1 fighter and 1 tactical_bomber
British win, taking Western Germany from Germans with 3 armour and 5 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 aaGun, 2 artilleries, 1 fighter and 5 infantry
Casualties for British: 1 fighter and 5 infantry
Casualties for Italians: 1 fighter and 1 tactical_bomberNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Western Germany to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Kweichow to Yunnan
1 fighter moved from Egypt to Iraq
1 bomber moved from 95 Sea Zone to TobrukPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Tobruk: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Iraq
1 carrier placed in 110 Sea Zone
3 infantry placed in Normandy Bordeaux
3 infantry placed in United Kingdom
British undo move 2.
1 carrier placed in 81 Sea ZoneTurn Complete - British
British collect 47 PUs; end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
3 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 artillery and 1 infantry moved from Ukraine to Bryansk
2 fighters moved from Rostov to Bryansk
1 infantry moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
2 bombers moved from Yugoslavia to Western Germany
1 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Western Germany
Italians attack with 1 artillery, 2 bombers and 3 infantry
British defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Casualties for British: 3 armour
Battle in Bryansk
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 fighters moved from Bryansk to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 aaGun moved from Yugoslavia to Northern Italy
2 bombers moved from Western Germany to Northern Italy
1 bomber moved from Southern France to Northern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Ukraine
1 fighter and 3 infantry placed in Northern Italy
Italians undo move 2.
3 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 9 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Smolensk
1 armour and 2 mech_infantrys moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Finland
1 bomber moved from Novgorod to Norway
2 bombers moved from Novgorod to Holland Belgium
1 artillery and 1 infantry moved from Denmark to Western Germany
1 bomber moved from Novgorod to SmolenskCombat - Germans
Strategic bombing raid in Finland
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Norway causes 3 damage total.
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys
Americans defend with 1 armour, 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 aaGuns moved from Rostov to Volgograd
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Smolensk to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Finland to Western Germany
1 bomber moved from Norway to Western Germany
2 bombers moved from Holland Belgium to Western Germany
2 infantry moved from Germany to Western Germany
1 bomber moved from Smolensk to Novgorod
1 armour moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 armour moved from Belarus to Rostov
2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 infantry placed in France
1 armour and 2 infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 15 infantry moved from Amur to BuryatiaPlace Units - Russians
2 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 armour moved from Queensland to Western Australia
Japanese take Northern Territory from ANZAC
Japanese take Western Australia from ANZAC
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Chahar to Hopei
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
2 bombers moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Shantung to AnhweCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry and 1 mech_infantry
retreated to Kweichow
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in New Zealand
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking New Zealand from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 62 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 transports moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
2 bombers moved from Kweichow to Kwangtung
1 armour moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kwangtung to Anhwe
1 artillery moved from Anhwe to Chahar
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters, 1 infantry, 6 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to Manchuria
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in Shantung
1 infantry placed in Shantung
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in New South Wales
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 3x factory_minor, 4x factory_minor; Remaining resources: 78 PUs;
Americans buy 3 armour, 3 destroyers, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 3 infantry, 2 marines and 3 transports moved from 26 Sea Zone to 63 Sea Zone
1 armour, 2 artilleries, 3 infantry and 2 marines moved from 63 Sea Zone to New Zealand
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 3x factory_minor, 4x factory_minor; Remaining resources: 78 PUs;
Americans buy 3 armour, 3 destroyers, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 3 infantry, 2 marines and 3 transports moved from 26 Sea Zone to 63 Sea Zone
1 armour, 2 artilleries, 3 infantry and 2 marines moved from 63 Sea Zone to New Zealand
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Denmark
Battle in 63 Sea Zone
Americans attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 3 transports
Japanese defend with 1 transport
Americans win, taking Denmark from Germans, taking 63 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Zealand
Americans attack with 1 armour, 2 artilleries, 3 infantry and 2 marines
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking New Zealand from Japanese with 1 armour, 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 armour moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea ZonePlace Units - Americans
3 infantry placed in Finland
3 armour and 1 harbour placed in Norway
3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Kansu to Shensi
1 artillery and 2 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 fighter moved from United Kingdom to Germany
1 armour moved from Algeria to Morocco
British take Morocco from Italians
1 bomber moved from Tobruk to Gibraltar
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Germany
1 armour moved from 113 Sea Zone to Germany
2 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Alexandria to Trans-Jordan
1 artillery and 3 infantry moved from Tobruk to Alexandria
2 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Morocco to AlgeriaCombat - British
Battle in Gibraltar
British attack with 1 bomber and 2 infantry
Italians defend with 2 artilleries and 1 harbour
British win, taking Gibraltar from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Germany
British attack with 1 armour, 4 fighters and 3 infantry
Germans defend with 1 armour, 1 factory_major and 5 mech_infantrys
British captures 66PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour and 5 mech_infantrys
Casualties for British: 3 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - British
2 fighters moved from Germany to Norway
2 fighters moved from Germany to 113 Sea Zone
1 bomber moved from Gibraltar to AlgeriaPlace Units - British
1 transport placed in 81 Sea Zone
1 fighter and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Iraq
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 111 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 114 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Western Germany to Germany
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 fighter moved from Belarus to Germany
1 bomber moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to Germany
1 mech_infantry moved from Northern Italy to Denmark
1 bomber moved from Northern Italy to Denmark
1 artillery moved from Bryansk to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
2 infantry moved from Ukraine to RostovCombat - Italians
Battle in Smolensk
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Germany
Italians attack with 1 artillery, 1 bomber and 1 fighter
British defend with 1 armour and 1 factory_minor
Italians win, taking Germany from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Denmark
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Denmark from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 armour and 1 artillery
Russians defend with 1 factory_minor; British defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - Italians
1 fighter moved from Germany to Western Germany
1 bomber moved from Germany to Southern Italy
1 bomber moved from Denmark to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
2 aaGuns moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to Western Germany
1 fighter moved from Smolensk to NovgorodPlace Units - Italians
1 transport placed in 95 Sea Zone
1 fighter and 1 mech_infantry placed in Southern Italy
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to EgyptTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 armour and 2 mech_infantrys moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Western Germany to Finland
1 bomber moved from Novgorod to Finland
4 bombers moved from Western Germany to Finland
2 infantry moved from Volgograd to Samara
1 armour moved from Rostov to Samara
1 infantry moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Ukraine to SmolenskCombat - Germans
Battle in Samara
Germans attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 armour and 1 infantry
Russians defend with 1 factory_minor; British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour, 5 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 7 armour, 1 factory_minor, 2 fighters and 1 mech_infantry
Germans win with 5 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 7 armour, 2 fighters and 1 mech_infantryNon Combat Move - Germans
5 bombers moved from Finland to Novgorod
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun moved from Volgograd to Caucasus
2 mech_infantrys moved from Western Germany to Germany
2 armour moved from Western Germany to Germany
2 armour and 2 mech_infantrys moved from Germany to Poland
1 artillery and 5 infantry moved from Western Germany to Germany
1 armour moved from Holland Belgium to Germany
1 infantry moved from France to Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
15 infantry moved from Buryatia to Amur
1 armour and 2 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
2 artilleries and 5 infantry moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
5 armour moved from Russia to Tambov
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 2 armour, 2 artilleries and 5 infantry
Germans defend with 3 mech_infantrys
Russians win, taking Smolensk from Germans with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Amur
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 5 armour
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 5 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Russians
2 fighters moved from Samara to RussiaPlace Units - Russians
1 armour, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns
EDIT: Adding units owned by Russians to Amur: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 armour and 6 mech_infantrys moved from Anhwe to Shensi
2 bombers moved from Kwangtung to Shensi
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 artillery moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 armour moved from Western Australia to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
6 fighters moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Jehol to Manchuria
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to AnhweCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 2 bombers and 6 mech_infantrys
Chinese defend with 3 artilleries and 4 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Chinese: 3 artilleries and 4 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Malaya
Japanese attack with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Shan StateNon Combat Move - Japanese
6 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
4 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
2 bombers moved from Shensi to AnhwePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in Shantung
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 armour, 1 factory_minor, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 102 Sea Zone to 101 Sea Zone
3 infantry moved from Norway to 113 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
1 armour, 2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone
1 carrier moved from 63 Sea Zone to 62 Sea Zone
Americans take 62 Sea Zone from Japanese
2 fighters moved from 63 Sea Zone to Victoria
1 armour moved from 62 Sea Zone to Victoria
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery and 1 infantry moved from 62 Sea Zone to Victoria
1 artillery moved from 62 Sea Zone to New South Wales
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
2 marines moved from New Zealand to 63 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 10 fighters and 2 marines moved from 63 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Eastern United States to Western United States
1 carrier and 2 fighters moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from 115 Sea Zone to Novgorod
3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 destroyers moved from 113 Sea Zone to 115 Sea ZoneCombat - Americans
Battle in Victoria
Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Victoria from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 1 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in New South Wales
Battle in Novgorod
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 airfield, 5 bombers, 1 factory_minor and 1 harbour; Italians defend with 1 fighter
Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 54
Casualties for Germans: 5 bombers
Casualties for Italians: 1 fighter
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Americans
1 fighter moved from Novgorod to 115 Sea Zone
2 fighters moved from Victoria to 62 Sea ZonePlace Units - Americans
2 fighters placed in 113 Sea Zone
3 armour placed in Finland
1 fighter placed in Norway
1 armour and 1 infantry placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 1 airfield, 4 armour, 1 carrier, 3 fighters and 3 transports; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Shan State
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Yunnan to Shan State
2 mech_infantrys moved from Yunnan to India
1 armour and 4 mech_infantrys moved from Iraq to Caucasus
2 bombers moved from Iraq to Caucasus
1 fighter moved from Iraq to India
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 artillery and 3 infantry moved from Alexandria to Egypt
1 bomber moved from Algeria to EgyptCombat - British
Battle in Sumatra
Battle in Caucasus
British attack with 1 armour, 2 bombers and 4 mech_infantrys
Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 1 infantry
British win, taking Sumatra from Japanese, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -22
Casualties for Germans: 1 aaGun, 1 armour and 1 infantry
Casualties for British: 2 bombers and 3 mech_infantrys
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from French Indo China to India
1 fighter moved from Shan State to India
3 aaGuns moved from Yunnan to Burma
2 fighters moved from Norway to United KingdomPlace Units - British
3 armour placed in Iraq
1 airfield and 3 fighters placed in Egypt
British undo move 2.
1 airfield placed in Egypt
1 carrier, 1 fighter and 1 transport placed in 81 Sea Zone
British undo move 3.
1 carrier and 1 transport placed in 81 Sea Zone
1 fighter placed in Egypt
2 transports placed in 110 Sea Zone
1 armour and 2 fighters placed in United Kingdom
British undo move 1.
1 armour placed in United Kingdom
British undo move 5.
1 fighter placed in United Kingdom
2 armour and 1 fighter placed in Iraq
1 armour placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,1,5,5,4,2,1,1,4,4,6,4,3,6,6,5,6,3,4,6,6,6,5,5,3,1,6,4,3,2,2,2,5,4,2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry