@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
            1 mech_infantry moved from Bessarabia to Bryansk
Combat - Italians
            Battle in Rostov
                Italians attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                Russians defend with 1 armour, 1 artillery and 1 mech_infantry
                    Italians roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Rostov, round 2 :  3/6 hits
                    Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
            2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,4,1,5,4,2,1
            Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 marine moved from Paulau Island to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 marine
                Japanese defend with 1 bomber
                ANZAC win, taking Borneo from Japanese with 1 marine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
            Battle in Java
Non Combat Move - ANZAC
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Sumatra
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs total
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Paulau Island : 1 flag
    Marshall Islands : 1 flag
    Borneo : 1 flag, 1 marine
    Queensland : 1 airfield, 1 fighter and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
    Java : 1 flag, 2 infantry
    Sumatra : 1 fighter
    42 Sea Zone : 1 destroyer and 1 transport
    41 Sea Zone : 1 submarine
    43 Sea Zone : 1 cruiser
    33 Sea Zone : 1 fighter and 1 transport
    35 Sea Zone : 1 flag
    22 Sea Zone : 1 flag
    17 Sea Zone : 1 flag
    54 Sea Zone : 1 destroyer and 1 submarine
    62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 52 / 62
    Russians : 24 / 33
    Japanese : 44 / 64
    Americans : 64 / 99
    Chinese : 7 / 8
    British : 36 / 45
    UK_Pacific : 2 / 0
    Italians : 15 / 5
    ANZAC : 18 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
    United Kingdom : 1 fighter
    Algeria : 2 infantry
Production/PUs Summary :
Germans : 52 / 62
    Russians : 24 / 33
    Japanese : 44 / 64
    Americans : 64 / 99
    Chinese : 7 / 8
    British : 36 / 45
    UK_Pacific : 2 / 0
    Italians : 15 / 5
    ANZAC : 18 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour and 5 mech_infantrys moved from Poland to Belarus
            1 artillery moved from Archangel to Vologda
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 bomber moved from Novgorod to Vologda
            1 bomber moved from Western Germany to Smolensk
            1 infantry moved from Bryansk to Smolensk
            2 fighters moved from Bryansk to Russia
            3 bombers moved from Western Germany to Russia
            1 bomber moved from Western Germany to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Southern France to France
Intercept in RUssia?
No, thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour and 5 mech_infantrys moved from Poland to Belarus
            1 artillery moved from Archangel to Vologda
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 bomber moved from Novgorod to Vologda
            1 bomber moved from Western Germany to Smolensk
            1 infantry moved from Bryansk to Smolensk
            2 fighters moved from Bryansk to Russia
            3 bombers moved from Western Germany to Russia
            1 bomber moved from Western Germany to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Southern France to France
Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia :  1/3 hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total.
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 :  0/2 hits
                    Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                    1 infantry owned by the Germans lost in Tambov
                retreated to Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 bomber in Vologda, round 2 :  0/2 hits
                    Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                    Germans roll dice for 1 artillery and 1 bomber in Vologda, round 3 :  1/2 hits
                    Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                    1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 5 mech_infantrys in Belarus, round 2 :  1/6 hits
                    Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
Non Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Archangel to Bryansk
            1 bomber moved from Vologda to Novgorod
            1 bomber moved from Smolensk to Novgorod
            1 bomber moved from Tambov to Bryansk
            2 bombers moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
            1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
            2 fighters moved from 112 Sea Zone to Novgorod
Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            3 bombers placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,6,3,5,4,3,1,3
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
    Western Germany : 3 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
    Germany : 1 factory_major
    Belarus : 1 flag, 1 armour, 1 infantry and 5 mech_infantrys
    Karelia : 1 flag
    Bryansk : 1 flag, 2 aaGuns, 5 armour, 13 artilleries, 3 bombers, 4 fighters, 31 infantry, 12 mech_infantrys and 1 tactical_bomber
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag
    Ukraine : 1 flag, 3 artilleries and 1 factory_minor
    Novgorod : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
    Caucasus : 1 flag, 1 mech_infantry
    Smolensk : 1 flag, 1 infantry
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 carrier, 1 cruiser and 1 transport
    Bulgaria : 1 flag
    Greece : 1 flag
    Finland : 1 flag
Unlucky. That is 3/14 lost to SBR, I believe.
Off to work, so goodnight.
Such is life!
Hope work goes well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 21 PUs;
            Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            6 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 carrier, 1 cruiser and 1 transport
                Units damaged: 1 carrier owned by the Germans
                Germans win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Rostov
                Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                Italians defend with 2 artilleries, 1 infantry and 2 mech_infantrys
                Russians win, taking Rostov from Italians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 artilleries, 1 infantry and 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 infantry moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Volgograd to Tambov
Place Units - Russians
            4 infantry placed in Russia
            3 infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Territory Summary for Russians :
Sakha : 2 infantry
    Rostov : 5 infantry
    Archangel : 1 mech_infantry
    Russia : 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 53 infantry, 2 mech_infantrys and 1 tactical_bomber
    Tambov : 1 infantry
    Volgograd : 1 aaGun, 1 factory_minor and 8 infantry
    Smolensk : 1 infantry
    Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 54 / 69
    Russians : 24 / 31
    Japanese : 44 / 64
    Americans : 64 / 99
    Chinese : 7 / 8
    British : 36 / 45
    UK_Pacific : 2 / 0
    Italians : 13 / 5
    ANZAC : 18 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 carriers, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Amur from Russians
            1 infantry moved from Anhwe to Hunan
            1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
            1 armour and 1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shantung to Chahar
            1 armour moved from Shantung to Hopei
            1 armour moved from Shantung to Hunan
            1 infantry moved from Shan State to Yunnan
            2 fighters moved from Manchuria to Sakha
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            2 armour and 2 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from 44 Sea Zone to Celebes
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            2 fighters and 5 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            3 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 armour moved from French Indo China to Szechwan
            1 armour moved from Yunnan to India
            2 armour and 1 mech_infantry moved from Yunnan to Szechwan
            1 fighter moved from French Indo China to Szechwan
            3 fighters moved from French Indo China to Sikang
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 carriers, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Amur from Russians
            1 infantry moved from Anhwe to Hunan
            1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
            1 armour and 1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shantung to Chahar
            1 armour moved from Shantung to Hopei
            1 armour moved from Shantung to Hunan
            1 infantry moved from Shan State to Yunnan
            2 fighters moved from Manchuria to Sakha
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            2 armour and 2 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from 44 Sea Zone to Celebes
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            2 fighters and 5 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
            3 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 armour moved from French Indo China to Szechwan
            1 armour moved from Yunnan to India
            2 armour and 1 mech_infantry moved from Yunnan to Szechwan
            1 fighter moved from French Indo China to Szechwan
            3 fighters moved from French Indo China to Sikang
Combat - Japanese
            Battle in Philippines
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 :  1/2 hits
                    Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Celebes
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 :  2/2 hits
                    Americans roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                    1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/2 hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters in 37 Sea Zone, round 2 :  2/3 hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 5 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 5 tactical_bombers in 20 Sea Zone, round 2 :  7/8 hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 :  1/1 hits
                    ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Japanese and 1 cruiser owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 cruiser
                Casualties for Japanese: 1 submarine
            Battle in Sikang
                Japanese attack with 3 fighters
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 3 fighters in Sikang, round 2 :  2/3 hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  0/2 hits
                    1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win with 3 fighters remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in Szechwan
                Japanese attack with 4 armour, 1 fighter and 1 mech_infantry
                Chinese defend with 5 infantry
                    Japanese roll dice for 4 armour, 1 fighter and 1 mech_infantry in Szechwan, round 2 :  3/6 hits
                    Chinese roll dice for 5 infantry in Szechwan, round 2 :  1/5 hits
                    3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 4 armour and 1 fighter in Szechwan, round 3 :  4/5 hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 4 armour and 1 fighter remaining. Battle score for attacker is 11
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Hunan
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Hunan, round 2 :  1/2 hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sakha
                Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Sakha, round 2 :  1/4 hits
                    Russians roll dice for 2 infantry in Sakha, round 2 :  2/2 hits
                    1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                    Japanese roll dice for 2 fighters in Sakha, round 3 :  2/2 hits
                    Russians roll dice for 1 infantry in Sakha, round 3 :  1/1 hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                Japanese win with 1 fighter remaining. Battle score for attacker is -14
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
            Battle in Shensi
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 :  0/2 hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 :  1/2 hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Sakha to Manchuria
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            3 fighters moved from 37 Sea Zone to India
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from Manchuria to Amur
            1 fighter moved from Szechwan to French Indo China
            3 fighters moved from Sikang to Yunnan
            1 fighter moved from Iwo Jima to Japan
            2 fighters and 5 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 aaGun and 2 infantry placed in India
            3 mech_infantrys placed in Shantung
            2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 3 fighters
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 62 to 59
            EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Iwo Jima : 1 infantry
    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 3 fighters and 1 infantry
    Shensi : 1 flag, 1 armour
    Yunnan : 1 flag, 3 fighters and 1 infantry
    Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
    Kweichow : 1 flag, 1 mech_infantry
    Hunan : 1 flag, 1 armour and 1 infantry
    Hopei : 1 flag, 1 armour
    Szechwan : 1 flag, 4 armour
    Chahar : 1 flag, 1 mech_infantry
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag
    Burma : 1 flag
    India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
    Malaya : 1 flag, 1 harbour
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
    Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
    Amur : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 infantry
    Celebes : 1 flag, 1 armour and 1 infantry
    44 Sea Zone : 1 flag, 1 transport
    36 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 8 fighters, 6 tactical_bombers and 1 transport
    35 Sea Zone : 1 transport
    39 Sea Zone : 1 flag, 1 destroyer and 1 transport
    20 Sea Zone : 1 destroyer
    5 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 54 / 69
    Russians : 23 / 31
    Japanese : 54 / 59
    Americans : 59 / 99
    Chinese : 3 / 8
    British : 36 / 45
    UK_Pacific : 2 / 0
    Italians : 13 / 5
    ANZAC : 18 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
I am swapping Ft and Sub for a second CV.
ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            3 submarines moved from 33 Sea Zone to 20 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
            Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 35 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer
                Americans win, taking 20 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 39 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer, 3 fighters and 1 transport
                Japanese win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
Non Combat Move - Americans
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Wake Island to Caroline Islands
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 marine, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 armour moved from Trans-Jordan to Persia
            1 fighter moved from Iraq to Persia
            1 mech_infantry moved from Trans-Jordan to Persia
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 marine moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry and 1 mech_infantry placed in Eastern United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 3 fighters and 1 marine placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
Turn Complete - Americans
            Americans collect 65 PUs; end with 66 PUs total
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Territory Summary for Americans :
Caroline Islands : 4 fighters and 1 infantry
    Marianas : 1 flag, 1 marine
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 marine
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Midway : 1 airfield
    Sumatra : 1 flag, 1 mech_infantry
    42 Sea Zone : 1 flag, 1 destroyer
    33 Sea Zone : 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport
    37 Sea Zone : 1 flag
    35 Sea Zone : 1 transport
    26 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
    20 Sea Zone : 1 flag, 3 submarines
    10 Sea Zone : 2 carriers, 2 destroyers and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Gibraltar : 1 fighter
    United Kingdom : 2 fighters, 2 infantry and 1 marine
    Morocco : 1 infantry and 1 mech_infantry
    French Equatorial Africa : 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    French Central Africa : 1 flag, 1 infantry
    French West Africa : 1 flag
    Tunisia : 1 flag
    Holland Belgium : 1 flag, 1 artillery and 1 infantry
    Tobruk : 1 flag, 1 mech_infantry
    Libya : 1 flag
    89 Sea Zone : 1 transport
    109 Sea Zone : 1 cruiser and 1 transport
    97 Sea Zone : 1 flag, 2 submarines
    Iraq : 1 mech_infantry
    101 Sea Zone : 1 transport
    Brazil : 1 flag
    Persia : 1 armour, 1 fighter and 1 mech_infantry
    91 Sea Zone : 1 carrier and 1 transport
    110 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 49 / 69
    Russians : 23 / 31
    Japanese : 54 / 59
    Americans : 65 / 101
    Chinese : 3 / 8
    British : 36 / 45
    UK_Pacific : 2 / 0
    Italians : 13 / 5
    ANZAC : 18 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
            British buy 1 aaGun, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
            1 fighter moved from Trans-Jordan to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            2 fighters moved from Eastern Persia to Russia
            1 tactical_bomber moved from Eastern Persia to Russia
            1 submarine moved from 79 Sea Zone to 39 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
Combat - British
            Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
            Battle in Caucasus
                British attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                British win, taking Caucasus from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 113 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 carrier, 1 cruiser and 1 transport
                British win with 2 fighters remaining. Battle score for attacker is 35
                Casualties for Germans: 1 carrier, 1 cruiser and 1 transport
            Battle in 39 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 destroyer, 3 fighters and 1 transport
                Japanese win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
Non Combat Move - British
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 aaGun, 1 artillery and 3 infantry moved from Persia to Eastern Persia
            1 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 artillery moved from Persia to Eastern Persia
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 artillery moved from Algeria to Tunisia
            2 fighters moved from 113 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Tunisia to Libya
            1 mech_infantry moved from Libya to Tobruk
            2 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
            1 transport moved from 92 Sea Zone to 104 Sea Zone
            2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
            1 aaGun and 2 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
            2 fighters placed in United Kingdom
Turn Complete - British
            British collect 36 PUs; end with 36 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Kazakhstan : 1 mech_infantry
    West India : 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 infantry
    Gibraltar : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour and 4 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
    Tanganyika Territory : 1 infantry
    Normandy Bordeaux : 1 aaGun and 3 infantry
    French Madagascar : 1 flag
    Algeria : 1 flag
    Syria : 1 flag
    Tunisia : 1 artillery
    Tobruk : 1 mech_infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Russia : 2 fighters and 1 tactical_bomber
    Caucasus : 3 mech_infantrys
    76 Sea Zone : 1 transport
    109 Sea Zone : 1 destroyer
    97 Sea Zone : 3 submarines
    Iraq : 1 flag, 1 aaGun, 1 factory_minor and 5 mech_infantrys
    92 Sea Zone : 1 destroyer
    Eastern Persia : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    Northwest Persia : 1 artillery, 1 fighter and 2 infantry
    Persia : 1 flag, 2 infantry
    91 Sea Zone : 1 destroyer
    110 Sea Zone : 2 fighters and 2 transports
Production/PUs Summary :
Germans : 47 / 69
    Russians : 25 / 31
    Japanese : 54 / 59
    Americans : 65 / 101
    Chinese : 3 / 5
    British : 36 / 45
    UK_Pacific : 2 / 0
    Italians : 13 / 5
    ANZAC : 18 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
            3 fighters moved from Southern Italy to Western Germany
            3 mech_infantrys moved from Southern Italy to Western Germany
            1 armour and 1 mech_infantry moved from Bryansk to Smolensk
Combat - Italians
            Battle in Smolensk
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,2,5,5,4,1,5,4
            Italians collect 7 PUs (7 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
Combat - ANZAC
            Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 39 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer, 3 fighters and 1 transport
                Japanese win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
Non Combat Move - ANZAC
            1 fighter moved from Sumatra to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs total
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
    Paulau Island : 1 flag
    Marshall Islands : 1 flag
    Borneo : 1 flag, 1 marine
    Queensland : 1 airfield, 1 fighter and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
    Java : 1 flag, 1 fighter and 2 infantry
    44 Sea Zone : 1 flag, 1 submarine
    33 Sea Zone : 1 fighter and 2 transports
    35 Sea Zone : 1 flag
    22 Sea Zone : 1 flag
    17 Sea Zone : 1 flag
    54 Sea Zone : 1 destroyer
    62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 47 / 69
    Russians : 24 / 31
    Japanese : 54 / 59
    Americans : 65 / 101
    Chinese : 3 / 5
    British : 36 / 45
    UK_Pacific : 2 / 0
    Italians : 14 / 12
    ANZAC : 18 / 24
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Algeria to Tunisia
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
    United Kingdom : 1 fighter
    Tunisia : 2 infantry
Production/PUs Summary :
Germans : 47 / 69
    Russians : 24 / 31
    Japanese : 54 / 59
    Americans : 65 / 101
    Chinese : 3 / 5
    British : 36 / 45
    UK_Pacific : 2 / 0
    Italians : 14 / 12
    ANZAC : 18 / 24
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Well, that Destroyer refuses to die, taking that TT with it! Good move with India last turn.