@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Eastern Persia to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 1 infantry and 13 mech_infantrys moved from Eastern Persia to West India
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in West India
British attack with 1 armour, 1 artillery, 1 infantry and 13 mech_infantrys
Japanese defend with 3 infantry
British win, taking West India from Japanese with 1 armour, 1 artillery, 1 infantry and 13 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 bomber moved from 39 Sea Zone to Eastern Persia
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
Place Units - British
3 infantry placed in United Kingdom
2 destroyers placed in 80 Sea Zone
1 armour placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 40 PUs; end with 40 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Strategic bombing raid in Iraq
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Non Combat Move - Italians
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 1 mech_infantry moved from Yenisey to Ulaanbaatar
1 infantry moved from Sikang to Szechwan
5 fighters moved from Russia to Szechwan
1 tactical_bomber moved from Novosibirsk to Szechwan
1 artillery and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
Combat - Russians
Battle in Szechwan
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians win, taking Szechwan from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Battle in Ulaanbaatar
Russians attack with 3 armour and 1 mech_infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Russians win, taking Ulaanbaatar from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 3 infantry
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
5 fighters and 1 tactical_bomber moved from Szechwan to Sikang
1 mech_infantry moved from Samara to Sikang
1 armour moved from Samara to Sikang
1 infantry moved from Novosibirsk to Timguska
1 armour moved from Volgograd to Russia
1 aaGun moved from Rostov to Tambov
1 infantry moved from Tambov to Rostov
1 armour moved from Samara to Timguska
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Leuke move op Scezwan, die vliegtuigen blijven me verrassen :-D
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries, 2 fighters and 2 infantry moved from India to West India
1 armour, 1 fighter and 7 mech_infantrys moved from Burma to West India
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 armour moved from Buryatia to Ulaanbaatar
1 fighter moved from Japan to Ulaanbaatar
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Philippines to 55 Sea Zone
1 fighter moved from Philippines to Celebes
Combat - Japanese
Battle in West India
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 7 mech_infantrys
British defend with 1 armour, 1 artillery, 1 infantry and 13 mech_infantrys
1 armour owned by the Japanese retreated to India
UK_Pacific win with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 infantry and 11 mech_infantrys
Casualties for Japanese: 2 artilleries, 2 infantry and 7 mech_infantrys
Battle in Ulaanbaatar
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 2 armour
Japanese win, taking Ulaanbaatar from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Russians: 2 armour
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from West India to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Ulaanbaatar to Amur
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in French Indo China
Japanese undo move 2.
3 destroyers placed in 6 Sea Zone
1 bomber placed in Japan
Japanese undo move 3.
3 mech_infantrys placed in French Indo China
1 infantry placed in India
1 bomber and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 4 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
retreated to 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 artillery moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from 54 Sea Zone to Queensland
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to New South Wales
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 artillery and 5 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
3 destroyers and 2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Ik wilde de beurt online gooien dus heb de SBR voor je ingevuld. Ik ben er vanuit gegaan dat je niet wilde intercepten gezien de overmacht van 3 vliegtuigen en de verwachting dat als je iets raakt, je een fighter zou schieten.
Maar: als je wel wilde intercepten doen we de luchtslag + bombing overnieuw (vanaf moment van intercepten).
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Karelia to Archangel
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
12 armour, 3 artilleries and 9 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Archangel
2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Smolensk
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 12 armour, 3 artilleries and 10 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 12 armour, 3 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry and 2 mech_infantrys
Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Normandy Bordeaux from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
3 fighters moved from Normandy Bordeaux to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Norway to Finland
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
3 infantry moved from Germany to Western Germany
2 bombers moved from Russia to Novgorod
3 mech_infantrys moved from Western Germany to Denmark
1 aaGun moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
1 bomber and 2 infantry placed in Novgorod
1 armour, 1 fighter, 3 infantry and 5 mech_infantrys placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 61 to 66
EDIT: Turning off Edit Mode
Dat was m’n 12de bomber geloof ik :-D
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 bomber, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 mech_infantrys moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
1 bomber moved from Eastern Persia to Iraq
1 bomber moved from Iraq to 98 Sea Zone
1 destroyer moved from 80 Sea Zone to 98 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Eastern Persia to West India
1 armour moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Combat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry and 1 mech_infantry
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
retreated to 98 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from 98 Sea Zone to Iraq
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
Place Units - British
1 bomber placed in United Kingdom
1 destroyer placed in 81 Sea Zone
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 37 PUs; end with 37 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Bryansk
3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
Place Units - Italians
1 bomber and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Ja ik was het helemaal eens met je SRB, maar als je die schoten zo ziet vraag ik me af of er alweer 4 uit de lucht konden ;) Ik zie dat je middellandse zee sub een kleine genoegdoening voor je bombers heeft genomen.
Haha ik zou alles maar intercepten als ik jou was. Ik heb serieus nog ff uitgerekend wat de kans was dat ze alle 4 uit de lucht gingen. 0,1% is niet eens zo belachelijk, het moet toch een keer gebeuren.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Eastern Persia to West India
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 23 PUs;
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 armour moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Timguska to Yenisey
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 tactical_bomber moved from Sikang to India
5 fighters moved from Sikang to Russia
1 armour and 1 mech_infantry moved from Sikang to Hopei
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
retreated to Archangel
Germans win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 aaGun moved from Tambov to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
Place Units - Russians
5 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 fighter moved from Amur to Yakut S.S.R.
2 mech_infantrys moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
3 fighters moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 armour
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Philippines
2 fighters moved from Japan to Philippines
3 fighters moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 mech_infantrys moved from French Indo China to Malaya
1 fighter moved from Burma to Malaya
1 fighter moved from Burma to French Indo China
1 fighter moved from Burma to Kwangtung
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs