Sovietschat (A) vs Ichabod (X) - Corrected Title

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Siberia
                1 infantry moved from 5 Sea Zone to Siberia
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from Korea to Siberia
                1 tactical_bomber moved from Japan to Siberia
                1 fighter and 1 tactical_bomber moved from Japan to Siberia
                2 bombers moved from Japan to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                4 infantry moved from Korea to Amur
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur

    triplea_40336.0_Jap1.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Siberia
                1 infantry moved from 5 Sea Zone to Siberia
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from Korea to Siberia
                1 tactical_bomber moved from Japan to Siberia
                1 fighter and 1 tactical_bomber moved from Japan to Siberia
                2 bombers moved from Japan to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                4 infantry moved from Korea to Amur
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Siberia, round 2 :  4/6 hits
                        Russians roll dice for 3 infantry in Siberia, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 10 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 10 infantry and 1 mech_infantry in Amur, round 2 :  1/12 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  0/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  4/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 3 :  0/4 hits
                        4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 aaGun moved from Manchuria to Amur
                1 artillery moved from Jehol to Manchuria
                1 artillery and 1 infantry moved from Shantung to Jehol
                1 fighter moved from Okinawa to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                2 fighters moved from Siberia to Manchuria
                2 tactical_bombers moved from Siberia to Manchuria
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 6 Sea Zone to Kwangsi
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to 36 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    triplea_40336.0_Jap1.tsvg

  • 17

    Going to be a completely different game this time…would you dare DOW with the Allies on turn 1?

    Hmmm…wonder what you’re going to do. If you do, I probably won’t let the US do a combat move until round 4.

  • 17

    If you bring 1 fighter from London to SZ97 (Taranto Raid), than scramble 3 fighters from S. Italy. If 2 fighters plus bomber and all of your stuff in range in the med, than no scramble.

    OOL:  tilt, cruiser, Ger Fighter, 2 Italian fighters, then battleship

  • 17

    In this game round 1, Germany started off rough, but Japan had a near perfect turn (Russia got 1 defensive hit), but Japan is kind of out of position. If Japan rolls well defensively against China, than it’s doing even better given the circumstances of me not using the transports to drop troops at Kwangsi. I did save ground to hit Yunnan again with on round 2 however.

    Your KJF puts so much pressure on Japan, that I’d actually rather Germany have a great opening vs Japan because I need to get London or Moscow (Cairo is a desperate measure) as soon as possible.

    That game against dust last night, if it was a pbem game, I bet I’d win that. Japan would not have been destroyed like that in one turn. Outside influences effected my gaming decisions.

  • 19

    I really hope I didn’t affect your game vs Dust when I joined the game :lol:

    I’ll check the board, but a DOW on first round is too risky! I can afford one round with no help from USA while at war with Japan, but 2-3 I don’t know!

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    triplea_40336.0_Ame1.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                3 mech_infantrys moved from Central United States to Eastern United States
                1 armour moved from Central United States to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_40336.0_Ame1.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    triplea_40336.0_Chi1.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  4/9 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_40336.0_Chi1.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone

    triplea_40336.0_Bri1.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                3 mech_infantrys moved from Central United States to Eastern United States
                1 armour moved from Central United States to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 :  4/9 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Italians, 1 cruiser owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  1/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  2/3 hits
                        1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 destroyer moved from 109 Sea Zone to 123 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 aaGun and 1 fighter moved from Scotland to United Kingdom
                1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                3 infantry moved from Malaya to Shan State
                3 aaGuns and 1 tactical_bomber moved from India to Burma
                1 fighter moved from India to Burma
                1 artillery and 5 infantry moved from India to Burma
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malta: 1 fighter
                EDIT: Adding units owned by British to 96 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3
                British collect 28 PUs (3 lost to blockades); end with 28 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_40336.0_UK_1.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Algeria

    triplea_40336.0_Ita1.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Algeria

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  2/5 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the French, 1 cruiser owned by the Italians, 1 cruiser owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 4 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Algeria, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  1/6 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French lost in Southern France
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 :  1/4 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Italians
                1 armour moved from Albania to Romania
                2 infantry moved from Albania to Bulgaria
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total

    triplea_40336.0_Ita1.tsvg

  • 17

    Italy had a good turn with it’s ground forces…but it’s Navy is all gone now.

    So, I will need your OOL for when Germany attacks the UK stuff in SZ97.

    For instance, if Germany rolls 2 hits first round, do take the UK cruiser and fighter as a hit, or tip the carrier?

  • 19

    1- cruiser- fighter- tip carrier!

    Rather have two hit at two than nothing!

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_40336.0_ANZ1.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    triplea_40336.0_Fre1.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 2 :  2/3 hits
                        1 infantry owned by the French, 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win with 2 artilleries remaining. Battle score for attacker is -4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    triplea_40336.0_Fre1.tsvg

  • 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by French to Iceland: 1 fighter
                EDIT: Removing units owned by French from United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_40336.0_Ger2.tsvg

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