Wittmann vs Shin Ji 2nd Playoff FINAL

  • '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 3 mech_infantrys moved from Bryansk to Ukraine
                2 armour and 5 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Archangel
                1 artillery moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Archangel
                3 mech_infantrys moved from Novgorod to Bryansk
                5 infantry moved from Western Ukraine to Bryansk
                2 fighters moved from Western Ukraine to Bryansk
                5 mech_infantrys moved from Bryansk to Rostov
                3 bombers moved from Novgorod to Russia
                2 fighters moved from Bryansk to Russia
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom

    triplea_40310_Ger7.tsvg


  • No scrambke , thank you . Or intercept.
    You are being mean to me!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 3 mech_infantrys moved from Bryansk to Ukraine
                2 armour and 5 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Archangel
                1 artillery moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Archangel
                3 mech_infantrys moved from Novgorod to Bryansk
                5 infantry moved from Western Ukraine to Bryansk
                2 fighters moved from Western Ukraine to Bryansk
                5 mech_infantrys moved from Bryansk to Rostov
                3 bombers moved from Novgorod to Russia
                2 fighters moved from Bryansk to Russia
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  2/3 hits
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in Archangel
                    Germans attack with 1 artillery and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 mech_infantrys in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 4 :  0/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 4 :  0/2 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 5 :  2/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 5 :  0/2 hits
                        2 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 2 armour and 10 mech_infantrys
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 2 armour and 10 mech_infantrys in Rostov, round 2 :  2/12 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 :  1/4 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 2 armour and 9 mech_infantrys in Rostov, round 3 :  3/11 hits
                        Russians roll dice for 3 infantry in Rostov, round 3 :  2/3 hits
                        2 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 3 :  0/4 hits
                        Russians roll dice for 1 armour in Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 4 :  1/4 hits
                        Russians roll dice for 1 armour in Ukraine, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                1 aaGun moved from Bryansk to Rostov
                2 fighters moved from Russia to Bryansk
                1 bomber moved from Russia to Novgorod
                2 fighters moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 infantry moved from France to Southern France
                      Germans take Southern France from Neutral_Axis
                1 artillery moved from Normandy Bordeaux to France
                1 artillery moved from Holland Belgium to France
                1 armour and 5 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Novgorod
                3 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,6,1,4,4,1,5,4
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_40310_Ger7.tsvg

  • '15

    @wittmann:

    No scrambke , thank you . Or intercept.
    You are being mean to me!

    I am literally Nazis!  But seriously.  THose AA guns are mean to me! :v


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 31 PUs;
                Russians buy 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                1 armour and 5 mech_infantrys moved from Russia to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 armour and 7 mech_infantrys
                    Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 aaGun, 2 armour and 7 mech_infantrys
                    Casualties for Russians: 3 infantry and 5 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Samara to Tambov
                1 aaGun moved from Samara to Russia
                1 aaGun moved from Samara to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                9 infantry moved from Samara to Volgograd

    Place Units - Russians
                3 infantry placed in Volgograd
                1 armour, 1 artillery and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    Territory Summary for Russians :

    Sakha : 2 infantry
        Belarus : 1 infantry
        Rostov : 1 armour, 1 artillery and 1 mech_infantry
        Russia : 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 49 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 aaGun, 1 factory_minor and 12 infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 26 / 33
        Japanese : 54 / 79
        Americans : 59 / 90
        Chinese : 9 / 10
        British : 36 / 45
        UK_Pacific : 2 / 0
        Italians : 13 / 8
        ANZAC : 10 / 13
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Rus7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 3 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
                3 fighters and 3 tactical_bombers moved from Burma to 43 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                1 armour moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Hunan to Kweichow
                1 armour moved from Anhwe to Hopei
                1 armour moved from Anhwe to Chahar
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Manchuria to Chahar
                1 armour moved from Shantung to Manchuria
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 bomber moved from Hunan to 44 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from Burma to Kweichow
                1 armour moved from French Indo China to Szechwan
                1 armour moved from India to 39 Sea Zone
                4 armour, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from Burma to Shan State
                3 armour and 1 mech_infantry moved from India to Yunnan
                4 fighters moved from Japan to Manchuria

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 :  7/8 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 43 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Kweichow to Shantung
                3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
                4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Burma to 36 Sea Zone
                1 fighter moved from Burma to 36 Sea Zone
                3 fighters moved from Burma to French Indo China
                1 bomber moved from 44 Sea Zone to Borneo
                1 fighter moved from 22 Sea Zone to Iwo Jima

    Place Units - Japanese
                3 carriers placed in 36 Sea Zone
                1 airfield placed in French Indo China
                2 armour and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
                Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 67 to 64
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 fighter and 1 infantry
        Shantung : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 4 fighters, 2 infantry and 1 mech_infantry
        Yunnan : 1 flag, 3 armour and 1 mech_infantry
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour and 1 mech_infantry
        Szechwan : 1 flag, 1 armour and 2 mech_infantrys
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 bomber
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 4 armour, 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine, 6 tactical_bombers and 4 transports
        39 Sea Zone : 1 flag
        5 Sea Zone : 2 destroyers
        West India : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 26 / 33
        Japanese : 60 / 64
        Americans : 59 / 90
        Chinese : 5 / 10
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 8
        ANZAC : 10 / 13
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Jap7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 3 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
                3 fighters and 3 tactical_bombers moved from Burma to 43 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                1 armour moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Hunan to Kweichow
                1 armour moved from Anhwe to Hopei
                1 armour moved from Anhwe to Chahar
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Manchuria to Chahar
                1 armour moved from Shantung to Manchuria
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 bomber moved from Hunan to 44 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from Burma to Kweichow
                1 armour moved from French Indo China to Szechwan
                1 armour moved from India to 39 Sea Zone
                4 armour, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from Burma to Shan State
                3 armour and 1 mech_infantry moved from India to Yunnan
                4 fighters moved from Japan to Manchuria

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 :  7/8 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 43 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Kweichow to Shantung
                3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
                4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Burma to 36 Sea Zone
                1 fighter moved from Burma to 36 Sea Zone
                3 fighters moved from Burma to French Indo China
                1 bomber moved from 44 Sea Zone to Borneo
                1 fighter moved from 22 Sea Zone to Iwo Jima

    Place Units - Japanese
                3 carriers placed in 36 Sea Zone
                1 airfield placed in French Indo China
                2 armour and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
                Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 67 to 64
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 4 armour and 4 transports
                EDIT: Adding units owned by Japanese to French Indo China: 4 armour
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 fighter and 1 infantry
        Shantung : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 4 fighters, 2 infantry and 1 mech_infantry
        Yunnan : 1 flag, 3 armour and 1 mech_infantry
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour and 1 mech_infantry
        Szechwan : 1 flag, 1 armour and 2 mech_infantrys
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 bomber
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 3 fighters and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine, 6 tactical_bombers and 4 transports
        39 Sea Zone : 1 flag
        5 Sea Zone : 2 destroyers
        West India : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 26 / 33
        Japanese : 60 / 64
        Americans : 59 / 90
        Chinese : 5 / 10
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 8
        ANZAC : 10 / 13
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Jap7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 3 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
                3 fighters and 3 tactical_bombers moved from Burma to 43 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                1 armour moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Hunan to Kweichow
                1 armour moved from Anhwe to Hopei
                1 armour moved from Anhwe to Chahar
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Manchuria to Chahar
                1 armour moved from Shantung to Manchuria
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 bomber moved from Hunan to 44 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from Burma to Kweichow
                1 armour moved from French Indo China to Szechwan
                1 armour moved from India to 39 Sea Zone
                4 armour, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from Burma to Shan State
                3 armour and 1 mech_infantry moved from India to Yunnan
                4 fighters moved from Japan to Manchuria

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 :  7/8 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 43 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Kweichow to Shantung
                3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
                4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Burma to 36 Sea Zone
                1 fighter moved from Burma to 36 Sea Zone
                3 fighters moved from Burma to French Indo China
                1 bomber moved from 44 Sea Zone to Borneo
                1 fighter moved from 22 Sea Zone to Iwo Jima

    Place Units - Japanese
                3 carriers placed in 36 Sea Zone
                1 airfield placed in French Indo China
                2 armour and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
                Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 67 to 64
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 4 armour and 4 transports
                EDIT: Adding units owned by Japanese to French Indo China: 4 armour
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shantung: 1 fighter
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 fighter and 1 infantry
        Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 4 fighters, 2 infantry and 1 mech_infantry
        Yunnan : 1 flag, 3 armour and 1 mech_infantry
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour and 1 mech_infantry
        Szechwan : 1 flag, 1 armour and 2 mech_infantrys
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 bomber
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 4 fighters and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine, 6 tactical_bombers and 4 transports
        39 Sea Zone : 1 flag
        5 Sea Zone : 2 destroyers
        West India : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 26 / 33
        Japanese : 60 / 64
        Americans : 59 / 90
        Chinese : 5 / 10
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 8
        ANZAC : 10 / 13
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Jap7.tsvg


  • I seem
    To have sprouted a Chink in Hunan (am In Local) . Do you want me to edit back one of your units?

  • '15

    No, that was entirely my fault - I checked, and all my units either couldn’t reach or had already been involved in a fight.  So it’s cool.

    (btw, that’s a racist term and you really shouldn’t use it).


  • Thank you fir the beratement.
    I apologise.

  • '15

    No worries!


  • I seemed to have forgotten to buy 2Tts, so have edited out a SUB and a DD. Luckily, there was no combat, so have got away with it. Again, I did this to save my having to redo the whole go.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from 87 Sea Zone to French West Africa
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 artillery, 2 fighters, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 artillery, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 fighter moved from Wake Island to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 artillery, 2 fighters, 1 marine, 2 submarines and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Wake Island
                1 marine moved from Eastern United States to 101 Sea Zone
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 mech_infantry moved from Morocco to Tunisia
                1 mech_infantry moved from Tobruk to Egypt
                1 armour moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Alexandria to Trans-Jordan

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in Sumatra
                Battle in French West Africa

    Non Combat Move - Americans
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to Gibraltar
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 106 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone
                Americans undo move 2.
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 fighter, 1 infantry and 1 mech_infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 artillery, 2 fighters and 1 infantry
        Marianas : 1 flag, 1 infantry and 1 marine
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 airfield and 1 fighter
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 marine
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 mech_infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 submarine and 1 transport
        33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        20 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Trans-Jordan : 1 armour and 1 mech_infantry
        Gibraltar : 1 fighter
        New Brunswick Nova Scotia : 2 infantry
        Egypt : 1 mech_infantry
        Morocco : 3 artilleries and 3 infantry
        French West Africa : 1 flag, 1 infantry and 1 mech_infantry
        Tunisia : 1 flag, 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        87 Sea Zone : 1 transport
        106 Sea Zone : 1 cruiser, 1 marine and 1 transport
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 fighter
        92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
        101 Sea Zone : 1 carrier and 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 26 / 33
        Japanese : 56 / 64
        Americans : 64 / 99
        Chinese : 5 / 10
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 8
        ANZAC : 10 / 13
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 fighter moved from Shensi to Szechwan
                3 infantry moved from Shensi to Szechwan
                2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Szechwan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                    Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 armour and 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Hunan : 1 infantry
        Szechwan : 5 infantry
        Sikang : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 26 / 33
        Japanese : 54 / 64
        Americans : 64 / 99
        Chinese : 7 / 8
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 8
        ANZAC : 10 / 13
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 42 PUs;
                British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 submarine moved from 81 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from Algeria to Tunisia
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 fighter moved from 94 Sea Zone to Trans-Jordan
                3 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 artillery moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 fighter moved from Iraq to Eastern Persia
                1 fighter moved from Trans-Jordan to Eastern Persia
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                5 infantry moved from Iraq to Persia
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 infantry moved from 79 Sea Zone to West India

    Combat - British
                Battle in West India

    Non Combat Move - British
                1 aaGun moved from Iraq to Persia
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 aaGun moved from Morocco to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Morocco to Algeria

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Iraq
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    West India : 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 fighter
        Gibraltar : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Rhodesia : 1 infantry
        French Madagascar : 1 flag
        Algeria : 1 flag, 1 artillery and 2 infantry
        Syria : 1 flag
        Tunisia : 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        97 Sea Zone : 3 submarines
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
        92 Sea Zone : 3 destroyers and 2 transports
        Eastern Persia : 1 flag, 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        79 Sea Zone : 1 submarine and 1 transport
        Persia : 1 flag, 1 aaGun, 2 artilleries and 5 infantry

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 26 / 33
        Japanese : 52 / 64
        Americans : 64 / 99
        Chinese : 7 / 8
        British : 36 / 45
        UK_Pacific : 2 / 0
        Italians : 13 / 8
        ANZAC : 10 / 13
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_UK_7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                1 mech_infantry moved from Bessarabia to Bryansk

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 armour, 1 artillery and 1 mech_infantry
                        Italians roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Rostov, round 2 :  3/6 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                        1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,4,1,5,4,2,1
                Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total

    triplea_40310_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 marine moved from Paulau Island to 34 Sea Zone
                1 cruiser and 1 marine moved from 34 Sea Zone to 43 Sea Zone
                1 marine moved from 43 Sea Zone to Borneo
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 marine
                    Japanese defend with 1 bomber
                    ANZAC win, taking Borneo from Japanese with 1 marine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in Java

    Non Combat Move - ANZAC
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Sumatra

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Borneo : 1 flag, 1 marine
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
        Java : 1 flag, 2 infantry
        Sumatra : 1 fighter
        42 Sea Zone : 1 destroyer and 1 transport
        41 Sea Zone : 1 submarine
        43 Sea Zone : 1 cruiser
        33 Sea Zone : 1 fighter and 1 transport
        35 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 destroyer and 1 submarine
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 24 / 33
        Japanese : 44 / 64
        Americans : 64 / 99
        Chinese : 7 / 8
        British : 36 / 45
        UK_Pacific : 2 / 0
        Italians : 15 / 5
        ANZAC : 18 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 1 fighter
        Algeria : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 24 / 33
        Japanese : 44 / 64
        Americans : 64 / 99
        Chinese : 7 / 8
        British : 36 / 45
        UK_Pacific : 2 / 0
        Italians : 15 / 5
        ANZAC : 18 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Fre7.tsvg

  • '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 5 mech_infantrys moved from Poland to Belarus
                1 artillery moved from Archangel to Vologda
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Western Germany to Smolensk
                1 infantry moved from Bryansk to Smolensk
                2 fighters moved from Bryansk to Russia
                3 bombers moved from Western Germany to Russia
                1 bomber moved from Western Germany to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Southern France to France

    triplea_40310_Ger8.tsvg

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