@gamerman01 J12 NCM edit.tsvg one small ncm change, sub to caroline islands
Ichabod (+17) vs Cow (x)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Kiangsu to TsinghaiNon Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
8 fighters moved from Eastern United States to Gibraltar
7 fighters moved from Gibraltar to Egypt
2 fighters moved from Tobruk to Egypt
5 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
3 mech_infantrys moved from Morocco to Tunisia
3 destroyers and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
3 destroyers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 aaGuns moved from Libya to Tobruk
1 aaGun moved from Tunisia to Libya
1 aaGun moved from Algeria to Tunisia
1 infantry moved from Morocco to AlgeriaPlace Units - Americans
8 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Tsinghai
1 artillery and 4 infantry moved from Anhwe to Kiangsu
1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 2 fighters and 3 tactical_bombers
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits
Germans roll dice for 2 fighters and 3 tactical_bombers in Tsinghai, round 2 : 3/5 hits
1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Tsinghai
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Kiangsu
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 8 infantry
Chinese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 1/5 hits
Japanese roll dice for 1 aaGun, 1 armour, 1 artillery and 8 infantry in Kiangsu, round 2 : 4/10 hits
4 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Kiangsu
1 artillery owned by the Chinese retreated to Anhwe
Japanese win with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
1 artillery and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUsPurchase Units - British
British buy 1 aaGun, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
3 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
4 artilleries, 21 infantry and 6 mech_infantrys moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Kwangtung to KwangsiCombat - British
Non Combat Move - British
3 aaGuns moved from West India to Eastern PersiaPlace Units - British
1 aaGun and 2 fighters placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
3 mech_infantrys placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in Kwangtung change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour moved from Northwest Persia to Persia
3 infantry moved from Northwest Persia to Persia
1 armour moved from Caucasus to Persia
2 artilleries moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to CaucasusNon Combat Move - Italians
1 aaGun moved from Trans-Jordan to Iraq
4 fighters and 1 tactical_bomber moved from Trans-Jordan to PersiaPlace Units - Italians
2 infantry placed in CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,6,2,5,1,1,3,4,2,5
Italians collect 6 PUs (10 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 airfield and 3 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
2 bombers moved from Amur to Yenisey
4 artilleries moved from Japan to 6 Sea Zone
1 aaGun, 3 artilleries, 1 battleship, 6 submarines and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to Eastern Persia
1 fighter moved from Burma to Eastern Persia
3 bombers moved from French Indo China to Kazakhstan
4 bombers moved from Amur to Yenisey
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Shan State to Burma
4 destroyers moved from 19 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in Kazakhstan
ANZAC attack with 3 bombers
Germans defend with 1 mech_infantry
ANZAC roll dice for 3 bombers in Kazakhstan, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 bomber owned by the ANZAC lost in Kazakhstan
ANZAC win with 2 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 bomber
Battle in Yenisey
ANZAC attack with 6 bombers
Germans defend with 1 mech_infantry
ANZAC roll dice for 6 bombers in Yenisey, round 2 : 3/6 hits
Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 bomber owned by the ANZAC lost in Yenisey
ANZAC win with 5 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
2 bombers moved from Kazakhstan to Eastern Persia
5 bombers moved from Yenisey to Kansu
1 aaGun and 4 artilleries moved from 36 Sea Zone to KwangsiPlace Units - ANZAC
1 airfield and 3 fighters placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 33 PUs; end with 35 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 45 PUs -
China can’t leave china so it will take me a long time to take down Berlin.
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ok…1% is 1% like you just said in a post. I’m going to roll at cairo. If you get diced, i’ll play a few more rounds…but maybe, I’ll be conceding the game soon.
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11% odds battle in Egypt.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 4 artilleries, 5 bombers, 8 fighters, 9 infantry, 21 mech_infantrys and 6 tactical_bombers moved from Trans-Jordan to Egypt
3 armour and 3 mech_infantrys moved from Iraq to Egypt
3 bombers moved from Caucasus to Egypt
6 bombers moved from Western Germany to Egypt
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from Russia to Egypt
3 mech_infantrys moved from Northwest Persia to Persia -
Germany’s 1st roll, my 4s rolled less 50% hits, and the AAA got 1 hit…near impossible at that point to win a 11% odds battle.
US fighters was hit about a 90% ratio 1st roll.
I concede the game. Obviously impossible for me now. Very fun game. Like I mentioned earlier, I didn’t think I could make it after the Iraq failure several rounds earlier. Hitting stuff like China or taking other Russian territories was just to get some extra IPCs while trying to re-build ground/air. I lost so much stuff.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 4 artilleries, 5 bombers, 8 fighters, 9 infantry, 21 mech_infantrys and 6 tactical_bombers moved from Trans-Jordan to Egypt
3 armour and 3 mech_infantrys moved from Iraq to Egypt
3 bombers moved from Caucasus to Egypt
6 bombers moved from Western Germany to Egypt
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from Russia to Egypt
3 mech_infantrys moved from Northwest Persia to PersiaCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Egypt
Germans attack with 15 armour, 4 artilleries, 17 bombers, 8 fighters, 9 infantry, 24 mech_infantrys and 6 tactical_bombers
British defend with 1 aaGun, 6 armour, 1 factory_minor, 5 fighters, 1 harbour, 19 infantry and 2 mech_infantrys; Russians defend with 1 infantry; Americans defend with 5 artilleries, 37 fighters and 5 infantry
AA fire in Egypt : 1/3 hits
1 fighter owned by the Germans lost in Egypt
Germans roll dice for 15 armour, 4 artilleries, 17 bombers, 7 fighters, 9 infantry, 24 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 23/82 hits
British roll dice for 1 aaGun, 6 armour, 5 artilleries, 42 fighters, 25 infantry and 2 mech_infantrys in Egypt, round 2 : 39/80 hits
24 mech_infantrys owned by the Germans, 1 aaGun owned by the British, 5 infantry owned by the Americans, 9 infantry owned by the Germans, 2 armour owned by the Germans, 4 artilleries owned by the Germans, 16 infantry owned by the British and 1 infantry owned by the Russians lost in Egypt
Germans roll dice for 13 armour, 17 bombers, 7 fighters and 6 tactical_bombers in Egypt, round 3 : 28/43 hits
British roll dice for 6 armour, 5 artilleries, 42 fighters, 3 infantry and 2 mech_infantrys in Egypt, round 3 : 29/58 hits
6 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the British, 3 bombers owned by the Germans, 7 fighters owned by the Germans, 5 artilleries owned by the Americans, 2 fighters owned by the British, 6 armour owned by the British, 13 armour owned by the Germans, 10 fighters owned by the Americans and 3 infantry owned by the British lost in Egypt
Germans roll dice for 14 bombers in Egypt, round 4 : 9/14 hits
British roll dice for 30 fighters in Egypt, round 4 : 22/30 hits
14 bombers owned by the Germans and 9 fighters owned by the Americans lost in Egypt
British win with 21 fighters remaining. Battle score for attacker is -225
Casualties for Germans: 15 armour, 4 artilleries, 17 bombers, 8 fighters, 9 infantry, 24 mech_infantrys and 6 tactical_bombers
Casualties for British: 1 aaGun, 6 armour, 2 fighters, 19 infantry and 2 mech_infantrys
Casualties for Russians: 1 infantry
Casualties for Americans: 5 artilleries, 19 fighters and 5 infantryNon Combat Move - Germans
2 fighters could not land in 104 Sea Zone and were removedPlace Units - Germans
1 infantry and 9 mech_infantrys placed in Western Germany
2 destroyers placed in 110 Sea Zone
1 bomber, 2 fighters and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,2,6,3,3,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,5,3,4,6,6,3,1,2
Germans collect 68 PUs (8 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
I concede.
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Close game. gg
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What a match!
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Absolutely great!
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