That one was crazy.
G40 2nd edition no bid Crockett (allies) vs majikforce (axis)
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 fighter moved from United Kingdom to ScotlandCombat - French
Non Combat Move - French
1 infantry moved from Syria to Trans-JordanTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 5 armour, 6 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
5 infantry moved from Bulgaria to Romania
3 infantry moved from Slovakia Hungary to Romania
10 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 artilleries moved from Poland to Baltic States
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 infantry moved from Romania to Bessarabia
6 fighters moved from Western Germany to Bessarabia
2 tactical_bombers moved from Western Germany to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
2 armour moved from Yugoslavia to BessarabiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits
French roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 cruiser and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Germans lost in 113 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -19
Casualties for Germans: 1 cruiser and 1 transport
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 destroyer and 1 transport; Americans defend with 1 transport
Germans roll dice for 2 bombers and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans, 1 transport owned by the British, 1 transport owned by the Americans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
French defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits
French roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits
French roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery remaining. Battle score for attacker is -2
Casualties for French: 1 artillery
Casualties for Germans: 2 infantry
Battle in Bessarabia
Germans attack with 3 armour, 6 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 8 infantry
Germans roll dice for 3 armour, 6 fighters, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 6/13 hits
Russians roll dice for 1 artillery and 8 infantry in Bessarabia, round 2 : 4/9 hits
2 infantry owned by the Germans, 2 armour owned by the Germans and 6 infantry owned by the Russians lost in Bessarabia
1 armour owned by the Germans retreated to Romania
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 6 infantryNon Combat Move - Germans
6 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
3 aaGuns moved from Poland to Baltic States
3 aaGuns moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to France
4 mech_infantrys moved from France to Germany
6 armour moved from France to Germany
6 fighters moved from Bessarabia to Romania
2 tactical_bombers moved from Bessarabia to Romania
1 fighter moved from Southern Italy to Romania
2 bombers moved from 91 Sea Zone to GibraltarPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
2 submarines placed in 113 Sea Zone
1 mech_infantry placed in FranceTurn Complete - Germans
Germans collect 42 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
4 fighters moved from Western Germany to 91 Sea Zone
1 bomber and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
2 infantry moved from France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Greece
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to GreeceCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 3 armour, 1 bomber, 5 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 91 Sea Zone
Germans attack with 4 fighters
British defend with 1 destroyer and 1 transport; Americans defend with 1 transport
Germans win with 4 fighters remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 artillery
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery moved from France to Western Germany
2 infantry moved from Western Germany to Germany
6 armour and 4 mech_infantrys moved from France to Yugoslavia
2 artilleries and 6 infantry moved from Yugoslavia to Romania
2 tactical_bombers moved from Greece to Romania
1 bomber moved from Greece to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
4 fighters moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Southern Italy
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 106 Sea Zone to 89 Sea ZonePlace Units - Germans
4 armour and 5 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
I think you posted another game to this thread.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
3 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Ukraine
1 armour moved from Belarus to Ukraine
4 infantry moved from Russia to Smolensk
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Novgorod to Belarus
3 fighters moved from Novgorod to Belarus
18 infantry moved from Buryatia to Amur
1 submarine moved from 111 Sea Zone to 104 Sea ZoneNon Combat Move - Russians
2 aaGuns moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Rostov
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
2 infantry and 1 mech_infantry placed in Ukraine
9 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Chahar to Hopei
2 artilleries moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Hunan
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Manchuria
1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in Sumatra
Battle in Java
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Java from Dutch with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kwangsi to Manchuria
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 artillery moved from Kwangtung to Kwangsi
1 bomber, 2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 56 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 fighter and 1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 battleship moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
2 cruisers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Wake Island to 16 Sea Zone
1 fighter moved from Wake Island to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Wake Island to Guam
4 fighters moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 mech_infantrys moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in 101 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans win, taking 101 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 101 Sea Zone to Iceland
1 bomber moved from Northern Italy to MaltaPlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 1.
Americans undo move 1.
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 3.
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3
Americans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
China? UK?
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to BurmaPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Szechwan
1 infantry placed in Yunnan
1 artillery and 1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Northern Italy
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Italian Somaliland to Kenya
1 artillery moved from Italian Somaliland to Kenya
2 infantry moved from Rhodesia to Belgian Congo
4 infantry moved from Burma to India
1 artillery moved from Burma to India
2 infantry moved from Shan State to Malaya
1 infantry moved from Siam to Shan State
3 fighters moved from United Kingdom to Holland BelgiumCombat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in Holland Belgium
British attack with 3 fighters
Germans defend with 1 artillery
British roll dice for 3 fighters in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for British: 1 fighterNon Combat Move - British
2 fighters moved from Holland Belgium to Scotland
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns moved from Burma to India
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 bomber moved from Northern Italy to MaltaPlace Units - British
2 transports placed in 106 Sea Zone
British undo move 1.
1 transport placed in 71 Sea Zone
1 transport placed in 109 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 26 PUs (1 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
2 cruisers moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
2 fighters moved from Southern Italy to Malta
1 bomber moved from Ethiopia to 71 Sea Zone
1 artillery moved from Egypt to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Malta
Italians attack with 2 armour, 2 fighters and 2 infantry
British defend with 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber; Americans defend with 1 bomber
British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 2 armour and 2 infantry
Casualties for British: 1 aaGun and 1 bomber
Casualties for Americans: 1 bomber
2 fighters owned by the Italians retreated
Battle in Libya
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 71 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 71 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 fighters moved from Malta to Tobruk
2 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Southern France to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 aaGuns moved from Southern France to Northern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Western Australia to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 battleship and 1 destroyer
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship and 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to MalayaPlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to AlgeriaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour and 1 infantry moved from Germany to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Germany to Slovakia Hungary
3 armour and 5 mech_infantrys moved from Germany to Poland
1 artillery moved from Western Germany to Germany
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Greece to 97 Sea Zone
3 armour moved from Greece to Romania
6 armour and 4 mech_infantrys moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Greece to Bulgaria
1 fighter moved from Egypt to Ethiopia
1 tactical_bomber moved from Egypt to Romania
3 fighters moved from Western Germany to Southern Italy
3 aaGuns and 1 bomber moved from Western Germany to France
3 infantry moved from Slovakia Hungary to RomaniaPlace Units - Germans
10 mech_infantrys placed in Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
18 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Novgorod to Karelia
6 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
2 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
3 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
3 infantry moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Belarus to Bryansk
1 submarine moved from 104 Sea Zone to 91 Sea ZoneCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1
Russians collect 39 PUs (1 lost to blockades); end with 39 PUs -
Disregard Japanese dice. Thought I was in local mode trying out some different scenarios.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 infantry moved from Manchuria to Amur
1 infantry moved from Hopei to Chahar
2 artilleries and 2 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Hunan
1 infantry moved from Celebes to 44 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
2 tactical_bombers moved from 42 Sea Zone to Malaya
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to Malaya
1 artillery and 1 infantry moved from French Indo China to Siam
1 bomber moved from French Indo China to Siam
2 tactical_bombers moved from French Indo China to Malaya
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to Chahar
1 transport moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 5 tactical_bombers
British defend with 5 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 3 fighters and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 32
Casualties for British: 5 infantry
Casualties for ANZAC: 3 fighters and 1 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Battle in Amur
Japanese attack with 1 infantry
Russians defend with 2 aaGuns
Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Shensi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters moved from French Indo China to 6 Sea Zone
2 fighters moved from Chahar to Manchuria
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Malaya to French Indo China
1 bomber moved from Siam to French Indo China
1 bomber moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
4 tactical_bombers moved from Malaya to 37 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 21 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
3 fighters moved from Guam to Korea
1 tactical_bomber moved from 16 Sea Zone to Korea
1 fighter moved from 16 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 16 Sea Zone to 26 Sea Zone
2 cruisers moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from British Columbia to Alaska
1 cruiser moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 carrier, 3 destroyers and 2 submarines moved from 101 Sea Zone to 123 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
2 fighters moved from Iceland to Scotland
2 fighters moved from Iceland to 123 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 infantry moved from 123 Sea Zone to Iceland
1 armour moved from 123 Sea Zone to Iceland
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SuiyuyanPlace Units - Chinese
3 infantry placed in Suiyuyan
2 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians