1 SUPER sub to Caroline islands
Ichabod (+17) vs Cow (x)
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We’re down to the last ditch dice rolls…so in the even you decide to do something like attack S. Italy…German bombers are not to be taken as casualties until all other ground units are casualties except 1 tank.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Trans-Jordan to EgyptCombat - Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Jehol to ShantungTurn Complete - Russians
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You’re really going to make me earn this one! However, I’m not certain I can make it; will be tough. UK has a ton of ground units on the board.
Did you like my naval base purchase to escape and keep the Jap fleet on the board a little longer? I can’t believe how long I’ve kept it on the board.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
4 tactical_bombers moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Sikang
2 fighters moved from Szechwan to Sikang
3 infantry moved from French Indo China to Kwangsi
2 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Shan State to Malaya
2 mech_infantrys moved from Shan State to Kwangsi
3 armour moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
1 artillery, 2 battleships, 2 carriers, 6 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 77 Sea Zone to 80 Sea Zone
4 artilleries and 4 infantry moved from Shan State to French Indo ChinaCombat - Japanese
Battle in Sikang
Japanese attack with 4 fighters, 2 mech_infantrys and 6 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 2 mech_infantrys and 6 tactical_bombers in Sikang, round 2 : 5/12 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 4 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Sikang to Caucasus
2 fighters and 2 tactical_bombers moved from Sikang to Kazakhstan
2 mech_infantrys moved from Szechwan to KazakhstanPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,6,5,5,2,1,3,3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,5,6,1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,2,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,1,5,5
Japanese collect 13 PUs (13 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 carriers, 3 destroyers, 6 fighters and 12 submarines moved from 75 Sea Zone to 77 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 mech_infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 20 Sea Zone to Malaya
2 infantry moved from Albania to GreeceCombat - Americans
Battle in 77 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 6 fighters and 12 submarines
Japanese defend with 1 destroyer
Americans roll dice for 12 submarines in 77 Sea Zone, round 2 : 3/12 hits
Japanese roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 77 Sea Zone
Americans win with 4 carriers, 3 destroyers, 6 fighters and 12 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Malaya
Americans attack with 1 artillery, 2 fighters and 1 mech_infantry
Japanese defend with 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Malaya, round 2 : 1/4 hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Malaya
Americans roll dice for 1 artillery and 2 fighters in Malaya, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Malaya
Americans roll dice for 2 fighters in Malaya, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
Americans win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 1 fighter and 1 mech_infantry
Casualties for Japanese: 3 infantryNon Combat Move - Americans
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 96 Sea Zone
3 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 submarine placed in 101 Sea Zone
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hunan
4 infantry placed in Yunnan
Chinese undo move 2.
1 infantry placed in Yunnan
3 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 carriers, 3 destroyers, 6 fighters and 12 submarines moved from 75 Sea Zone to 77 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 mech_infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 20 Sea Zone to Malaya
2 infantry moved from Albania to GreeceCombat - Americans
Battle in 77 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 6 fighters and 12 submarines
Japanese defend with 1 destroyer
Americans roll dice for 12 submarines in 77 Sea Zone, round 2 : 3/12 hits
Japanese roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 77 Sea Zone
Americans win with 4 carriers, 3 destroyers, 6 fighters and 12 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Malaya
Americans attack with 1 artillery, 2 fighters and 1 mech_infantry
Japanese defend with 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Malaya, round 2 : 1/4 hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Malaya
Americans roll dice for 1 artillery and 2 fighters in Malaya, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Malaya
Americans roll dice for 2 fighters in Malaya, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
Americans win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 1 fighter and 1 mech_infantry
Casualties for Japanese: 3 infantryNon Combat Move - Americans
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 96 Sea Zone
3 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 submarine placed in 101 Sea Zone
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hunan
4 infantry placed in Yunnan
Chinese undo move 2.
1 infantry placed in Yunnan
3 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUsPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 34 PUs;
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
6 infantry and 4 mech_infantrys moved from Persia to Iraq
1 artillery and 13 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
4 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 75 Sea Zone to 71 Sea Zone
1 carrier moved from 72 Sea Zone to 77 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,5,3,4,3,4,3,3,5,5,4,2,3,3,6,1,5,5,1
British collect 29 PUs (4 lost to blockades); end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
3 infantry placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Some Units in Kwangtung change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
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Accidentally went past Italy’s turn without posting. Walk in NW Persia and Yugo.
2 ground placed on Rome.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
3 submarines moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from Kwangtung to India
1 battleship and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
4 destroyers moved from 36 Sea Zone to 19 Sea Zone
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in FormosaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 28 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUsCombat Move - French
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 4 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour moved from Caucasus to Persia
Germans take Persia from British
2 mech_infantrys moved from Caucasus to Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
21 armour moved from Kazakhstan to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
3 fighters moved from Western Germany to Southern Italy
5 bombers moved from Southern Italy to Western Germany
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Caucasus to Western Germany
1 fighter moved from Caucasus to Northwest Persia
5 tactical_bombers moved from Caucasus to Southern Italy
3 tactical_bombers moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 4 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour moved from Caucasus to Persia
Germans take Persia from British
2 mech_infantrys moved from Caucasus to Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
21 armour moved from Kazakhstan to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
3 fighters moved from Western Germany to Southern Italy
5 bombers moved from Southern Italy to Western Germany
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Caucasus to Western Germany
1 fighter moved from Caucasus to Northwest Persia
5 tactical_bombers moved from Caucasus to Southern Italy
3 tactical_bombers moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Southern ItalyCombat - Germans
Non Combat Move - Germans
2 aaGuns moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from France to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 bomber and 3 fighters placed in Western Germany
1 fighter placed in 112 Sea Zone
2 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 4.
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 64 PUs (1 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 mech_infantry moved from Egypt to IraqNon Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour and 1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
4 artilleries and 7 infantry moved from French Indo China to Yunnan
2 fighters moved from Caucasus to Persia
4 tactical_bombers moved from Caucasus to Persia
2 tactical_bombers moved from Kazakhstan to Persia
2 fighters moved from Kazakhstan to Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour and 1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
4 artilleries and 7 infantry moved from French Indo China to Yunnan
2 fighters moved from Caucasus to Persia
4 tactical_bombers moved from Caucasus to Persia
2 tactical_bombers moved from Kazakhstan to Persia
2 fighters moved from Kazakhstan to Persia
2 mech_infantrys moved from Kazakhstan to Northwest PersiaCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 2 infantry in Hunan, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries and 7 infantry
Chinese defend with 2 infantry
Japanese roll dice for 4 artilleries and 7 infantry in Yunnan, round 2 : 5/11 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/5 hits
UK_Pacific roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits
2 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Kwangtung, round 3 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
3 fighters moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 80 Sea Zone to Persia
2 battleships, 2 carriers, 5 destroyers and 2 submarines moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
2 battleships, 2 carriers, 4 destroyers and 2 submarines moved from 79 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,1,4,5,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,3,5,4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,4,5,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,4,2,3,3,4,6,6
Japanese collect 4 PUs (20 lost to blockades); end with 4 PUs total -
Think you may have meant convoying Japan out of the game…I was expecting to collect maybe 12…nope.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 3 destroyers and 4 transports moved from 96 Sea Zone to 92 Sea Zone
4 fighters moved from 96 Sea Zone to Iraq
2 fighters moved from 91 Sea Zone to Tobruk
3 artilleries and 4 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Eastern United States to 92 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 77 Sea Zone to 79 Sea Zone
1 fighter moved from 77 Sea Zone to 80 Sea Zone
2 fighters moved from 77 Sea Zone to 79 Sea Zone
1 submarine moved from 77 Sea Zone to 79 Sea Zone
4 carriers, 3 destroyers and 11 submarines moved from 77 Sea Zone to 78 Sea Zone
1 fighter moved from 37 Sea Zone to 79 Sea Zone
1 carrier moved from 37 Sea Zone to 78 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
4 infantry moved from Greece to AlbaniaCombat - Americans
Battle in 80 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 80 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 78 Sea Zone
Americans attack with 5 carriers, 3 destroyers and 11 submarines
Japanese defend with 1 destroyer
Americans roll dice for 11 submarines in 78 Sea Zone, round 2 : 2/11 hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 78 Sea Zone
Americans win with 5 carriers, 3 destroyers and 11 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Albania
Americans attack with 4 infantry
Italians defend with 1 aaGun and 1 infantry
Americans roll dice for 4 infantry in Albania, round 2 : 0/4 hits
Italians roll dice for 1 aaGun and 1 infantry in Albania, round 2 : 0/1 hits
Americans roll dice for 4 infantry in Albania, round 3 : 1/4 hits
Italians roll dice for 1 aaGun and 1 infantry in Albania, round 3 : 0/1 hits
1 aaGun owned by the Italians lost in Albania
Americans roll dice for 4 infantry in Albania, round 4 : 0/4 hits
Italians roll dice for 1 infantry in Albania, round 4 : 0/1 hits
Americans roll dice for 4 infantry in Albania, round 5 : 0/4 hits
Italians roll dice for 1 infantry in Albania, round 5 : 0/1 hits
Americans roll dice for 4 infantry in Albania, round 6 : 2/4 hits
Italians roll dice for 1 infantry in Albania, round 6 : 0/1 hits
1 infantry owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 4 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantry
Battle in 79 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 79 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 79 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 79 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Iraq
1 fighter moved from 79 Sea Zone to 78 Sea Zone
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 submarines placed in 101 Sea Zone
6 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Szechwan
3 infantry moved from Shantung to Anhwe
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Shantung
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 3 destroyers and 4 transports moved from 96 Sea Zone to 92 Sea Zone
4 fighters moved from 96 Sea Zone to Iraq
2 fighters moved from 91 Sea Zone to Tobruk
3 artilleries and 4 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Eastern United States to 92 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 77 Sea Zone to 79 Sea Zone
1 fighter moved from 77 Sea Zone to 80 Sea Zone
2 fighters moved from 77 Sea Zone to 79 Sea Zone
1 submarine moved from 77 Sea Zone to 79 Sea Zone
4 carriers, 3 destroyers and 11 submarines moved from 77 Sea Zone to 78 Sea Zone
1 fighter moved from 37 Sea Zone to 79 Sea Zone
1 carrier moved from 37 Sea Zone to 78 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
4 infantry moved from Greece to AlbaniaCombat - Americans
Battle in 80 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 80 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 78 Sea Zone
Americans attack with 5 carriers, 3 destroyers and 11 submarines
Japanese defend with 1 destroyer
Americans roll dice for 11 submarines in 78 Sea Zone, round 2 : 2/11 hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 78 Sea Zone
Americans win with 5 carriers, 3 destroyers and 11 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Albania
Americans attack with 4 infantry
Italians defend with 1 aaGun and 1 infantry
Americans roll dice for 4 infantry in Albania, round 2 : 0/4 hits
Italians roll dice for 1 aaGun and 1 infantry in Albania, round 2 : 0/1 hits
Americans roll dice for 4 infantry in Albania, round 3 : 1/4 hits
Italians roll dice for 1 aaGun and 1 infantry in Albania, round 3 : 0/1 hits
1 aaGun owned by the Italians lost in Albania
Americans roll dice for 4 infantry in Albania, round 4 : 0/4 hits
Italians roll dice for 1 infantry in Albania, round 4 : 0/1 hits
Americans roll dice for 4 infantry in Albania, round 5 : 0/4 hits
Italians roll dice for 1 infantry in Albania, round 5 : 0/1 hits
Americans roll dice for 4 infantry in Albania, round 6 : 2/4 hits
Italians roll dice for 1 infantry in Albania, round 6 : 0/1 hits
1 infantry owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 4 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantry
Battle in 79 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 79 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 79 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 79 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Iraq
1 fighter moved from 79 Sea Zone to 78 Sea Zone
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 submarines placed in 101 Sea Zone
6 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Szechwan
3 infantry moved from Shantung to Anhwe
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Shantung
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUsPurchase Units - British
British buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 armour, 3 artilleries, 19 infantry and 7 mech_infantrys moved from India to West India
2 mech_infantrys moved from Egypt to Iraq
9 infantry moved from Egypt to Trans-JordanCombat - British
Non Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 carrier moved from 77 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Union of South Africa to Egypt
4 infantry moved from Rhodesia to Belgian Congo
1 aaGun moved from Egypt to Trans-Jordan
3 aaGuns moved from India to West IndiaPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 78 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,2,1,5,5,6,2,5
UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - Italians
4 mech_infantrys moved from Southern Italy to Yugoslavia
4 fighters moved from Yugoslavia to Southern Italy
1 armour moved from Southern Italy to Yugoslavia
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