• 17

    We’re down to the last ditch dice rolls…so in the even you decide to do something like attack S. Italy…German bombers are not to be taken as casualties until all other ground units are casualties except 1 tank.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Trans-Jordan to Egypt

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 17 infantry moved from Jehol to Shantung

    Turn Complete - Russians

    triplea_40216.0_Rus12.tsvg

  • 17

    You’re really going to make me earn this one! However, I’m not certain I can make it; will be tough. UK has a ton of ground units on the board.

    Did you like my naval base purchase to escape and keep the Jap fleet on the board a little longer? I can’t believe how long I’ve kept it on the board.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                4 tactical_bombers moved from Szechwan to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                2 fighters moved from Szechwan to Sikang
                3 infantry moved from French Indo China to Kwangsi
                2 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 infantry moved from Shan State to Malaya
                2 mech_infantrys moved from Shan State to Kwangsi
                3 armour moved from Shan State to Kwangsi
                2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
                1 artillery, 2 battleships, 2 carriers, 6 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 77 Sea Zone to 80 Sea Zone
                4 artilleries and 4 infantry moved from Shan State to French Indo China

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 4 fighters, 2 mech_infantrys and 6 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 4 fighters, 2 mech_infantrys and 6 tactical_bombers in Sikang, round 2 :  5/12 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 4 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters and 4 tactical_bombers moved from Sikang to Caucasus
                2 fighters and 2 tactical_bombers moved from Sikang to Kazakhstan
                2 mech_infantrys moved from Szechwan to Kazakhstan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,6,5,5,2,1,3,3,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,5,6,1,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,2,4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,1,5,5
                Japanese collect 13 PUs (13 lost to blockades); end with 15 PUs total

    triplea_40216.0_Jap12.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 8 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 carriers, 3 destroyers, 6 fighters and 12 submarines moved from 75 Sea Zone to 77 Sea Zone
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 mech_infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 20 Sea Zone to Malaya
                2 infantry moved from Albania to Greece

    Combat - Americans
                Battle in 77 Sea Zone
                    Americans attack with 4 carriers, 3 destroyers, 6 fighters and 12 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 12 submarines in 77 Sea Zone, round 2 :  3/12 hits
                        Japanese roll dice for 1 destroyer in 77 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 77 Sea Zone
                    Americans win with 4 carriers, 3 destroyers, 6 fighters and 12 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Malaya
                    Americans attack with 1 artillery, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Malaya, round 2 :  1/4 hits
                        Japanese roll dice for 3 infantry in Malaya, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Malaya
                        Americans roll dice for 1 artillery and 2 fighters in Malaya, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Malaya, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Malaya
                        Americans roll dice for 2 fighters in Malaya, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Malaya, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
                    Americans win with 1 fighter remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 artillery, 1 fighter and 1 mech_infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Americans
                1 fighter moved from Malaya to 37 Sea Zone
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 96 Sea Zone
                3 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                8 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_40216.0_Ame12.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Tsinghai to Sikang
                1 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hunan
                4 infantry placed in Yunnan
                Chinese undo move 2.
                1 infantry placed in Yunnan
                3 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs

    triplea_40216.0_Chi12.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 8 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 carriers, 3 destroyers, 6 fighters and 12 submarines moved from 75 Sea Zone to 77 Sea Zone
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 mech_infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 20 Sea Zone to Malaya
                2 infantry moved from Albania to Greece

    Combat - Americans
                Battle in 77 Sea Zone
                    Americans attack with 4 carriers, 3 destroyers, 6 fighters and 12 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 12 submarines in 77 Sea Zone, round 2 :  3/12 hits
                        Japanese roll dice for 1 destroyer in 77 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 77 Sea Zone
                    Americans win with 4 carriers, 3 destroyers, 6 fighters and 12 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Malaya
                    Americans attack with 1 artillery, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Malaya, round 2 :  1/4 hits
                        Japanese roll dice for 3 infantry in Malaya, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Malaya
                        Americans roll dice for 1 artillery and 2 fighters in Malaya, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Malaya, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Malaya
                        Americans roll dice for 2 fighters in Malaya, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Malaya, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
                    Americans win with 1 fighter remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 artillery, 1 fighter and 1 mech_infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Americans
                1 fighter moved from Malaya to 37 Sea Zone
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 96 Sea Zone
                3 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                8 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Tsinghai to Sikang
                1 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hunan
                4 infantry placed in Yunnan
                Chinese undo move 2.
                1 infantry placed in Yunnan
                3 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 34 PUs;
                British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British
                6 infantry and 4 mech_infantrys moved from Persia to Iraq
                1 artillery and 13 infantry moved from Northwest Persia to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                4 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 carrier moved from 72 Sea Zone to 77 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                1 fighter and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,5,3,4,3,4,3,3,5,5,4,2,3,3,6,1,5,5,1
                British collect 29 PUs (4 lost to blockades); end with 29 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India
                3 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry and 2 mech_infantrys
                    Some Units in Kwangtung change ownership: 3 infantry

    triplea_40216.0_UK_12.tsvg

  • 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC

    triplea_40216.0_ANZ12.tsvg

  • 17

    Accidentally went past Italy’s turn without posting. Walk in NW Persia and Yugo.

    2 ground placed on Rome.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                3 submarines moved from 42 Sea Zone to 36 Sea Zone
                3 fighters moved from Kwangtung to India
                1 battleship and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                4 destroyers moved from 36 Sea Zone to 19 Sea Zone
                2 destroyers moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in Formosa

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 28 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French

    triplea_40216.0_Fre12.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 4 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Caucasus to Persia
                      Germans take Persia from British
                2 mech_infantrys moved from Caucasus to Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                21 armour moved from Kazakhstan to Northwest Persia
                1 artillery moved from Caucasus to Northwest Persia
                2 infantry moved from Caucasus to Northwest Persia
                3 fighters moved from Western Germany to Southern Italy
                5 bombers moved from Southern Italy to Western Germany
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Novgorod to Bryansk
                2 bombers moved from Caucasus to Western Germany
                1 fighter moved from Caucasus to Northwest Persia
                5 tactical_bombers moved from Caucasus to Southern Italy
                3 tactical_bombers moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 fighter moved from Caucasus to Southern Italy

    triplea_40216.0_Ger13.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 4 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Caucasus to Persia
                      Germans take Persia from British
                2 mech_infantrys moved from Caucasus to Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                21 armour moved from Kazakhstan to Northwest Persia
                1 artillery moved from Caucasus to Northwest Persia
                2 infantry moved from Caucasus to Northwest Persia
                3 fighters moved from Western Germany to Southern Italy
                5 bombers moved from Southern Italy to Western Germany
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Novgorod to Bryansk
                2 bombers moved from Caucasus to Western Germany
                1 fighter moved from Caucasus to Northwest Persia
                5 tactical_bombers moved from Caucasus to Southern Italy
                3 tactical_bombers moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 fighter moved from Caucasus to Southern Italy

    Combat - Germans

    Non Combat Move - Germans
                2 aaGuns moved from Volgograd to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 bomber and 3 fighters placed in Western Germany
                1 fighter placed in 112 Sea Zone
                2 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 4.
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Germans collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_40216.0_Ger13.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Iraq

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_40216.0_Rus13.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Kwangsi to Kwangtung
                1 armour moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Kwangsi to Kwangtung
                1 armour moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 armour and 1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                4 artilleries and 7 infantry moved from French Indo China to Yunnan
                2 fighters moved from Caucasus to Persia
                4 tactical_bombers moved from Caucasus to Persia
                2 tactical_bombers moved from Kazakhstan to Persia
                2 fighters moved from Kazakhstan to Persia
                2 mech_infantrys moved from Kazakhstan to Northwest Persia

    triplea_40216.0_Jap13.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Kwangsi to Kwangtung
                1 armour moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Kwangsi to Kwangtung
                1 armour moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 armour and 1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                4 artilleries and 7 infantry moved from French Indo China to Yunnan
                2 fighters moved from Caucasus to Persia
                4 tactical_bombers moved from Caucasus to Persia
                2 tactical_bombers moved from Kazakhstan to Persia
                2 fighters moved from Kazakhstan to Persia
                2 mech_infantrys moved from Kazakhstan to Northwest Persia

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 artilleries and 7 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 4 artilleries and 7 infantry in Yunnan, round 2 :  5/11 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
                    British defend with 3 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Kwangtung, round 2 :  2/5 hits
                        UK_Pacific roll dice for 3 infantry in Kwangtung, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Kwangtung, round 3 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia
                3 fighters moved from 80 Sea Zone to Persia
                1 tactical_bomber moved from 80 Sea Zone to Persia
                2 battleships, 2 carriers, 5 destroyers and 2 submarines moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer moved from 80 Sea Zone to 78 Sea Zone
                2 battleships, 2 carriers, 4 destroyers and 2 submarines moved from 79 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 20
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,1,4,5,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,3,5,4,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,4,5,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,4,2,3,3,4,6,6
                Japanese collect 4 PUs (20 lost to blockades); end with 4 PUs total

    triplea_40216.0_Jap13.tsvg

  • 17

    Think you may have meant convoying Japan out of the game…I was expecting to collect maybe 12…nope.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 6 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 3 destroyers and 4 transports moved from 96 Sea Zone to 92 Sea Zone
                4 fighters moved from 96 Sea Zone to Iraq
                2 fighters moved from 91 Sea Zone to Tobruk
                3 artilleries and 4 infantry moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                2 fighters moved from Eastern United States to 92 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 fighters moved from Eastern United States to 92 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from 77 Sea Zone to 79 Sea Zone
                1 fighter moved from 77 Sea Zone to 80 Sea Zone
                2 fighters moved from 77 Sea Zone to 79 Sea Zone
                1 submarine moved from 77 Sea Zone to 79 Sea Zone
                4 carriers, 3 destroyers and 11 submarines moved from 77 Sea Zone to 78 Sea Zone
                1 fighter moved from 37 Sea Zone to 79 Sea Zone
                1 carrier moved from 37 Sea Zone to 78 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                4 infantry moved from Greece to Albania

    Combat - Americans
                Battle in 80 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 80 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 78 Sea Zone
                    Americans attack with 5 carriers, 3 destroyers and 11 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 11 submarines in 78 Sea Zone, round 2 :  2/11 hits
                        Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 78 Sea Zone
                    Americans win with 5 carriers, 3 destroyers and 11 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Albania
                    Americans attack with 4 infantry
                    Italians defend with 1 aaGun and 1 infantry
                        Americans roll dice for 4 infantry in Albania, round 2 :  0/4 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Albania, round 2 :  0/1 hits
                        Americans roll dice for 4 infantry in Albania, round 3 :  1/4 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Albania, round 3 :  0/1 hits
                        1 aaGun owned by the Italians lost in Albania
                        Americans roll dice for 4 infantry in Albania, round 4 :  0/4 hits
                        Italians roll dice for 1 infantry in Albania, round 4 :  0/1 hits
                        Americans roll dice for 4 infantry in Albania, round 5 :  0/4 hits
                        Italians roll dice for 1 infantry in Albania, round 5 :  0/1 hits
                        Americans roll dice for 4 infantry in Albania, round 6 :  2/4 hits
                        Italians roll dice for 1 infantry in Albania, round 6 :  0/1 hits
                        1 infantry owned by the Italians lost in Albania
                    Americans win, taking Albania from Italians with 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 aaGun and 1 infantry
                Battle in 79 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 79 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters in 79 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 79 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters moved from 79 Sea Zone to Iraq
                1 fighter moved from 80 Sea Zone to Iraq
                1 fighter moved from 79 Sea Zone to 78 Sea Zone
                2 destroyers moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 submarines placed in 101 Sea Zone
                6 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_40216.0_Ame13.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Sikang to Szechwan
                3 infantry moved from Shantung to Anhwe
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                3 infantry placed in Shantung
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs

    triplea_40216.0_Chi13.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 6 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 3 destroyers and 4 transports moved from 96 Sea Zone to 92 Sea Zone
                4 fighters moved from 96 Sea Zone to Iraq
                2 fighters moved from 91 Sea Zone to Tobruk
                3 artilleries and 4 infantry moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                2 fighters moved from Eastern United States to 92 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 fighters moved from Eastern United States to 92 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from 77 Sea Zone to 79 Sea Zone
                1 fighter moved from 77 Sea Zone to 80 Sea Zone
                2 fighters moved from 77 Sea Zone to 79 Sea Zone
                1 submarine moved from 77 Sea Zone to 79 Sea Zone
                4 carriers, 3 destroyers and 11 submarines moved from 77 Sea Zone to 78 Sea Zone
                1 fighter moved from 37 Sea Zone to 79 Sea Zone
                1 carrier moved from 37 Sea Zone to 78 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                4 infantry moved from Greece to Albania

    Combat - Americans
                Battle in 80 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 80 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 78 Sea Zone
                    Americans attack with 5 carriers, 3 destroyers and 11 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 11 submarines in 78 Sea Zone, round 2 :  2/11 hits
                        Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 78 Sea Zone
                    Americans win with 5 carriers, 3 destroyers and 11 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Albania
                    Americans attack with 4 infantry
                    Italians defend with 1 aaGun and 1 infantry
                        Americans roll dice for 4 infantry in Albania, round 2 :  0/4 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Albania, round 2 :  0/1 hits
                        Americans roll dice for 4 infantry in Albania, round 3 :  1/4 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Albania, round 3 :  0/1 hits
                        1 aaGun owned by the Italians lost in Albania
                        Americans roll dice for 4 infantry in Albania, round 4 :  0/4 hits
                        Italians roll dice for 1 infantry in Albania, round 4 :  0/1 hits
                        Americans roll dice for 4 infantry in Albania, round 5 :  0/4 hits
                        Italians roll dice for 1 infantry in Albania, round 5 :  0/1 hits
                        Americans roll dice for 4 infantry in Albania, round 6 :  2/4 hits
                        Italians roll dice for 1 infantry in Albania, round 6 :  0/1 hits
                        1 infantry owned by the Italians lost in Albania
                    Americans win, taking Albania from Italians with 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 aaGun and 1 infantry
                Battle in 79 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 79 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters in 79 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 79 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters moved from 79 Sea Zone to Iraq
                1 fighter moved from 80 Sea Zone to Iraq
                1 fighter moved from 79 Sea Zone to 78 Sea Zone
                2 destroyers moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 submarines placed in 101 Sea Zone
                6 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Sikang to Szechwan
                3 infantry moved from Shantung to Anhwe
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                3 infantry placed in Shantung
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs

    Purchase Units - British
                British buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 armour, 3 artilleries, 19 infantry and 7 mech_infantrys moved from India to West India
                2 mech_infantrys moved from Egypt to Iraq
                9 infantry moved from Egypt to Trans-Jordan

    Combat - British

    Non Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 carrier moved from 77 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Union of South Africa to Egypt
                4 infantry moved from Rhodesia to Belgian Congo
                1 aaGun moved from Egypt to Trans-Jordan
                3 aaGuns moved from India to West India

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                1 fighter and 1 mech_infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 carrier
                EDIT: Adding units owned by British to 78 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,2,1,5,5,6,2,5
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs
                Some Units in India change ownership: 3 mech_infantrys

    triplea_40216.0_UK_13.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                4 mech_infantrys moved from Southern Italy to Yugoslavia
                4 fighters moved from Yugoslavia to Southern Italy
                1 armour moved from Southern Italy to Yugoslavia

    triplea_40216.0_Ita13.tsvg

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