@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - French
4 infantry moved from Rostov to Ukraine
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
35 armour moved from Bryansk to Russia
3 mech_infantrys moved from Belarus to Russia
1 bomber moved from Western Germany to Russia
1 fighter moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 mech_infantrys moved from Eastern Poland to Smolensk
Combat - Germans
Battle in Russia
Germans attack with 35 armour, 1 bomber, 1 fighter and 3 mech_infantrys
French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 6 armour, 14 artilleries, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber; British defend with 1 armour and 3 fighters
Germans captures 30PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 19 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 95
Casualties for French: 1 fighter
Casualties for Germans: 16 armour and 3 mech_infantrys
Casualties for Russians: 4 aaGuns, 6 armour, 14 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Casualties for British: 1 armour and 3 fighters
Battle in Smolensk
Germans attack with 4 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 armour moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Russia to Belarus
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
5 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 bomber moved from Russia to Bryansk
1 fighter moved from Holland Belgium to Western Germany
Place Units - Germans
2 transports placed in 113 Sea Zone
2 artilleries and 5 infantry placed in Western Germany
6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,1,2,4
Germans collect 49 PUs (2 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
35 armour moved from Bryansk to Russia
3 mech_infantrys moved from Belarus to Russia
1 bomber moved from Western Germany to Russia
1 fighter moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 mech_infantrys moved from Eastern Poland to Smolensk
Combat - Germans
Battle in Russia
Germans attack with 35 armour, 1 bomber, 1 fighter and 3 mech_infantrys
French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 6 armour, 14 artilleries, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber; British defend with 1 armour and 3 fighters
Germans captures 30PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 19 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 95
Casualties for French: 1 fighter
Casualties for Germans: 16 armour and 3 mech_infantrys
Casualties for Russians: 4 aaGuns, 6 armour, 14 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Casualties for British: 1 armour and 3 fighters
Battle in Smolensk
Germans attack with 4 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 armour moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Russia to Belarus
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
5 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 bomber moved from Russia to Bryansk
1 fighter moved from Holland Belgium to Western Germany
Place Units - Germans
2 transports placed in 113 Sea Zone
2 artilleries and 5 infantry placed in Western Germany
6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,1,2,4
Germans collect 49 PUs (2 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Wow more amazing dice for Germany.
Should have been less than 10 tanks and now you have 20!
Allies got a lot of work to do…
Yes!
Germans in Moscow!

Let me savor my small victories whilst I can…
The fricking USA is over 100!
I am losing, but the chance, just the chance of victory, keeps flickering ever so sightly….
Forget it Kark9, no way you can beat Gargantua!
He will crush you into dust! INTO DUST!
To wit:

TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Japanese destroys 15PUs while taking UK_Pacific capital
Japanese destroys 15PUs while taking UK_Pacific capital
1 bomber moved from French Indo China to Russia
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
2 tactical_bombers moved from French Indo China to 79 Sea Zone
9 fighters moved from French Indo China to 79 Sea Zone
1 fighter moved from French Indo China to 79 Sea Zone
1 battleship, 6 carriers, 2 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
3 fighters moved from French Indo China to Burma
2 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,4,5,6,5,6,1,4,5,3,5,6,3,1,1,4,4,5,1,1,1,3,2,2,1,3,3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,1,1,6,3,5,2,3,5,2
Japanese collect 16 PUs (16 lost to blockades); end with 16 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 bombers, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Korea to Siberia
Americans take Siberia from Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
2 bombers moved from Morocco to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Siam
1 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Kansu to Bryansk
1 bomber moved from Kansu to Western Ukraine
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 36 Sea Zone to French Indo China
5 bombers moved from West India to Egypt
1 armour moved from Korea to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
6 carriers, 1 cruiser, 3 destroyers, 7 fighters and 2 tactical_bombers moved from 36 Sea Zone to 58 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 fighters, 5 submarines and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer and 3 fighters
3 submarines owned by the Americans Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in Siam
Battle in Norway
Battle in Sumatra
Battle in Bryansk
Americans attack with 1 bomber
Germans defend with 1 bomber
Americans win, taking Siam from Japanese, taking Norway from Germans, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Western Ukraine
Americans attack with 1 bomber
Italians defend with 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Denmark
Battle in Kwangtung
Battle in Southern France
Battle in French Indo China
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Denmark from Germans, taking Kwangtung from Japanese, taking Southern France from Italians, taking French Indo China from Japanese, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Norway: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Adding units owned by Americans to Korea: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
EDIT: Americans undo move 3.
1 bomber moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Ukraine
1 fighter moved from 6 Sea Zone to Korea
EDIT: Americans undo move 3.
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from Eastern United States to 101 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
2 bombers moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
Place Units - Americans
2 armour and 1 mech_infantry placed in Korea
3 bombers placed in Western United States
1 artillery, 1 fighter and 4 infantry placed in Eastern United States
Americans undo move 1.
Americans undo move 1.
1 submarine placed in 6 Sea Zone
3 bombers placed in Western United States
1 armour and 1 mech_infantry placed in Korea
1 armour placed in Eastern United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 86 PUs; end with 86 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 126 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 131 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Szechwan
8 infantry moved from Yunnan to Burma
1 infantry moved from Jehol to Anhwe
Combat - Chinese
Battle in Burma
Chinese attack with 8 infantry
Japanese defend with 4 armour, 4 artilleries, 3 fighters and 20 infantry
Japanese win with 4 armour, 4 artilleries, 3 fighters and 19 infantry remaining. Battle score for attacker is -21
Casualties for Chinese: 8 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - British
British buy 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 3 submarines moved from 110 Sea Zone to 113 Sea Zone
2 carriers moved from 110 Sea Zone to 113 Sea Zone
4 fighters moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
British take Western Ukraine from Italians
1 fighter moved from Volgograd to Ukraine
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Malaya to 58 Sea Zone
1 submarine moved from 41 Sea Zone to 58 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Note before Dice - I am adjusting my buy.
11 infantry,
1 mec
1 airbase
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - British
British buy 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 3 submarines moved from 110 Sea Zone to 113 Sea Zone
2 carriers moved from 110 Sea Zone to 113 Sea Zone
4 fighters moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
British take Western Ukraine from Italians
1 fighter moved from Volgograd to Ukraine
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Malaya to 58 Sea Zone
1 submarine moved from 41 Sea Zone to 58 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 2 carriers, 1 destroyer, 8 fighters and 3 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 transports
Units damaged: 1 carrier owned by the Germans
British win with 4 fighters and 1 submarine remaining. Battle score for attacker is 3
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 transports
Casualties for British: 2 carriers, 1 destroyer, 4 fighters and 2 submarines
Non Combat Move - British
2 fighters moved from 113 Sea Zone to Norway
2 fighters moved from 113 Sea Zone to 112 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
3 aaGuns, 12 artilleries and 19 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from Persia to Iraq
1 armour moved from Persia to Iraq
2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Turkmenistan to Kazakhstan
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter and 3 infantry
EDIT: Adding units owned by British to Gibraltar: 1 airfield
EDIT: Turning off Edit Mode
3 infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
4 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 3 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 3 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4,1,2,6,6,1,3
Italians collect 0 PUs (10 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Philippines to 58 Sea Zone
1 submarine moved from 37 Sea Zone to 58 Sea Zone
3 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Samara to Vologda
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
ANZAC win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Formosa
Non Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 58 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Ukraine to Bessarabia
French take Bessarabia from Germans
1 infantry moved from Ukraine to Bryansk
French take Bryansk from Germans
2 infantry moved from Ukraine to Rostov
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 fighters, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 armour moved from Russia to Vologda
1 mech_infantry moved from Smolensk to Samara
1 mech_infantry moved from Smolensk to Tambov
1 armour moved from Russia to Samara
1 armour moved from Russia to Tambov
4 infantry moved from Belarus to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Southern France
1 armour moved from Western Germany to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Denmark
1 armour moved from Russia to Vologda
1 armour moved from Russia to Samara
1 armour moved from Russia to Tambov
3 armour moved from Russia to Samara
3 armour moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
3 armour moved from Russia to Tambov
1 armour moved from Russia to Tambov
1 armour moved from Russia to Samara
3 mech_infantrys moved from Poland to Bessarabia
Combat - Germans
Battle in Vologda
Germans attack with 2 armour and 1 infantry
ANZAC defend with 1 infantry
Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Bessarabia
Germans attack with 3 mech_infantrys
French defend with 1 infantry
Germans win, taking Bessarabia from French with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bryansk
Germans attack with 5 armour and 4 infantry
French defend with 1 infantry
Germans win, taking Bryansk from French with 5 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Germans attack with 6 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Tambov from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Western Ukraine from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Denmark
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 6 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Germans win, taking Samara from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 armour and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Denmark to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Ukraine to Russia
2 infantry moved from Finland to Vyborg
Place Units - Germans
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 fighter and 6 infantry placed in Western Germany
1 fighter and 3 infantry placed in Germany
1 bomber placed in Germany
Germans undo move 2.
Germans undo move 2.
3 mech_infantrys placed in Germany
Germans undo move 5.
Germans undo move 2.
3 infantry placed in Novgorod
4 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 5.
1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,4,2,2,1,1,5,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to Northern Italy: 2 artilleries
EDIT: Turning off Edit Mode
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 15 PUs;
Japanese buy 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
4 fighters moved from 79 Sea Zone to Sumatra
7 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Shan State
3 armour moved from Burma to Shan State
1 fighter moved from Japan to 20 Sea Zone
2 fighters moved from 79 Sea Zone to Sumatra
3 fighters moved from Burma to Shan State
2 fighters moved from 79 Sea Zone to 37 Sea Zone
1 battleship, 6 carriers and 2 destroyers moved from 79 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 2 destroyers and 1 transport
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 6 carriers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 6 fighters and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Shan State
Japanese attack with 3 armour, 2 artilleries, 3 fighters and 9 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from ANZAC with 3 armour, 2 artilleries, 3 fighters and 9 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
6 fighters moved from Sumatra to 41 Sea Zone
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 20 Sea Zone to Okinawa
3 fighters moved from Shan State to Burma
2 fighters moved from Burma to India
1 fighter moved from Burma to India
1 armour, 2 artilleries and 10 infantry moved from Burma to India
Place Units - Japanese
3 infantry placed in India
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,4,4,2,6,4,1,5,6,3
Japanese collect 13 PUs (9 lost to blockades); end with 13 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 factory_minors, 2 fighters, 10 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Japanese
1 armour moved from Ulaanbaatar to Olgiy
Americans take Olgiy from Japanese
1 armour and 1 mech_infantry moved from Korea to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 mech_infantry moved from Siberia to Buryatia
1 artillery moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 marine moved from Siam to Shan State
2 infantry moved from French Indo China to Shan State
7 fighters and 2 tactical_bombers moved from 58 Sea Zone to Shan State
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 marine moved from 91 Sea Zone to Portugal
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Gibraltar to Southern France
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Portugal
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Western United States to Spain
2 bombers moved from Western United States to Caroline Islands
1 bomber moved from Egypt to Southern France
4 bombers moved from Egypt to Spain
1 artillery and 2 infantry moved from Norway to Sweden
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Sweden
1 bomber moved from Ukraine to Sweden
1 bomber moved from Ukraine to Sweden
1 bomber and 1 fighter moved from United Kingdom to Sweden
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Korea to Okinawa
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Okinawa
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 fighter
retreated to Okinawa
Japanese win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Holland Belgium
Battle in Sweden
Americans attack with 1 armour, 1 artillery, 3 bombers, 1 fighter and 2 infantry
Neutral_True defend with 6 infantry
Americans win, taking Holland Belgium from Germans, taking Sweden from Neutral_True with 1 armour, 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Shan State
Americans attack with 7 fighters, 4 infantry, 1 marine and 2 tactical_bombers
Japanese defend with 3 armour, 2 artilleries and 9 infantry
Japanese win with 3 armour remaining. Battle score for attacker is -74
Casualties for Americans: 7 fighters, 4 infantry, 1 marine and 2 tactical_bombers
Casualties for Japanese: 2 artilleries and 9 infantry
Battle in Portugal
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 fighter and 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 armour, 5 bombers and 3 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 armour and 5 bombers remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Sweden to Norway
1 carrier, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 bombers moved from Sweden to Norway
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Southern France to Gibraltar
1 fighter moved from Portugal to Gibraltar
2 fighters moved from Southern France to Gibraltar
2 bombers moved from Spain to Gibraltar
3 bombers moved from Spain to Gibraltar
1 tactical_bomber moved from Okinawa to Kiangsu
6 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 58 Sea Zone to 56 Sea Zone
2 destroyers moved from 58 Sea Zone to 57 Sea Zone
1 destroyer moved from 57 Sea Zone to 42 Sea Zone
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 fighters placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buyant-Uhaa: 1 mech_infantry
EDIT: Adding units owned by Americans to Korea: 1 mech_infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Norway
1 factory_minor placed in Kwangtung
1 armour and 2 infantry placed in French Indo China
1 artillery, 8 infantry and 1 mech_infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Americans collect 94 PUs; end with 94 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 139 PUs