Sovietschat (no bid) vs Ichado

  • '19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 26 Sea Zone to 46 Sea Zone
                1 bomber moved from Midway to 34 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 bomber moved from Midway to 46 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 bomber, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                1 bomber and 2 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                2 carriers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Western United States to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                3 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kansu to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 2 :  0/4 hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 3 :  1/6 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 4 :  1/5 hits
                        Japanese roll dice for 1 armour in Yunnan, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Kwangsi
                3 infantry placed in Yunnan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 airfield, 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 104 Sea Zone
                3 infantry moved from West India to India
                2 artilleries moved from West India to India
                1 infantry moved from Siam to Shan State
                      UK_Pacific take Shan State from Japanese
                1 bomber moved from Persia to India

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 cruiser and 1 destroyer
                        British roll dice for 2 fighters in 104 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the British lost in 104 Sea Zone
                    retreated to 104 Sea Zone
                    Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter
                Battle in India
                    British attack with 2 artilleries, 1 bomber and 3 infantry
                    Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 2 artilleries, 1 bomber and 3 infantry in India, round 2 :  2/6 hits
                        Japanese roll dice for 3 artilleries in India, round 2 :  1/3 hits
                        2 artilleries owned by the Japanese and 1 infantry owned by the British lost in India
                        British roll dice for 2 artilleries, 1 bomber and 2 infantry in India, round 3 :  2/5 hits
                        Japanese roll dice for 1 artillery in India, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 3 artilleries

    Non Combat Move - British
                1 bomber moved from India to West India
                1 infantry moved from Eastern Persia to West India
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
                1 infantry moved from Burma to India
                1 armour moved from Kenya to Egypt
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 airfield placed in Egypt
                1 factory_minor placed in Persia
                1 artillery placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,4,5,3,5
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs

    triplea_40234.0_UK_3.tsvg

  • '17

    I’m attacking Cairo. Battle calc says average defender units left is 4. I will do best defense order of loss for you…meaning the tac. bomber would take a hit before the fighters in the event the dice goes well for me.

    I hope Italy rolls 3 hits first round…no whiff please.

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Gibraltar to Egypt
                1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser and 1 destroyer moved from 104 Sea Zone to 92 Sea Zone

    triplea_40234.0_Ita3.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC

    triplea_40234.0_ANZ3.tsvg

  • '17

    The Italians did ok on that attack. Not great; I think I probably should have rolled my fighter/bomber that was left. But they would have probably missed and then died.

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    triplea_40234.0_ANZ3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_40234.0_ANZ3.tsvg

  • '19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans

    triplea_40234.0_Ger4.tsvg

  • '19

    Well it was well defended, but it would have been a blow if you had had a draw or 1 unit left for me

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Poland to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                2 armour, 9 artilleries, 20 infantry and 1 mech_infantry moved from Poland to Baltic States
                2 armour moved from Germany to Baltic States
                5 armour moved from Slovakia Hungary to Baltic States
                1 fighter moved from Romania to Alexandria
                4 tactical_bombers moved from Romania to Alexandria
                1 infantry moved from Morocco to Algeria
                      Germans take Algeria from French

    triplea_40234.0_Ger4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Poland to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                2 armour, 9 artilleries, 20 infantry and 1 mech_infantry moved from Poland to Baltic States
                2 armour moved from Germany to Baltic States
                5 armour moved from Slovakia Hungary to Baltic States
                1 fighter moved from Romania to Alexandria
                4 tactical_bombers moved from Romania to Alexandria
                1 infantry moved from Morocco to Algeria
                      Germans take Algeria from French

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 9 armour, 9 artilleries, 20 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour, 9 artilleries, 20 infantry and 1 mech_infantry in Baltic States, round 2 :  12/39 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 9 armour, 9 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Romania to Baltic States
                2 aaGuns moved from Poland to Baltic States
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                2 bombers moved from Eastern Poland to Germany
                3 artilleries moved from Germany to Poland
                5 infantry moved from Germany to Poland
                3 artilleries moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries moved from 95 Sea Zone to Southern Italy
                3 infantry moved from 95 Sea Zone to Southern Italy
                2 fighters moved from 95 Sea Zone to Southern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                2 aaGuns moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Poland

    Place Units - Germans
                8 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_40234.0_Ger4.tsvg

  • '17

    I don’t think you’ll counter attack the planes at Alexandria with the UK, but if you do, please make the order of loss for me to be: best defense possible.

    Bomber, tac. bombers, than the Italian fighter, then the 2 German fighters.

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                2 artilleries and 2 infantry moved from Bessarabia to Romania
                2 armour and 3 mech_infantrys moved from Ukraine to Romania
                1 fighter moved from Ukraine to Romania
                1 submarine moved from 110 Sea Zone to 105 Sea Zone

    triplea_40234.0_Rus4.tsvg

  • '19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese

    triplea_40234.0_Jap4.tsvg

  • '19

    I will not attack Tobruk :-)

  • '17

    My defense rolls need to step it up.

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 tactical_bombers moved from 43 Sea Zone to Borneo
                1 fighter moved from 39 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                2 fighters moved from French Indo China to Borneo
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Kiangsi
                1 mech_infantry moved from Kwangtung to Kiangsi
                2 mech_infantrys moved from Kwangtung to Kwangsi
                2 bombers moved from French Indo China to Jehol
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Shan State
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    triplea_40234.0_Jap4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 tactical_bombers moved from 43 Sea Zone to Borneo
                1 fighter moved from 39 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                2 fighters moved from French Indo China to Borneo
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Kiangsi
                1 mech_infantry moved from Kwangtung to Kiangsi
                2 mech_infantrys moved from Kwangtung to Kwangsi
                2 bombers moved from French Indo China to Jehol
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Shan State
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 79 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 79 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 2 artilleries and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Shan State, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Siam
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 :  5/7 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Siam from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Jehol, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Jehol to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Kiangsi to Anhwe
                1 tactical_bomber moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                2 fighters moved from Borneo to 43 Sea Zone
                2 tactical_bombers moved from Borneo to 43 Sea Zone
                1 fighter moved from 45 Sea Zone to Java
                1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 destroyer placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                2 fighters and 1 infantry placed in Japan
                2 armour and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
                Japanese collect 44 PUs (4 lost to blockades); end with 46 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_40234.0_Jap4.tsvg

  • '17

    In other games you’ve bombed Japan. If you do that, then click to intercept with all 4 fighters.

    If you attack any of my destroyers with a surface warship, please use 2 Kamikazes.

    I figure you might opt for air only attacks on them if you want to go after them.

  • '19

    Ok no problems!

Suggested Topics

  • 14
  • 36
  • 70
  • 133
  • 51
  • 91
  • 70
  • 138
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.9k

Users

40.6k

Topics

1.8m

Posts