Took destroyer hit on sub instead of tilting BB.
Drejemester vs SvendSved
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GL HF
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Test summary from TripleA, engine version: 1.9, time: 14:23:02
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
3 armour moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
2 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 submarine moved from 124 Sea Zone to 109 Sea ZoneCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
3 armour moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
2 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 submarine moved from 124 Sea Zone to 109 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in France
Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 5 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 submarine
French defend with 1 fighter; British defend with 1 destroyer, 2 fighters and 1 transport
British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 4 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans win with 1 bomber, 2 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 44
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to FrenchNon Combat Move - Germans
1 bomber and 2 fighters moved from 111 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 artilleries and 11 infantry moved from Germany to Poland
2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from France to Western Germany
2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland BelgiumPlace Units - Germans
1 armour and 6 artilleries placed in Germany
Germans undo move 1.
6 artilleries placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea Zone
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
3 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to BryanskPlace Units - Russians
3 artilleries placed in Ukraine
1 armour, 1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Hunan to Kweichow
2 infantry moved from Kiangsi to Kwangsi
2 bombers moved from Philippines to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
3 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow
1 artillery moved from Kiangsi to Hunan
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Philippines to 45 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
2 artilleries moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsu to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea ZoneCombat - Japanese
Japanese creates battle in territory 10 Sea Zone
Americans scrambles 1 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 41
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 10 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 carrier, 1 destroyer and 3 fighters
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in Midway
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Wake Island from Americans, taking Midway from Americans, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
2 fighters owned by the Americans forced to land in Western United StatesNon Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
2 bombers moved from 41 Sea Zone to Borneo
1 fighter moved from 45 Sea Zone to PhilippinesPlace Units - Japanese
1 factory_minor placed in Shantung
3 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 3 fighters; Remaining resources: 3 PUs;Combat Move - Americans
1 unit repaired.
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Brazil to 86 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 3 infantry, 1 marine and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 10 Sea ZoneCombat - Americans
Americans creates battle in territory 10 Sea ZoneNon Combat Move - Americans
1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Egypt to 96 Sea Zone
2 bombers moved from Egypt to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
3 infantry moved from Shan State to Yunnan
1 armour moved from Morocco to Tunisia
British take Algeria from Neutral_Axis
British take Tunisia from Neutral_Axis
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
3 armour moved from India to Yunnan
1 fighter moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to HunanCombat - British
Battle in Hunan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
British attack with 2 bombers, 1 destroyer and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser and 1 transportNon Combat Move - British
2 bombers and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
3 aaGuns moved from Burma to Yunnan
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 transport placed in 109 Sea Zone
2 fighters and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Tobruk to Tunisia
1 bomber moved from Southern Italy to Tunisia
2 artilleries moved from Tobruk to Libya
3 infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 fighter moved from Southern Italy to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 armour
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 fighter moved from Tunisia to Libya
1 bomber moved from Tunisia to LibyaPlace Units - Italians
1 bomber placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 9 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
6 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
6 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Belarus
Germans take Belarus from Russians
5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
6 artilleries moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Bessarabia
6 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Germany to Eastern Poland
2 infantry moved from Southern France to France
2 bombers moved from Southern France to France
1 infantry moved from Germany to Western Germany
2 bombers moved from France to Western Germany
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Western GermanyCombat - Germans
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 submarine placed in 112 Sea Zone
2 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 armour, 10 artilleries, 15 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Volgograd to Tambov
9 infantry moved from Russia to Bryansk
1 submarine moved from 112 Sea Zone to 109 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 10 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys
Germans defend with 6 armour, 2 artilleries, 1 factory_minor, 9 infantry and 4 mech_infantrys
Russians win, taking Ukraine from Germans with 2 armour, 10 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 51
Casualties for Germans: 6 armour, 2 artilleries, 9 infantry and 4 mech_infantrys
Casualties for Russians: 12 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 armour, 1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
8 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 bombers moved from Borneo to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Philippines to Kwangsi
1 fighter moved from Philippines to Kwangsi
1 fighter moved from Philippines to Kwangsi
2 infantry and 1 transport moved from 31 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 bomber moved from Kwangsi to Kwangtung
1 bomber moved from Hunan to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangtung
1 artillery and 5 infantry moved from 20 Sea Zone to Kwangtung
1 aaGun moved from Manchuria to Jehol
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
2 infantry moved from 22 Sea Zone to MarianasPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 112 Sea Zone to Norway
1 fighter moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 10 Sea Zone to 12 Sea ZoneCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 112 Sea Zone to Norway
1 fighter moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 10 Sea Zone to 12 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
Germans defend with 1 submarine
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in NorwayNon Combat Move - Americans
1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 artillery placed in Western United States
1 transport placed in 101 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
5 artilleries and 4 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,6,1,1,5,3
Chinese collect 5 PUs (1 lost to blockades); end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Kenya to Ethiopia
2 mech_infantrys moved from Belgian Congo to Ethiopia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Alexandria
1 bomber moved from Egypt to Ethiopia
2 armour and 2 mech_infantrys moved from India to Yunnan
2 infantry moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Battle in Ethiopia
British attack with 1 armour, 1 bomber and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Ethiopia from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Ethiopia to Egypt
1 bomber moved from Alexandria to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Iraq to Northwest PersiaPlace Units - British
1 armour and 1 artillery placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,4,6,4,1,3
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Libya to Algeria
Italians take Tunisia from British
Italians take Algeria from British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Libya to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Libya to Southern Italy
1 armour moved from Romania to Bessarabia
2 mech_infantrys moved from Romania to BessarabiaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 bombers and 1 submarine
French defend with 1 destroyer
Italians win with 2 bombers remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
2 bombers moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 marine placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs